Additional


Items
Effect: DEF: 25-26 ATK & MATK-5% MP cost -20% Hate rise -50%
Notes: Trade ×
Effect: DEF: 10-16 Critical damage +7% Dark R +5%
Effect: DEF: 1 decorative item event limited distribution products
Notes: Slot: 1
Effect: DEF: 10-12 ATK: 5 INT +2 VIT +2 Magic R +5% MaxHP is INT increase, it will decrease by VIT
Notes: MaxHP = (INT-VIT) × 2 square ÷ 26 increase ※ However MaxHP reduction will not be
Effect: DEF: 10-12 ATK: 5 INT +3 VIT +3 Magic R +8% Autoskills +2% MaxHP is INT increase, it will decrease by VIT
Effect: DEF: 15-21 INT + 9 DEX + 15 MP Consumption -15% MDEF increases at VIT and decreases at INT
Effect: DEF: 8 VIT +5, Ailment R +20%, Water & Wind R +5%
Notes: Trade x
Effect: DEF: during 4-10 Reflect +5% attack, (maximum ATK +20% in HP1?) As effective increase reduces the attack force increase HP with a probability
Effect: DEF: 1 EP2 at the start of memorabilia all status +1 attack, a small amount of MP recovery
Notes: Trade × Slot: 1 MP recovery = 1-5 recovery
Effect: DEF: 11-16 VIT +10 STR +7 CRT +3
Effect: DEF: 14-19 VIT +20 STR +14 CRT +6 Melee R +8% Magic R +8%
Notes: Trade × DEF = Altorm +3
Effect: DEF: 20 when EP4 start memorabilia all status +1 Absolute & Magic evasion +3% attack, HP recovery with probability
Notes: Trade × Slot: 1
Effect: DEF: 8-13-14 Ancient Helmet
Effect: DEF: 3-9 MATK +7% MaxHP +700 Evasion +13%
Effect: MaxHP +500, MaxMP +200, During the Anniversary event, Auto HP & MP recovery +100%
Effect: ATK 3 DEF 4 Heal recovery -10%, Dark R +10%, MP cost -13%, Hate rise -12%
Notes: Obtained from Raid Box C
Effect: DEF: 10 ATK: 5 INT +19 Cast Time -20% Spell burst +5% evasion +10% Hate rise -30% Range cut -10%
Notes: Trade ×
Effect: DEF: 1 decorative item event limited distribution products
Notes: Slot: 1
Effect: DEF: 16-18 Skill delay -1 sec, Item delay +0.5 sec, MP heal in low HP
Notes: [Shield]
Effect: DEF: 29 Skill delay -1.2 sec, Item delay +0.3 sec, on defense MP cost -10%, MP heal in low HP
Notes: DEF = Arbus Shield +7
Effect: DEF: 1-6-7 Accuracy +2% bow performance UP (when the bow equipment, ATK +10 HIT +8% DEX +1)
Notes: Trade × Slot: 1
Effect: DEF: 10-16 ATK: 20 INT +10, MP cost -30%, Ailment R +10%, Skill delay -2 sec, Item delay +1 sec, MP heal by defense in low HP.
Effect: DEF: 15-19 ATK & MATK +4%, MaxHP +10%, Absolute & Magic evasion +5%, Auto MP recovery +20%
Notes: Obtained from Sateria Underground Lottery
Effect: DEF: 22-25 Auto MP recovery +20%, MaxHP +15%, ATK & MATK +7%, Absolute & Magic evasion +6%, Crt rate +20, Skill delay -1 sec
Notes: DEF = Arelta +7
Effect: DEF: 1-6-7 MATK +5
Effect: DEF: 10-15-16 ATK: 20 MATK +7% Magic R +5% All magic +1% Absolute evasion +10% Auto MP recovery +20% (hidden correction: MaxHP +Lv × 2, MaxMP +Lv × 0.5)
Effect: DEF: 14-19-20 Melee R +6%, Neutral R +4%, Magic R -2%, MaxHP +12% STR +6
Effect: DEF: 20 Melee R +8%, Neutral R +11%, Magic R -1%, MaxHP +20% STR +9
Effect: DEF: 13-16 STR +3 VIT +3 MaxHP +5% Rate cut +10%
Effect: DEF: 3-7 ATK: 25 ATK +2% Critical damage +4% Absolute & Magic evasion +5% Item recovery -10%
Effect: DEF: 3-7 ATK: 27 ATK +4% Critical damage +6% Absolute & Magic evasion +7% Item recovery -10%
Effect: DEF: 1 decorative item event limited distribution products
Notes: Slot: 1
Effect: DEF: 15-21 MP cost -25% Cast time -15%
Effect: DEF: 8-13-14 Melee R +5%, paralysis time -0.5 sec
Effect: DEF: 9-15 MaxHP +5% Melee R +5% paralysis time -1.0 sec stun time -0.2 sec
Notes: DEF = Attica +1
Effect: DEF: 21 MaxHP +10% Melee R +10% paralysis time -1 sec stun time -0.4 sec Auto HP recovery +20% 
Notes: DEF = Attica (Strengthened 1) +6
Effect: DEF: 15 ATK: 5 Hate rise -15%, Range cut -10%, Small Hate rise down by INT if Lv > 249.
Notes: Hate rise over 10% in the INT421? (Less than 15%)
Effect: DEF: 1 decorative item event limited distribution products
Notes: Slot: 1
Effect: DEF: 10-15-16 ATK: 15 ASPD +10%
Effect: DEF: 10-16 ATK: 15 ASPD +20%
Effect: DEF: 1-6-7 Critical rate +20 Earth R -20%, Evasion rate up chance by attack, DEX +5 Evasion & Magic evasion +10%
Notes: Evasion rate rise is about 10 seconds, AVD is AGI × 1.2 increase
Effect: DEF: 16 ​​skill delay -0.8 seconds MaxHP-30% wind resistance + 10% abnormal resistance + 15% critical damage + 9%
Effect: DEF: 1 decorative item event limited distribution products
Notes: Slot: 1
Effect: DEF: 5-10-11 ATK +2% AGI +5%, Accuracy rate +10%
Effect: DEF: 1-4 Item recovery +10% defense, HP recovery with probability
Notes: Trade ×
Effect: DEF: 2-7-8 ATK: 2
Effect: DEF: 5-11 ATK: 12 STR +5 DEX +5 MaxMP +10%
Effect: DEF: 10-15-16 ATK: 15 ATK +5%, Accuracy rate -25%, Skill delay -0.5 sec
Effect: DEF: 10-16 ATK: 20 ATK +7%, Accuracy rate -15%, Skill delay -1 sec, KO time -1 sec
Notes: ATK = Barbarotita +5
Effect: DEF: 19 ATK: 23 ATK +14%, STR +10, Skill delay -1.2 sec, Accuracy rate -15%, KO time -1 sec
Notes: DEF = Barbarotita (Strengthened 1) +3 ATK = Barbarotita (Strengthened 1) +3
Effect: DEF: 5-10-11 ATK: 15 Melee R -7%, Critical damage +12% if ASPD reaches certain points with Swords.
Effect: The DEF: 12-17-18 ATK: 8 MaxHP +75, Ailment R +10% Adds ATK +5% Hate rise +15% if STR > 199 (hidden performance: attack time, attack force increase in the probability ※ about 10 sec)
Effect: DEF: 14 ATK: 12 MaxHP +2000 MaxHP +4% Ailment R +20%, Adds ATK +12% Hate rise +15% if STR > 199
Notes: DEF = Battle Surcoat + ? ATK = Battle Surcoat +4?
Effect: DEF: 3-8-9 ATK: 5 VIT +5, Auto HP recovery +20%
Effect: DEF: 3-9 ATK: 10 VIT + 10 HP natural recovery + 50% increase in hate + 20% Physical / magic + 3% on boss
Effect: DEF: 13-15 VIT +4, ASPD +10%, Reflect +4%, Melee R +2%, Ailment Resistance +6% Hidden: When defending, chance of greatly increasing DEF for 3 sec
Notes: From: Party Coin Lottery Sale Price: 10,000 Not Tradeable
Effect: DEF: 15-17 VIT +7 ASPD +20% Reflect +6% Melee and Magic R +4% abnormal resistance +8%
Notes: Trade ×, DEF = Beast Howl +2
Effect: DEF: 6-12 AGI +5 CRT +2 Evasion +15% Heal recovery +10% Hate rise -15%
Effect: DEF: 16-19 Heal recovery +17%, Magic attack chance by attack, Recoil +30% if Lv < 250.
Effect: DEF: 20 ATK: 3 Heal recovery +19%, Magic attack chance by attack, Recoil +30% if Lv < 250.
Notes: DEF = Benefis +1? ATK = Benefis +3?
Effect: DEF: 3-9 ATK: 30 ATK & MATK +4%, Water Enhancer
Effect: DEF: 9-14-15 MaxHP +5% MaxMP +5% Accuracy rate +5% Evasion +5%
Effect: DEF: 3-8-9 ATK: 8 INT +1 VIT +1 DEX +1
Effect: DEF: 3-8-9 ATK: 8 STR +1 AGI +1 CRT +1
Effect: DEF: 5-11 ATK: 15 in MaxHP +10% AGI +10 Magic R -15% Lv200 or more, more MaxHP +5% AGI +5
Effect: DEF: 9-14-15 ATK: 5 STR +2 INT +2, Stats up with throwing
Notes: throwing equipment at the time, ATK +2% MATK +2% ASPD +10%
Effect: DEF: 10 ATK: 10 STR +7 INT +7 DEX +5 CRT +10 Critical damage +9% Stats up with Throwings.
Notes: DEF = Black Cat Hood +? ATK = Black Cat Hood +5?
