Bows


Items
Effect: ATK: 266 DEF: 9 ATK +5%, MDEF +300, Magic R +8%, Ice element, Water R +5% Magic attack chance by attack
Notes: ATK = Icicle Bow III +81 DEF = Icicle Bow III +5
Effect: ATK: 150-165 Melee R -20%, ATK up based on CRT, Item delay -1 sec if DEX > 199, Magic Bow
Notes: ATK increase = CRT ÷ 6
Effect: ATK: 170-180-185 Light element Critical damage +10% ASPD +20%
Effect: ATK: 180-195 Critical damage +12% ASPD +20%, Light element
Notes: ATK = Alnilam +10
Effect: ATK: 264-275 Light element ATK +4% Critical damage +14% ASPD +20%
Notes: ATK = Alnilam II +80?
Effect: ATK: 162-172-177 Melee +20% to Neutral, Small MP recovery chance, Int +3, Range +2
Effect: ATK: 288 Melee +25% to Neutral, INT +12, Range +2, Small MP recovery chance by attack, Critical damage +14%
Notes: ATK = Amaterasu Sumeokami +?
Effect: ATK: 170-185 INT +4, Range +2, Critical damage +5%, Small MP recovery chance, Melee +20% to Neutral
Notes: ATK = Amaterasu +8
Effect: ATK: 200-215 INT +6, Range +2, Critical damage +10%, Small MP recovery chance, Melee +20% to Neutral
Notes: ATK = Amaterasu Okami +30 (hidden correction: MP cost -5%)
Effect: ATK: 210-220 Melee +20% to Neutral, Critical up, Absolute accuracy +20%, Neutral R +5%, Poison dmg -90%
Effect: ATK: 168-183 Wind element, Evasion +5%, ASPD +10%, Special Bow
Effect: ATK: 168-183 during the wind-Light element ASPD +10% critical rate +15 attack, evasion rate rise in the probability (per AGI1 AVD1 rise ※ about 10 sec)
Effect: ATK: 184-197 INT +1 MP cost -10% Magic R +5% Hate rise -20% Skill delay -0.5 sec Magic evasion -30% (hidden performance: the time of the attack, a critical factor in the probability, HIT +100 rise ※ about 10 sec)
Effect: ATK: 194-207 DEF: 2 INT +2 MP cost -14% Magic R +10% Hate rise -20% Skill delay -1 sec Magic evasion -30%
Notes: ATK = Arcus Lilio +10
Effect: ATK: 296 DEF: 3 INT +6 MP cost -24% Magic R +12% Hate rise -20% Skill delay -1 sec light tolerance +5% Magic evasion -30%
Notes: ATK = Arcus Lilio (Strengthened 1) +89? DEF = Arcus Lilio (Strengthened 1) +1?
