AICrystas


Items
Effect: Absolutely evasion +1%
Effect: Absolutely evasion +2%
Effect: Absolutely evasion +3%
Effect: AGI +1
Effect: AGI +2
Effect: AGI +3
Effect: MaxHP +1000 Autoskills +1%, Rate cut +5%
Effect: Melee +10% to Wind. Wind magic +10%
Effect: Critical Damage +6% Melee and Magic R -5% Magic evasion -12%
Effect: Recovers 10% of HP and use Ignition when defeated
Notes: Note: Ignite activate possible only when Effect exhibit
Effect: Range +1
Effect: Melee pierce +10%, ATK -4%
Effect: MATK +3% ATK -3%, Magic evasion +2%
Effect: Melee +5% to Light, Light magic +5%
Effect: Special forces do not seem to have ...
Notes: Note: Trade ×
Effect: Cast defense +2%
Effect: Cast defense +4%
Effect: ASPD +10%, Absolute evasion +5% Magic evasion +5%
Effect: Skill delay -1 sec, Item delay +0.5 sec
Effect: Autoskills +3% Critical damage +3%
Effect: CRT +1
Effect: CRT +2
Effect: CRT +3
Effect: Hate rise -25%
Effect: DEF +100
Effect: DEF +150
Effect: DEF +50
Effect: DEX +1
Effect: DEX +2
Effect: DEX +3
Effect: MATK +2% Melee R +2%, Heal recovery +5%
Effect: Melee +10% to Water, Water magic +10%
Effect: Small ATK up by Lv, MATK up by Lv, Absolute evasion -10%, Magic evasion -10%
Notes: ATK · MATK + Lv ÷ 4
Effect: Melee +10% to Light, Light magic +10%
Effect: Critical Damage -3% fainted time -0.5 sec MaxHP +6% Range cut +10%
Effect: Heal recovery +10%, Hate rise +5%
Effect: If the status had more than 350, is obtained by adding the Effect corresponding to the relevant Status
Notes: Note: STR: STR+3 ATK+2%? Melee+300 INT: INT+3 MATK+2% MaxMP+5% VIT: VIT+3 MaxHP+5% AGI: AGI+3 Evasion+5% DEX: DEX+3 Skill Delay-0,1s CRT: CRT+3 Critical Damage+3%
Effect: Hate rise +25%
Effect: DEF +75 MDEF +150 Auto HP recovery +10%
Effect: Magic pierce +10% MATK-4%
Effect: Heal recovery +15% MP cost +10% Cast defense +2%
Effect: Autoskill +5% Hate rise +20% ASPD +20%
Effect: Heal recovery +2%
Effect: Heal recovery +4%
Effect: Heal Reward +200
Effect: Heal Reward +400
Effect: MaxHP +200
Effect: MaxHP +400
Effect: MaxHP +600
Effect: Auto HP recovery +3%
Effect: Auto HP recovery +6%
Effect: Recovers 100% of MP by Ignition
Effect: INT +1
Effect: INT +2
Effect: INT +3
Effect: MaxHP +3% Melee R +10% Heal Reward +5%
Effect: Autoskills +5% Cast defense +10% INT +5 Auto HP and MP recovery +100% Ignite in the Range cut +5%
Effect: MATK +4% Water magic +4% Cast time -4%
Effect: All stats +1
Effect: MaxMP +500 Autoskills +1% Range cut +5%
Effect: MaxMP +10%, Magic R +10%, Magic evasion +5%, Cast defense +5%
Effect: Melee +5% to Dark, Dark magic +5%
Effect: ASPD +10% Delay -0.5 sec, Cast time -10%
Effect: Magic evasion +1%
Effect: Magic evasion +2%
Effect: Physical power +400 poison Effect +30% paralysis time -1 sec ignition time -1 sec
Effect: Rate cut +10% Melee pierce +10% Ailment R +5%
Effect: Critical damage +5%, Critical rate +10%, Magic R -10%
Effect: MDEF +100
Effect: MDEF +150
Effect: MDEF +200
Effect: Melee +5% to Water, Water magic +5%
Effect: Item delay -1 sec Skill delay +0.5 sec
Effect: VIT +5 ATK +2% DEF +140
Effect: DEX +5 Accuracy +30% Magic evasion +5%
Effect: MaxMP +120
Effect: MaxMP +180
Effect: MaxMP +60
Effect: MP cost -3%
Effect: MP cost -6%
Effect: Auto MP recovery +3%
Effect: Auto MP recovery +6%
Effect: ATK +10 ATK +3% Auto HP recovery +25%
Effect: MaxHP +8%, Item delay -0.5 sec
Effect: ATK +6% MATK +6% MaxHP -10% MaxMP -10%
Effect: MATK +20 MATK +3% Auto MP recovery +25%
Effect: Range cut +15%
Effect: Range cut +2%
Effect: Rate cut +2%
Effect: Rate cut +4%
Effect: Reflect +2%
Effect: Reflect +4%
Effect: Dark R +2%
Effect: Earth R +2%
Effect: Fire R +2%
Effect: Light R +2%
Effect: Neutral R +2%
Effect: Neutral R +4%
Effect: Water R +2%
Effect: Wind R +2%
Effect: MP cost +40%, Fire & Water & Wind & Earth magic +10%
Effect: Melee +5% to Fire, Fire magic +5%
Effect: Melee +10% to fire, Fire magic +10%
Effect: DEF +120, Ailment R +10%, Item recovery +5%
Effect: Get experience value +10%
Effect: Melee +3% to all elements, All magic +3%, Delay -0.5 sec, Autoskill +2%
Effect: Dark R +5%, Spellburst +5%, MaxMP -10%
Effect: MATK +5% Spell burst +3% MaxMP +3% Melee R -25%
Effect: AGI +5, Evasion +15%, Absolute & Magic evasion +5%, Counter on evasion +5%
Effect: Accuracy rate -30%, Melee pierce +10%, Magic pierce +10%, Melee +250, Magic damage +250
Effect: STR +1
Effect: STR +2
Effect: STR +3
Effect: ATK +2%, DEF +180, Critical damage +3%, Absolute evasion -5%
Effect: Melee +5% to Earth, Earth magic +5%
Effect: Melee +10% to Earth, Earth magic +10%
Effect: Application: disappear as ※ fail can change the color of Al Christa in mounting a transparent Al Christa 80% probability
Effect: ATK +3% MATK -3%, Absolute evasion +2%
Effect: Melee R +10%, Magic R +10%, Hate rise -20%, Melee pierce +15%, Magic pierce +15%
Effect: ATK +8%, MATK +8%, Autoskills -5%, Melee R -20%, Magic R -20%
Effect: VIT +1
Effect: VIT +2
Effect: VIT +3
Effect: MaxHP +5% non-tolerance +3% Rate cut +10%
Effect: ATK +5% ATK +20 MaxHP +3% Magic R -25%
Effect: Recovers 100% of HP by Ignition
Effect: ATK +15 ATK +2% MATK +30 MATK +2%
Effect: Melee +5% to Neutral, Neutral magic +5%