Effect: DEF: 1 ATK: 3 INT +3 Price: item shop (500pt)
Notes: Trade × Slot: 1
Effect: DEF: 3 ATK: between 5 INT +4 February 22, when equipped to experience value +22% added, the time of the attack, adding attack
Notes: Trade × Slot: 1 DEF = Black Cat Set +2 ATK = Black Cat Set +2
Effect: DEF: 5-10-11 ATK: 15 Cast time -20%, MaxMP +20% MaxHP -30% Melee R -10%
Effect: DEF: 11 ATK: 20 Cast Time -25% MaxMP +25% MaxHP -13% Melee R -7% MDEF +8%
Notes: ATK = Black Dahlia +5
Effect: DEF: 2-7 ATK: 10 INT +4, MaxMP +100, Item delay -0.5 sec, Magic evasion +2%
Effect: DEF: 1-6-7 MP cost -5% HIT +10
Effect: DEF: 3-9 Melee +6% to Dark, Hate rise -10% Accuracy rate -2%
Effect: DEF: 3-9 ATK +5%, Hate rise +20%
Effect: DEF: 4 Item recovery +2% Heal reward +2% Auto HP recovery +20
Notes: Trade × Slot: 1
Effect: DEF: 2-7-8 AGI +10 VIT +7 INT +3
Notes: Trade ×
Effect: DEF: 5-11 AGI +20 VIT +14 INT +6 Absolute evasion +4% Magic evasion +4%
Notes: Trade × DEF = Blancheur +3
Effect: DEF: 5-7 ATK: 5 ATK & MATK -2%, Hate rise -20%, MaxHP&MP +7%
Notes: From: Raid Ticket Lv.3
Notes: From: Strengthening of Blossom Hairpin
Effect: DEF: 2-7-8 ATK: 6 INT +2
Effect: DEF: 2-3 DEX +5 MATK +10%, Cast time -10%
Effect: DEF: 18-24 ATK: 17 MATK +8% MaxMP +5% Skill delay -1 sec, Counter chance by defense (at the time of counterattack triggered, disable the damage)
Notes: Counterattack = physical counterattack, triggered about 5-10%
Effect: DEF: 7 Melee +2% to Fire, ATK up by 10% of CRT, MATK up by 50% of AGI
Effect: DEF: 12-18 ATK: 10 MATK +100 Spellburst +5% Magic R +5%
Effect: DEF: 5-10-11 ATK: 3 MATK +5 MDEF +10
Notes: Trade ×
Effect: DEF: 6-12 INT +2 MDEF +5% Hate rise -15%
Effect: DEF: 4-5 INT +4 MATK +5%, Cast time +2%
Effect: DEF: 1-6 ATK: 35 Poison dmg +10%, Critical up, Self Poison chance by attack
Effect: DEF: 10-15-16 ATK +2% Evasion +10 MaxHP -6%
Notes: (hidden performance: attack at the time, 2 seconds attack interval shortening ※ decrease critical damage decreased by about 1.05 times ATK about 30% probability)
Effect: DEF: 11-17 about 5% ATK +2% Evasion +20 MaxHP -3% ATK increase in AGI (hidden performance: attack at the time, declined 2 sec attack interval shortening ※ ATK about 30% decrease Critical damage about 1.05 times with a probability )
Notes: DEF = Booster +1
Effect: DEF: 12-18 ATK +3% Evasion +25 MaxHP -3% ATK increased about 6 percent of AGI (hidden performance: attack at the time, declined 2 sec attack interval shortening ※ ATK about 30% decrease Critical damage about 1.05 times with a probability )
Notes: DEF = Booster (Strengthened 1) +1
Effect: DEF: 4-5 ATK: 12 ATK +5% Accuracy +30 Autoskill +1% STR +12, ATK up chance by defense
Effect: DEF: 7-8 ATK: 15 ATK +7% Accuracy +30 Autoskill +3% STR +15, ATK up chance by defense
Notes: DEF = Brave Cape +3 ATK = Brave Cape +3
Effect: DEF: 15-20-21 Critical rate +10, Hate rise +15%, Cure ailment chance by defense, VIT +5 (hidden performance: defense at the time, physical counterattack with probability)
Notes: [Shield]
Effect: DEF: 24 MaxHP +7%, Critical rate +10%, Hate rise +20%, Cure ailment chance by defense, VIT +9
Notes: ? [Shield] DEF = Brave Shield +3 DEF: the case of Evasion during the counterattack rate + 20% Accuracy 10% critical rate of -10% Absolute evasion +5% Assassin, ATK +8%
Effect: DEF: 10-13 ATK: 10 MaxMP +20%, paralysis and burn time -2sec, stun time -1sec (to be confirmed)
Notes: From: Ultra Party Coin Lottery Sale Price: 10,000 Not Tradeable
Effect: DEF: 5-8 ATK: 15 MaxMP +17%, KO time +1 sec, 5% chance of HP recovery when defeated. Critical up
Effect: DEF: 10 ATK: 17
Notes: DEF = Brim Hat +2?, ATK = Brim Hat +2?
Effect: DEF: 4-9-10 evasion +8%
Notes: [Shield]
Effect: DEF: 6-12 Evasion +10% Melee R +2%
Notes: [Shield] DEF = Buckler +2
Effect: DEF: 22 Melee R +6% Evasion +15% if DEX > 200 evasion during the counterattack rate +5%
Notes: DEF = Buckler (Strengthened 1) +10
Effect: DEF: 8-14 MATK +7%, MaxHP +300, Cast time -10%, Dark R +2%
Effect: DEF: 9-15 MATK +7%, Cast time -15%, Dark R +2%, Spell Burst +3%, MaxHP +500
Notes: DEF = Bunny Ear Hat +1
Effect: DEF: 14 ATK: 15 Improved Critical MaxHP +15% recoil damage +30% if STR of 256 or more, recoil damage -30% Critical damage +10%
Effect: DEF: 14 ATK: 0 VIT +15 MaxHP +17% Melee R +3% Rate cut +15% Magic R -10% 
Notes: Trade ×
Effect: DEF: 1 decorative item event limited distribution products
Notes: Slot: 1
Effect: DEF: 4-9-10 ATK: 10 Reflect +2%, STR +2, VIT +2
Effect: DEF: 6-10 ATK: 18 Damage reflection +15% STR +8 VIT +3 Critical damage +6% Fire R +10%
Notes: DEF = Cactus Chignon +? ATK = Cactus Chignon +8?
Effect: DEF: 10 1% chance of parry by defense. Hate rise +10% Melee R +5% MaxHP +10%
Notes: [Shield] Slot: 0
Effect: DEF: 1 Drop rate x2 during Xmas. When you defend... Invalid on Accessories
Notes: Slot: 1 defense, the carrot cake or hot cake or lemon cake with probability Available
Effect: DEF: 1-3 ATK: 35 ATK +8% ASPD -100%, Melee pierce +2%, Additional attack chance by attack, Critical up during Xmas. STR +5
Notes: Kijimu Lottery from Xmas Event
Effect: DEF: 11-14 VIT +7 CRT +6, Accuracy rate +10%, DEF up by INT MDEF up by VIT
Effect: DEF: 14-17 VIT +9 CRT +8, Accuracy rate +15%, DEF up by INT MDEF up by VIT
Notes: DEF = Carmo Hood +3?
Effect: ATK: 5 DEF: 6 ATK +9%, Critical damage -7%, MP cost -15%, Hate rise +10%
Notes: Trade X Obtain from Raid Box B
Effect: DEF: 9-14-15 Hate rise -20%, MaxHP +10%, MDEF +2%
Effect: DEF: 17 Hate rise -30% MaxHP +14% MDEF +12% Light R +10%
Notes: DEF = Casquette +2?
Effect: DEF: 1-6 ATK: 5 STR +3
Notes: Trade ×
Effect: DEF: 4-5 ATK: 2 ATK & MATK +5%, Melee Resistance +5%, Pet HP +500, Pet MP +150.
Notes: Trade ×
Effect: DEF: 2 ATK: 2 VIT +3 Price: item shop (500pt)
Notes: Trade × Slot: 1
Effect: DEF: 4 ATK: 4 VIT +4 between February 22, when equipped to experience value +22% added, the time of the attack, adding attack
Notes: Trade × Slot: 1 DEF = Cat Set +2 ATK = Cat Set +2
Effect: DEF: 6-10 ATK: 20 Melee +100 DEX +4 Magic evasion +5%, Magic evasion +5% if AGI > 199
Effect: DEF: ATK: Melee +250 DEX +5 evasion during counterattack rate +10% Magic evasion +7%, Magic evasion +7% if AGI > 199
Notes: DEF = Chase cap +? ATK = Chase cap +?
Effect: DEF: 6-10 ATK: 10 Heal reward up by Lv x2. ATK +4%, ASPD +100% with Claws. Range cut +12%
Effect: DEF: 6-11-12 Neutral magic +5%, Evasion +20, HP & MP up by Lv, Magic attack chance by attack
Effect: DEF: 6-12 ATK: 5 Neutral magic +7%, Evasion +30, HP & MP up by Lv, Magic attack chance by attack
Effect: DEF: 17 ATK: 10 when there is no magic +10% Auto HP & MP recovery +10% Evasion +30, HP & MP up by Lv, Magic attack chance by attack
Notes: DEF = Ciel (Strengthened 1) +5? ATK = Ciel (Strengthened 1) +5?
Effect: DEF: 6-8 ATK: 20 STR +6 VIT +8 Magic R +8% Critical rate of +20% Hate rise -25%
Effect: DEF: 11 ATK: 22 STR +7 VIT +10 Magic R +8% Critical rate +30% Hate Rise -30%
Notes: DEF = Cilwa Cross +4? ATK = Cilwa Cross +2?
Effect: DEF: 18-20 MATK +5%, Skill delay -1.5 sec, Cast time -20% Lv300 the following cases, MP cost +50%
Effect: DEF: 25-29 MATK + 8% Skill delay -1.5 sec, Cast time -20%, MP cost -20% Lv300 the following cases, MP consumption + 50%
Notes: DEF = Clematis +7
Effect: DEF: 12-17-18 MDEF +50
Effect: DEF: 12-18 MDEF +50 MDEF +7%, Magic R +3%
Effect: DEF: 16 ​​MDEF + 250 DEF + 11% magic resistance + 4%
Notes: DEF = Cloak (Strengthened 1) +3?
Effect: DEF: 1 decorative item event limited distribution products
Notes: Slot: 1
Effect: DEF: 1-6-7 MaxHP +10%
Effect: PetHP + 50, Pet Heal Recovery + 50
Effect: DEF: 13-19 chanting defense +8% MATK +8% Cast time -8%
Effect: DEF: 10-11 ATK: 10 Auto MP recovery -20%, Additional attack chance by attack
Effect: DEF: 10-12 Skill delay -1 sec, Adds Skill delay -0.5 sec if DEX > 249. Melee & Magic R -30%
Effect: DEF: 18 Skill delay -1.3 sec, Melee & Magic R -20%, Absolute evasion +5% MaxMP +7%, Adds Skill delay -0.7 sec, if DEX > 249.
Notes: DEF = Crown Hat +5?
Effect: DEF: 5-7 ATK: 15 Melee +4% to Fire & Dark, Water R +5%, Additional attack chance by attack. Absolute evasion +5%, Fire R -20%
Notes: Kijimu Lottery from Xmas Event
Effect: DEF: 15-20-21 INT +3 VIT +3 additional effect and be equipped with specific armor
Notes: Mitigation in combination with Licht armor
Effect: DEF: 29 VIT +6 INT +6 DEF +150 additional effect and it is equipped with specific armor
Notes: DEF = Cuirass +8
Effect: DEF: 1-4 ATK: 15 Accuracy -30%, Hate rise +20%, Critical rate -70%, Autoskill +10%, Critical damage +20%.
Notes: From: Raid Ticket Lv.3
Effect: DEF: 9-12 ATK: 18 Accuracy -30%, Hate rise +30%, Critical rate -70%, Autoskill +12%, Critical damage +22%.
Notes: From: Strengthening of Daignijo [Holiday]
Effect: DEF: 11-16-17 Critical damage +5%
Effect: DEF: 12-18 ATK +2% Critical Damage +6% Accuracy +40
Notes: DEF = Dark Headguard +1
Effect: DEF: 10-15-16 Item delay -0.5 sec, Item recovery +10%
Effect: DEF: 20 items delay -0.7 seconds item recovery + 15% STR300 or more if further items delay -0.5 seconds item recovery + 10%
Effect: DEF: 10-15-16 ATK: 5 STR +10 VIT +8 MDEF +12% Critical damage -5%
Effect: DEF: 13-19 ATK: 7 STR +13 VIT +10 MDEF +14% critical rate +10 during the defense, magic counterattack with probability
Notes: DEF = Devil Feather +3, ATK = Devil Feather +2
Effect: DEF: 6-11-12 VIT +5 CRT +10
Effect: DEF: 12 ATK: 5 VIT +8 CRT +13 MaxMP +6% Critical damage +7% Autoskills +3%
Notes: DEF = Devil Horn +? ATK = Devil Horn +5?
