Special


Items
Absorbant Gel [Special]
Description: DEF: 0-3 Melee R +5%, Magic R -10%
Complete: Melee R +5% Magic R -10%

Abyss Ring [Special]
Description: ATK&MATK +4%, MaxMP +5%
Complete: ATK +4% MATK +4% MaxMP +5%

Aconitum [Special]
Description: DEF: 0-3 Autoskills +7% ASPD +10% Magic R -10% attack, his poison added in the probability
Complete: Autoskill +7% ASPD +10% Magic R -10% Autoskill

Actsin Guard [Special]
Description: DEF: 0-3 about Autoskills +5% VIT high Reflect
Complete: Autoskill +5% [X = VIT] [X = X / 40] [Reflect up by X]

Adamantite Arrows [Special]
Description: DEF: 0-3 ATK up by STR for Bows 
Complete: [Bows] [X = STR] [X = X · 110] [X = X / 100] [ATK up by X]
Notes: ATK + 1.1 and per ATK rise = STR1

Aegis Ring [Special]
Description: DEF: 0-3 Magic R +3%. Aegis Lv1 chance by defense for 10 sec.
Complete: Magic R +3% Autoskill

Agility Ring [Special]
Description: DEF: 0-3 AGI +5 MDEF -5%
Complete: AGI +5 MDEF -5%

Agira Gloves [Special]
Description: DEF: 0-3 Accuracy rate +10% Absolute accuracy +10%
Complete: Accuracy +10% Absolute Accuracy +10%

Alchemy Charm [Special]
Description: DEF: 0-3 alchemy success probability of drastically reduced a little rise ATK and MATK
Complete: Alchemy success rate +5%
Notes: When ATK · MATK plummeted = equipment, fixed ATK · MATK 1

Aldi of coin [Special]
Description: DEF: 0-3 MaxHP +15% Autoskills +5%
Complete: MaxHP +15% Autoskill +5%

Alloy Cross [Special]
Description: DEF: 0-3 Heal recovery +7%, MP cost +2%
Complete: Heal Recovery +7% MP Cost +2%

Alloy Pentagram [Special]
Description: DEF: 0-3 MATK +6%, MaxHP -4%, MP cost +3%
Complete: MATK +6% MaxHP -4% MP Cost +3%

Amulet Bracelet [Special]
Description: DEF: 0-3 MDEF +300 Magic R +1% MaxMP +10%
Complete: MDEF +300 Magic R +1% MaxMP +10%

Amulet corner [Special]
Description: DEF: 1 Magic R +1% Auto MP recovery +5% when INT < 200, MaxMP +10%
Complete: Magic R +1% Auto MP Recovery +5% If [INT < 200] then MaxMP +10%

Amulet of deadly [Special]
Description: DEF: 5-7 CRT +1 Critical damage +1%
Complete: CRT +1 Critical damage +1%

Amulet of Fate [Special]
Description: DEF: 0 pretty much reduced to acquire experience that rare drop rate is increased (100%)
Complete: EXP -100% Rare Drop +30%
Notes: Trade × Slot: 1 Received from Login Bonus

Amulet of Sophis [Special]
Description: DEF: 0 MaxHP +100 DEX +1 CRT +1
Complete: MaxHP +100 DEX +1 CRT +1

Amulet of Tsuyoun [Special]
Description: DEF: 0 rare drop rate is a little acquisition experience value Many decrease to increase (75%)
Complete: EXP -75% Rare Drop +20%
Notes: Trade ×

Angel Arrows [Special]
Description: Heal recovery +15% When equipped with bow, MaxHP +10% At the time of defense, damage is mitigated by probability
Complete: Heal Recovery +15% [Bows] MaxHP +10% Autoskill

Angel brooch [Special]
Description: DEF: 0-3 MATK +3% MaxHP-6%
Complete: MATK +3% MaxHP -6%

Angel Earring [Special]
Description: DEF: 0-3 MaxHP +10%, MaxMP +10%, Ailment R +15%, Item recovery +20% if Lv > 299.
Complete: MaxHP +10% MaxMP +10% Ailment R +15% If [Lv > 300] then Item Recovery +20%

Anti-Magic Armor [Special]
Description: DEF: 0-3 MDEF +200, Melee R -4%
Complete: MDEF +200 Melee R -4%

Anti-Melee Armor [Special]
Description: DEF: 0-3 DEF +100, Magic R -4%
Complete: DEF +100 Magic R -4%

Archer glove [Special]
Description: DEF: 0-3 ATK up by DEX with Bows. Adds ASPD +10% when DEX > 100.
Complete: [Bows] [X = DEX] [X = X · 90] [X = X / 100] [ATK up by X] [X = DEX] [X = X / 100] [ASPD up by X]
Notes: ATK + 0.9 and per ATK increased = DEX1

Archon Gloves [Special]
Description: DEF: 0-3 Absolute accuracy +5%, Accuracy rate +20%
Complete: Accuracy +20% Absolute Accuracy +5%

Argent ring [Special]
Description: DEF: 0-3 INT & DEX +10, Skill delay -0.5 sec
Complete: INT +10 DEX +10 Skill Delay -0.5s Absolute Evasion -10% Magic Evasion -10%

Arrogant Dragon Fang [Special]
Description: Absolute & Magic evasion -3%, Small Cast time cut based on CRT.
Complete: Absolute Evasion -3% Magic Evasion -3% [X = 0.08 * CRT] [Cast Time up by X]

Arrogant Fang Sculpture [Special]
Description: Absolute&Magic Evasion -20% Cast time decrease by CRT
Complete: Absolute Evasion -20% Magic Evasion -20% [Y = 0.16 * CRT] [Cast Time up by Y]

Arrow of light rays [Special]
Description: DEF: 0-3 during the bow equipped, ASPD +30% Accuracy +20% ATK-10%
Complete: [Bows] ASPD +30% Accuracy +20% ATK -10% Critical damage -1%

Atleta Ring [Special]
Description: DEF: 0-3 ATK +7%, Accuracy rate -30%, Chance of HP cost by attack
Complete: ATK +7% Accuracy -30% Autoskill

Attack Buckle [Special]
Description: DEF: 0-3 ATK +75 MATK +100
Complete: ATK +75 MATK +100

Auto Baita [Special]
Description: DEF: 0-3 during the defense, only a short period of time with a probability HP comes to automatic recovery

Autumn Leave Ring [Special]
Description: DEF: 0-3 MaxHP +10%, Critical damage +6%, Spellburst +1%, Magic attack chance by attack
Complete: MaxHP +10% Critical damage +6% Spellburst +1% Autoskill

Azuki Charm [Special]
Description: DEF: 0-3 Damage cut +10% during stun, Auto HP & MP recovery +20%, Ailment R up by lvl
Complete: Damage cut +10% Auto HP Recovery +20% Auto MP Recovery +20% [X = 0.20 * Lv] [Ailment R up by X]

Bamboo Talisman [Special]
Description: DEF: 0-3 items delay -0.5 sec MaxHP-15%
Complete: Item Delay -0.5s MaxHP -15%

Barrier Ring [Special]
Description: DEF: the expense of 0-3 maximum MP, to raise the maximum HP (hidden correction: MDEF +1%)

Battered Boots [Special]
Description: DEF: 0-3 (hidden correction: AVD value significantly decrease)

Battered Carving [Special]
Description: DEF: 0 Greatly reduces EXP and drop rate
Complete: EXP -100% Drop -100%
Notes: Trade × Sold from Kijimu at the New Years Event Venue.

Battery [Special]
Description: DEF: 0-3 Auto MP recovery +30%
Complete: Auto MP Recovery +30%

Beautiful bouquet [Special]
Description: DEF: 0-3 When you defeat the enemy in the normal attack, to get one flower nectar with probability.
Complete: Autoskill

Blue Crystal Ring [Special]
Description: DEF: 0-3 Hate rise -10% defense, a large defense force with a probability increase

Bone Bangle [Special]
Description: DEF: 0-3 MaxHP -20% MaxMP +20%
Complete: MaxHP -20% MaxMP +20%

Boost Ring [Special]
Description: DEF: 0-3 ATK +5%, Crit +5 attack, to shorten the attack interval with a low probability
Complete: ATK +5% Critical rate +5 Autoskill

Bracelet [Special]
Description: DEF: 0-3 MATK +30 MaxMP +10%
Complete: MATK +30 MaxMP +10%

Bracelet of comeback [Special]
Description: DEF: 0-3 When the HP becomes 0, MP recovery to about 20% 
Complete: Autoskill

Bracelet of reconstruction [Special]
Description: DEF: 0 trying to bracelet difficulties to overcome that I put a prayer to the reconstruction everyones power to one (hidden correction: MaxHP · MP +10)
Notes: Great East Japan Earthquake Relief

Brass Arrows [Special]
Description: DEF: 0-3 ATK +10 for Bows
Complete: [Bows] ATK +10

Brass Bangle [Special]
Description: DEF: 0-3 MATK +3
Complete: MATK +3

Brass Hairpin [Special]
Description: DEF: 0-3 Auto MP recovery +2 INT +1
Complete: Auto MP Recovery +2 INT +1

Brass Necklace [Special]
Description: DEF: 0-3 DEF +1% MDEF +1%
Complete: DEF +1% MDEF +1%

Brass Ring [Special]
Description: DEF: 0-3 MaxMP +10 CRT +1
Complete: MaxMP +10 CRT +1

Brave Amulet [Special]
Description: DEF: 2 MaxHP +10% Auto HP recovery +10% (hidden correction: ATK +1% MATK +1%)
Complete: MaxHP +10% Auto HP Recovery +10% ATK +1% MATK +1%
Notes: Trade ×

Brave Bangle [Special]
Description: DEF: 0 ATK -5%, Melee R +5%
Complete: ATK -5% Melee R +5%
Notes: Trade × Slot: 1

Breeze Brooch [Special]
Description: DEF: 0-3 AGI +4 Absolute evasion +2%
Complete: AGI +4 Absolute Evasion +2%

Brille Earrings [Special]
Description: DEF: 0-3 Light magic +5%, Hate rise -5%, MP cost -5%, Heal recovery +5% if Bishop
Complete: Light Magic +5% Hate Rise -5% MP Cost -5% [Bishop] Heal Recovery +5% Dark R -5%

Brilliant Bangle [Special]
Description: DEF: 0-3 DEF -100, Critical damage +4%, Melee up by AGI
Complete: DEF -100 Critical damage +4% [X = AGI] [X = X / 2] [Melee up by X]

Broken Necklace [Special]
Description: DEF: 0-3 Melee R -1%, Magic R -1%, Looks like you can use it if you repair it.
Complete: Melee R -1% Magic R -1%

Brotherly Bangle [Special]
Description: DEF: it can not be resurrected at 0-3 pet heal +1000 pet heal

Bud Ring [Special]
Description: DEF: 0-3 poison effect +3% MP cost -15% Auto HP recovery -20%
Complete: Poison dmg +3% MP Cost -15% Auto HP Recovery -20%

Burning Oxcart [Special]
Description: DEF: 0-3 VIT +3
Complete: VIT +3

Calm Bangle [Special]
Description: DEF: 0-3 Hate rate -10%
Complete: Hate Rise -10%

Calming Bangle [Special]
Description: DEF: 0-3 Hate rise -20%
Complete: Hate Rise -20%

Canon Bangle [Special]
Description: DEF: 0-3 Additional damage chance by using MP by attack.

