Throwing


Items
Description: ATK: 294-309-324 ATK · MATK + 14% Light Res + 5% Hate +20%. For minstrel Hate -40% Natural Recovery +300
Complete: ATK +14% MATK +14% Light R +5% Hate Rise +20% Minstrel Hate Rise -40% Auto HP Recovery +300 Auto MP Recovery +300
Description: ATK: 54-58 ATK · MATK +7% Hate rise -7% critical rate +7% Critical damage +7%
Complete: ATK +7% MATK +7% Hate Rise -7% Critical rate +7% Critical damage +7% Autoskill
Description: ATK: 241-251-256 ASPD +20% MaxHP -15%, Critical rate +30, Fire element, Triple damage chance
Complete: Melee to Earth +20% Melee to Fire -20% ASPD +20% MaxHP -15% Critical rate +30 Autoskill
Description: ATK: 256-271 DEF: 3 ASPD +30% MaxHP -15%, Critical rate +30, Small INT increase by Lv, Flame element, Triple damage chance
Complete: Melee to Fire +10% Melee to Earth +20% ASPD +30% MaxHP -15% Critical rate +30 [X = 0.02 * Lv] [INT up by X] Autoskill
Notes: ATK = Adler +15, DEF = Adler +3, INT increase = Lv ÷ 50
Description: ATK: 164-174-179 Critical rate +30, Wind element
Description: ATK: 170-184 DEF: 3 Melee +50, Skill delay -0.2 sec, Critical rate +30, Wind element
Complete: Melee to Water +20% Melee to Wind -20% Critical rate +30 Melee +300 Skill Delay -0.7s [X = AGI] [Y = 0.03 * X] [Critical damage up by Y]
Notes: ATK = Air Slicer +5/+10 DEF = Air Slicer +3
Description: ATK: 267 DEF: 3 Wind element, Critical rate +30, Small Critical damage up by AGI, Melee +300, Skill delay -0.7 sec
Complete: Melee to Water +20% Melee to Wind -20% Critical rate +30 Skill Delay -0.2s Melee +50
Notes: ATK = Air Slicer II +80
Description: ATK: 180-190 MATK +6% Range +2, Critical damage +4%, Cast time -10%, Twice attack chance, Dark element
Complete: Melee to Light +20% Range +2 Critical damage +4% MATK +6% Cast Time -10% Autoskill
Description: ATK: 195-210 MATK +7% Range +3, Critical damage +6%, Cast Time -10%, Dark lement, Twice attack chance
Complete: Melee to Light +20% Range +3 Critical damage +6% MATK +7% Cast Time -10% Autoskill
Notes: ATK = Artemis +15/+20?
Description: ATK: 255-270 MATK +10% Range +3 Critical damage +9% Cast time -15% Dark Element Twice attack chance
Complete: Melee to Light +20% Range +3 Critical damage +9% MATK +10% Cast Time -15% Autoskill [X = 0.01 * DEX] [Melee Pierce up by X] ATK +4% Melee +400
Notes: ATK = Artemis II +60 (hidden correction: Melee +400 Melee through +4% ATK +4%)
Description: ATK: 254 DEF: 2 Absolutely - Magic evasion +6% ATK · MATK +7% 3-fold attack on all status +5 probability
Complete: Absolute Evasion +6% Magic Evasion +6% ATK +7% MATK +7% STR +5 AGI +5 VIT +5 INT +5 DEX +5 CRT +5 Autoskill If [Lv > 300] adds Knock out +0%
Notes: Trade × Slot: 1
Description: ATK: 174-184-189 Absolute evasion +10%, Dark R +3%, Critical rate +30, ASPD +10%, Small MP recovery by attack
Complete: Absolute Evasion +10% Critical rate +30 Dark R +3% MATK +3% ASPD +10% Autoskill
Description: ATK: 190-204 DEF: 2 Absolute evasion +12%, ASPD +20%, Critical rate +30, Dark R +4%, Small MP recovery by attack
Complete: Absolute Evasion +12% Critical rate +30 Dark R +4% MATK +5% ASPD +20% Autoskill
Notes: ATK = Baselard +20
Description: ATK: 270-280-285 DEF: 5 Critical rate +20, Hate rise -15%, ASPD +30%, Critical damage +12%, Triple damage chance
Complete: ASPD +30% Hate Rise -15% Critical rate +20 Critical damage +12% Autoskill
Description: ATK: 298 DEF: 9 ASPD +30%, Hate rise -20%, Critical rate +20, Critical damage +15%, Triple damage chance
Complete: ASPD +30% Hate Rise -20% Critical rate +20 Critical damage +15% Autoskill
Notes: ATK = Boogala +23? DEF = Boogala +4?