Effect: DEF: 8-13-14 Melee R +2%, MATK +5%, HP recovery using MP by defense
Notes: [Shield]
Effect: DEF: 10-16 Melee R +2%, Magic R +4%, Rate cut +6%, MATK +5%, HP recovery using MP by defense
Notes: [Shield] DEF = Diamond Tarot +2
Effect: DEF: 18-24 Physical tolerance + 4% Magic resistance + 7% Rate reduction + 8% MATK + 7% When defending, recover HP by consuming MP
Effect: DEF: 10-16 ATK: 25 Reflect +11%, Great defense up chance by defense
Effect: DEF: 0-2 ATK: 10 MaxHP -10%, Recoil +1%, ASPD +10%, MATK +5%, Autoskill +5%. During White Day event, attack and...
Notes: Trade ×
Effect: DEF: 0-5 ATK: 15 MaxHP -10%, ASPD +20%, Autoskill +8%, MATK +8%. During White Day event, probability of physical attack.
Notes: Trade ×
Effect: DEF: 20-23 ATK: 20 MATK +9% Magic R +9% all magic +4% Absolute evasion +13% Auto MP recovery +20%
Effect: DEF: 7-12-13 Evasion +10%, MATK +3% Autoskill +2%
Effect: DEF: 7-13 Evasion +12% MATK +3% Autoskill +3%, Absolute evasion +5%
Effect: DEF: 23 Evasion +15%, MATK +6%, Autoskill +6%, Absolute evasion +10%, INT +5
Notes: DEF = Doggy Ears (Strengthened 1) +10
Effect: DEF: 5-8 ATK: 20 Critical Damage + 6%, Counter on evasion +8%
Notes: Traded from Douin and Pole from Mt Oni on Valentines Event: Thunder Axe Fragment x5, Evil Thunder Drums x1
Effect: DEF: 18-21 when ATK · MATK +8% Rate cut +15% defense, and he HP sustained recovery Lv200 following a probability ...
Notes: Trade × DEF = Dragon Necklace (Strengthened 1) +3 HP sustained recovery = 10 seconds, recovery by per second Lv + 45 minutes
Effect: DEF: 12-17-18 ATK: 15 MaxHP +10% Melee R +10% Additional attack chance by attack
Notes: [Shield]
Effect: DEF: 13-19 ATK: 15 MaxHP +12% Melee R +12% Additional attack chance by attack
Notes: [Shield] DEF = Duel Shield +1
Effect: DEF: 15-21 ATK: 19 Melee R +15%, KO time -0.5 sec, Small Neutral R up by Lv, MaxHP+22%, Ailment R +15%, Additional attack chance by attack
Notes: DEF = Duel Shield (Strengthened 1) +2 ATK = Duel Shield (Strengthened 1) + 4
Effect: DEF: 24 ATK: 21 MaxHP + 25% Physical tolerance + 18% Abnormality tolerance + 18% Stay time - 0.7 s Withstandability slightly increase with Lv Attack at probability, additional probability
Effect: DEF: 7-12-13 Auto recovery +10
Effect: DEF: 15-21 Natural recovery +200 Natural recovery + 10% MaxHP + 8% Increase in hate -15%
Effect: DEF: 12-18 Melee R -25% MATK up by 50% of INT, MaxMP up by Lv
Effect: DEF: 11-16-17 INT +5 DEX +5 MP cost -5%, MDEF up by VIT, down by INT
Effect: DEF: 12-17 INT +6 DEX +8, MP cost -5%, MDEF up by VIT, down by INT
Notes: DEF = Edel Hood +1
Effect: DEF: 15-21 INT + 9 DEX + 15 MP consumption -15% MDEF increases at VIT and decreases at INT
Effect: DEF: 9-14-15 VIT +2 AGI +10 CRT +12 Water R -20% Fire magic +5%
Effect: DEF: 8-13-14 MATK +4% VIT +6 AGI +4
Effect: DEF: 10-15 MATK +5% INT +2 AGI +6 when Accuracy +10% bow equipment, ATK +5%
Effect: DEF: 16-21-22 Melee R +10% MaxMP -25% Lv, Small HP up by Lv.
Effect: DEF: 22 Melee R +15% MaxMP -15% Ailment R +15%, Small HP up by Lv.
Notes: DEF = Emilus Helm +6
Effect: DEF: 15-20-21 ATK: 15 VIT +8 Reflect +10% Melee +300 Counter chance by defense (at the time of counterattack triggered, disable the damage)
Notes: [Shield]
Effect: DEF: 24 ATK: 18 VIT +10 Reflect +15% Melee +600 Melee +1% Counter chance by defense
Notes: DEF = Ensis Shield +3, ATK = Ensis Shield +3
Effect: DEF: 10-15-16 ATK: 30 MaxHP +10% INT +1 DEX +3
Effect: DEF: 10-16 ATK: 40 MaxHP +12% INT +2 DEX +6
Notes: ATK = Epaulettes +10
Effect: DEF: 10-16 ATK: 40 MaxHP +16% INT +4 DEX +8 Ailment R +10%
Notes: ATK = Epaulettes (Strengthened 1) +5
Effect: DEF: 0-3 ATK: 10 Skill delay -2 sec
Effect: DEF: 3 ATK: 18 Skill delay -2.5 sec
Notes: ATK = Evil Dragon Wings +8?
Effect: DEF: 4-5 ATK: 3 Critical damage +13% Accuracy +10% When evaded fight back with a 10% chance
Effect: DEF: 5 ATK: 10 CRT + 5 critical damage + 14% hit rate + 10% avoided during counterattack rate of + 13%
Notes: DEF = Eye Bandage +? ATK = Eye Bandage +7?
Effect: DEF: 6-11-12 AGI +10 CRT +8 MDEF +10%
Notes: [Shield]
Effect: DEF: 7-13 AGI +12 CRT +10 MDEF +10%, Absolute evasion +2%
Notes: [Shield] DEF = Fae Shield +1
Effect: MATK & Max MP +20%, Physical to Light Element +10%, Magic Attack Chance by Attack.
Effect: DEF: 13-18-19 ATK: 5 INT +7 Magic R +9% Small MP recovery chance by defense
Effect: DEF: 16 ​​ATK: 6 INT +10 Magic R +12% MDEF up by AGI, Small MP recovery chance by defense
Notes: DEF = Farfalla +3, ATK = Farfalla +1
Effect: DEF: 14-19-20 ATK: 5 Item recovery +10% heal recovery +12% Hate rise -5% DEF +100 CRT +8
Effect: DEF: 26 ATK: 8 Item recovery +12% Heal recovery +14% DEF +100 CRT +10 Hate rise -10%
Notes: DEF = Farmer Belt +6, ATK = Farmer Belt +3
Effect: DEF: 22-25 ATK: 5 ATK +10%, Melee R +10%, Recoil +10%, Melee counter chance
Effect: DEF: 1-7 ATK: 10 Ken performance UP (when the sword equipped, ATK +5% ASPD +10%)
Notes: And without Slot If you have created in the Trade × capital Sofia only
Effect: DEF: 12-18 ATK: 15 Additional Attack chance by attack, ATK +4%, ASPD +10%, MaxMP +150, Light R +2%
Notes: Add attack = {(ATK + MATK) × (33 ~ 40%) + (self Lv- enemy Lv) - enemy DEF} × attribute coefficient +1
Effect: ATK & MATK up by 15% of AGI, Melee & Magic R -5%, MaxMP +10%, ASPD -20%
Effect: DEF: 14 ATK: 0 Ailment Res+10% Critical Rate +10% CRT +5 Autoskill increase by CRT
Effect: DEF: 17-23 Damage cut chance by defense, MaxHP +14%, Rate cut -10%, Adds MaxHP +14% if Lv > 255.
Effect: DEF: 3-8-9 ATK: 25 ATK +4% Critical damage +2% Melee and Magic R +5% Hate rise +10%
Effect: DEF: 3-9 ATK: 27 ATK +5% Critical damage +3% Melee and Magic R +6% Hate rise +10%
Notes: ATK = Force Helm +2?
Effect: DEF: 5 ATK: 33 ATK +5% Critical damage +13% Hate rise +10% Melee & Magic R +10% CRT +10
Notes: DEF = Force Helm (Strengthened 1) + 6, ATK = +0
Effect: DEF: 6-11-12 Cast time -10%, MDEF +100
Effect: DEF: 12-18 ATK: 2 INT +8 Magic pierce +6% Cast Time -20% MDEF +300 MP cost -10% Hate rise -10%
Notes: DEF = Fourchette +6? ATK = Fourchette +2?
Effect: DEF: 9-14-15 Heal recovery +10%, AGI +5, Auto MP recovery +10, Autoskill +3%
Effect: DEF: 17 Heal recovery +20% AGI +8 Auto MP recovery +30 Melee R +3% Absolute evasion +5% Autoskills +5%
Notes: DEF = Fox Scarf + ?
Effect: DEF: 0 can be equipped on the island decorative ear Price: item shop (150pt)
Notes: Trade ×
Effect: DEF: 10 Skill delay -0.5 sec Evasion +10% when defense, HP recovery by consuming MP
Notes: Trade ×
Effect: DEF: 16 Freeze duration +5 sec, Magic R +10%, INT +5, Magic counter chance, Adds Water R +10% during December.
Effect: DEF: 1 decorative item event limited distribution products
Notes: Slot: 1
Effect: DEF: 1-4 ATK: 25 Critical damage +14% DEX +5 Hate rise -15%. Additional attack chance by attack
Effect: DEF: 12-17-18 ASPD -10% MATK -12% Magic R +6% Counter chance by defense
Notes: [Shield]
Effect: DEF: 15-21 ASPD -10% MATK -10% Magic R +10% Counter chance by defense
Notes: DEF = Gem Shield +3
Effect: DEF: 5-10-11 ATK: 10 Critical damage +4%, Recoil +1%, Additional attack chance by attack if Lv > 139.
Notes: The truncated extra damage = {own Lv × 50- enemy DEF + (enemy DEF ÷ 3) + own Lv- enemy Lv} × attribute coefficient ※ () in parentheses after the decimal point
Effect: DEF: 5-10 ATK: 15 STR +3 Critical damage +5%, Additional attack chance by attack if Lv > 139.
Notes: The truncated extra damage = {own Lv × 50- enemy DEF + (enemy DEF ÷ 3) + own Lv- enemy Lv} × attribute coefficient ※ () in parentheses after the decimal point
Effect: DEF: 10 during the Critical damage +5% around +10% defense, HP recovery by consuming MP
Notes: Trade ×
Effect: DEF: 1-6-7 Evasion up based on AGI, Magic evasion +10%, MaxHP -20%
Notes: 50% of the AVD rise = AGI
Effect: DEF: 2-3 Evasion up based on AGI, Magic evasion +15%, MaxHP -10% (at the time of attack, Dark Element added in the probability)
Notes: DEF = Ghost Ring +1?