Effect: ATK: 108-133 INT +1 AGI +5 Critical damage +10%
Notes: ATK = Thieves bow numbers + 10-20 random
Effect: ATK: 183-208 INT +2 AGI +10 Critical damage +15%
Notes: ATK = Assassin Bow +75
Effect: ATK: 84 Accuracy +50 pet status strengthening pre-installed version, benefits weapon
Notes: Slot: 1
Effect: ATK: 242 universal attribute physical and magic +600 when all status +5 defense, physical counterattack with probability
Notes: Trade × Slot: 1
Effect: ATK: 98-108-113 AGI +5 Critical damage +10%
Effect: ATK: 227-237-242 DEF: 4 Earth element ATK +10% Range cut +10% fainted time -0.5 sec VIT +2
Effect: ATK: 257-272 DEF: 6 Earth element ATK +15% Range cut +15% fainted time -1 sec VIT +4 attack, magic attack with probability
Notes: ATK = Bercrete +30
Effect: ATK: 302 DEF: 8 Earth element ATK +17% Range cut +17% fainted time -1 sec VIT +4 attack, magic attack with probability
Notes: ATK = Bercrete II +30 DEF = Bercrete II +2
Effect: ATK: 78-93 crit +15 ASPD +50% VIT +2
Notes: ATK = Rapid Fire +10
Effect: ATK: 98-113 crit +30 ASPD +100% VIT +4
Notes: ATK = Blitz numeric +20
Effect: ATK: 260-261 Skill delay -1 sec, Melee pierce +8%, Additional attack chance by attack, ATK +11% AGI +17, CRT +17, MaxHP -15%
Effect: ATK: 68 DEX +12 (hidden correction: ASPD +10%)
Notes: Trade ×
Effect: ATK: increase in response to the 23-24 DEX +1 Accuracy +10% hate value -10% ATK is Lv
Effect: ATK: 180-190-195 MaxHP-10% Improved Critical DEX still more than 200 Autoskills +5%
Effect: ATK: 200-215 Improved Critical Autoskills +3% DEX still more than 200 Autoskills +5%
Notes: ATK = Captain Bow +20
Effect: ATK: 78-88-93 MATK +3% MDEF +20
Notes: Trade ×
Effect: ATK: 199-209-214 DEF: 2 ATK +15% Accuracy +10% Hate rise +10% Item delay 0.5 sec (hidden performance: attack at the time, additional attack with probability)
Effect: ATK: 239-249 DEF: 2 ATK +15% Accuracy +10% DEX +5 Hate rise +6% Item delay -1 sec (hidden performance: attack at the time, additional attack with probability)
Notes: ATK = Celtis Bow +40
Effect: ATK: 294 DEF: during the 4 ATK +21% Accuracy +20% Item delay -1.2 sec DEX +8 Hate rise +6% Critical damage -8% attack, usually attack 1.25 times with a probability
Notes: ATK = Zerutisubou II +40? DEF = Zerutisubou II +2?
Effect: ATK: 125-135-140 HIT-20% Dark Element Range +2 (hidden correction: Critical damage about +8%)
Effect: ATK: 165-180 Dark Element, Accuracy -10%, Range +2, MaxMP +10%
Notes: ATK = Centipede +40
Effect: ATK: 275-290 Dark Element, Accuracy -3%, Range +2, MaxMP +14%, DEX +8
Notes: ATK = Centipede II +110
Effect: ATK: 176-188 Accuracy +20 CRT +10 ASPD +10% critical rate of +20%
Effect: ATK: 213-228 Accuracy +20 CRT +15 ASPD +20% critical rate of +40%
Effect: ATK: 80-90-95
Notes: Trade ×
Effect: ATK: 65-75-80 Accuracy +10%
Effect: ATK: 248-268 Flame element, Critical damage +13% firing time -1 sec attack, magic attack chance
Notes: Trade × ATK = +100 magic attack effect of bow is a change in the Meteor Storm
Effect: ATK: 170-185 DEX +5 Critical damage +15% Accuracy -20%
Effect: ATK: 186-196-201 DEF: 3 ATK +10% Critical damage +10% Hate rise -25% Skill delay +0.5 sec
Effect: ATK: 226-241 DEF: 3 ATK +11%, Critical damage +11%, Hate rise -25%, Skill delay +0.5 sec
Notes: ATK = Diabolos +40
Effect: ATK: 292 DEF: 10 ATK +15%, Critical damage +15%, Hate rise -25%, Skill delay +0.5 sec
Notes: ATK = Diabolos II +51? DEF = Diabolos II +7?
Effect: ATK: 213-223-228 Dark element ATK +8% Hate rise +20% Melee +100 Auto MP recovery +15%
Effect: ATK: 270 Dark element ATK +11% Hate rise +20% Melee +250 Auto MP recovery +30% Critical damage +4%
Notes: ATK = Dragon Pay error numerical value +52?
Effect: ATK: 272 DEF: 10 ATK +6%, MaxHP +1500, Melee pierce +15%, Earth element, Additional attack chance
Notes: ATK = Hecaton Bow +? DEF = Hecaton Bow +5?