Description: ATK: 277 Light element, MP cost -20%, Melee to boss +2%, Hate +50%, Triple attack chance
Description: ATK: 150 MaxHP +500 critical rate +30 twice with probability attack
Complete: MaxHP +500 Critical rate +30 Autoskill
Notes: Trade × Slot: 1
Description: ATK: 160 MaxHP +750 critical rate +30 twice with probability attack
Complete: MaxHP +750 Critical rate +30 Autoskill
Notes: Trade × Slot: 1 ATK = Circle Getsurin +10
Description: ATK: 180 MaxHP +1000 critical rate +30 twice with probability attack
Complete: MaxHP +1000 Critical rate +30 Autoskill
Notes: Trade × Slot: 1 ATK = Circle Getsurin (Strengthened 1) +20
Description: ATK: 280 MaxHP +2500 all magic +3% all of the attributes of physical +3% Evasion +10% critical rate +30 twice with probability attack
Complete: MaxHP +2500 Neutral Magic +3% Fire Magic +3% Water Magic +3% Wind Magic +3% Earth Magic +3% Light Magic +3% Dark Magic +3% Melee to Neutral +3% Melee to Fire +3% Melee to Water +3% Melee to Wind +3% Melee to Earth +3% Melee to Light +3% Melee to Dark +3% Evasion +10% Critical rate +30 Autoskill Counter on Evasion +15%
Notes: Trade × Slot: 1 ATK = Circle Getsurin (Strengthened 2) +100
Description: ATK: 235-250 Darkness element ATK +6% Evasion +5% counterattack probability in two attacks
Description: ATK: 245-255 Small Melee through up by INT, Skill delay -1 sec, Twice attack chance, Absolute & Magic evasion +15%
Complete: [X = 0.04 * INT] [Melee Pierce up by X] Absolute Evasion +15% Magic Evasion +15% Skill Delay -1.0s Autoskill
Notes: Melee pierce 15% of INT418
Description: ATK: 185-195-200 DEF: 5 Critical damage +6%, ASPD -10%, Critical rate +30, MaxHP +20%, Fire element
Complete: Melee to Earth +20% Melee to Fire -20% ASPD -10% MaxHP +20% Critical damage +6% Critical rate +30
Description: ATK: 210-220 DEF: 5 Critical damage +8%, ASPD -10%, Critical rate +30, MaxHP +25%, Fire element
Complete: Melee to Earth +20% Melee to Fire -20% ASPD -10% MaxHP +25% Critical damage +8% Critical rate +30
Notes: ATK = Dragon Roar +25
Description: ATK: 262-271 DEF: 5 Critical damage +10%, CRT +6 ASPD -10%, MaxHP +30%, Critical rate +30, Fire element
Complete: Melee to Earth +20% Melee to Fire -20% CRT +6 ASPD -10% MaxHP +30% Critical rate +30 Critical damage +10%
Notes: ATK = Dragon Lore II +46
Description: ATK: 210-225 Twice attack chance, MATK +8%, MaxMP up by Lv. Light element
Complete: Melee to Dark +20% Autoskill MATK +8% [MaxMP up by Lv] Critical damage +1%
Description: ATK: 177-187-192 Melee +20% to Neutral, Cast time -50%, Twice attack chance
Complete: Melee to Neutral +20% Autoskill Cast Time -50%
Description: ATK: 237-252 Melee +25% to Neutral, Cast time -50%, Small counter chance up by AGI, Twice attack chance
Complete: Melee to Neutral +25% Cast Time -50% [X = 0.02 * AGI] [Counter on Evasion up by X] Autoskill
Notes: ATK = Eventail +60
Description: ATK: 297-312 Melee +30%, Casting Time -50%, Small counter chance up by AGI, Magic evasion +5%, Twice attack chance
Complete: Melee to Neutral +30% Cast Time -50% [X = 0.04 * AGI] [Counter on Evasion up by X] Magic Evasion +5% Autoskill
Description: ATK: 194-204 DEF: 2 Critical damage +8%, MATK +8%, Item delay -0.5 sec, Twice attack chance