Effect: DEF: 15-16 Auto Recovery +30%, Ailment R +10%, KO time -1 sec, DEF +100, MDEF +7%. During White Day event, Item Delay -1 sec
Notes: Trade ×
Effect: DEF: 8-11 Heal recovery +10% DEX +5 Auto HP recovery +100 Autoskills +3%
Effect: DEF: 14-16 ATK: 10 ASPD +20%, Melee pierce +6%, Critical up, Critical rate up chance, Small Magic R up by AGI
Notes: Magic increased resistance = AGI1 in about 1% AGI428 about 16%
Effect: DEF: 14-16 ATK: 12 ASPD + 20% Physical penetration + 8% Critical strengthening avoidance + 30% Magic resistance slightly increases with AGI Strongly increases criticality probability
Effect: DEF: 13-16 Reflect +8% if VIT > 127. Item delay -1 sec, MaxHP +15%, Item recovery +10%
Effect: DEF: 18 Reflect +10% if VIT > 127. Item delay -1.5 sec, MaxHP +18%, Item recovery +20%
Notes: DEF = Gloot +3?
Effect: The DEF: 12-17-18 INT & VIT +2, Adds ATK & MATK +5%, Melee & Magic R +5%, Autoskill +5% if Lv > 199.
Effect: DEF: 19 Light R +18% ATK +6% MATK -10% MaxMP -10% during defense, it is less than magic counterattack Lv300 with a probability of recoil damage +30%
Effect: DEF: 9-14-15 MP cost -20% Item delay +1 sec
Effect: DEF: 12-17-18 Melee R +4% Accuracy +30 Absolute accuracy +15% (hidden correction: MaxHP is DEX × 2 up)
Effect: DEF: 12-18 ATK: 5 Range +1 Melee R +5% Accuracy +40 Absolute accuracy +15% (hidden correction: MaxHP is DEX × 2 up)
Effect: DEF: 12-17-18 STR +4 VIT +4, Critical rate -5, Critical damage +6%
Effect: DEF: 16 ​​STR + 8 VIT + 8 critical damage + 8% physical resistance + 8% MaxHP + 8%
Effect: DEF: 11-16-17 STR +5 AGI +5 Critical rate +10, DEF up by INT, down by VIT
Effect: DEF: 12-17 STR +6 AGI +8 Critical rate +10, DEF up by INT, down by VIT
Notes: DEF = Grace Hood +1
Effect: DEF: 15-21 STR + 9 AGI + 15 Critical Rate + 30 DEF Increases at INT and Decreases at VIT
Effect: DEF: 15-19 ATK +6% Rate & Range cut +10% KO time -0.5 sec (hidden performance: during the defense, damage reduction in probability)
Notes: [Shield]
Effect: DEF: 10 ATK: 10 ATK +6% MATK +7% ASPD +10% Cast time -10% Skill delay -0.5 sec
Notes: Trade × Slot: 1 Gras Tier mail equipment at the time, further ATK + 2%, MATK + 2%
Effect: DEF: 13 ATK: 10 ATK +8% MATK +10% ASPD +20% Cast time -15% Skill delay -1 sec Autoskills +5%
Notes: Trade × Slot: 1 ATK + 2%, MATK + 2% DEF = Grad Tear guard +3
Effect: DEF: 15 ATK: 15 ATK +10% MATK +12% ASPD +20% Cast time -15% physical and magic through +5% Autoskills +5% Skill delay -1 sec
Notes: Trade × Slot: +5 DEF = Grad Tear guard (Strengthened 2) +2 ATK = Grad Tear guard (Strengthened 2) +1
Effect: DEF: 15 ATK: 5 Melee and Magic R +5% MaxHP +1500 Item delay -0.5 sec Item recovery +15%
Notes: Trade × Slot: 1 Gras Tier mail equipment at the time, further item recovery + 15%
Effect: DEF: 17 ATK: 10 Melee and Magic R +7% MaxHP +2000 Item delay -1 sec Item recovery +20% Rate cut +7% fainted time -1 sec
Notes: Trade × Slot: 1 Item recovery + 15% DEF = Gras tier helm +2 ATK = Gras tier helm +5
Effect: DEF: 20 ATK: 15 MaxHP +3000 MaxMP +300 Item recovery +25% Item delay -1 sec Melee and Magic R +8% Rate cut +15% fainted time -1.5 sec
Notes: Trade × Slot: 1 DEF = Gras tier helm (Strengthened 2) +3 fixed ATK = Gras tier helm (Strengthened 2) +5
Effect: DEF: 7-12-13 VIT +3 MATK +5% MDEF +5%
Effect: DEF: 7-13 VIT +4 MATK +7% MDEF +9%
Effect: DEF: 8 ATK: 7 AGI +5 ASPD +20% delay -1 sec Halloween period further delay -0.2 sec
Notes: Trade ×
Effect: DEF: 6-11 MATK up by 30% ofAGI, ATK up by 30% of CRT, Melee +2% to Water
Effect: DEF: 10-16 ATK: 5 MATK +5% AGI +5 INT +5 MP cost -15%
Effect: DEF: 6- AGI +3 MaxMP +250 Skill delay -0.2 sec
Effect: DEF: 8-14 AGI +2 CRT +2
Effect: DEF: 4-5 AGI +4 DEX +2 Autoskills +2%
Effect: DEF: 9-14-15 ATK +5% MATK +5%, No damage to Dark
Notes: (hidden correction: Auto HP recovery -50%)
Effect: DEF: 12-18 ATK: 15 Magic R & MaxMP +10%, Counter chance by defense
Notes: [Shield]
Effect: DEF: 1 HP +30
Notes: Trade ×
Effect: DEF: 1-6-7 Hachigane
Effect: DEF: 1-7 adventurer and is equipped with the time of the attack and he MaxHP and DEF increase Lv250 or more, with a probability ...
Notes: When adventurers are equipped, and HP + 1000 DEF + 3 time of the attack and he Lv250 or more, power up ※ 10 seconds ATK · MATK rise in the probability
Effect: DEF: 5-6 ATK · MATK +4% Cast Time -10% Autoskill +6% Skill delay -0.5 sec
Notes: DEF = Hairband +2?
Effect: DEF: 3-8-9 Autoskill +5%
Effect: DEF: 13-18-19 Melee and Magic R +5% rate-Range cut +5% Evasion +5% Absolute evasion +5% Magic evasion +5%
Effect: DEF: 20-26 ATK: 15 Melee and Magic R +6 percentage-Range cut +6% Evasion +6% Absolute Evasion +6% Magic Evasion +6%
Notes: DEF = Headgear +7, ATK = Headgear +15?
Effect: DEF: 12-17-18 Headguard
Effect: DEF: 13-19 Melee and Magic R +4%
Notes: DEF = Headguard +1
Effect: DEF: 13-18-19 VIT +8, Auto HP recovery +5
Effect: DEF: 13-19 increase VIT +10 Auto HP recovery +50 no-tolerance +5% DEF is about 25% of the level
Effect: DEF: 17-23 VIT + 20 HP natural recovery +150 intolerance + 7% proportion reduction + 5% physical tolerance + 4% abnormal tolerance + 9% DEF increased by 30% of level
Effect: DEF: 9-15 STR +5 VIT +2 MaxHP +20% Melee +100 Hate rise +15%
Effect: DEF: 7-10 MaxHP +17% Magic R +5% Earth R +5% INT +1 DEX +3 Melee +50
Effect: DEF: 9-11 MaxHP +20% Magic R +8% Earth R +6% INT +2 DEX +5 Melee +250
Notes: DEF = Hibiscus +2?
Effect: DEF: 12-17-18 VIT +6, Magic R +5%
Notes: [Shield]
Effect: DEF: 13-19 VIT +6 about 25% of the Magic R +5% Parry trigger percentage +10% AGI value DEF increase
Notes: [Shield] DEF = Hoplon +1
Effect: DEF: 7-12-13 ATK: 5 VIT +5 ATK +3%
Effect: DEF: 9-15 ATK: 5 VIT +5 ATK +3%, ATK up by 15% of CRT
Notes: DEF = Horned Helmet +2
Effect: DEF: 11-17 ATK: 7 VIT +7 ATK +5%, ATK up by 20% of CRT
Notes: DEF = Horned Helmet (Strengthened 1) +2
Effect: ATK: 10 DEF: 16 Critical damage +12%, MaxHP -10%, Absolute evasion -5%, Hate rise +20%, Melee R +7%
Notes: Trade X Obtain from Raid Box B
Effect: DEF: 15-17 HP absorb chance, MaxMP & ASPD -10% MaxHP +10%, Ailment R +20% Heal reward & Item recovery +5%
Notes: From: Raid Ticket Lv.2
Effect: DEF: 20-23 Heal reward & Item recovery +10%, HP absorb chance, MaxHP +12% MaxMP -8% ASPD -10%
Notes: From: Strengthening of Huge Cherry Blossom
Effect: DEF: 0-3 ATK: 5 ATK & MATK +2% Hate rise -15% Range cut +10% Critical damage +3%
Effect: DEF: 8 ATK: 10 ATK & MATK +3%, Hate -15%, Range cut +12%, Critical Damage +4%, During White Day event, MP cost -20%
Notes: DEF = Hunter Hat +5? ATK = Hunter Hat +5?
Effect: DEF: 13 ATK: 13 MaxHP +30% Melee R +15% delay +1.5 sec abnormal tolerance -50%
Notes: Trade ×
Effect: DEF: 13-18-19 Melee up by half of Lv. Melee R +4%, Magic R +2%, Light R -20% (hidden correction: heal recovery -10%)
Effect: DEF: 22 ATK: 4 Melee up by half of Lv. Melee R +7%, Magic R +4%, Reflect +12%, Light R -10% (hidden correction: heal recovery -10%)
Notes: DEF = Iblis Plate +? ATK = Iblis Plate +4?
Effect: Avatar
Notes: Bought from Kijimu with Silver Tear Crystals at the Xmas Event Venue
Effect: DEF: 14-19-20 MaxHP +20% Melee R +5%, Fire R -20%, Damage cut chance by defense, DEF up by Lv
Effect: DEF: 12-17 ATK: 6 MATK +8% Heal recovery +2% abnormal resistance +10% Evasion +10% Magic evasion +5%
Effect: DEF: 13-18 ATK: 6 MATK +10% Heal recovery +4% abnormal resistance +10% Evasion +10% Magic evasion +5% Light magic +2% Dark R +2%
Notes: DEF = Itiance +1
Effect: DEF: 16 ​​ATK: 8 MATK +12% Heal recovery +6% abnormal resistance +12% Evasion +15% Magic evasion +8% Light magic +4% Dark R +4%
Notes: DEF = Itiance (Strengthened 1) +2 ATK = Itiance (Strengthened 1) +2?
Effect: DEF: 14-17 Autoskills trigger +9% Absolute & Magic evasion +5% something triggered a 1% probability
Notes: DEF = Jester Hat +3?
Effect: DEF: 16 ​​ATK: 13 MaxMP +30% Magic R +15% Item recovery -10% abnormal tolerance -50%
Notes: Trade ×
Effect: DEF: 15-21 ATK: 20 Melee +2% to Neutral, Critical up, Small MP recovery chance
Effect: DEF: 8 ATK: 5 INT +10 Cast Time -15% Hate rise -20% Range cut -10%
Notes: Trade ×
Effect: DEF: 8 hat New Year MaxHP +500, MaxMP +50
Notes: Trade × Slot: 1
Effect: DEF: 10-15 over 16 MATK +6% Magic R +5% Item recovery +10%
Effect: DEF: 17 MATK +12% MaxMP +10% Magic R +8% Item recovery +20%
Notes: DEF = Kanzashi +?