Carpentry Charm [Special]
Description: DEF: 0-3 Carpentry success rate up a little
Complete: Carpentry success rate +5%

Carved Demon [Special]
Description: DEF: during 0-3 cane equipment, a little increase further MATK at VIT (every VIT4 MATK +1)
Complete: [Canes] [X = VIT] [X = X / 4] [MATK up by X]

Cat's Hand [Special]
Description: DEF: 0-3 ATK +2% MATK +2% Auto skill +2% During attack, chance of doing a x1.5 normal attack
Complete: ATK +2% MATK +2% Autoskill +2% Autoskill

Catura Talisman [Special]
Description: DEF: 0 Ailment R +5% Range cut +5% Rate cut +5% Melee and Magic R +5%
Complete: Ailment R +5% Range cut +5% Rate cut +5% Melee R +5% Magic R +5%
Notes: Trade × Slot: 1

Chakram Gauntlet [Special]
Description: DEF: 0-3 Critical damage +3%, Range cut +3%
Complete: Critical damage +3% Range cut +3%

Charge Ring [Special]
Description: DEF: 0-3 ATK +5%, Accuracy rate -10%, Critical rate -10%
Complete: ATK +5% Accuracy -10% Critical rate -10%

Chaser Charm [Special]
Description: DEF: 0-3 success probability of chasing depleted a little rise ATK and MATK
Complete: Chasing success rate +5%
Notes: When ATK · MATK plummeted = equipment, fixed ATK · MATK 1

Chief God's Stone [Special]
Description: DEF: 0 Holds the power of Almas.
Complete: MaxHP +10% MaxMP +10% Melee to Dark +2% Light Magic +2% Dark R +3% Melee R +2% Magic R +2% Ailment R +5% Drop +1% Movement Speed +5%
Notes: Trade × Slot: 1 (hidden correction: MaxHP & MaxMP +11%?)

Claw Bangle [Special]
Description: DEF: 0-3 Evasion +10, Magic R -20%, Normal attack x.25 chance by attack with Claws.
Complete: Evasion +10 Magic R -20% [Claws] Autoskill
Notes: Add attack = given 25% of the damage

Claw Earring [Special]
Description: DEF: 0 ATK +1% MaxHP +20
Complete: ATK +1% MaxHP +20

Claw Necklace [Special]
Description: DEF: 0-3 VIT +2
Complete: VIT +2

Coin of ANGA [Special]
Description: DEF: 0-3 Absolute evasion +7% Critical damage +5%
Complete: Absolute Evasion +7% Critical damage +5%

Coin of Mujie [Special]
Description: DEF: 0-3 MaxMP +25% recoil damage -1%
Complete: MaxMP +25% Recoil -1%

Colon Badge [Special]
Description: DEF: 0-3 Small stats up equipping with Colon Hat.
Complete: STR +1 AGI +1 VIT +1 INT +1 DEX +1 CRT +1 [Melee up by Lv] [X = Lv] [X = X / 10] [X = X · Lv] [X = X / 2] [MaxHP up by X]

Conch Shell [Special]
Description: DEF: 0-3 Hate rise +5%, DEF +1%
Complete: DEF +1% Hate Rise +5%

Cooking Charm [Special]
Description: DEF: 0-3 Cooking success rate up a little
Complete: Cooking success rate +5%

Copper Arrows [Special]
Description: DEF: 0-3 ATK +5 for Bows
Complete: [Bows] ATK +5

Copper Bangle [Special]
Description: DEF: 0-3 ATK +3
Complete: ATK +3

Copper Hairpin [Special]
Description: DEF: 0-3 Auto HP recovery +4, VIT +1
Complete: Auto HP Recovery +4 VIT +1

Copper Necklace [Special]
Description: DEF: 0-3 MaxHP +50, MaxMP +25
Complete: MaxHP +50 MaxMP +25

Copper Ring [Special]
Description: DEF: 0-3 MaxHP +10, DEX +1
Complete: MaxHP +10 DEX +1

Coral Hairpin [Special]
Description: DEF: 0-3 MDEF +100, MDEF +10%, Water R +5%, Magic counter chance by defense
Complete: MDEF +100 MDEF +10% Water R +5% Autoskill
Notes: Magic counterattack = water attribute

Coral Ring [Special]
Description: DEF: 0 MDEF +50 MDEF +5%
Complete: MDEF +50 MDEF +5%
Notes: Trade ×

Counter Ring [Special]
Description: DEF: 0-3 When the HP becomes 0, HP all recovery with 2% probability

Craft Guide Book [Special]
Description: ATK increases with the difference between STR and DEX, and MATK with INT and CRT.
Complete: [X = STR] [X = X - DEX] if [X < 0] then [X = X · -1] [X = Lv] [ATK up by X] [X = INT] [X = X - CRT] if [X < 0] then [X = X · -1] [X = Lv] [MATK up by X]

Critical Ring [Special]
Description: DEF: 0-3 CRT +5, MaxHP -10%
Complete: CRT +5 MaxHP -10%

Crystal Claw [Special]
Description: DEF: 0-3 Melee Pierce +3%, STR +3, Absolute evasion +3%
Complete: Melee Pierce +3% STR +3 Absolute Evasion +3%

Crystal Earring [Special]
Description: DEF: 0-3 Magic pierce +3%, INT +3, Absolute evasion +3%
Complete: Magic Pierce +3% INT +3 Absolute Evasion +3%

Cursed Horseshoe [Special]
Description: DEF: 0-3 MaxHP +40% if Lv > 239. MaxHP -30%, Dark magic +4%
Complete: MaxHP -30% Dark Magic +4% If [Lv > 240] then MaxHP +40%

Cutter Bangle [Special]
Description: DEF: 0-3 Cast Time -10%, ASPD +10%, Critical rate +10 with Throwing.
Complete: Cast Time -10% [Throwing] ASPD +10% Critical rate +10

Damascan Ring [Special]
Description: DEF: 0-3 MaxHP up

Dark Devil Necklace [Special]
Description: DEF: 0-3 Light R +5%, Magic attack chance by attack
Complete: Light R +5% Autoskill

Dark Goddess Ring [Special]
Description: DEF: 0-3 Adds Dark Element, Dark magic damage up, Dark R +8%
Complete: Melee to Light +10% Melee to Dark +5% Dark Magic +10% Dark R +8%

Dark Hunter Eye [Special]
Description: DEF: 0 Critical damage +4%, INT +2, MaxHP -3%
Complete: Critical damage +4% INT +2 MaxHP -3%

Dark Ring [Special]
Description: DEF: 0-3 Adds Dark element. Dark magic damage up
Complete: Melee to Light +5% Dark Magic +5%

Death Necklace [Special]
Description: DEF: 0-3 during the defense, that there is little physical counterattack remaining HP with a high probability ...

Decorate ring [Special]
Description: DEF: 0 Lets put a favorite gem!
Notes: Trade × Slot: 1

Dexterity Ring [Special]
Description: DEF: 0-3 DEX +5, MaxMP -10%
Complete: DEX +5 MaxMP -10%

Diamond Ring [Special]
Description: DEF: 0 DEF +2%, VIT +1
Complete: DEF +2% VIT +1

Diel Bangle [Special]
Description: DEF: 0 If you defeat the enemy in the normal attack, to get one Diel of medicine with probability.
Complete: Autoskill
Notes: Trade ×

Disaster Stone [Special]
Description: DEF: 0-3 MaxHP -20%, Recoil +1%, ATK up based on VIT.
Complete: MaxHP -20% Recoil +1% [X = Lv] [X = X - VIT] If [X > 300] then [X = 300] if [X < 1] then [X = 1] [ATK up by X]
Notes: ATK increase = LV over VIT ≦ 300

Discharge Ring [Special]
Description: DEF: 0-3 paralysis time -1 sec, MaxHP -10%
Complete: Paralysis -1.0s MaxHP -10% Autoskill
Notes: hidden performance:? Defense at the time, magic counterattack with probability (Wind element)

Dodge Charm [Special]
Description: DEF: 5-7 AGI +1, Evasion +3%
Complete: AGI +1 Evasion +3%

Dodge Ring [Special]
Description: DEF: 0-3 Evasion +5
Complete: Evasion +5

Douin's Feathers [Special]
Description: DEF: 0-3 Melee R +5% Magic R +3% Heal Reward +10%
Complete: Melee R +5% Magic R +3% Heal Reward +10%

Douin's Talisman [Special]
Description: DEF: 0 Evasion +10%, Melee pierce +3%, Melee pierce up by DEX
Complete: Evasion +10% Melee Pierce +3% [X = 0.04 * DEX] [Melee Pierce up by X]

Dracula Ring [Special]
Description: DEF: 0-3 ATK +4%, MATK +4%, Heal recovery -10%, Light R -10%, HP recovery chance by attack
Complete: ATK +4% MATK +4% Heal Recovery -10% Light R -10% Autoskill