Complete: Critical damage +8% MATK +8% Item Delay -0.5s Autoskill
Description: ATK: 224-234 DEF: 2 Critical damage +10%, MATK +8%, Item delay -1 sec, Twice attack chance
Complete: Critical damage +10% MATK +8% Item Delay -1.0s Autoskill
Notes: ATK = Fake craft +30
Description: ATK: 274-284 DEF: 5 Critical damage +13%, MATK +10%, Item delay -1.2 sec, VIT +5, MDEF +6%, Twice attack chance
Complete: Critical damage +13% MATK +10% Item Delay -1.2s VIT +5 MDEF +6% Autoskill
Notes: ATK = Fake Craft II +50, DEF = Fake Craft II +3
Description: ATK: 154-164-169 INT +3, Accuracy +15, Twice attack chance
Complete: INT +3 Accuracy +15 Autoskill
Description: ATK: 159-174 INT +4 Accuracy +30 Twice attack chance (hidden correction: MaxHP +10%)
Complete: INT +4 Accuracy +30 Autoskill MaxHP +10%
Notes: ATK = Flabellum +5
Description: ATK: 189-204 INT +5 Accuracy +60 MaxHP +20% Twice attack chance
Complete: INT +5 Accuracy +60 Autoskill MaxHP +20%
Notes: ATK = Flabellum II +30
Description: ATK: 287 INT +11 ATK +4% Hit +60 MaxHP + 23% Absolute evasion +5% Ailment R +14% Twice attack chance
Complete: INT +11 ATK +4% Accuracy +60 MaxHP +23% Absolute Evasion +5% Ailment R +14% Autoskill
Notes: ATK = Flabellum III +96?
Description: ATK: 170-173 ATK +5%, MATK +5%, Evasion +10%, Critical Rate +30, MaxMP +12%
Complete: ATK +5% MATK +5% Evasion +5% Critical rate +30 MaxMP +12%
Notes: From: Super Party Coin Lottery Sale Price: 10,000 Not Tradeable
Description: ATK: 234-241 ATK +6%, MATK +6%, Evasion+ 10% Critical Rate +30 MaxMP +18%
Complete: ATK +6% MATK +6% Evasion +10% Critical rate +30 MaxMP +18%
Notes: From: Ultra Party Coin Lottery Sale Price: 10,000 Not Tradeable
Description: ATK: 244-250 ATK · MATK +9% Evasion +12% critical rate +30 MaxMP +20%
Complete: ATK +9% MATK +9% Evasion +12% Critical rate +30 MaxMP +20%
Notes: Trade × ATK = Furagarahha II +10
Description: ATK: 260-275 during the ATK · MATK + 7% ASPD- 20% magic around + 5% Fire attribute to physical + 20% water attribute to the physical -20% defense, magic counterattack with a probability
Complete: ATK +7% MATK +7% ASPD -20% Magic Evasion +5% Melee to Fire +20% Melee to Water -20% Autoskill
Description: ATK: 295-296 ATK +9%, MATK +9%, Magic evasion +7%, Melee +22% to Fire, -22% to Water, ASPD -30%, Magic counter chance
Complete: ATK +9% MATK +9% ASPD -30% Magic Evasion +7% Melee to Fire +22% Melee to Water -22% Autoskill
Notes: Upgrade Freesia Caim by equiping it and using Freesia Bead. Freesia Bead can be bought from the Kijimu at the Xmas Event Venue for 60 Snow Tear Crystal
Description: ATK: 40-50 2 times with a probability of attack
Description: ATK: 162-172-177 DEF: 3 MATK +5% Skill delay -0.5 sec critical rate +30
Complete: MATK +5% Skill Delay -0.5s Critical rate +30
Description: ATK: 172-187 DEF: 3 MATK +6% Skill delay -0.5 sec critical rate +30 Cast time -10%, Fire and Wind magic +2%
Complete: MATK +6% Skill Delay -0.5s Critical rate +30 Cast Time -10% Fire Magic +2% Wind Magic +2%
Notes: ATK = Fuma Shuriken +10
Description: ATK: 242-257 DEF: 3 MATK +9%, Skill delay -1 sec, Critical rate +30, Cast time -10%, Fire & Wind magic +4%
Complete: MATK +9% Skill Delay -1.0s Critical rate +30 Cast Time -10% Fire Magic +4% Wind Magic +4%