Effect: DEF: 12-17-18 ATK & MATK +4%, MaxHP and MaxMP -10%, Hate rise -20%
Effect: DEF: 18 ATK: 6 ATK & MATK +8%, MaxHP & MaxMP -10% Hate rise -30%, Range cut +10%
Notes: ATK = Karonamuska +6
Effect: DEF: 16-22 when ATK · MATK +5% Heal reward +10% attack, magic attack with probability (hidden correction: water magic +10%?)
Notes: Magic attack = water attribute?
Effect: Kijimu on the Head
Effect: DEF: 15-18 ATK & MATK+5%, Rate Cut +10%. When defending, probability to trigger HP recovery. When under Lv200…
Notes: From: Ultra Party Coin Lottery Sale Price: 10,000 Not Tradeable
Effect: DEF: 13-18 INT +3 VIT +3 CRT +10 Magic R +5% (hidden performance: attack at the time, additional attack with probability)
Effect: DEF: 15 INT +10 VIT +10 CRT +15 Magic R +15% Rate cut +5%
Notes: DEF = Komodo Pocket +2?
Effect: DEF: 7-10 INT +3, Heal reward +10%, HP recovery using MP by defense, Burn time -0.5 sec.
Effect: DEF: 7-13 ATK: 25 Hate rise +25% CRT +20 Absolute evasion +6% Magic R -12%
Effect: DEF: 13-14 ATK: 2 MaxHP -10%, Delay -0.4 sec, MP cost -15%, Critical damage +7%
Effect: DEF: 19 ATK: 3 MaxHp -10%, Delay -0.5 sec, MP cost -17% Critical damage +8% 
Notes: DEF = Kukka Cape +4, ATK = Kukka Cape +1
Effect: DEF: 10-12 ATK: 2 Magic R +6% at the time a little increase defense Melee R -8% DEX is at Lv, to reduce the Cast time with a probability
Effect: DEF: 17 ATK: 4 Magic R +10% Melee R -8% chant defense +10% DEX is when a little increase defense in Lv, to reduce the Cast time with a probability
Notes: DEF = Kunikuru +6? ATK = Kunikuru +2?
Effect: DEF: 9-14 Reflect +5% INT +2
Effect: DEF: 11-14 when the Reflect +7% INT +4 Accuracy +10 defense, a little to recover the MP with a probability
Notes: DEF = Lacus +1
Effect: DEF: 16-19 ATK: 2 Damage Reflection + 10% INT + 7 Hit + 50 Max MP + 8% Heal Receive +500 When defending, recover MP a bit with probability
Effect: DEF: 13-18-19 Lava Guard
Effect: DEF: 15-21 ATK +4%, Autoskills +6%, Adds ATK +4% with specic aromrs. Melee +4% to Earth
Notes: DEF = Lava Guard +2
Effect: DEF: 13-18-19 Melee & Magic R +5%, Item recovery +12%, ATK -5%, MaxMP -10%
Notes: hidden performance: attack at the time, additional attack with probability
Effect: DEF: 14-20 Melee & Magic R +5%, Item recovery +12%, Heal Reward +100, MaxMP -5%
Notes: DEF = Legion Helm +2
Effect: DEF: 13 4 Elements, Cast time -15%, INT +10 (hidden correction: Melee +10% to Fire, Water, Wind and Earth)
Effect: DEF: 19 4 Elements, Cast time -20%, INT +15 Magic R +6%
Notes: DEF = Libersona +3?
Effect: DEF: 11-16-17 Range +1 Hate rise -30% heal recovery +12% Fire & Water R -5%
Effect: DEF: 12-18 ATK+6% Water element, Hate rise -15% Magic pierce +3%
Effect: DEF: 10-12 ATK: 10 Light magic +10%, Dark R +10%, INT +12, Cast defense +10%, Melee R -5%
Effect: DEF: 6 Wind magic +8%, Fire magic -11%, Fire R -12%, Small MATK up by AGI
Notes: Trade X Obtained from Raid Box C
Effect: DEF: 0 Island hat can be equipped at a price: item shop (150pt)
Notes: Trade ×
Effect: DEF: 13-18-19 ATK +4% VIT +4 Melee R +4% Evasion -10% Hate rise +10%
Notes: [Shield]
Effect: DEF: 13-19 ATK +4% VIT +6 Melee R +5% Evasion -15% Hate Rise +10% fainted time 0.5 sec
Notes: [Shield]
Effect: DEF: 15-21 ATK: 7 ATK +7% VIT +8 Melee R +10%, Evasion -10%, Hate rise +15% fainted time -1 sec
Notes: ATK = Lion Shield (Strengthened 1) +2,DEF = Lion Shield (Strengthened 1) +7
Effect: DEF: 10-16 ATK: 5 Critical damage +12% AGI +5 Melee R -10%
Effect: DEF: 16-22 MATK +5% MaxMP -30% MP cost +20% Cast time -30% Spellburst +5% Skill delay -1.5 sec
Effect: DEF:1-4, Item Recovery +10%, Chance of HP recovery by defense
Notes: From: Various White Day Event quests Trade×
Effect: DEF: 13 ATK: 13 ATK · MATK +12% STR +5 INT +5 MaxHP & MaxMP -10% Melee and Magic R -5%
Notes: Trade ×
Effect: DEF: 20-22 Magic R +15%, MaxHP +5%, MaxMP +12%, Hate rise +10%, Small MDEF up by Lv
Notes: [Shield]
Effect: DEF: 15-18 MDEF up by 50% of Lv. DEF up by Lv. Melee & Magic R +10%
Notes: [Shield] Trade × (hidden correction: Physical Damage -90% magic damage +100%?)
Effect: DEF: 20-21 MDEF up by 50% of Lv. DEF up by Lv. Melee & Magic R +14% Range cut +5%, Rate cut +15%
Notes: Trade ×, DEF = Lucioscudo Shield +5
Effect: DEF: 8-13-14 ASPD minimum Melee R +10% during Autoskills +2% defense, physical counterattack with probability
Notes: [Shield] counterattack damage = the damage worth
Effect: DEF: 16-22 ASPD lowest MaxHP +11% Melee R +12% during Autoskills +4% defense, physical counterattack with probability
Notes: [Shield] DEF = Ludo Shield +8?
Effect: DEF: 11- Heal reward +500 Light R +2% Auto HP & MP recovery +12%
Effect: DEF: DEF +3% Heal reward +600 Light R +8% Magic R +5% Auto HP& MP recovery +20%
Notes: DEF = Luludi +?
Effect: DEF: 2-8 INT +1 VIT +1 AGI +1 CRT +1
Notes: Trade × Slot: 1
Effect: DEF: 10-13 ATK: 10 ATK +7% Magic evasion +3%
Effect: DEF: 14 ATK: 14 ATK +12% Magic evasion +5%
Notes: DEF = Luxe Cloak +4 ATK = Luxe Cloak +4
Effect: DEF: during the 1-7 MP cost +30% MATK +3% attack, magic attack with probability
Effect: DEF: 9-12 when MaxHP · MP increases MP cost -10% attack as Lv, magic attack with probability
Effect: DEF: 13-15 when MaxHP · MP increases MP cost -15% attack as Lv, magic attack with probability
Notes: DEF = Magia Hood +4
Effect: DEF: 16-18 MaxHP · MP increases as Lv MP consumption -15% on attack, with magic attack wand with probability and INT 256 or higher Magical Power + 4%
Effect: DEF: 1 Critical damage +6% with Throwing, Chance of adding a clone by defense, MATK +2%, Fire & Wind magic +2%
Effect: DEF: 1 Critical damage +6% with Throwing, Chance of adding a clone by defense, MATK +4%, Fire & Wind magic +4%
Effect: DEF: 10-15-16 ATK: 8 Dark magic +5%, MDEF +10%
Notes: Obtain from Treasure Chest.
Effect: DEF: 12-18 ATK: 8 Dark magic +8%, MDEF +12%
Notes: DEF = Mahara +2
Effect: DEF: 14- Melee and Magic R +3% darkness magic +5% Autoskills +3%
Effect: DEF: 1 ATK: 2 AGI +1 DEX +1 INT +1 Price: item shop (200pt)
Notes: Trade × Slot: 1
Effect: DEF: 2 ATK: 3 AGI +2 DEX +2 INT +2
Notes: Trade × Slot: 1 DEF = Maid Headdress +1 ATK = Maid Headdress +1
Effect: DEF: 3 ATK: 4 AGI +3 DEX +3 INT +3
Notes: Trade × Slot: 1 DEF = Maid Headdress (Strengthened 1) +1 ATK = Maid Headdress (Strengthened 1) +1
Effect: DEF: 4 ATK: 5 AGI + 5 DEX + 5 INT + 5
Notes: Trade × slot: 1 DEF = Maid Headdress (Strengthened 2) +1 ATK = Maid Headdress (Strengthened 2) +1
Effect: DEF: 12-18 AGI +2 VIT +2 Cast time -5% MaxHP +15% delay -0.5 sec
Effect: ATK: 4 DEF: 8 MaxHP +500, MaxMP +250, Neutral resistance +2%
Effect: ATK: 4 DEF: 11 MaxHP +1000, MaxMP +100, MP cos -10%
Notes: Trade X Slot: 1
Effect: DEF: 15-21 water magic +7% Cast Time -10% Wind R -10%
Effect: DEF: 0 add can be equipped on the island equipped Price: item shop (150pt)
Notes: Trade ×
Effect: DEF: 2 ATK & MATK -20%, MaxMP -30%, Skill delay -2 sec
Notes: Trade X Obtained from Raid Box C
Effect: DEF: 5-10-11 ATK: 20 STR +3 CRT +3 Additional effect with some armor
Notes: Additional physical attack ATK rise in combination with Licht armor
Effect: DEF: 14 ATK: 26 STR +6 CRT +6 Melee +300 Additional effect with some armor
Notes: DEF = Masquerade +6? ATK = Masquerade +6?
Effect: DEF: 6-11 additional effect and be equipped with a heal recovery +5% Skill delay -0.5 sec Melee R +5% specific armor
Notes: Light magic power in Cleric Robe equipment + 10% heal recovery + 10%
Effect: DEF: 13-14 Melee up by 250% of Lv, Critical damage +5% with Swords, Range +1 with Claws
Effect: DEF: 15-17 Melee up by 300% of Lv, ATK +4%, Critical damage +8% with Swords, Range +2 with Claws
Notes: DEF = Medim Corona +2
Effect: DEF: 18 Melee up by 350% of Lv, ATK +6%, Critical damage +10% with Swords, CRT +5, Range +2 with Claws, Melee Pierce +5%
Notes: DEF = Medim Corona (Strengthened 1) +2?