Dragon Arrows [Special]
Description: DEF: 0 bow equipment at the time, the INT, the higher the critical rate rise
Notes: Trade ×

Dragon Bangle [Special]
Description: DEF: 0-3 ATK +6% Melee and Magic R -10%
Complete: ATK +6% Melee R -10% Magic R -10% STR +2

Dragon Doll [Special]
Description: DEF: 0-3 ASPD +10% Hate rise +10%
Complete: ASPD +10% Hate Rise +10%

Dragon Fang Earring [Special]
Description: DEF: 0-3 Magic R +5% Melee R -10%
Complete: Magic R +5% Melee R -10%

Dragon Gloves [Special]
Description: DEF: 0-3 Pet Max HP up by Lv x2
Complete: [X = Lv] [X = X · 2] [Pet HP up by X]

Dragon rosary [Special]
Description: DEF: 0-3 all status +3 Autoskills +2%
Complete: STR +3 AGI +3 VIT +3 INT +3 DEX +3 CRT +3 Autoskill +2%

Dragons bracelet [Special]
Description: DEF: 0 Auto HP & MP recovery +5%
Complete: Auto HP Recovery +5% Auto MP Recovery +5%
Notes: Trade × Slot: 1

Dusk Arrows [Special]
Description: DEF: 0-3 Adds Dark Element with Bows
Complete: [Bows] Melee to Light +15%

Dusk Ring [Special]
Description: DEF: 0-3 Dark Element addition, the same attribute magic UP Dark R +5%
Complete: Melee to Light +7% Dark Magic +7% Dark R +5%

Earrings of knowledge [Special]
Description: DEF: 0 MATK-5% Magic R +5%
Complete: MATK -5% Magic R +5%
Notes: Trade × Slot: 1

Earth Arrows [Special]
Description: DEF: 0 Adds Earth element with Bows
Complete: [Bows] Melee to Wind +10% Melee to Earth -10%
Notes: The effect at the time of bow equipment regardless of the job

Earth Charm [Special]
Description: DEF: 0-3 VIT +2, MaxHP +5%
Complete: VIT +2 MaxHP +5%

Earth Devil Necklace [Special]
Description: DEF: 0-3 Wind R +5%, Magic attack chance by attack
Complete: Wind R +5% Autoskill

Earth Gods Ring [Special]
Description: DEF: 0-3 location attribute added areas attribute magic UP Earth R +8%
Complete: Melee to Wind +10% Melee to Earth +5% Earth Magic +10% Earth R +8%

Earth Ring [Special]
Description: DEF: 0-3 Adds Earth element. Earth magic damage up.
Complete: Melee to Wind +5% Melee to Earth -5% Earth Magic +5%

Eerie Doll [Special]
Description: DEF: 0-3 Auto skill +5% Something triggered with 1% chance.
Complete: Autoskill +5% Autoskill

Elban Badge [Special]
Description: DEF: 0 ATK +40, MATK +60, DEF +30, MDEF +50
Complete: ATK +40 MATK +60 DEF +30 MDEF +50
Notes: Trade X Obtained from Raid Box C

Element Wristlet [Special]
Description: DEF: 0-3 Neutral R -5% Fire & Water & Wind & Land R +5%
Complete: Neutral R -5% Fire R +5% Water R +5% Wind R +5% Earth R +5%

Elemental Ring [Special]
Description: DEF: 0-3 ATK +5, MATK +10, INT +4
Complete: ATK +5 MATK +10 INT +4

Emptiness of stone [Special]
Description: DEF: 0-3 Hate rise -25% Critical damage -2% Skill delay +0.5 sec
Complete: Hate Rise -25% Critical damage -2% Skill Delay +0.5s

Endurance Bangle [Special]
Description: DEF: 0-3 Auto HP recovery +50
Complete: Auto HP Recovery +50

Evil Ring [Special]
Description: DEF: 0-3 ASPD +10%, Auto HP recovery -50%
Complete: ASPD +10% Auto HP Recovery -50%

Executioner Bangle [Special]
Description: DEF: 0-3 ATK +4%, Range cut +8%, Recoil -1%, Magic R -10%
Complete: ATK +4% Range cut +8% Recoil -1% Magic R -10%

Falte Gloves [Special]
Description: DEF: 0-3 Absolute accuracy +15%
Complete: Absolute Accuracy +15%

Fearsome Claw [Special]
Description: DEF: 0-3 Autoskill +3%
Complete: Autoskill +3%

Festan Ring [Special]
Description: DEF: 0 A token of appreciation from Nixe, Magic attack chance by attack Mission: 【King of the Sun】
Notes: Magic attack element changes depending on the day of the week: Monday: Neutral (Qadal). At MATK 6000, ~16000 damage. Tuesday: Fire (Meteor storm). At MATK 6000, ~16000 damage. Wednesday: Water (Blizzard). At MATK 6000, ~16000 damage. Thursday: Wind (Thor Hammer). At MATK 6000, ~16000 damage. Friday: Earth ( Earthquake). At MATK 6000, ~16000 damage. Saturday: Light (Nemesis). At MATK 6000, ~13000 damage. Sunday: Dark (Bandit). At MATK 6000, ~13000 damage.

Fine Carving [Special]
Description: DEF: 0 MaxHP +500 MaxMP +125 Melee +25
Complete: MaxHP +500 MaxMP +125 Melee +25
Notes: Trade × Sold from Kijimu at the New Years Event Venue.

Fire Arrows [Special]
Description: DEF: 0 Adds Fire element with Bows
Complete: [Bows] Melee to Earth +10% Melee to Fire -10%
Notes: The effect at the time of bow equipment regardless of the job

Fire Devil Necklace [Special]
Description: DEF: 0-3 Earth R +5%, Magic attack chance by attack
Complete: Earth R +5% Autoskill

Fire Gods Ring [Special]
Description: DEF: 0-3 Fire element additional Fire element magic UP Fire R +8% production
Complete: Melee to Earth +10% Melee to Fire +5% Fire Magic +10% Fire R +8%

Fire Ring [Special]
Description: DEF: 0-3 Adds Fire element. Fire magic damage up.
Complete: Melee to Earth +5% Melee to Fire -5% Fire Magic +5%

Fish-Scale Bangle [Special]
Description: DEF: 0-3 MaxHP +1000, Auto recovery -100%
Complete: MaxHP +1000 Auto HP Recovery -100% Auto MP Recovery -100%

Fish-Scale Earring [Special]
Description: DEF: 0-3 MaxHP +1000, MP cost -10%
Complete: MP Cost -10% MaxHP +1000

Fitness Glove [Special]
Description: DEF: 0-3 DEX +4 Absolute accuracy +2%
Complete: DEX +4 Absolute Accuracy +2%

Flame ring [Special]
Description: DEF: 0-3 Adds Fire element, Fire magic damage up, Fire R +5%
Complete: Melee to Earth +7% Melee to Fire -7% Fire Magic +7% Fire R +5%

Flaring Sun [Special]
Description: DEF: 0-3 STR +3, VIT +3, No damage to Fire
Complete: STR +3 VIT +3 Melee to Fire -100% Fire Magic -100%

Flash Arrows [Special]
Description: DEF: 0-3 Adds Light element with Bows
Complete: [Bows] Melee to Dark +15%

Floral Perfume [Special]
Description: DEF: 0-3 Accuracy +5
Complete: Accuracy +5

Fluffy Mittens [Special]
Description: DEF: 0-3 Skill delay +1 sec, defense, to reduce the Cast time with a probability

Forest Spirit [Special]
Description: DEF: 0-3 STR +3, INT +3, No damage to Earth
Complete: STR +3 INT +3 Melee to Earth -100% Earth Magic -100%
Notes: Hidden correction: Earth attribute magic power -100%

Fortitude Ring [Special]
Description: DEF: 0-3 Melee R +5%, Magic R +5%, Rate cut +5%, HP recovery if HP is 25% or lower when attacked.
Complete: Melee R +5% Magic R +5% Rate cut +5% Autoskill

Fortune-telling Ring [Special]
Description: DEF: 0-3 AGI +5, Magic evasion +3%
Complete: AGI +5 Magic Evasion +3%

Fossil Ring [Special]
Description: DEF: 0-3 Auto HP & MP recovery, Heal reward is about level +10%

Fox Tail [Special]
Description: DEF: 0-3 Hate rise -10% MATK +4% INT more than 200, magic attack with probability
Complete: Hate Rise -10% MATK +4% If [INT > 200] then Autoskill

Friends ring [Special]
Description: DEF: 0 Lv30 to experience value +20%
Complete: If [Lv < 29] then EXP +20%
Notes: Trade ×

Frog Sword [Special]
Description: DEF: 0-3 Reflect +5%
Complete: Reflect +5%

Gaiety Ring [Special]
Description: DEF: 0-3 MP cost +25%, Small MATK & Autoskill up by INT if Lv > 199.
Complete: MP Cost +25% If [Lv > 200] then [X = INT] [X = X / 16] [MATK up by X] [X = X / 4] [Autoskill up by X]
Notes: Auto Skills trigger percentage + 10% in the INT400?