Notes: ATK = Fuma Shuriken II +70
Complete: MATK +12% Skill Delay -1.3s Critical rate +30 Cast Time -15% Fire Magic +10% Wind Magic +10%
Description: ATK: 214-224-229 DEF: 3 Twice attack chance, Critical up, Absolute evasion +6%, Hate rise -20%, Small ATK up by STR
Complete: Critical rate +10 Critical damage +10% Absolute Evasion +6% Hate Rise -20% Autoskill [X = 0.15 * STR] [ATK up by X]
Description: ATK: 254-269 DEF: Twice attack chance, Critical up, Absolute evasion +7%, Hate rise -25%, Small ATK up by STR
Complete: Critical rate +10 Critical damage +10% Absolute Evasion +7% Hate Rise -25% Autoskill [X = 0.25 * STR] [ATK up by X]
Notes: ATK = Garabestea +40, 1 ATK for every 4 STR
Description: ATK: 274-289 DEF: 5 Twice attack chance, Critical up, Absolute evasion +9%, Hate rise -28%, Light elements to the physical 10%, Small ATK up by STR
Complete: Critical rate +10 Critical damage +10% Absolute Evasion +9% Hate Rise -28% Melee to Light +10% Autoskill [X = 0.30 * STR] [ATK up by X]
Notes: ATK = Garabestea II +20, DEF = Garabestea II +2, 1 ATK for every 4 STR
Description: ATK: 2-3 increases as the half of the Absolute & Magic evasion +3% AGI +5 Christmas period, weapons ATK Lv
Complete: Absolute Evasion +3% Magic Evasion +3% AGI +5 Autoskill [X = 0.50 * Lv] [Weapon up by X]
Notes: Trade ×
Description: ATK: 266-276 DEF: 2 ATK +9% Absolute evasion +14% critical rate +30 during Melee through +14% Dark R +7% ASPD +20% attack, a small amount of MP recovery
Complete: ATK +9% Absolute Evasion +14% Critical rate +30 Melee Pierce +14% Dark R +7% ASPD +20% Autoskill MATK +7%
Notes: ATK = Hard Baselard +67/+72?
Description: ATK: 267-271 ATK +10%, A. evasion +10%, Fire element, Adds Melee pierce +10%, Magic pierce +10%, If DEX > 299, Magic attack chance.
Complete: Melee to Earth +20% Melee to Fire -20% ATK +10% Absolute Evasion +10% If [CRT > 300] adds Melee Pierce +10% Magic Pierce +10% Autoskill
Description: ATK: 195-210 AGI +4 Evasion +14%, Critical rate +30
Complete: AGI +4 Evasion +14% Critical rate +30
Notes: ATK = Throwing Knife+ +50
Description: ATK: 290 AGI +8 Evasion +20% critical rate +30 Critical damage +10% Absolute evasion +4%
Complete: AGI +8 Evasion +20% Critical rate +30 Critical damage +10% Absolute Evasion +4%
Notes: ATK = Hunter Knife +80?
Description: ATK: 189-199-204 Water element Hate rise -10% critical rate +30 MATK +4% Critical damage +4%
Complete: Melee to Fire +20% Melee to Water -20% Hate Rise -10% Critical rate +30 MATK +4% Critical damage +4% Assassin Ninja [Melee up by Lv]
Description: ATK: 219-229 Water element Hate rise -15% critical rate +30 MATK +6% Critical damage +5%
Complete: Melee to Fire +20% Melee to Water -20% Hate Rise -15% Critical rate +30 MATK +6% Critical damage +5% Assassin Ninja [X = Lv] [X / 2] [X + Lv] [Melee up by X]
Notes: ATK = Jagged Shuriken +30
Description: ATK: 263-274 Water element Hate rise -20% Critical rate +30 MATK +9% Critical damage +8% Item delay -1 sec
Complete: Melee to Fire +20% Melee to Water -20% Hate Rise -20% Critical rate +30 MATK +9% Critical damage +8% Item Delay -1.0s Assassin Ninja [X = Lv] [X / 2] [X + Lv] [Melee up by X]
Notes: ATK = Jagged Shuriken II +?