Effect: DEF: 10-15-16 MATK +7% MP cost -5% Hate rise -15% Skill delay -0.5 sec Wind R -20%
Effect: DEF: 5-9 MATK +7% MP cost -7% Hate rise -18% Skill delay -0.6 sec Wind R -10% (hidden correction: MATK increase = Lv ÷ 20)
Effect: DEF: 13-18-19 ATK +3% MATK +3% Autoskills +5% Absolute evasion +5% Wind & Earth R -5% (hidden correction: MaxHP +Lv minutes)
Effect: DEF: 16-21-22 ATK: 10 Heal reward +1000 + 1%, DEX +5, Auto recovery +15%, Cast time -10%, Delay -1 sec if INT > 249
Effect: DEF: 21 ATK: 13 Heal reward +1500 + 5%, DEX +10, Auto recovery +15%, Cast time -20%, Delay -1.2 sec if INT > 249
Notes: DEF = Miselatis +? ATK = Miselatis +3
Effect: DEF: 6-11-12 MaxHP +20% MDEF +50 ASPD -10%
Effect: DEF: 8- MaxHP +25% MDEF +150 ASPD-10%
Effect: DEF: during the 15-18 Critical damage +15% movement speed +5% ASPD-20% MP cost +15% defense, probability ... (at the time of defense, ATK +10% increase in the probability ※ about 10 sec)
Notes: Trade × DEF = Mizushin Wakizashi (Strengthened 1) +5
Effect: DEF: 1-6-7 ASPD +10% Cast time case of -10% Lv240 or more, and further delay -1 sec
Effect: DEF: 2-8 ASPD +20% Cast time -15% fainted time -1 sec case of -1 sec Lv260 more paralysis time, delay -1.2 sec
Notes: DEF = Montol Colliet +1
Effect: DEF: 8 ASPD +30% Cast time -20% fainted time -1 sec paralysis time -1 sec ignition time -3 sec Lv300 more if delay -1.5 sec
Notes: DEF = Montol Colliet (Strengthened 1) +?
Effect: DEF: 12-15 Melee & Magic R +8%, Skill delay -1 sec, Absolute accuracy +7%, ATK up by DEX, Item recovery +25%, ATK +8%
Notes: The ATK every DEX1 + 0.75
Effect: DEF: 17-18 Melee & Magic R +8%, Skill delay -1.2 sec, Absolute accuracy +9%, ATK up by DEX, Item recovery +25%, ATK +9%
Notes: DEF = Monty Beret + 3
Effect: DEF: 5-11 ATK: 15 ATK +6% Absolute evasion +6% Item delay -1 sec
Effect: DEF: 25 EP5 start memorabilia MaxHP & MaxMP +5% Dark R +5% defense, magic counterattack with probability
Notes: Trade × Slot: 1
Effect: DEF: 13-19 ATK: 25 Melee R +10%, Triple damage chance. Skill delay -0.5 sec, MP cost -20% if INT > 255
Effect: DEF: 8-13-14 all status +1
Effect: DEF: 13-15 ATK: 5 Melee +5% to Light, Dark magic +5%, Light R +5%, ASPD -10%
Effect: DEF: 17 ATK: 5 Melee +10% to Light, Dark Magic +10%, Light R +7%, ASPD -10%
Effect: ATK: 13 DEF: 5 MATK +8% Delay +1 sec, Magic pierce +5%, Magic R -10%
Notes: Trade X Obtained from Raid Box B
Effect: DEF: 15- ATK: 10 Delay +0.5 sec MATK +9%, Spell burst +5%
Notes: [Shield]
Effect: DEF: 28 ATK: 10 delay +0.2 sec MATK +11% Light magic +5% Spellburst +5%
Notes: DEF = Nocros Shield +8
Effect: DEF: 8-13-14 AGI +8 CRT +10
Effect: DEF: 9-14 ATK: 5 AGI +12 CRT +15
Notes: DEF = Noir +1
Effect: DEF: 13 ATK: 13 Autoskills +10% Absolute & Magic evasion +15% Critical damage -10% ASPD-20% during attack, evasion rate rise in the probability
Notes: Trade ×
Effect: ATK +24%, Physical Resistance -60%, Magic Resistance & Rate Cut -50%, Absolute & Magic Evasion -90%.
Effect: DEF: 8-13-14 ATK: 5 ATK +3% Autoskill +1%, Hate rise +12%
Effect: DEF: 10-16 ATK: 5 ATK +4% Autoskill +2%, Hate rise +18%
Notes: DEF = Oni Hachigane +2
Effect: DEF: 13-19 ATK: 7 ATK +10% Hate rise +20% Autoskills +3% Melee R +4% Melee Tasu888
Notes: DEF = Oni Hachigane (Strengthened 1) +3 ATK = Oni Hachigane (Strengthened 1)+2
Effect: DEF: 18-24 ATK: 12 ATK + 12% Increase hate + 25% Auto skill activation + 5% Physical tolerance + 6% Physical power + 888
Effect: DEF: 10-15-16 VIT +7, DEF is up by half of VIT 
Effect: DEF: 15-21 VIT +10, Critical damage +9%, DEF up by 70% of VIT, Ailment R up by CRT
Notes: DEF = Onigawara +5
Effect: DEF: 5-8 ATK: 20 spell burst rate + 5% auto skills triggered + 4%
Notes: Traded from Douin and Pole from Mt Oni on Valentines Event: Windbag Rag x10, Evil Thunder Drums x1
Effect: DEF: 15-17 DEX +10 VIT +4 Cast Time -15% Skill delay -1 sec
Effect: DEF: 3 STR +1 Accuracy +10, Auto recovery +100% during the event.
Notes: Trade × Slot: 1
Effect: DEF: 1 decorative item event limited distribution products
Notes: Slot: 1
Effect: DEF: 5-10-11 ATK +1% MATK +1% fainted time 0.5 sec
Effect: DEF: 11-14 ATK: 5 ATK · MATK +2% MaxMP +5% INT +5 DEX +5 fainted time -1.5 sec
Notes: DEF = Pale Scarf (Strengthened 1) +5? ATK = Pale Scarf (Strengthened 1) +5?
Effect: DEF: 2-8 ATK up by 25% of STR. Small CRT up based on Lv. Water R -12%
Notes: hidden correction: ATK +Lv ÷ 4
Effect: DEF: 1 decorative item event limited distribution products
Notes: Slot: 1
Effect: DEF: 2-7-8 ATK: 5 DEX +3
Effect: DEF: 11-14 Autoskills +6% 1% chance
Notes: Something = shell break, spell burst, Parry, counter, additional physical (9999 damage or 99999 damage)
Effect: DEF: 1 Critical rate +10% Evasion +15
Notes: Trade × Slot: 0
Effect: DEF: 3-8 ATK: 3 CRT +8
Effect: DEF: 5-11 CRT +14 VIT +5 MaxHP-700 MaxMP -400
Effect: DEF: 3-5 CRT +14 AGI +5 MaxHP -1000 MaxMP -300
Effect: DEF: 3-8-9 ATK: 8 When equipped with less than critical strengthening Lv20 ...
Notes: When equipped with less than Lv20, the damage + 100%
Effect: DEF: 11 ATK: 15 When equipped with critical strengthening Melee through +7% Evasion +10% less than Lv20 ...
Notes: DEF = Pipe +? ATK = Pipe +7
Effect: DEF: 4-9 MaxHP +200 crit +4
Notes: Obtain from Old Treasure Chest. Old Treasure Chest drops from Vole on Dragonlord Isle
Effect: DEF: 6-11 Magic attack chance by attack, MaxHP +400, Critical rate +15, Water R +2%
Notes: DEF = Pirate Hat +2
Effect: DEF: 12 Get a "box" with a probability
Notes: Trade × Slot: 1
Effect: DEF: 9-15 HP +1000 DEF +50
Effect: DEF: 3-8 ATK: 3 Water R +10%, Fire R -10%, Hate rise -20%, Melee R +12%
Notes: hidden correction: ATK +3% Melee +600 Melee through +10%
Effect: DEF: 0-2 ATK: 25 ATK & MATK +7% Melee R -5% Magic R -5% Hate rise +50%
Notes: Trade ×
Effect: DEF: 10-12 ATK +5% Melee through +3% Hate rise +15% 
Effect: DEF: ATK +8% Melee through +6% Hate rise +20% Skill delay -1 sec
Notes: DEF = Pertzen +?
Effect: DEF: 6-9 MaxHP +10%, Accuracy +30, Recovers HP a little by defeating with a normal attack.
Effect: DEF: 7-12-13 Heal recovery +10%, MDEF +8%
Effect: DEF: 8 Heal recovery +13%, MDEF +10%, Hate rise -5%, Light magic +5%
Effect: DEF: 11-17 heal recovery + 15% MDEF + 11% increase in hate - 12% light magic power + 7%
Effect: DEF: 16-19 ATK: 5 Neutral & Light R +7% if INT > 255. Skill delay cut chance by defense, Melee & Magic R +6%
Effect: DEF: 26 Melee and Magic R +7% Non-Light magic +3% defense, Non-Light If Skill delay reduction INT256 more than probability resistant +7%
Notes: DEF = Prima Helm +4
Effect: DEF: 10 MaxHP +5% Melee and Magic R +5% pet physical damage +200 pets "protect" percentage +15%
Effect: DEF: 5 Halloween period in drop twice MaxHP +10%
Notes: Trade × Slot: Yes effect can be equipped to 1 ornaments column
Effect: DEF: 9 ATK: 7 CRT +5, Critical up, Melee and Magic pierce +10%, Critical damage +5% in Halloween.
Notes: Trade ×
Effect: DEF: 12-18 AGI +5 Critical rate +20% Autoskills +4%
Effect: DEF: 7- ATK +3% Accuracy +15% AGI +6 Evasion +5%
Effect: DEF: during the 2-bow equipment, little ASPD +20% Accuracy +15% CRT is DEX increase
Effect: DEF: 1 decorative item event limited distribution products
Notes: Slot: 1
Effect: DEF: 1-6-7 ATK: 30 ATK +3% Critical damage +3% Range +1 Item delay +2.5 sec (hidden performance: attack at the time, 25% of the added attack ※ given damage with probability)
Effect: DEF: 5 ATK: 33 ATK +7% Critical damage +8% Range +1 Melee through +8% Item delay +2 sec
Notes: DEF = Reidosupia +? ATK = Reidosupia +3?
Effect: DEF: 15-21 ATK & MATK +10%, KO time -0.5 sec, Something happens 1% of the time. No damage to Dark
Effect: DEF: 10-13 ATK: 3 ATK & MATK +3%, Evasion -20%, Skill Delay +1sec, Melee & Magic Pierce +8%
Notes: From: Raid Ticket Lv.3
Effect: DEF: 12-15 ATK: 7 ATK & MATK +4%, Evasion -10%, Skill Delay +0.5sec, Melee & Magic Pierce +8%
Notes: From: Strengthening of Rear Lance
Effect: DEF: 4- Melee R -10% recoil damage 10% during the defense, counterattack with probability
Effect: DEF: 12-17-18 ATK: 10 MaxMP +100 Absolute evasion +5% crit +10
Effect: DEF: 21 ATK: 12 INT +8 MaxMP +500 MaxMP +3% Absolute evasion +7% critical rate +20 heal recovery +6%
Notes: DEF = Rebel Hood +? ATK = Rebel Hood +2
Effect: DEF: 1-6-7 ATK: 30 CRT +20, Auto MP recovery +50, Critical damage +3%, Magic attack chance by attack (Dark Element)
Effect: DEF: 10 ATK: 30 CRT +25, Auto MP recovery +100, Critical damage +6%, Melee R +10%, Magic attack chance by attack
Notes: DEF = Rebellion Mask +9?