Effect: ATK: 160-167 Accuracy +50, Delay -0.5sec, Melee up by 50% of Level
Notes: From: Super Party Coin Lottery Sale Price: 10,000 Not Tradeable
Effect: ATK: 255-262 Accuracy +70, Delay -1sec, Melee up by Level (exact percentage unknown)
Notes: From: Ultra Party Coin Lottery Sale Price: 10,000 Not Tradeable
Effect: ATK: 265-272 increase Accuracy +100 critical rate +10 delay -1.5 sec Melee is about Lv
Notes: Trade ×, ATK = Fail Notes II +10
Effect: ATK: 242-252-257 ATK +4%, Critical damage +15%, Melee pierce up by attack, Melee R +5%
Effect: ATK: 272-278 DEF: 5 ATK +6%, Critical damage +17%, Melee pierce up by attack, Melee R +10%
Notes: ATK = Falconet +30 DEF = Falconet +5 physical penetration increase = + 10% (attack power display)
Effect: ATK: 306 DEF: 10 ATK +8%, Critical damage +19%, Melee pierce up by attack, Melee R +14%
Notes: ATK = +20? Falconet II DEF = Falconet II +5?
Effect: ATK: 88-98-103 Fire element
Notes: Trade ×
Effect: ATK: 120-145 DEX +5 ASPD +10% Wind element
Notes: ATK = Wing Bow numeric + 0-10 random
Effect: ATK 257 Melee+20% to Fire, -20% to Water, ATK & Critical Damage+9%, Hate Rise-10%, Magic Counter Chance
Notes: Upgrade Freesia Bow by equiping it and using Freesia Bead. Freesia Bead can be bought from the Kijimu at the Xmas Event Venue for 60 Snow Tear Crystal
Effect: ATK: 175-185-190 Critical rate +20, Magic evasion -50%, Additional attack chance by attack, All Elements
Effect: ATK: 185-200 Critical rate +25, Magic evasion -30%, Melee +125 Additional attack chance by attack, All Elements
Notes: ATK = Gandiva +10
Effect: ATK: 270-285 Critical rate +30, Magic evasion -20%, Melee +300, Additional attack chance by attack, All Elements
Notes: ATK = Gandiva II +85
Effect: ATK: 258-268-273 Special Bow, Melee +20% to Neutral, HP recovery using MP by defense, Small ATK up by AGI
Notes: ATK is ATK every little increase = AGI1 in AGI + 0.5
Effect: ATK: 285 Special Bow, Melee +25% to Neutral, HP recovery using MP by defense, Small ATK up by AGI
Notes: ATK = Getifalte +20? The ATK per ATK increased = AGI1 + 0.6
Effect: ATK: 275-281 Ice element, C. dmg +14%, Delay -1 sec, C rate +40, MaxMP -20%, Auto MP rec. -20%, Small C. dmg up by INT
Effect: ATK: 250-265 Magic attack chance by attack, Magic pierce up by CRT, ASPD -20%, Autoskills +3%, Thunder element
Effect: ATK: 278 ATK +15%, Critical Damage +14%, Max HP & Max MP -20%, Delay -1.5 Second.
Effect: ATK: 150-165 DEF: additional attacks in five areas attribute MaxHP +500 probability
Notes: Numerical +10 fixed ATK = Taitanbou
Effect: ATK: 170-185 DEF: additional attacks in five areas attribute MaxHP +1000 probability
Notes: ATK = Hecaton Bow +20
Effect: ATK: 264-274-279 Magic Bow MATK +10% Evasion +10% Autoskills +8% Adds MATK +8% INT +10 Evasion +10% if AGI > 299
Effect: ATK: 301 Magic Bow MATK +12% Evasion +10% Autoskills +9% Adds MATK +9% INT +10 Evasion +15% if AGI > 299
Notes: ATK = Hiereus +?