Description: ATK: 205-220 MaxHP +25%, MATK +5%, Critical R +30, Magic attack chance by attack, Wind element
Complete: Melee to Water +20% Melee to Wind -20% MATK +5% Critical rate +30 MaxHP +25% Autoskill
Description: ATK: 302-317-332 ATK +15% MP Cost -10% Hate -30%. For Assassin, Critical damage +17%
Complete: ATK +15% MP Cost -10% Hate Rise -30% Assassin Critical damage +17%
Description: ATK: 184-199 When he physical +10% Absolute evasion +2% Lv200 or more in non-attribute further Absolute evasion +3%
Description: ATK: 175-181 Critical Rate +15, Evasion +10%, Ailment Resistance +30%. When defending, chance of blinding enemy.
Complete: Critical rate +15 Melee to Neutral +10% Evasion +50 Absolute Evasion +2% If [Lv > 200] adds Absolute Evasion +3% Ninja Absolute Evasion +5%
Notes: From: Raid Ticket Lv.3
Description: ATK: 220-226 Critical Rate +30, Evasion +20%, Ailment Resistance +30%, ATK +3%, MATK +3%. When defending, chance of blinding enemy.
Complete: Critical rate +15 Evasion +10% Ailment R +30% Autoskill
Notes: From: Strengthening of Lime Dew
Complete: ATK +3% MATK +3% Critical rate +30 Evasion +20% Ailment R +30% Cast Time -15% Autoskill
Description: ATK: 275-290 ATK -8%, MATK -8%, Autoskills +5%, Critical up, Melee pierce +18%, Additional attack chance
Complete: ATK -8% MATK -8% Critical rate +10 Critical damage +10% Melee Pierce +18% Melee +200 Autoskill +5% Autoskill Melee R -15% Magic R -15% Absolute Evasion -30% Magic Evasion -30% Assassin [X = 0.25 * DEX] [ATK up by X]
Notes: ATK = Lucanivent +25?
Description: ATK: 250-260-265 ATK -9%, MATK -9%, Critical up, Melee +100, Additional attack chance by attack, Melee pierce +10%
Complete: ATK -9% MATK -9% Critical rate +10 Critical damage +10% Melee Pierce +10% Melee +100 Autoskill Melee R -15% Magic R -15% Absolute Evasion -30% Magic Evasion -30%
Description: ATK: 43 DEF: 0 Twice attack chance
Notes: Setsubun Event Kijimu Lottery
Description: ATK: 183-186 Special throwing Critical damage +6% Skill delay -1 sec Hate rise +20% Absolute evasion up by AGI
Complete: Critical damage +6% Skill Delay -1.0s Hate Rise +20% [X = 0.05 * AGI] If [X > 15] adds [X = 15] [Absolute Evasion up by X]
Description: ATK: 283 Critical damage +10% Skill delay -1 sec Hate rise +20% MaxHP +13% Absolute evasion increased a little in the AGI Special throwing
Complete: Critical damage +10% Skill Delay -1.0s Hate Rise +20% MaxHP +13% [X = 0.05 * AGI] If [X > 15] adds [X = 15] [Absolute Evasion up by X]
Notes: ATK = Luke Raider +85?
Description: ATK: 285-300 Light element MATK +15%, MaxMP increase by Lv, Ailment Res +10% Skill delay -1sec, Triple Attack chance.
Complete: Melee to Dark +20% MATK +15% [MaxMP up by Lv] Ailment R +10% Skill Delay -1.0s Autoskill Critical damage +5%
Description: ATK: 265 ATK +6%, Melee pierce +6%, Critical damage +5%, MaxMP up by Lv, Earth element
Complete: Melee to Wind +20% Melee to Earth -20% ATK +6% Melee Pierce +6% Critical damage +5% [MaxMP up by Lv] Skill Delay -0.5s
Description: ATK: 291 Earth element ATK +8% Melee through +8% Critical Damage +8% MaxMP increase in Lv
Complete: Melee to Wind +20% Melee to Earth -20% ATK +8% Melee Pierce +8% Critical damage +8% [MaxMP up by Lv] Skill Delay -0.8s
Notes: ATK = Mi Ofirio +26?