Effect: DEF: 10-12 ATK: 30 ATK · MATK +8% Absolute evasion +5% Magic evasion +5% Melee and Magic R -5% Rate cut -25%
Effect: DEF: 14 ATK: 35 ATK · MATK +10% Absolute & Magic evasion +7% Melee and Magic R -3% rate cut -15% Heal reward +5%
Notes: DEF = Reckless +2, ATK = Reckless +5
Effect: DEF: 2-7-8 ATK: 6 DEX +2
Effect: DEF: 12-17 Item & Heal recovery +15%
Effect: DEF: 1 Accuracy +10 MaxMP +20 Auto MP recovery +2
Notes: Trade ×
Effect: DEF: 1 Accuracy +10 MaxMP +20 Auto MP recovery +2
Notes: Trade ×
Effect: DEF: 5-10-11 ATK: 5 MaxHP +10% MaxMP +5% Pet STR +10 INT +10, Critical rate +5
Effect: DEF: 10-16 ATK: 20 Rate cut +5% INT in ATK increase attack, HP is reduced as the offensive power increase in the probability
Notes: Maximum ATK + 20% in the ATK increase = INT × 1/6? Attack power increase = HP1?
Effect: DEF: 5-8 ATK: 15 MaxHP up by Lv x5, Evasion +15%, Hate rise -10%
Effect: DEF: Physical +2% ATK is MATK to increase about 20% of the CRT will increase about 40 percent of the AGI to 6-11 place attribute
Effect: DEF: 4-10 ATK: 4 MATK +7 MDEF +8
Effect: DEF: 13-18 Melee increase Absolute accuracy about half of the level +10%
Effect: DEF: 3-8-9 ATK: 5 MATK +8 MDEF +7
Notes: Trade ×
Effect: DEF: 8-13 AGI +5 AVD +10
Effect: DEF: 1-6-7 ATK: 10 MATK +5%
Effect: DEF: 5 all status +2 MDEF large rise
Notes: Trade × Slot: 1
Effect: DEF: 6 all status +3 MDEF large rise
Notes: Trade × Slot: 1 DEF = Rekuerudo numeric +1
Effect: DEF: 15-17 ATK: 5 MaxHP +13% Autoskills +4% Hate rise +20% Melee R +12% Magic R -25% Reflect +10% Cast time +50%
Notes: [Shield]
Effect: DEF: 16 ​​ATK: 10 MaxHP + 15% Auto skill activation + 5% Hate increase + 20% Physical tolerance + 13% Magic resistance - 20% Damage reflection + 20% Cast time + 30%
Effect: DEF: 15 A memorial item for Episode 3. The bandage girl's strange gauntlet. No special effect. (hidden correction: All status +1)
Notes: Trade × Slot: 1 (hidden performance: When defense, of a small amount of MP recovery ※ maximum MP with a probability 10%)
Effect: DEF: 3-6 ATK: 15 MP Cost -10%. Small attack up by Lv. STR +7, Melee greatly up by Lv. Chance of reviving yourself.
Notes: Trade ×
Effect: DEF: 3-5 ATK: 15 MP Cost -10%. Small matk up by Lv. INT +7, Magic greatly up by Lv. Chance of reviving yourself.
Notes: Trade ×
Effect: DEF: 8-10 ATK: 8 delay -0.5 sec Hate rise +20% Magic R +5% fire, stunned time -1.5 sec defense, the damage by consuming MP Reduce
Effect: DEF: 10 ATK: when 10 delay -0.7 seconds hate increase + 20% magic resistance + 8% firing time -2 seconds stun time -1.5 seconds defense, reduce the damage by consuming MP
Notes: DEF = Ride Snow Man +2 ATK = Ride Snow Man +2
Effect: DEF: 1 decorative item event limited distribution products
Notes: Slot: 1
Effect: DEF: 20-23 MATK +9% Autoskills +5% Item recovery +15% MDEF +12% Cast time +10% Heal reward +10%
Effect: DEF: 23 MATK +10% Autoskills +7% Item recovery +15% MDEF +12% Cast time +10% Heal reward +15%
Notes: DEF = Rosa de Amor +?
Effect: DEF: 10-16 ATK: 30 Range cut +10% Reflect +8% firing time -2 sec Fire R +5% defense, attack power rise in the probability
Notes: [Shield]
Effect: DEF: 1 decorative item event limited distribution products
Notes: Slot: 1
Effect: DEF: 10 ATK: 0 INT +10 VIT +10 MaxHP +12% Melee R +2% Magic R -15%
Notes: Trade ×
Effect: DEF: 0 ATK: 47 STR +8 VIT +10 cases of Melee +1000 warrior profession, ATK +10%
Effect: DEF: 21-27 ATK: 4 MATK +10% if INT > 199. Hate rise -10%, Heal recovery +15%, MaxHP +1000, Item recover +15%
Effect: DEF: 5-10-11 ATK: 5 MaxHP +500 VIT +4
Effect: DEF: 7-11 ATK: critical rate increase about 10 percent of the 5 HP +750 VIT +6 VIT
Notes: DEF = Sablem +2
Effect: Avatar
Notes: Bought from Kijimu with Silver Tear Crystals at the Xmas Event Venue
Effect: DEF: 10-14 Fire & Water & Wind & Earth magic +5% Skill delay -0.5 sec
Effect: DEF: 17 MATK +9% Fire & Water & Wind & Earth magic +9% Autoskills +5%, Skill delay 0.5 sec, Range cut +15%
Notes: DEF = Sage Hat +6
Effect: DEF: 19-21 MATK +11% Fire & Water & Wind & Earth magic +11% Autoskills +7% Skill delay -0.7 sec Range cut +17%
Notes: DEF = Sage Hat (Strengthened 1) +3
Effect: DEF: 5-10 ATK: 5 INT +1 VIT +1 Christmas period status increase (hidden performance: attack at the time, HP recovery in probability)
Notes: Trade ×
Effect: DEF: 5 MaxMP +10% CRT +1 Christmas period experience value 1.2 times
Notes: Trade × Slot: Yes effect can be equipped to 1 ornaments column
Effect: DEF: 5-11 ATK: 6 Cast Time -10% Skill delay 0.5 sec all the attributes of the magic +3%
Effect: DEF: 12-13 ATK: 7 STR +12 VIT +10 MDEF +15% Critical damage -5%
Effect: DEF: 5-11 ATK: 20 Skill delay -0.5 sec ATK +7%
Effect: DEF: 7-12 ATK: 20 ASPD +100%, Critical & Accuracy rate down based on AGI.
Effect: DEF: 2 ATK: 1 Accuracy +10 MaxHP +100 Auto HP recovery +5
Notes: Trade × Slot: 1
Effect: DEF: 14-19-20 ATK: 10 ATK +6% Melee R +5% Critical damage +1% Absolute accuracy +10% Auto HP recovery +20%
Effect: DEF: 3-8-9 ATK: 10 ATK +3% Reflect 5%
Effect: DEF: 4-10 ATK: 10 ATK +6% Reflect +5%, Critical rate +5%
Notes: DEF = Schmuck +1
Effect: DEF: 0 Island hat can be equipped at a price: item shop (150pt)
Notes: Trade ×
Effect: DEF: 14-19-20 STR +2
Effect: DEF: 14-20 STR +7 VIT +3
Effect: DEF: 12-17-18 ATK: 6 ATK +3% AGI +5 Autoskills +5%
Effect: DEF: 22 ATK: 6 ATK +8% AGI +10 Magic evasion +4% Autoskills +7%
Notes: DEF = Sector Plaster +8
Effect: DEF: 12-17-18 VIT +6 INT +3 Auto HP & MP recovery +10% All R +3%
Effect: DEF: 0-3 ATK: 10 MaxHP -10%, Recoil +1%, Delay -0.5 sec, ATK +5%, Critical Damage +10%. During White Day event, probability of physical attack.
Notes: Trade ×
Effect: DEF: 0-5 ATK: 15 MaxHP -10%, ATK +6%, Delay -0.6 sec, Critical Damage +12%. During White Day event, attack and...
Notes: Trade ×
Effect: Setsubun Oni Horn
Notes: Trade X Avatar. Traded with Douin and Pole at Mt Oni on Valentines Event: Mini Oni Horn x25
Effect: Setsubun Oni Iron Club
Notes: Trade X Avatar. Traded with Douin and Pole at Mt Oni on Valentines Event: Oni Club Fragment x50
Effect: DEF: 10 ATK: 12 defense at the time, MP is a little to recover with a probability (10% of the maximum MP)
Notes: [Shield] Trade × Slot: 1
Effect: DEF: 15 ATK: 12 when ATK · MATK +1% Melee and Magic R +2% defense, MP is a little to recover with a probability (10% of the maximum MP)
Notes: [Shield] Trade × Slot: 1 DEF = Shield of Sophis +5
Effect: DEF: 25 ATK: 14 ATK · MATK +8% Melee and Magic R +8% abnormal resistance +15% whole status +5 during the defense, the MP in the probability to recover slightly
Notes: Trade × Slot: DEF = Shield of Sophis (Strengthened 1) +10 ATK = Shield of Sophis (Strengthened 1) +1
Effect: DEF: 5-11 Evasion +3% Accuracy +3% Light elements to the physical +5%
Effect: DEF: 24-30 VIT +24, INT +18, Melee & Magic R +10%, Damage cut +5% during Stun. Ailment R +10%
Effect: DEF: 0 Island hat can be equipped at a price: item shop (150pt)
Notes: Trade ×
Effect: DEF: 10-12 Spellburst +3% Evasion +10% during the defense, HP recovery by consuming MP
Notes: Trade ×
Effect: DEF: 15-18 Magic R +5%, All stats +3, MaxMP -30%, Spell burst +5%, Critical damage +4%, MATK +5%, Absolute evasion +8%
Effect: DEF: 1 status ALL +1
Notes: Trade × Slot: 1
Effect: DEF: 20-24 ATK: 1 MATK +6% Heal recovery +15% delay -1 sec Magic R +5%, magic counterattack, When Christmas period with a probability, MDEF is little increase at Lv
Notes: Kijimu Lottery from Xmas Event
Effect: DEF: 15-17 ATK: 5 Water & Light magic +5%, Cast time -15%, Cast time cut chance by defense, Water R +5%, Fire R -20%
Notes: Kijimu Lottery from Xmas Event
Effect: Soda Lollipop
Effect: DEF: 8-13-14 MATK +6, MaxMP +20%, Heal recovery +4%, Magic R +5%, Cast time -5%, ASPD +10%, Small MP recovery chance
Effect: DEF: 13- VIT +5 MaxHP +1000 Rate cut +5%
Effect: DEF: 10-13 Absolute evasion +5% if STR > 299. Counter chance by defense, ATK +2%
Effect: DEF: 13 ATK: 5 Absolute evasion +5% if STR > 299. Counter chance by defense, ATK +5%, Melee pierce +3%, MaxMP +7%
Notes: DEF = Solua Coat (Strengthened 1) +2 ATK = Solua Coat (Strengthened 1) +5
Effect: DEF: 5-11 INT +7 Cast Time -10% MP cost -5% defense, magic counterattack with probability
Effect: DEF: 1-6-7 MATK +10 MDEF +10 INT +2
Effect: DEF: 2-8 INT +5 Casting time -8% MP cost -5%
Notes: DEF = Sorciere +1
Effect: DEF: 4-10 INT + 10 Casting time -14% MP consumption - 11% Skill delay - 0.2 seconds Spell burst + 2%
Effect: DEF: 11- ATK +5% MATK +5% Dark Element to the half-
Effect: DEF: 0 is the same color as the decorative ear own hair color that can be equipped on the island Price: item shop (250pt)
Notes: Trade ×
Effect: DEF: 8-11 ATK: 8 VIT +5, MATK +7%, Autoskill +8%, Critical Damage +20%, Evasion -30%, Critical Damage down by STR.