Garel Engine [Special]
Description: ATK 0 DEF 0~1 Effect AGI further increases with AGI Magic resistance - 10%
Complete: [Y = 0.10 * AGI] [AGI up by Y] Magic R -10%

Gaudy Bracelet [Special]
Description: DEF: 0 Hate rise +10%
Complete: Hate Rise +10%

Gauntlet [Special]
Description: DEF: 0 ATK +30 MaxHP +10%
Complete: ATK +30 MaxHP +10%
Notes: Trade ×

Gauntlet+ [Special]
Description: DEF: 0-3 ATK +30 MaxHP +10% during the sword equipped, HIT increment in DEX rise
Complete: ATK +30 MaxHP +10% [Swords] [Accuracy up by DEX]
Notes: HIT and per HIT rise = DEX1 + 1

Geo Ring [Special]
Description: DEF: 0-3 DEX +15, Skill delay -0.2 sec, MP cost +5%
Complete: DEX +15 Skill Delay -0.2s MP Cost +5%

Ghost Candle [Special]
Description: DEF: 0-3 MATK +2%, Cast time -10%
Complete: MATK +2% Cast Time -10%

Gigante Ring [Special]
Description: DEF: 0-3 MaxHP +20%, Melee R -5%, Magic R -5%, Rate cut +10%
Complete: MaxHP +20% Melee R -5% Magic R -5% Rate cut +10%

Glass Necklace [Special]
Description: DEF: 0 MaxHP +50 MDEF +3%
Complete: MaxHP +50 MDEF +3%

Glass Ring [Special]
Description: DEF: 0-3 MaxMP -10% Magic R +10%
Complete: MaxMP -10% Magic R +10%

Glint Ring [Special]
Description: DEF: 0-3 Adds Light element, Light magic up, Light R +5%
Complete: Melee to Dark +7% Light Magic +7% Light R +5%

Gold Arrows [Special]
Description: DEF: 0-3 ATK +30 for Bows
Complete: [Bows] ATK +30

Gold Bangle [Special]
Description: DEF: 0-3 ATK +2, MATK +6, INT +2
Complete: ATK +2 MATK +6 INT +2

Gold Cross [Special]
Description: DEF: 0-3 Heal recovery +5%
Complete: Heal Recovery +5%

Gold Hairpin [Special]
Description: DEF: 0-3 Auto HP recovery +8 VIT +2
Complete: Auto HP Recovery +8 VIT +2

Gold Necklace [Special]
Description: DEF: 0-3 MaxHP +120, MaxMP +120
Complete: MaxHP +120 MaxMP +120

Gold Ring [Special]
Description: DEF: 0-3 MaxHP +300, DEX +2
Complete: MaxHP +300 DEX +2

Gold Star [Special]
Description: DEF: 0-3 MATK +3%, HP-2%
Complete: MATK +3% MaxHP -2%

Grass Ring [Special]
Description: DEF: 0-3 CRT +5, Heal reward +5%
Complete: CRT +5 Heal Reward +5%

Gratia Boots [Special]
Description: DEF: 0 movement speed +20%
Complete: Movement Speed +20%
Notes: Trade × Slot: 1

Ground Ring [Special]
Description: DEF: 0-3 Adds earth element, Earth magic up, Earth R +5%
Complete: Melee to Wind +7% Melee to Earth -7% Earth Magic +7% Earth R +5%

Guard Ring [Special]
Description: DEF: 0-3 Melee R +3%, Guard Lv1 chance by defense for 10 sec.
Complete: Melee R +3% Autoskill

Guards Badge [Special]
Description: DEF: 0-3 INT +3
Complete: INT +3

Hard Scale Claw [Special]
Description: DEF: 0-3 Shell break +5% if Monk. AGI +15, Autoskill +2% with Claws. Magic R -10%
Complete: Magic R -10% [Monk] Shell break +5% [Claws] AGI +15 Autoskill +2%

Heal Pendant [Special]
Description: DEF: 0-1 Heal recovery +2%, Heal Reward +100
Complete: Heal Recovery +2% Heal Reward +100
Notes: Trade ×

Heavy Boots [Special]
Description: DEF: 0-3 Melee R +10%, MaxHP +15%, AGI down if STR > 300.
Complete: Melee R +10% MaxHP +15% if [STR < 300] then [X = STR] [X = X · -1] [AGI up by X]

Hell Money [Special]
Description: Def: 0 MATK +6%, Heal recovery -12%, Heal reward -18%, Dark magic +10%, Water R +5% with Throwing.
Complete: MATK +6% Heal Recovery -12% Heal Reward -18% [Throwing] Dark Magic +10% Water R +5%
Notes: Trade X Obtained from Raid Box D

Hero Bangle [Special]
Description: DEF: 0-3 DEF +100, Melee R +1%, MaxHP +10%
Complete: DEF +100 Melee R +1% MaxHP +10%

Hit Amulet [Special]
Description: DEF: 5-7 DEX +1 Accuracy +3%
Complete: DEX +1 Accuracy +3%

Horn Necklace [Special]
Description: DEF: 0-3 INT +5, Magic pierce +4%
Complete: INT +5 Magic Pierce +4%

Hunter Earring [Special]
Description: DEF: 0-3 Accuracy +20
Complete: Accuracy +20

Hunter Ring [Special]
Description: DEF: 0-3 Evasion +20
Complete: Evasion +20

Ice Crystal Necklace [Special]
Description: DEF: 0-1 Water magic +10%, Melee +10% to Fire, Delay -0.5 sec, Ailment R -100%, Magic counter chance
Complete: Water Magic +10% Melee to Fire +10% Skill Delay -0.5s Item Delay -0.5s Ailment R -100% Autoskill
Notes: Get from Quest in Deeos

Ice Ring [Special]
Description: DEF: 0-3 Adds Water element, Water magic up, Water R +5%
Complete: Melee to Fire +7% Melee to Water -7% Water Magic +7% Water R +5%

Immovable Stone [Special]
Description: DEF: 0-3 AGI +3 DEX +3 Wind element disabled (hidden correction: magical wind power -100%)
Complete: AGI +3 DEX +3 Melee to Wind -100% Wind Magic -100%

Inferno Arrows [Special]
Description: DEF: 0-3 Adds Fire element with Bows
Complete: [Bows] Melee to Earth +20% Melee to Fire -20%

Inflexibility of gloves [Special]
Description: DEF: during 0-3 Heal reward +7% Melee R +10% MaxMP +5% defense, by consuming MP HP recovery
Complete: Heal Reward +7% Melee R +10% MaxMP +5% Autoskill

Inothi Gloves [Special]
Description: DEF: 0-3 Melee up by DEX, Melee attack chance by attack
Complete: [Melee up by DEX] [X = Lv] [X = X / 125] [ASPD up by X] Autoskill
Notes: hidden correction:? If Lv160 more, ASPD +10%

Intelligence Ring [Special]
Description: DEF: 0-3 INT +5, Evasion -10%
Complete: INT +5 Evasion -10%

Iron Arrows [Special]
Description: DEF: 0-3 ATK +15 for Bows
Complete: [Bows] ATK +15

Iron Ring [Special]
Description: DEF: 0-3 maximum HP will increase slightly

Iron Tsuba [Special]
Description: DEF: 0-3 AGI -15, Melee pierce -20%, Melee +15% to Neutral with Swords.
Complete: [Swords] Melee to Neutral +15% AGI -15 Melee Pierce -20%

Jar of Greed [Special]
Description: DEF: 0-3 EXP gain greatly decreases. Rare drop rate slightly increases.
Complete: EXP -50% Rare Drop +10%
Notes: Experience decreases by -50%

Javali Bangle [Special]
Description: DEF: 0-3 Absolute evasion +4%, Melee pierce +2%, Chance of reducing attack intervals by attack
Complete: Absolute Evasion +4% Melee Pierce +2% Autoskill

Killing seed [Special]
Description: DEF: 0-3 increases with higher Melee R -3% Magic R -5% CRT ATK is a little
Complete: Melee R -3% Magic R -5% [X = CRT] If [X > 256] then [X = 256] [ATK up by X]
Notes: Per ATK increased = CRT1 ATK1 (ATK upper limit 256)

Knight Gauntlet [Special]
Description: DEF: 0-3 Small ATK up by VIT with Swords, ATK +30, MaxHP +15%
Complete: ATK +30 MaxHP +15% [Swords] [X = VIT] [X = X / 4] [ATK up by X]
Notes: ATK + 0.25 and per ATK increased = VIT1

Knight Necklace [Special]
Description: DEF: 0-3 Melee R +2%, Natural R +3%, Heal reward up if VIT > 149
Complete: Melee R +2% Neutral R +3% If [VIT > 150] then [X = VIT] [X = X · 2] [Heal Reward up by X] Heal Reward +1%

Knight Spirit [Special]
Complete: Melee R +5% Hate Rise +20% Rate cut -8% Heal Reward +15%

Lava Glove [Special]
Description: DEF: 0-3 MaxHP -10%, Melee R +10%
Complete: MaxHP -10% Melee R +10%

Leafy Bangle [Special]
Description: DEF: 0-3 Auto MP recovery +20
Complete: Auto MP Recovery +20

Leafy Necklace [Special]
Description: DEF: 0-3 MaxMP +15%, Auto MP recovery -30%
Complete: MaxMP +15% Auto MP Recovery -30%

Leather gloves [Special]
Description: DEF: 0 ATK +12 VIT +1
Complete: ATK +12 VIT +1
Notes: Trade ×

Li Gers Pierce [Special]
Description: DEF: 0-1 during the attack, HP is restored with a probability
Notes: Trade ×

Li Gers ring [Special]
Description: DEF: 0-1 during the defense, HP is restored with a probability
Notes: Trade ×

Light Devil Necklace [Special]
Description: DEF: 0-3 Dark R +5%, Magic attack chance by attack
Complete: Dark R +5% Autoskill

Light Gods Ring [Special]
Description: DEF: 0-3 Light element additional Light element magic UP Light R +8%
Complete: Melee to Dark +10% Melee to Light +5% Light Magic +10% Light R +8%

Light Ring [Special]
Description: DEF: 0-3 Adds Light element. Light magic damage up
Complete: Melee to Dark +5% Light Magic +5%

Lily Ring [Special]
Description: DEF: 0-3 when MaxMP +10% attack, a small amount of MP recovery
Complete: MaxMP +10% Autoskill

Little Fang Earring [Special]
Description: DEF: 0-3 CRT +4, Critical damage +1%
Complete: CRT +4 Critical damage +1%

Lotus Petals [Special]
Description: Auto skill +7% Critical rate -60
Complete: Autoskill +7% Critical rate -60

Lotus Seeds [Special]
Description: DEF: 0-3 Autoskill +5%, Critical rate -20
Complete: Autoskill +5% Critical rate -20

Love Arrows [Special]
Description: DEF: 0-3 MaxHP +5%, Ailment R -20%, Critical damage +8% with Bows, HP recovery chance by defense
Complete: MaxHP +5% Ailment R -20% [Bows] Critical damage +8% Autoskill

Lowell Wristband [Special]
Description: DEF: 0-3 MaxHP +10%, Melee R +10%, Magic R -10%, Adds Heal reward +5%, Melee R +5%, Magic R +5% if DEX > 255.
Complete: MaxHP +10% Melee R +10% Magic R -10% If [DEX > 256] then Melee R +5% Magic R +5% Heal Reward +5%