Effect: ATK: 130-140-145 DEF: 2 Water element MDEF +50
Effect: ATK: 140-155 DEF: 4 Water element MDEF +100 Magic R +5%
Notes: ATK = Icicle Bow +10 DEF = Icicle Bow +2
Effect: ATK: 170-185 DEF: 4 Magic R & Water R +5%, MDEF +200, Magic attack chance by attack, Water element
Notes: ATK = Icicle Bow II + 30
Effect: ATK: 192-202-207 ATK +10% Skill delay -0.5 sec Absolute accuracy +5% Magic evasion +5%
Effect: ATK: 222-232 ATK +15% Skill delay -1 sec Absolute accuracy +5% Magic evasion +5%
Notes: ATK = Illusion Bow +30
Effect: ATK: 272-282 ATK +16% Skill delay -1.2 sec Absolute accuracy +8% Magic evasion +8% Melee +10% to dark
Notes: ATK = Illusion Bow II +50
Effect: ATK: 180-186 Magic Bow. ASPD +10%, ATK-40%, Evasion -60%. Magic up by Lv. MATK +10% of INT>199.
Notes: From: Raid Ticket Lv.3
Effect: ATK: 198-224 ASPD +10%, ATK-35%, Evasion -50%, Magic up based on Lv, MaxHP +5%, MATK +15% if INT>199, Magic Bow
Notes: From: Strengthening of Indigo Bow
Effect: ATK: 118-138 Fire element
Notes: Trade × ATK = flame bow numbers + 30-35 random
Effect: ATK: 148-168 during the Fire element attack, magic attack with probability
Notes: Trade × ATK = flame fire bow +30
Effect: ATK: 278-293 Special bow ATK +12% Melee Pierce +10% AGI +10 Absolute evasion +5% Hate rise -10% attacks, added in the probability attack
Effect: ATK: 270-285 Improved Critical CRT +10 Autoskills +6% DEX200 or more in a more Autoskills +8%
Notes: ATK = Captain bow +70
Effect: ATK: 150-160-165 VIT +5 Item delay -1 sec poison effect +10%
Effect: ATK: 260-280 VIT +10 items delay -1.2 sec when the poison effect +20% Melee through +5% defense, and has mastered the HP recovery Shieramu with probability poison invalid
Notes: ATK = Le Feu+ +100
Effect: ATK: 160-180 VIT +5 Item delay -1 sec when the poison effect +15% defense, and has mastered the HP recovery Shieramu with probability poison invalid
Notes: ATK = Le Feu +10/+15
Effect: ATK: 6 ATK is a little increase Christmas period in Lv, attack interval half-ASPD +10%
Notes: Trade ×
Effect: ATK: 125-135-140 black when barrette equipped, ASPD +20%
Effect: ATK: 225-240 black when barrette equipment, when ASPD +40% Autoskills +6% attack, additional attack by consuming "green onion" in probability
Notes: ATK = numerical +100 fixed leek (bow)
Effect: ATK: 160-175 Critical rate +20%, Skill delay -1 sec, Stats up for Sniper Lv > 199, Special Bow
Notes: Lv200 more sniper during the equipment, MP consumption -25%
Effect: DEX +6
Effect: ATK: 200-215 Absolute & Magic evasion +5%, Fire element, Special Bow
Notes: hidden performance: attack at the time, the higher the attack power increase ※ 60 sec HP is reduced in probability
Effect: ATK: 175-185 ATK +5% Accuracy +5% MP cost -25% Skill delay -1 sec ASPD-100% (hidden correction: MATK-25%)
Effect: ATK: 291-294 INT +7 AGI +13 CRT +7 Critical damage +21%
Notes: ATK = Assassin Bow +84/+86
Effect: ATK: 140-150-155 Hate rise -30%
Effect: ATK: 146-170 Hate rise -40% Accuracy +5%
Notes: ATK = Odiumu numeric + 6-15?
Effect: ATK: 236-260 Hate rise -50% Accuracy +5% ASPD +10% Absolute & Magic evasion +10%
Notes: ATK = Odium II +90
Effect: ATK: 98-104 Critical rate +10, Evasion up by 50% of DEX.