Description: ATK 34 DEF 5 MaxHP +500 Evasion +1% Melee R +1%, Magic R +1%
Complete: MaxHP +500 Melee R +1% Magic R +1% Evasion +1%
Description: ATK: 100-110 DEX +1 Poison +15%, Critical rate +30
Complete: DEX +1 Poison dmg +15% Critical rate +30
Description: ATK: 228-238-243 Magic evasion +7%, Melee up by Lv. ATK +6%, Twice attack chance, Dark element
Complete: Melee to Light +20% ATK +6% [X = Lv] [X * 2] [Melee up by X] Magic Evasion +7% Autoskill
Description: ATK: 248-263 Magic evasion +8%, Melee up by Lv. ATK +8% Thrice attack chance, Dark element
Complete: Melee to Light +20% ATK +8% [X = 2.50 * Lv] [Melee up by X] Magic Evasion +8% Autoskill
Notes: ATK = Prescience +20
Description: ATK: 294-303 Magic evasion +12%, Melee up by Lv. Melee through +5%, ATK +12%, Thrice attack chance, Dark element
Complete: Melee to Light +20% ATK +12% [X = 3.00 * Lv] [Melee up by X] Magic Evasion +12% Melee Pierce +5% Autoskill
Notes: ATK = Prescience II +40
Description: ATK: 64 Lv of 50% about twice at critical rate increase probability attack
Notes: Trade × Slot: 2
Description: ATK: 16-21 CRT +1, Critical rate +30, ATK up based on Lv
Complete: CRT +1 Critical rate +30 [X = Lv] [X / 2] [ATK up by X] Autoskill
Notes: Trade ×
Description: ATK +2%, Hate rise -10%, During Halloween, halves attack intervals.
Complete: ATK +2% Hate Rise -10%
Description: ATK: 155-165-170 INT +4 CRT +4 ASPD +20%, Twice attack chance
Complete: INT +4 CRT +4 ASPD +20% Autoskill
Description: ATK: 240-250 DEF: 2 universal attribute MATK +10% INT +5 2 times attack ASPD +30% in the CRT +5 probability (hidden correction: Range +?)
Complete: Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% INT +5 CRT +5 ASPD +30% Autoskill MATK +10%
Notes: Trade ×
Description: ATK: 264-270 DEF: 2 universal attribute MATK +15% Skill delay -0.5 sec INT +8 CRT +8 ASPD +30% Twice attack chance (hidden correction: Range +?)
Complete: Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% MATK +15% Skill Delay -0.5s INT +8 CRT +8 ASPD +30% Autoskill [X = 0.02 * CRT] [Critical damage up by X]
Notes: Trade ×
Description: ATK: 305-306 DEF: 2 universal attribute MATK +17% Skill delay -0.7 sec INT +10 CRT +10 ASPD +40% probability at three times attack
Complete: Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% MATK +17% Skill Delay -0.7s INT +10 CRT +10 ASPD +40% Autoskill Melee R +5% Magic R +5% [X = 0.03 * CRT] [Critical damage up by X]
Description: ATK: 235-239 DEF: 10 Special throwing MaxHP +15% Hate rise +15% Melee R +5%, Magic R +5% attack twice in a little increase Heal reward probability MaxHP
Description: ATK: 288-292 INT +8, MaxMP +10%, Skill delay -1.2 sec, -50% damage to Light, Melee +25% to Dark. Evasion rate up chance
Complete: Melee to Light -50% Melee to Dark +25% INT +8 MaxMP +10% Skill Delay -1.2s Autoskill Light Magic +25% Dark Magic -50%
Description: ATK: 140-150-155 Evasion +10%, Critical rate +30
Complete: Evasion +10% Critical rate +30
Description: ATK: 145-160 AGI +2 Evasion +12%, Critical rate +30
Complete: AGI +2 Evasion +12% Critical rate +30
Notes: ATK = Throwing Knife +5
Description: ATK: 236-238 DEF: 10 Sp. Throwing, Maxhp+15%, H Rise +15% Small Mel&Magic R up by MaxHP H. reward+5% Twice Attack Chance