Luna's Swim Ring [Special]
Description: DEF: 0 Water R +2%, AGI +1
Complete: Water R +2% AGI +1

Luster Ring [Special]
Description: DEF: 0-3 Light R +5%, MP cost -10%, Magic counter chance by defense, Small Light magic up by INT
Complete: Light R +5% [X = INT] [Y = 0.01 * X] [Light Magic up by Y] MP Cost -10% Autoskill
Notes: (Light Element Magic Counter: Holy Light)

Mage Bangle [Special]
Description: DEF: 0-3 MaxHP -10%, MATK +70
Complete: MaxHP -10% MATK +70

Mage Necklace [Special]
Description: DEF: 0-3 Magic R +2%, Neutral R +3%, Cast time -15% if INT > 149
Complete: Magic R +2% Neutral R +3% If [INT > 150] then Cast Time -15%

Mage Ring [Special]
Description: DEF: 0-3 MATK +4% if Lv > 255. Cast time -16%
Complete: Cast Time -16% If [Lv > 256] then MATK +4%

Magia Ring [Special]
Description: DEF: 0-3 MATK +5%, MaxMP -10%, MP cost +10%
Complete: MATK +5% MaxMP -10% MP Cost +10%

Magic Amp [Special]
Description: DEF: 0-3 MATK up based on AGI with Rods
Complete: [Canes] [X = AGI] [X = X / 10] [X = X + AGI] [MATK up by X]
Notes: MATK + 1.1 For every MATK rise = AGI1

Magic Ring [Special]
Description: DEF: 0-3 MATK +3%, MaxMP -10%
Complete: MATK +3% MaxMP -10%

Magical Ring [Special]
Description: DEF: at 0-3 MATK +5% MaxHP -40%, Adds MaxHP +50% if Lv > 199.
Complete: MATK +5% MaxHP -40% If [Lv > 200] then MaxHP +50%

Martial Arts Ring [Special]
Description: DEF: 0-3 STR +4, ATK +1%
Complete: STR +4 ATK +1%

Masonry Gloves [Special]
Description: DEF: 0-3 time of the attack, additional attack by consuming "hard stone" in probability
Complete: Autoskill

Master Jittoku Tool [Special]
Description: ATK +5%, MATK +5%, MP Cost -5%, Neutral Resistance +5%, Absolute evasion +5%, Magic Evasion +5%, Rate cut +5%, Range cut +5%, Reflect +5%, Autoskill +5%.
Complete: ATK +5% MATK +5% MP Cost -5% Neutral R +5% Absolute Evasion +5% Magic Evasion +5% Rate cut +5% Range cut +5% Reflect +5% Autoskill +5%

Medical Ring [Special]
Description: DEF: 0-3 Heal recovery +8%, Heal reward down
Complete: Heal Recovery +8% [X = INT] [X = X · -4] [Heal Reward up by X]

Mermaid Jewel [Special]
Description: DEF: 0-3 Critical rate +5, Critical damage +5%
Complete: Critical rate +5 Critical damage +5%

Merman Gem [Special]
Description: DEF: 0-3 Critical rate +1, critical rate +1%
Complete: Critical rate +1 Critical rate +1%

Metallic Black Ring [Special]
Description: DEF: 0 ATK +5, MATK +5, Accuracy +10
Complete: ATK +5 MATK +5 Accuracy +10

Metallophone [Special]
Description: DEF: 0-3 In the case of all status +3 Minstrel, further all status +3
Complete: STR +3 AGI +3 VIT +3 INT +3 DEX +3 CRT +3 [Minstrel] STR +3 AGI +3 VIT +3 INT +3 DEX +3 CRT +3

Might Ring [Special]
Description: DEF: 0-3 INT +1, MDEF +5%
Complete: INT +1 MDEF +5%

Mighty Boots [Special]
Description: DEF: 0-3 ATK up based on AGI
Complete: [X = 449] [X = X - AGI] [X = X / 64] [Jan] [X = 1] [ATK up by X]
Notes: The lower your AGI, the more ATK you get.

Mirage Stone [Special]
Description: DEF: 0-3 Damage cut by using MP, Unavailable if MP is not enough.
Notes: Hidden correction: INT +1 MaxMP +15%, Trigger rate of 100% (other than field effect), about 7% to 10% damage reduction rate, about 10% of the MP consumption = reduce the damage

Mithril Arrows [Special]
Description: DEF: 0-3 ATK +25 for Bows
Complete: [Bows] ATK +25

Mithril Bangle [Special]
Description: DEF: 0-3 MATK +20, MDEF +10
Complete: MATK +20 MDEF +10

Mithril Cross [Special]
Description: DEF: 0-3 Heal recovery +4%
Complete: Heal Recovery +4%

Mithril Hairpin [Special]
Description: DEF: 0-3 Auto MP recovery +4, INT +1
Complete: Auto MP Recovery +4 INT +1

Mithril Necklace [Special]
Description: DEF: 0-3 DEF +1%, MDEF +10%
Complete: DEF +1% MDEF +10%

Mithril Ring [Special]
Description: DEF: 0-3 MaxHP
Complete: MaxMP +200 CRT +1

Mithril Ring [Special]
Description: DEF: 0-3 MaxMP +200 CRT +1

Mithril Star [Special]
Description: DEF: 0-3 MATK +3% MaxHP -4%
Complete: MATK +3% MaxHP -4%

Monkey Tail [Special]
Description: DEF: 0-3 Autoskill +5%, Critical rate -10%
Complete: Autoskill +5% Critical rate -10%

Mononofu Gauntlet [Special]
Description: DEF: 0-3 ATK up based on ASPD. Counter on evasion +5%
Complete: Counter on Evasion +5% ASPD = 1 [X = ASPD] if [X < 10] then [X = 10] [Jan] [X = X · 10] [ATK up by X] [X = X / 50] If [X > 2] then [X = 2] [ATK up by X]
Notes: ASPD60 about ATK + 180 at ~ 90

Moss-grown Pot [Special]
Description: DEF: 0-3 MaxMP +500, Auto HP recovery +5%
Complete: MaxMP +500 Auto HP Recovery +5%

Muscle Charm [Special]
Description: DEF: 5-7 STR +1 ATK +1%
Complete: STR +1 ATK +1%

Myrica Wristlet [Special]
Description: DEF: 0-3 VIT up based on 50% of Lv with Swords. Neutral R +5%
Complete: Neutral R +5% Ailment R -20% Rate cut -20% [Swords] [X = Lv] [X = X / 2] [VIT up by X]

Mystic Arrow [Special]
Description: Universal attributes are added when bowed
Complete: [Bows] Melee to Fire +20% Melee to Water +20% Melee to Wind +20% Melee to Earth +20% Melee to Light +15% Melee to Dark +15%

Natural Ring [Special]
Description: DEF: 0 Adds damage to unaligned element

Nature Arrows [Special]
Description: When bows are equipped, quaternary attribute is added
Complete: [Bows] Melee to Fire +20% Melee to Water +20% Melee to Wind +20% Melee to Earth +20%

Necklace of Mortification [Special]
Description: DEF: 0-3 MaxMP -30%, Melee R +8%, Magic R +8%, Rate cut +8%
Complete: MaxMP -30% Melee R +8% Magic R +8% Rate cut +8%

Necklace of vein [Special]
Description: DEF: 0-3 MaxMP +5% AGI +10 ASPD +10%
Complete: MaxMP +5% AGI +10 ASPD +10% Melee R -10%

Nejirihachimaki [Special]
Description: DEF: 0-3 MATK · MaxMP -10% INT-5 ATK · MaxHP +7% from July to August, Critical damage +10%
Complete: MATK -10% MaxMP -10% INT -5 ATK +7% MaxHP +7% [July] [Aug] Critical damage +10%

Nightscore [Special]
Description: DEF: 0-3 STR +2, MaxHP +4%, Stats up for Minstrel with Swords.
Complete: STR +2 MaxHP +4% [Minstrel] ATK +6% Critical damage +3% [Melee up by Lv] Melee +100 ASPD +10% Autoskill

Ninja Gauntlet [Special]
Description: DEF: 0-3 DEX +3
Complete: DEX +3

Normal Carving [Special]
Description: DEF: 0 MaxHP +100 MaxMP +25 Melee +5
Complete: MaxHP +100 MaxMP +25 Melee +5
Notes: Trade × Sold from Kijimu at the New Years Event Venue.

Noshime [Special]
Description: DEF: 0-3 Evasion +7, Evasion rate up if AGI>199 with Swords.
Complete: Evasion +7 [Swords] If [AGI > 200] then [X = AGI] [X = X / 32] [Evasion up by X]

Old Bone Ring [Special]
Description: DEF: 0-3 MP cost +20%, MATK +10% Magic pierce +3%
Complete: MP Cost +20% MATK +10% Magic Pierce +3%

Old Jittoku Tool [Special]
Description: DEF: 0 ATK +1%, MATK +1%, Autoskill, Reflect, Neutral R, Rate cut +1%, Range cut +1%, Absolute evasion +1%, Magic evasion +1%, MP cost -1%
Complete: ATK +1% MATK +1% MP Cost -1% Neutral R +1% Absolute Evasion +1% Magic Evasion +1% Rate cut +1% Range cut +1% Reflect +1% Autoskill +1%

Orc Bangle [Special]
Description: DEF: 0-3 Accuracy +10
Complete: Accuracy +10

Orichal Arrows [Special]
Description: DEF: 0-3 ATK +35 for Bows
Complete: [Bows] ATK +35

Orichal Bangle [Special]
Description: DEF: 0-3 ATK +100, MATK +160, Autoskill +1%
Complete: ATK +100 MATK +160 Autoskill +1%

Orichal Cross [Special]
Description: DEF: 0-3 Heal recovery +10%, MP cost +2%
Complete: Heal Recovery +10% MP Cost +2%

Orichal Hairpin [Special]
Description: DEF: 0-3 Auto HP recovery +20%, VIT +10
Complete: Auto HP Recovery +20% VIT +10