Effect: ATK: 257-272 magic bow Lv in MATK increase magic through +10%
Effect: ATK: 275-290 Accuracy +30, Critical damage +15%, Small MP recovery chance, Melee +20% to Neutral, Blind +5%
Effect: ATK: 38-48-53
Effect: ATK: 34 DEF: 10 Melee pierce +2%, Magic R +3%, During Halloween, halves attack intervals.
Effect: DEX +1, Accuracy rate +10%, Hate rise -10%, ATK up based on Lv
Notes: Trade x
Effect: ATK: 1-10 
Notes: ATK + 1 rise in each STR · DEX1 (after the status determined)
Effect: ATK: 181-189 during the magic bow Dark Element to the physical +10% magic avoided increase attack in VIT, avoidance rate rise in the probability
Notes: AVD1 rise per evasion rise = AGI1
Effect: ATK: 145-160 during lightning attack, magic attack with probability
Effect: ATK: 215-230 ATK +20% The lower the critical rate -20 delay -1 sec AGI MP cost increase
Effect: ATK: 68-78-83 critical rate +15 ASPD +50%
Effect: ATK: 175-190 non-attribute to the physical +20% Critical damage +5% Accuracy +20
Effect: ATK: 214 DEF: 0 Thunder element, Skill delay -0.5 sec, Critical damage +4%, ATK +10, Wind magic +10%, Ailment R -50%
Notes: Traded from Douin and Pole from Mt Oni on Valentines Event: Evil Thunder Drums x5, Thunder Axe Fragment x1, Windbag Rag x1
Effect: ATK: 251-259 during the magic bow Dark Element to physical +15% magic avoided increase attack in VIT, avoidance rate rise in the probability (hidden correction: chanting defense +?)
Notes: ATK = Radiance Bow +70, evasion rise = AGI1 AVD1 rise per
Effect: ATK: 135-145-150 AGI +3 CRT +3 Skill delay -1 sec
Effect: ATK: 161-171 AGI +4 CRT +4 Skill delay -1 sec
Effect: ATK: 241-251 ATK +15% Critical damage +5% AGI +5 CRT +5 Skill delay -1.2 sec
Notes: Trade ×
Effect: ATK: 274-280 ATK +17% Critical damage +5% Magic evasion +5% AGI +8 CRT +8 Skill delay -1.5 sec (hidden correction: MaxHP +12%?)
Notes: Trade ×
Effect: ATK: 297-302 ATK +19% Critical damage +5% Magic evasion +8% AGI +10 CRT +10 Skill delay -1.7 sec fire, water, wind, Earth elements to the physical +2%
Effect: ATK: 43-53-58 Attack up based on Lv, Magic attack chance by attack, Magic bow
Notes: ATK is increased about half of the level
Effect: ATK: 73-88 ATK up based on Lv. magic Absolute accuracy +20%, Autoskills +3%, Magic attack chance by attack, Magic Bow
Notes: ATK = Seele Bow +20
Effect: ATK: 53-68 ATK up based on Lv. Magic attack chance by attack, Magic Bow
Notes: ATK = Seele Bow +10
Effect: ATK: 118 Magical Bow ATK increases according to Lv Absolute Hit + 20% Auto Skill Trigger + 6% When attacking , Magical Attack with Probability
Effect: ATK: 116-126-131 Critical damage +12% INT +3
Effect: ATK: 126-146 Critical damage +14% INT +3 MDEF +5%
Notes: ATK = Semeion numeric + 10-15 random
Effect: ATK: 241-261 during the Critical damage +16% INT +3 MDEF +5% CRT +10 attack, to provide additional damage to the enemy by consuming their MP in the probability
Notes: ATK = Semion II +115
Effect: ATK: 298 Critical Damage + 18% INT + 9 MDEF + 7% CRT + 12 When attacking, you consume your MP with probability and give additional damage to the enemy