Effect: DEF: 10-12 delay -1 sec MP cost -20% all magic +4% Melee R -100%
Effect: DEF: 12-14 ATK: 12 Small Melee & Magic pierce up by MaxMP with Rods. Small MATK up by VIT
Notes: The MATK1 rise every MATK rise = VIT2
Effect: DEF: 16 ​​ATK: 14 MATK slightly increased with VIT When equipped with a cane, physics / magic penetration increased slightly at MaxMP
Effect: DEF: 5 MP +30
Notes: Trade ×
Effect: DEF: 13-15 increase all status +10 physical and magic of pets as Lv
Effect: DEF: 14-19-20 VIT +2
Effect: DEF: 14-20 VIT +2 MaxHP +15%
Effect: DEF: 22 VIT +10 MaxHP +20% Heal reward +10%
Notes: DEF = Stier (Strengthened 1) +2
Effect: DEF: 7-12-13 MaxHP +5% STR +4 VIT +2 Accuracy +25 during the defense, attack force increase in the probability (※ about 30 sec, ATK +2% MATK +2%)
Effect: DEF: 10-13 Critical Damage +10%, ASPD-40%, Movement Speed +5%, MP cost +25% Hidden: When defending, chance of ATK+10% for 10 sec.
Notes: From: Super Party Coin Lottery Sale Price: 30,000 Not Tradeable
Effect: Sumire Kanzashi
Effect: DEF: 7-12-13 DEX +7, Magic R +3%, Cast time -4%
Effect: DEF: 7-13 DEX +10 Magic R +4% Cast Time -10% non-magic +5%
Effect: DEF: 7-12-13 Hate rise -30%
Effect: DEF: 15-21 Increase in hate -30% Absolute hit + 10% Light tolerance + 15% Physical tolerance +8
Effect: DEF: 0 Island hat can be equipped at a price: item shop (150pt)
Notes: Trade ×
Effect: DEF: 15-21 ATK: 12 Item delay -1.5 sec MaxHP +10% Rate cut +5%
Effect: DEF: 21-22 MATK +14%, MP cost -18%, KO time +1 sec, Skill delay -1 sec, Damage cut -10% during stun.
Effect: DEF: 7-13 earth magic +6% VIT +5 when the defense, with a probability ...
Notes: When the defense, maximum MP is increased by 3 minutes with a probability
Effect: DEX +3, ASPD -20%, MP cost -20%, Melee pierce +8%, Critical damage -5%
Effect: DEF: 4-9-10 Accuracy +5%
Effect: DEF: 5-11 ATK: 10 Accuracy +10%
Notes: DEF = Thief Bandana +1
Effect: DEF: 1 all status +1 MDEF large rise
Notes: Trade × Slot: 1
Effect: MaxHP +30%, You feel tomatoes taste good.
Effect: DEF: 2-7 ATK: 20 Hate rise -10% ASPD-10% Critical damage +5%
Effect: DEF: 6-11 ATK: 10 Item delay -1 sec Auto HP recovery +5% STR +2 INT +2 Melee R +5%
Effect: DEF: 14 ATK: 10 Item delay -1.5 sec Auto HP recovery +20% MaxHP +20% STR +6 INT +6 Melee R +7%
Notes: DEF = Travel Pouch +6?
Effect: DEF: 16-19 DEF is increased depending on the Item recovery +25% Item delay +0.5 sec Lv, MDEF decrease
Effect: DEF: 20 DEF is increased depending on the Item recovery +30% Item delay -0.5 sec Lv, MDEF decrease paralysis, stunned and ignition time 0.5 sec
Notes: DEF = Travel Sack +2?
Effect: DEF: 5-10-11 INT +2 MATK +3% MDEF +15%
Effect: DEF: 5-11 ATK: 5 INT +4 MATK +6% MDEF +15% Skill delay -0.2 sec
Effect: DEF: 9- ATK: 10 DEX +4 AGI +3 Absolute evasion +4%
Effect: DEF: 5-11 INT +1 Evasion +5
Effect: DEF: 2-7-8 ATK: 2 MDEF +12%
Effect: DEF: 10 ATK: 10 Hate rise -5% critical rate +2 Auto MP recovery +10
Notes: Slot: 1
Effect: DEF: 3-8 VIT +10 MaxHP +250
Notes: Trade ×
Effect: DEF: 4-9-10 ATK: 8 VIT +2 Critical damage +10% No tolerance -20% (hidden performance: during the defense, critical rate rise ※ about 10 sec with a probability)
Effect: DEF: 7-11 ATK: 20 ATK & MATK+4%, Melee+200, Accuracy+50, Critical Damage+1%, Evasion-5% Hidden: When attacking, chance of recovering HP
Notes: From: Super Party Coin Lottery Sale Price: 30,000 Not Tradeable
Effect: DEF: 10-14 ATK: 25 ATK · MATK +7% Critical damage +6% Melee +300 Accuracy +60 Absolute evasion -3% (hidden performance: attack at the time, HP recovery in probability)
Notes: Trade ×, DEF = Valiant +3 ATK = Valiant +5
Effect: DEF: 1 decorative item event limited distribution products
Notes: Slot: 1
Effect: DEF: 14-19-20 Accuracy +30, Critical rate +10%, Additional effect with some armors, Light R -10%
Notes: Dunkelheit MaxHP + 500, MaxMP + 250, ATK · MATK is Lv ÷ 15 rise, weapon range increase
Effect: DEF: 27 Accuracy +50, Critical rate +15%, Additional effect with some armors, Accuracy +8%, Light R -10%
Notes: DEF = Voluntas + ?
Effect: DEF: 6-11 INT +5 Auto MP recovery +20%
Effect: DEF: 1 ATK +72 with Katana, Evasion +10 ASPD+10%
Notes: Slot: 1
Effect: DEF: 16-21-22 Magic R +10%, MaxHP -8%, Small MP up based on Lv.
Effect: DEF: 6-7 STR +4 Critical damage +4% Absolute evasion +5% and specially equipped with a Indian meal even more Critical damage +4%
Effect: DEF: 2 ATK: 1 Accuracy +10 MaxHP +100 Auto HP recovery +5
Notes: Trade × Slot: 1
Effect: DEF: 7-12-13 MP cost -10%, INT +2
Effect: DEF: 10-15-16 ATK: 10 MATK +5%, Cast time -15%, Hate rise -10%
Effect: DEF: 3 ATK: 1 DEX +3 Price: item shop (500pt)
Notes: Trade × Slot: 1
Effect: DEF: 5 ATK: 3 DEX +4 between February 22, when equipped to experience value +22% added, the time of the attack, adding attack
Notes: Trade × Slot: 1 DEF = white nyanko set of numbers +2 ATK = white nyanko set of numbers +2
Effect: DEF: 17-22-23 Autoskill +6% ASPD +10%, as INT & DEX increase...
Effect: DEF: 20-26 Auto skill activation + 9% ASPD + 10% MaxHP · MP + 5% ratio reduction + 8% The higher INT and DEX ...
Effect: DEF: 1-6-7 ATK +2% MATK +2% heal recovery +8%
Effect: DEF: 7-10 ATK: 7 Small Drop rate up, Adds more Drop rate in July & August (JST).
Effect: DEF: 10-15-16 Heal recovery +10%, Hate rise -10%
Effect: DEF: 12-18 ATK: 6 AGI +10 DEX +10 Melee R +10% critical rate of -5%
Effect: DEF: 11-16-17 AGI +2 VIT +2 Cast Time -15% MaxHP +15%
Effect: DEF: 10-11 ATK: 10 DEX +10 AGI +5 wind magic +16% MaxHP-15% MP cost +20%
Effect: DEF: 15-18 MATK +8% Melee R +4%
Effect: DEF: 17-20 MATK +10% Melee R +6% Cast time -5%
Notes: DEF = Wisdom Bag +2
Effect: DEF: 3-9 INT +5 DEX +2 MaxMP +10% skill Item delay -0.5 sec
Effect: DEF: 5-8 ATK: 5 MaxMP +30%, Skill delay +0.5 sec, Evasion +5%, Autoskill +3%, Magic counter chance by defense
Effect: DEF: 10-12 ATK: 10 MaxMP -30%, Skill delay -0.5 sec, Absolute evasion +5%, Autoskills +6%, Magic counter chance by defense
Notes: DEF = Witch Eyepatch +? ATK = Witch Eyepatch +5?
Effect: DEF: 3-9 INT +3 MATK +7% Cast time +6%
Notes: And without Slot If you have created in the capital Saterika only
Effect: DEF: 10 MaxMP +5%, MATK +5%, Pet heal +200, Pet magic +200
Notes: Trade × Slot: 1
Effect: DEF: 1-6-7 INT +1, Stats up with Rods.
Notes: MATK + 5%, Heal recovery + 5%
Effect: DEF: 0-4 ATK: 5 Hate rise +20%, Heal reward +500, Rate cut +15%, Skill delay -0.5 sec
Effect: DEF: 7 ATK: 10 Hate rise +20%, Heal reward +600, Rate cut +17%, Skill delay -0.6 sec, During White Day event, MaxHP +10%
Notes: DEF = Wolf Ears +7? ATK = Wolf Ears +5?
Effect: DEF: 4-7 avoided when, in the case of a counterattack Accuracy -10% critical rate of -10% Assassin with 10% probability, ATK +5% 
Effect: DEF: 10-15-16 ATK: 15 STR, the higher the higher the MaxMP increase INT MaxHP increase Magic R +4% paralysis time -0.6 sec
Effect: DEF: 15 ATK: 18 STR, the higher the higher the MaxMP increase INT MaxHP increase Magic R +9% paralysis time -1 sec
Notes: DEF = Wroth Helm +5? ATK = Wroth Helm +3?
Effect: Water R +5%, MP cost -10%, Adds Water R +5% during December.
Effect: DEF: 10-16 ATK: 15 Chitoku-ka time of physical and magic through +2% attack, magic attack with probability
Effect: DEF: Physical +2% ATK is MATK to increase about 40% of the CRT will increase about 20 percent of the AGI to 6-11-12 Wind element
Effect: DEF: 13-14 Item delay -1 sec Auto MP recovery +5% VIT +2 AGI +2 Magic R +5%
Effect: DEF: 3-8 VIT +2, MaxHP +5%, Item recovery +5%
Notes: Setsubun Event Kijimu Lottery
Effect: DEF: 4- DEX +3 VIT +3 CRT +1 MaxHP +300
Effect: DEF: 5-11 VIT +4 Accuracy +5% Item delay -0.2 sec
Effect: DEF: 4-9-10 Skill delay -0.5 sec, MP cost +20%
Effect: DEF: 3-9 MATK +6% MaxHP +500 Evasion +12%
Effect: DEF: 1 decorative item event limited distribution products
Notes: Slot: 1
Effect: DEF: 11-16-17 Range cut +20%, VIT +1 Evasion -15%, Heal reward up based on VIT (VIT × 2)
Notes: [Shield]
Effect: DEF: 12-18 Range cut +20%, VIT +3 Evasion -10%, Heal reward up based on VIT (VIT × 2)
Notes: DEF = Zweig Shield +1
Effect: DEF: 20-26 Rate reduction + 22% VIT + 15 Avoidance -5% Increase in heel hits as higher VIT