Orichal Hexagram [Special]
Description: DEF: 0-3 MATK +8% MaxHP-4% MP cost +3%
Complete: MATK +8% MaxHP -4% MP Cost +3%

Orichal Necklace [Special]
Description: DEF: 0-3 MaxHP +800 MaxMP +800
Complete: MaxHP +800 MaxMP +800

Orichal Ring [Special]
Description: DEF: 0-3 MaxMP +1000, INT +10
Complete: MaxMP +1000 INT +10

Orichalcum Ring [Special]
Description: DEF: 0-3 Great increase in MaxHP
Notes: about MaxHP +15%

Owl Feather [Special]
Description: DEF: 0-3 Melee up by Lv, Accuracy up chance by attack, Critical damage +4%
Complete: [Melee up by Lv] Critical damage +4% Autoskill
Notes: (hidden performance: the time of the attack, 10 sec critical rate increase in the probability)

Pandora Box [Special]
Description: MaxHP -200% MaxMP -200% Ailment Res -200% Melee to Boss +12% Magic to Boss +12%
Complete: MaxHP -200% MaxMP -200% Ailment R -200% Melee to boss +12% Magic to boss +12%

Pex Earring [Special]
Description: DEF: 0-3 Small ATK up by STR, Magic R -30%, Additional attack chance by attack
Complete: [X = STR] [X = X / 4] [ATK up by X] Magic R -30% Autoskill
Notes: Additional damage = current MP × 70% - consumption trigger percent about 25-30% the MP10 at the time of enemy DEF additional trigger

Phantom Coat [Special]
Description: DEF: 0-3 Autoskills +2%, ASPD -10%, Evasion up if INT > 99, much more if INT > 199
Complete: Autoskill +2% ASPD -10% If [INT > 100] then Evasion +2% Magic Evasion +2% Absolute Evasion +2% If [INT > 200] then Evasion +4% Magic Evasion +4% Absolute Evasion +4%

Piton Strap [Special]
Description: DEF: 0-3 MaxHP +2000, ATK -4%, MATK -2%, Hate rise -10%
Complete: MaxHP +2000 ATK -4% MATK -2% Hate Rise -10%

Platinum Arrows [Special]
Description: DEF: 0-3 ATK +40 for Bows
Complete: [Bows] ATK +40

Platinum Bangle [Special]
Description: DEF: 0-3 MATK +8, INT +2, DEX +1
Complete: MATK +8 INT +2 DEX +1

Platinum Cross [Special]
Description: DEF: 0-3 Heal recovery +6%, MP cost +1%
Complete: Heal Recovery +6% MP Cost +1%

Platinum Hairpin [Special]
Description: DEF: 0-3 Auto MP recovery +10 DEX +2
Complete: Auto MP Recovery +10 DEX +2

Platinum Necklace [Special]
Description: DEF: 0-3 MaxHP +200 MaxMP +200

Platinum Ring [Special]
Description: DEF: 0-3 MaxMP +400 INT +3
Complete: MaxMP +400 INT +3

Platinum Star [Special]
Description: DEF: 0-3 MATK +5% MaxHP-3% MP cost +2%
Complete: MATK +5% MaxHP -3% MP Cost +2%

Pole's Harp [Special]
Description: DEF: 0-3 Melee +7% to Neutral, MaxHP +12%
Complete: MaxHP +12% Melee to Neutral +7%

Pole's Talisman [Special]
Description: DEF: 0-1 MP cost -10%, Magic pierce +3%, Magic pierce up by DEX
Complete: MP Cost -10% Magic Pierce +3% [X = 0.04 * DEX] [Magic Pierce up by X]

Power Ring [Special]
Description: DEF: 0-3 ATK +3%, MaxHP-10%
Complete: ATK +3% MaxHP -10%

Powerful Ring [Special]
Description: DEF: 0-3 ATK +5%, MaxMP -40%, Adds MaxMP +50% if Lv > 199.
Complete: ATK +5% MaxMP -40% If [Lv > 200] then MaxMP +50%

Production Book [Special]
Description: Loss rates of Production -2%. Adds -3% loss rates if Alchemist.
Complete: Production loss rate -2% [Alchemist] Production loss rate -3%

Proof of gatekeeper [Special]
Description: DEF: 0-3 all status +1
Complete: STR +1 AGI +1 VIT +1 INT +1 DEX +1 CRT +1

Proof of Sentry [Special]
Description: DEF: 0-3 Critical damage +5%, Melee and Magic R +3%, Melee up by VIT
Complete: Critical damage +5% Melee R +3% Magic R +3% [Melee up by VIT]

Pure Water Ring [Special]
Description: DEF: 0-3 Auto HP recovery +50%, Auto MP recovery -25%
Complete: Auto HP Recovery +50% Auto MP Recovery -25%

Pure White Ring [Special]
Description: DEF: 0-1 little increase pets ability in Lv
Notes: Trade ×

Purple Crystal Ring [Special]
Description: DEF: 0-3 VIT +5, Range cut +3%
Complete: VIT +5 Range cut +3%

Quake Arrows [Special]
Description: DEF: 0-3 Adds Earth element with Bows
Complete: [Bows] Melee to Wind +20% Melee to Earth -20%

Quick Gauntlet [Special]
Description: DEF: 0-3 Chance of Reducing Attack Intervals by Attack, Spell Burst +3%.
Complete: Autoskill Spellburst +3%

Raptor Earring [Special]
Description: DEF: 0-3 STR +2, ATK +3%, Critical damage -6%
Complete: STR +2 ATK +3% Critical damage -6%

Reflect Ring [Special]
Description: DEF: 0-3 Damage reflecting 10%
Complete: Reflect +10%

Resist Ring [Special]
Description: DEF: 0-3 Auto HP recovery +20%, 5% chance of HP recovery if defeated
Complete: Auto HP Recovery +20% Autoskill

Retile Ring [Special]
Description: DEF: 0-3 Reflect +2%, Critical damage +5%, Auto HP recovery -100%
Complete: Reflect +2% Critical damage +5% Auto HP Recovery -100%

Revita Pouch [Special]
Description: DEF: 0-3 Chance of using Revita (S) by defense. Requires Revita (S).
Complete: Autoskill

Ring of Bond [Special]
Description: DEF: 0-3 MaxHP +8%, MaxMP +6%, Hate rise +20%
Complete: Hate Rise +20% MaxHP +8% MaxMP +6%

Ring of Calm [Special]
Description: DEF: 0-3 INT +4, MATK +1%
Complete: INT +4 MATK +1%

Ring of curse [Special]
Description: DEF: 0-3 If HP is less certain, with a probability ...
Notes: If HP is the percentage of MP at 50%? less certain than HP, the percentage of HP and MP are interchanged

Ring of Darkness [Special]
Description: DEF: 0-3 Adds Dark element, Dark magic up, Dark R +6%
Complete: Melee to Light +8% Dark Magic +8% Dark R +6%

Ring of Earthquake [Special]
Description: DEF: 0-3 Adds Earth element, Earth magic up, Earth R +6%
Complete: Melee to Wind +8% Melee to Earth -8% Earth Magic +8% Earth R +6%

Ring of Fall [Special]
Description: DEF: 0-3 Dark R +10%, Light R -10%, Magic attack chance by attack, MaxMP +10%
Complete: Dark R +10% Light R -10% MaxMP +10% Autoskill If [Mage] then [Jan] Dark Magic +5%
Notes: hidden correction: dark magic +5%?

Ring of Frost [Special]
Description: DEF: 0-3 Adds Water element, Water magic up, Water R +6%
Complete: Melee to Fire +8% Melee to Water -8% Water Magic +8% Water R +6%

Ring of Fury [Special]
Description: DEF: 0-3 STR +5, Melee pierce +4%
Complete: STR +5 Melee Pierce +4%

Ring of Illusion [Special]
Description: DEF: 0-3 No damage to Neutral, Hate rise -20%, Evasion rate up chance by attack, Critical damage +6%
Complete: Melee to Neutral -100% Critical damage +6% Hate Rise -20% Autoskill
Notes: Avoidance rate increase = 10 seconds

Ring of Inferno [Special]
Description: DEF: 0-3 Adds Fire element, Fire magic up, Fire R +6%
Complete: Melee to Earth +8% Melee to Fire -8% Fire Magic +8% Fire R +6%

Ring of Light [Special]
Description: DEF: 0-3 Adds Light element, Light magic up, Light R +6%
Complete: Melee to Dark +8% Light Magic +8% Light R +6%

Ring of Rush [Special]
Description: DEF: 0-3 DEX & Accuracy & Critical rate greatly decreases. Great ATK up by Lv
Complete: [X = Lv] If [X > 300] then [X = 300] [ATK up by X] [X = 0.01 * Lv] [ATK up by X] DEX -100 Accuracy -70% Absolute Accuracy -70% Critical rate -30%
Notes: ATK + 300 ATK + 3% (according to the DEX- ATK- status rising value as of each weapon species)

Ring of Storm [Special]
Description: DEF: 0-3 Adds Wind element, Wind magic up, Wind R +6%
Complete: Melee to Water +8% Melee to Wind -8% Wind Magic +8% Wind R +6%

Ring of Tide [Special]
Description: DEF: 0-3 Water R +5%, MaxHP +2000 VIT +1 for Warrior type. MaxMP +1000 INT +1 for Mage type.
Complete: Water R +5% If [Mage] then If [X > 0] then MaxMP +1000 INT +1 MaxHP +2000 VIT +1

Rings of Easter [Special]
Description: DEF: 0-3 pet MP +150 pet heal delay -0.2 sec

Rings of intention [Special]
Description: DEF: 0 MP cost +100% damage reflecting 5%
Complete: MP Cost +100% Reflect +5%
Notes: Trade × Slot: 1

Rose Ring [Special]
Description: DEF: 0-3 ATK +10, Reflect +2%
Complete: ATK +10 Reflect +2%

Rusted Bronze Coin [Special]
Description: Critical damage +10%, Autoskill -10%, Delay +2 sec
Complete: Critical damage +10% Autoskill -10% Skill Delay +2.0s Item Delay +2.0s

Rustling Leaf Earring [Special]
Description: DEF: 0-3 Auto MP recovery +50%, Auto HP recovery -25%
Complete: Auto MP Recovery +50% Auto HP Recovery -25%