Effect: ATK: 163-173-178 power increase and poison effect +20% AGI +5 MaxMP +100 additional attack yourself poison state with a probability 
Notes: Trade ×
Effect: ATK: 192-196 Dark Element, Critical damage +14%, ATK -6%, Delay -0.5 sec, ASPD-30%, Melee pierce +2%
Effect: ATK: 148-163 MATK +6% MDEF +40 Range +2
Notes: Trade × ATK = catalpa bow numeric +70 fixed
Effect: ATK: 263 increase MATK +12% MDEF +60 Range +2 Melee +200 physical and magic penetrates the INT
Notes: Trade × ATK = Shigeto bow +100
Effect: ATK: 280 further during the Critical damage +8% defense if physical +25% Improved Critical DEX +10 CRT300 or more in non-attribute, magic counterattack with probability
Effect: ATK: 272-278 STR +10 ATK +14% Melee pierce +17% Critical rate -20%
Effect: ATK: 100-110-115 ASPD +40% Accuracy +15% Autoskills generation +2%
Effect: ATK: 30
Notes: Trade ×
Effect: ATK: 12-22-27
Effect: ATK: 170 ATK -20%, Delay +4 Second, Rare drop rate slightly rises for Sniper.
Effect: ATK: 150-165 magic bow Skill delay -0.5 sec MaxMP -12%
Effect: ATK: 260-275 magic when the bow Skill delay -1 sec MaxMP -12% defense, to mitigate the damage by consuming MP
Effect: Special Bow, ATK +20%, Critical Damage +17%, Absolute & Magic Evasion +20%.
Effect: ATK: 110-125 Accuracy +15 CRT +5
Effect: ATK: 155-180 when the Wind element DEX +15 CRT +10 ASPD +30% attack, usually attack 1.25 times with a probability
Notes: ATK = Wing Bow Sturm +15
Effect: ATK: 280 wind attribute DEX + 18 CRT + 13 ASPD + 40% If it is DEX 350 or more, further CRT + 3 attack, normal probability attack by 1.25 times
Effect: ATK: 180-195 special bow Dark Element Critical damage +10% DEX +10 Melee R -10%
Effect: ATK: 255-265-270 ATK +15% Autoskills +7% MP cost -20% Twice attack chance
Effect: ATK: 265-275 ATK +17% Autoskills +10% MP cost -25% Auto MP recovery +15% Twice attack chance
Notes: ATK = Symbios Bow +10
Effect: ATK: 140-150-155 DEF: 5 Earth element
Effect: ATK: 281-285 Item delay -2 sec, Autoskill +10%, DEX & CRT +10, Additional attack chance, ASPD -10%, Melee pierce +10%
Effect: ATK: 301 Hit + 16% Skill Delay - 2 sec Increase Hate - 35% Damage Reflect + 5% Continue Paralysis + 3 sec
Effect: ATK: 156-166-171 Accuracy +5% Skill delay -1 sec Hate rise -15%
Effect: ATK: 186-201 Accuracy +8%, Hate rise -25%, Skill delay -1.4 sec
Notes: ATK = Violakrile +20
Effect: ATK: 166-181 Accuracy +6% Skill delay -1.2 sec Hate rise -20%
Notes: ATK = Violaceum +10
Effect: ATK: 265-280 Ailment R +15%, KO time -1 sec, Additional attack chance by attack, ATK +15%, Light element
Effect: ATK: 120-130-135 ASPD +10% Wind element
Effect: ATK: 140-165 Wind element DEX +10 CRT +5 ASPD +20% during the attack, usually attack 1.25 times in the probability (※ 25% of additional attacks given damage)
Notes: ATK = Flugel +20
Effect: ATK: 26-36-41
Effect: ATK: 30-40 VIT +1, Accuracy +5%, Small ATK up if Lv > 99, Special Bow
Notes: Trade × ATK + 60 if Lv > 99 Setsubun Event Kijimu Lottery