Complete: MaxHP +15% Hate Rise +15% [Y = MaxHP] [Y * 2] [Y / 10000] Paladin [Y / 4] If [Y > 15] adds if [Y < 1] adds [Melee R up by Y] [Magic R up by Y] Heal Reward +5% Autoskill Melee to Neutral +10%
Notes: Obtain from quest "More Product" in Maios
Description: ATK: 262-268 Melee +20% to Light-Dark Element, ATK +8%, MATK +10%, MP cost -20%, Skill delay -1 sec
Complete: Melee to Dark +20% Melee to Light +20% ATK +8% MATK +10% MP Cost -20% Skill Delay -1.0s Absolute Evasion -15% Magic Evasion -15%
Description: ATK: 245-260 Wind element, AGI +10 ATK +6%, Twice attack chance, Critical damage up by INT
Complete: Melee to Water +20% Melee to Wind -20% AGI +10 ATK +6% [X = 0.03 * INT] [Critical damage up by X] Autoskill Melee R -10%
Notes: Critical damage +15% in the INT400
Description: ATK: 200-210-215 Melee pierce +2%, Magic evasion +10%, Additional attack chance by attack, Critical rate +30, 4 Elements
Complete: Melee to Fire +15% Melee to Water +15% Melee to Wind +15% Melee to Earth +15% Critical rate +30 Magic Evasion +10% Autoskill Evasion +10% Melee Pierce +2%
Description: ATK: 245-260 Melee pierce +4%, Magic evasion +13%, Additional attack chance by attack, Critical rate +30, 4 Elements (hidden correction: AVD +10%)
Complete: Melee to Fire +17% Melee to Water +17% Melee to Wind +17% Melee to Earth +17% Melee Pierce +4% Critical rate +30 Magic Evasion +13% Autoskill Evasion +10% All damage R -10%
Notes: ATK = Wicktrace +45
Description: ATK: 275-290 Melee pierce +6%, Magic evasion +15%, Critical damage +12%, Additional attack chance by attack, Critical rate +30, 4 Elements (hidden correction: AVD +10%)
Complete: Melee to Fire +19% Melee to Water +19% Melee to Wind +19% Melee to Earth +19% Melee Pierce +6% Critical rate +30 Magic Evasion +15% Critical damage +12% Autoskill Evasion +10% All damage R -10%
Notes: ATK = Wicktrace II +30
Description: ATK: 168-178-183 ASPD +20%, Critical rate +30, Hate rise -25%
Complete: ASPD +20% Hate Rise -25% Critical rate +30
Description: ATK: 183-198 ASPD +20%, Critical rate +30, Hate rise -25%, Critical damage +5% Melee +5% to Neutral
Complete: ASPD +20% Hate Rise -25% Critical rate +30 Critical damage +5% Melee to Neutral +5%
Notes: ATK = Xiphos + 15
Description: ATK: 248-263 Hate rise -30% Critical rate +30 Critical damage +7%, ASPD +30, Melee +7% to Neutral
Complete: ASPD +30% Hate Rise -30% Critical rate +30 Critical damage +7% Melee to Neutral +7%
Notes: ATK = Xiphos II +65
Description: ATK: 294 ASPD + 30% hate growth rate -30% critical rate +30 critical damage + 11% Melee +10% to NeutraL, Neutral Resist+ 10%
Complete: ASPD +30% Hate Rise -30% Critical rate +30 Critical damage +11% Melee to Neutral +10% Neutral R +10%
Description: ATK 41 ASPD +10%
Complete: ASPD +10%
Description: ATK 121 ASPD +10%, ATK +4%, STR +3, Twice attack chance
Complete: ASPD +10% ATK +4% STR +3 Autoskill
Description: ATK 201 ASPD +10%, ATK +8%, STR +6, Magic evasion +8%, Hate rise -10%, Twice attack chance
Complete: ASPD +10% ATK +8% STR +6 Magic Evasion +8% Hate Rise -10% Autoskill

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