Sacred Arrows [Special]
Description: DEF: when 0-3 bow equipment, ATK and MATK +30
Complete: [Bows] ATK +30 MATK +30

Safety Ring [Special]
Description: DEF: 0-3 Magic evasion +3%
Complete: Magic Evasion +3%

Sage Emblem [Special]
Description: DEF: 0-3 Magic R -3%, MATK +75
Complete: Magic R -3% MATK +75

Sake Ladle [Special]
Description: DEF: 0-3 When you defeat the enemy in the normal attack, to get one a drink with a probability
Notes: Drink = Ribaita liquor, wine gourd, specialties Ribaita wine

Sakura Branch [Special]
Description: Absolute&Magic Evasion +5% Melee&Magic R -5% Item Recovery +50% Heal Recovery -100%
Complete: Absolute Evasion +5% Magic Evasion +5% Melee R -5% Magic R -5% Item Recovery +50% Heal Recovery -100%

Sakura Petal [Special]
Description: Melee&Magic R +5% Absolute&Magic evasion -5% Heal Recovery +50% Item Recovery -100%
Complete: Melee R +5% Magic R +5% Absolute Evasion -5% Magic Evasion -5% Heal Recovery +50% Item Recovery -100%

Samurai Tasuki [Special]
Description: DEF: 0-3 STR +3
Complete: STR +3

Sand Charm [Special]
Description: DEF: 0-3 Auto HP recovery +30%
Complete: Auto HP Recovery +30%

Santa Gloves [Special]
Description: DEF: 0-5 MaxHP +10%, All stats +1 with Santa Hat
Complete: MaxHP +10% STR +1 AGI +1 VIT +1 INT +1 DEX +1 CRT +1

Scholar Ring [Special]
Description: DEF: 0-3 Magic R +10% if VIT > 199. Melee R +10% if INT > 199.
Complete: If [VIT > 200] then Magic R +10% If [INT > 200] then Melee R +10%

Scissors [Special]
Description: DEF: 0-3 CRT +3
Complete: CRT +3

Seahorse Bangle [Special]
Description: DEF: 0-3 MaxHP +1500, Auto MP recovery -110%
Complete: MaxHP +1500 Auto MP Recovery -110%

Secret Production Book [Special]
Description: Production success rate +15% Production loss rate +80% If Alchemist, production success rate +4%
Complete: Production great success +15% Production loss rate +80% [Alchemist] Production great success +4%

Seven Mile Boots [Special]
Description: DEF: 0-3 movement speed +7% Evasion +7% Auto HP recovery +7% Auto MP recovery +7% Hate rise -7%
Complete: Movement Speed +7% Evasion +7% Auto HP Recovery +7% Auto MP Recovery +7% Hate Rise -7%

Shackle of Depression [Special]
Description: DEF: 0 ATK +5%, Autoskills -15%, ASPD -50%, Melee up by STR x1.5, DEF +100
Complete: ATK +5% Autoskill -15% ASPD -50% DEF +100 [X = 1.50 * STR] [Melee up by X]

Shell Necklace [Special]
Description: DEF: 0-3 MATK +2%, DEX +2
Complete: MATK +2% DEX +2

Shellfish Ring [Special]
Description: DEF: 0-3 MP cost -15%, Water magic +5%
Complete: MP Cost -15% Water Magic +5% Absolute Evasion -10% Magic Evasion -10%

Shock Absorber [Special]
Description: DEF: 0-3 Melee R +2%, Evasion -5
Complete: Melee R +2% Evasion -5

Shortening of bracelet [Special]
Description: DEF: 0 attack at the time, for a few sec at a low probability, but attack interval is shortened damage lower
Complete: Autoskill

Showy Bangle [Special]
Description: DEF: 0-3 Triple damage chance by attack, Critical damage -10%
Complete: Critical damage -10% Autoskill

Silk Mittens [Special]
Description: DEF: 0-3-6 MaxHP +1000, HP bonus down based on VIT.
Complete: [X = VIT] [X = X - 1] [X = X · 4] [X = X - 20] [X = X · -1] [X = X + 1000] [MaxHP up by X]

Silver Arrows [Special]
Description: DEF: 0-3 ATK +20 for Bows
Complete: [Bows] ATK +20

Silver Bangle [Special]
Description: DEF: 0-3 ATK +1, MATK +4, INT +1
Complete: ATK +1 MATK +4 INT +1

Silver Cross [Special]
Description: DEF: 0-3 Heal recovery +3%
Complete: Heal Recovery +3%

Silver Earrings [Special]
Description: DEF: 0-3 MATK +10, MDEF +5
Complete: MATK +10 MDEF +5

Silver Hairpin [Special]
Description: DEF: 0-3 Auto HP recovery +6, VIT +1
Complete: Auto HP Recovery +6 VIT +1

Silver Necklace [Special]
Description: DEF: 0-3 MaxHP +80, MaxMP +40
Complete: MaxHP +80 MaxMP +40

Silver Ring [Special]
Description: DEF: 0-3 MaxHP +100, DEX +1
Complete: MaxHP +100 DEX +1

Silver Star [Special]
Description: DEF: 0-3 MATK +2%, MaxHP-4%
Complete: MATK +2% MaxHP -4%

Skyblue Choker [Special]
Description: DEF: 0-3 Rate cut +5%, Range cut +5%
Complete: Rate cut +5% Range cut +5%

Slebinia Badge [Special]
Description: DEF: 0-3 Autoskill -100% Physical power +100 Physical penetration +3% ASPD +20%
Complete: Autoskill -100% Melee +100 Melee Pierce +3% ASPD +20%
Notes: Trade x

Slump Ring [Special]
Description: Production success rate -80%
Complete: Production great success -80%

Smithing Charm [Special]
Description: DEF: 0-3 Smithing success rate up a little
Complete: Smithing success rate +5%
Notes: When ATK · MATK plummeted = equipment, fixed ATK · MATK 1

Snakeskin Bangle [Special]
Description: DEF: 0-3 MATK +5, MaxMP +50
Complete: MATK +5 MaxMP +50

Soldier Badge [Special]
Description: DEF: 0-3 Evasion +10
Complete: Evasion +10

Solid Ring [Special]
Description: DEF: 0-3 Melee up based on Lv, Rate cut -5%
Complete: [Melee up by Lv] Rate cut -5%

Sorcery Ring [Special]
Description: DEF: 0-3 MATK +7%, MP cost +30%, MATK down chance by defense
Complete: MATK +7% MP Cost +30% Autoskill

Soul Sucker Fang [Special]
Description: ATK&MATK +2% HP recovery chance by attack
Complete: ATK +2% MATK +2% Autoskill

Spell Buckle [Special]
Description: DEF: 0-3 MDEF +125 Magic R +3% pet of HP +250
Complete: MDEF +125 Magic R +3% Pet HP +250

Spell King's Ring [Special]
Description: DEF: 0-3 INT +10, Cast Time -20%, Magic +300. If Lv300 or more, MATK +8%
Notes: For specific conditions (hidden correction: All the magic +10% under specific conditions?)

Spell Ring [Special]
Description: DEF: 0-3 Cast time -10%
Complete: Cast Time -10%

Spellsword Ring [Special]
Description: DEF: 0-3 MP cost +20%, Auto MP recovery -20%, Magic attack chance by attack
Complete: MP Cost +20% Auto MP Recovery -20% Autoskill

Spiked Bangle [Special]
Description: DEF: 0-3 Critical damage +2%, 1% more with Bows or Throwing.
Complete: Critical damage +2% [Bows] [Throwing] Critical damage +1%

Spiked Gauntlet [Special]
Description: DEF: 0-3 Auto HP recovery -50% ATK is about 20 percent of the Lv
Complete: Auto HP Recovery -50% [X = Lv] [X = X / 5] [X = X + 1] [ATK up by X]

Spina Pouch [Special]
Description: DEF: 0-3 Chance of getting 1 Spina by normal attack.
Complete: Autoskill

Spirit Statue [Special]
Description: DEF: 0-3 increase received Melee and Magic R +5% heal is about level
Complete: Melee R +5% Magic R +5% [Heal Reward up by Lv]

Spiritual Balm [Special]
Description: DEF: 0-3 Heal recovery +5%, MaxMP -5%
Complete: Heal Recovery +5% MaxMP -5%

Stardust Ring [Special]
Description: DEF: 0-3 Auto HP & MP recovery +15%
Complete: Auto HP Recovery +15% Auto MP Recovery +15%

Staring Evil Eye [Special]
Description: DEF: 0-3 STR +17, Additional attack chance by attack
Complete: STR +17 Autoskill

Stem Charm [Special]
Description: DEF: 0-3 DEX +5 Critical damage +3%
Complete: DEX +5 Critical damage +3%

Stinky Eye [Special]
Description: DEF: 0-3 DEX +3 MP cost +10% MaxMP +5%
Complete: DEX +3 MP Cost -10% MaxMP -5%

Storm Ring [Special]
Description: DEF: 0-3 Wind element addition, the same attribute magic UP Wind R +5%
Complete: Melee to Water +7% Melee to Wind -7% Wind Magic +7% Wind R +5%

Strategy Ring [Special]
Description: DEF: 0-3 Accuracy +10% Evasion +10% Melee and Magic Pierce up by DEX (hidden correction: Melee +200 ATK +6% MATK +4% Melee through +5%)
Complete: Accuracy +10% STR +5 Evasion +10% Accuracy -10% [X = 0.03 * DEX] [Melee Pierce up by X] [Magic Pierce up by X] ATK +6% MATK +4% Melee +200 If [Lv > 300] then Melee Pierce +5% Magic Pierce +5%
Notes: DEX35? Every physical penetration + 1%

Stream Arrows [Special]
Description: DEF: 0-3 Adds Water element with Bows
Complete: [Bows] Melee to Fire +20% Melee to Water -20%

Strength Amulet [Special]
Description: DEF: 5-7 VIT +1, MP cost -2%
Complete: VIT +1 MP Cost -2%

Strength Ring [Special]
Description: DEF: 0-3 STR +5, Accuracy -10%

Suishin's Kozuka [Special]
Description: Def: 0 ATK increases depending on the number of empty slots on equipment.
Complete: [Y = Y + 1] [Y = Y + 1] [Y = Y + 1] [Y = Y + 1] [Y = Y + 1] [Y = Y · 10] [ATK up by Y]

Sunshine Ring [Special]
Description: DEF: 0-3 INT +2, MDEF +10%
Complete: INT +2 MDEF +10%

Swordsman Medal [Special]
Description: DEF: during 0-3 ATK +3% AGI +4 sword equipped, critical rate +6
Complete: ATK +3% AGI +4 [Swords] Critical rate +6

Tailoring Charm [Special]
Description: DEF: 0-3 success probability of sewing is drastically reduced a little rise ATK and MATK
Complete: Tailoring success rate +5%
Notes: When ATK · MATK plummeted = equipment, fixed ATK · MATK 1

Taktstock [Special]
Description: DEF: 0-3 In the case of MP cost -10% Minstrel, further MP cost -10%
Complete: MP Cost -15% [Minstrel] MP Cost -15%

Taunt Bangle [Special]
Description: DEF: 0-3 Hate rise +20%
Complete: Hate Rise +20%

Techeli Earring [Special]
Description: DEF: 0-3 Hate rise -10% Melee R +2%, Magic R +2%
Complete: Hate Rise -10% Melee R +3% Magic R +3% Autoskill

Tempest Arrows [Special]
Description: DEF: 0-3 Adds Wind element with Bows
Complete: [Bows] Melee to Water +20% Melee to Wind -20%

Textbook of Parul [Special]
Description: DEF: 0 MaxHP+100 when under Lv140, EXP +5%
Complete: MaxHP +100 If [Lv < 140] then EXP +5%
Notes: From: Raid Ticket Lv.1 Not Tradeable 1 Slot

Thimble [Special]
Description: DEF: 0-3 Attack up by DEX with Bows
Complete: [Bows] [ATK up by DEX]
Notes: ATK increase = 1 ATK per DEX

Thrift ring [Special]
Description: DEF: 0-3 MP cost -5%
Complete: MP Cost -5%

Tigle Shoes [Special]
Description: DEF: 0-3 Evasion +5% Absolute evasion +4%
Complete: Evasion +5% Absolute Evasion +4%

Tilia's Talisman [Special]
Description: MaxHP +500, MaxMP +200
Complete: MaxHP +500 MaxMP +200
Quest: Mine Disaster

Toughness Buckle [Special]
Description: DEF: 0-3 DEF +75, Melee R +3%, Pet HP +500
Complete: DEF +75 Melee R +3% Pet HP +500

Toughness Ring [Special]
Description: DEF: 0-3 HP +1000
Complete: MaxHP +1000

Traveler Gloves [Special]
Description: DEF: 0-3 MP recovery by receiving damage when your HP is low

Traveler's Charm [Special]
Description: DEF: 0 MaxHP +20, VIT +1
Complete: MaxHP +20 VIT +1

Treatment Techniques [Special]
Description: DEF: 0 effect of recovery items is a little increase ※ It is not a special thing is adaptation
Complete: Item Recovery +10%
Notes: Item recovery effect + 10%

Treatment Techniques II [Special]
Description: DEF: 0 effect of recovery items will increase slightly ※ It is not a special thing is adaptation
Complete: Item Recovery +20%
Notes: Item recovery effect + 20%

Treatment Techniques III [Special]
Description: DEF: 0 effect of recovery items to increase ※ It is not a special thing is adaptation
Complete: Item Recovery +30%
Notes: Item recovery effect + 30%

Turia ring [Special]
Description: DEF: 0-3 STR +30, Accuracy +30, ASPD -10%
Complete: STR +30 Accuracy +30 ASPD -10%

Unadorned Ring [Special]
Description: DEF: 0 Stats decrease a little
Complete: MaxHP -4% MaxMP -4% ATK -3% MATK -3% Melee R -2% Magic R -2% Evasion -1% Accuracy -1%
Notes: Slot: 1 capacity decrease = MaxHP - ?, MaxMP - ?, ATK - ?, MATK - ?, HIT - ?, AVD-?

Undying Torch [Special]
Description: DEF: 0-3 Accuracy +15, Evasion -5
Complete: Accuracy +15 Evasion -5

Unmelting Ice [Special]
Description: DEF: 0-3 INT +3, CRT +3, No damage to water
Complete: INT +3 CRT +3 Melee to Water -100% Water Magic -100%
Notes: Hidden correction: water attribute magic power -100%

Vigor Emblem [Special]
Description: DEF: 0-3 Melee R -3%, ATK +50
Complete: Melee R -3% ATK +50

Vitality Ring [Special]
Description: DEF: 0-3 VIT +5, DEF-5%
Complete: VIT +5 DEF -5%

Volk Shoes [Special]
Description: DEF: 0-3 Evasion +10%, Absolute evasion +2%
Complete: Evasion +10% Absolute Evasion +2%

Volt Orb [Special]
Description: DEF: 0-3 Expands attack Range with Rods.
Complete: [Canes] Range +3
Notes: Range +3 with Rods

Warm Scarf [Special]
Description: DEF: 0-3 VIT +4, Rate cut +2%
Complete: VIT +4 Rate cut +2%

Warped Stone Figurine [Special]
Description: DEF: 0-3 ATK +1%, MATK +1%, Adds MaxHP +1500 if Lv > 179.
Complete: ATK +1% MATK +1% If [Lv > 180] then MaxHP +1500

Warrior Bangle [Special]
Description: DEF: 0-3 MaxMP -10%, ATK +50
Complete: MaxMP -10% ATK +50

Water Arrows [Special]
Description: DEF: 0 Adds Water element with Bows
Complete: [Bows] Melee to Fire +10% Melee to Water -10%
Notes: The effect at the time of bow equipment regardless of the job

Water Devil Necklace [Special]
Description: DEF: 0-3 Fire R +5%, Magic attack chance by attack
Complete: Fire R +5% Autoskill

Water Goddess Ring [Special]
Description: DEF: 0-3 Adds Water element, Water magic up, Water R +8%
Complete: Melee to Fire +10% Melee to Water +5% Water Magic +10% Water R +8%

Water Ring [Special]
Description: DEF: 0-3 Adds Water element. Water magic damage up.
Complete: Melee to Fire +5% Melee to Water -5% Water Magic +5%

Weak ring [Special]
Description: DEF: 0-3 Critical rate +10%
Complete: Critical rate +10%

Weakness Finder [Special]
Description: DEF: 0-3 Critical rate +5
Complete: Critical rate +5

Weasel Cylinder [Special]
Description: DEF: 0-3 Skill delay -0.3 sec. Fire magic +5%, Absolute evasion +3%, Ailment R +15%
Complete: Skill Delay -0.3s Fire Magic +5% Absolute Evasion +3% Ailment R +15% [Ninja] Autoskill

Welling Ring [Special]
Description: DEF: 0-3 When you defeat the enemy in a normal attack, and one magic pot ※ to get one the pot (cold water) of magic with a probability of consumption
Notes: Trade ×

White Corsage [Special]
Description: DEF: 0-3 Heal recovery +5%, Hate rise -5%, Magic R -5%
Complete: Heal Recovery +5% Hate Rise -5% Magic R -5%

Wild Ring [Special]
Description: DEF: 0-3 Melee to all elements +10% Element Resistance -10% MaxHP&MP -10%
Complete: Melee to Neutral +10% Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% Neutral R -10% Fire R -10% Water R -10% Wind R -10% Earth R -10% Light R -10% Dark R -10% MaxHP -10% MaxMP -10%

Will to Live [Special]
Description: DEF: 0-3 Auto recovery +10
Complete: Auto HP Recovery +10 Auto MP Recovery +10

Wind Arrows [Special]
Description: DEF: 0 Adds Wind element with Bows
Complete: [Bows] Melee to Water +10% Melee to Wind -10%
Notes: The effect at the time of bow equipment regardless of the job

Wind Devil Necklace [Special]
Description: DEF: 0-3 Water R +5%, Magic attack chance by attack
Complete: Water R +5% Autoskill

Wind Earring [Special]
Description: DEF: 0-3 AGI +2, Accuracy rate +15%
Complete: AGI +2 Accuracy +15%

Wind Fan [Special]
Description: DEF: 0-3 AGI +3
Complete: AGI +3

Wind Goddess Ring [Special]
Description: DEF: 0-3 Adds Wind element, Wind magic up, Water R +8%
Complete: Melee to Water +10% Melee to Wind +5% Wind Magic +10% Wind R +8%

Wind Ring [Special]
Description: DEF: 0-3 Adds Wind element. Wind magic damage up.
Complete: Melee to Water +5% Melee to Wind -5% Wind Magic +5%

Wind-up Doll [Special]
Description: DEF: 0-3 effect changes in the weapons ATK · MATK +1% physical and magical power to increase equipment as Lv
Complete: [Melee up by Lv] [Magic Power up by Lv] ATK +1% MATK +1% [Swords] Melee to Neutral +10% STR +5 [Bows] Range +1 DEX +5 [Canes] Cast Time -5% Skill Delay -0.5s INT +4 [Claws] Melee R +5% Magic R +5% CRT +5 Critical rate +10 INT +5
Notes: Ken STR + 5, bow DEX + 5, cane INT + 4 cast time -5%

Winer Towel [Special]
Description: DEF: 0-3 When you defeat the enemy in the normal attack, to get one the pickaxe with probability.
Complete: Autoskill

Wisdom Ring [Special]
Description: DEF: 0-3 Skill delay 0.5 sec, MP cost +30%
Complete: Skill Delay -0.5s MP Cost +30%

Wise Man's Ring [Special]
Description: DEF: 0-3 MaxMP +10%, Adds MaxMP +10%, MATK +5% if INT > 299
Complete: MaxMP +10% If [INT > 300] then MaxMP +10% MATK +5%

Wit Charm [Special]
Description: DEF: 0-3 INT +1, MATK +1%
Complete: INT +1 MATK +1%

Wood Hammer [Special]
Description: DEF: 0-3 Melee +10% to Wind, Melee pierce +4%, DEX +5
Complete: Melee to Wind +10% Melee Pierce +4% DEX +5

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