Bows


Items
Description: ATK: 266 DEF: 9 ATK +5%, MDEF +300, Magic R +8%, Ice element, Water R +5% Magic attack chance by attack
Complete: Melee to Fire +20% Melee to Water +10% ATK +5% MDEF +300 Magic R +8% Water R +5% Autoskill Accuracy +30
Notes: ATK = Icicle Bow III +81 DEF = Icicle Bow III +5
Description: ATK: 150-165 Melee R -20%, ATK up based on CRT, Item delay -1 sec if DEX > 199, Magic Bow
Complete: Melee R -20% [X = DEX] [X / 6] [X + 1] [ATK up by X] If [CRT > 200] adds Item Delay -1.0s
Notes: ATK increase = CRT ÷ 6
Description: ATK: 170-180-185 Light element Critical damage +10% ASPD +20%
Complete: Melee to Dark +20% Critical damage +10% ASPD +20%
Description: ATK: 180-195 Critical damage +12% ASPD +20%, Light element
Complete: Melee to Dark +20% Critical damage +12% ASPD +20%
Notes: ATK = Alnilam +10
Description: ATK: 264-275 Light element ATK +4% Critical damage +14% ASPD +20%
Complete: Melee to Dark +20% ATK +4% Critical damage +14% ASPD +20%
Notes: ATK = Alnilam II +80?
Description: ATK: 162-172-177 Melee +20% to Neutral, Small MP recovery chance, Int +3, Range +2
Complete: Range +1 INT +3 Melee to Neutral +20% Autoskill
Description: ATK: 288 Melee +25% to Neutral, INT +12, Range +2, Small MP recovery chance by attack, Critical damage +14%
Complete: Melee to Neutral +25% Range +1 INT +12 Critical damage +14% Autoskill MP Cost -10%
Notes: ATK = Amaterasu Sumeokami +?
Description: ATK: 170-185 INT +4, Range +2, Critical damage +5%, Small MP recovery chance, Melee +20% to Neutral
Complete: Range +1 INT +4 Melee to Neutral +20% Autoskill Critical damage +5% MP Cost -5%
Notes: ATK = Amaterasu +8
Description: ATK: 200-215 INT +6, Range +2, Critical damage +10%, Small MP recovery chance, Melee +20% to Neutral
Complete: Range +1 INT +6 Melee to Neutral +20% Autoskill Critical damage +10% MP Cost -5%
Notes: ATK = Amaterasu Okami +30 (hidden correction: MP cost -5%)
Description: ATK: 210-220 Melee +20% to Neutral, Critical up, Absolute accuracy +20%, Neutral R +5%, Poison dmg -90%
Complete: Melee to Neutral +20% Absolute Accuracy +20% Critical rate +10 Critical damage +10% Neutral R +5% Poison dmg -90% Autoskill
Description: ATK: 168-183 Wind element, Evasion +5%, ASPD +10%, Special Bow
Complete: Melee to Water +20% Melee to Wind -20% Evasion +5% ASPD +10%
Description: ATK: 168-183 during the wind-Light element ASPD +10% critical rate +15 attack, evasion rate rise in the probability (per AGI1 AVD1 rise ※ about 10 sec)
Complete: Melee to Water +20% Melee to Wind -20% Melee to Dark +20% ASPD +10% Critical rate +15 Autoskill
Description: ATK: 184-197 INT +1 MP cost -10% Magic R +5% Hate rise -20% Skill delay -0.5 sec Magic evasion -30% (hidden performance: the time of the attack, a critical factor in the probability, HIT +100 rise ※ about 10 sec)
Complete: INT +1 MP Cost -10% Magic R +5% Hate Rise -20% Skill Delay -0.5s Autoskill Magic Evasion -30%
Description: ATK: 194-207 DEF: 2 INT +2 MP cost -14% Magic R +10% Hate rise -20% Skill delay -1 sec Magic evasion -30%
Complete: INT +2 MP Cost -14% Magic R +10% Hate Rise -20% Skill Delay -1.0s Autoskill Magic Evasion -30%
Notes: ATK = Arcus Lilio +10
Description: ATK: 296 DEF: 3 INT +6 MP cost -24% Magic R +12% Hate rise -20% Skill delay -1sec Light R +5% Magic evasion -30%
Complete: INT +6 MP Cost -24% Magic R +12% Hate Rise -20% Skill Delay -1.0s Light R +5% Magic Evasion -30% Autoskill
Notes: ATK = Arcus Lilio (Strengthened 1) +89? DEF = Arcus Lilio (Strengthened 1) +1?
Description: ATK: 108-133 INT +1 AGI +5 Critical damage +10%
Complete: INT +1 AGI +5 Critical damage +10%
Notes: ATK = Thieves bow numbers + 10-20 random
Description: ATK: 183-208 INT +2 AGI +10 Critical damage +15%
Complete: INT +2 AGI +10 Critical damage +15%
Notes: ATK = Assassin Bow +75
Description: ATK: 84 Accuracy +50 pet status strengthening pre-installed version, benefits weapon
Complete: Accuracy +50 Pet HP +50 Pet STR +10 Pet INT +10 Pet DEX +10 Pet AGI +10 Pet CRT +10 Pet VIT +10
Notes: Slot: 1
Description: ATK: 242 universal attribute physical and magic +600 when all status +5 defense, physical counterattack with probability
Complete: Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% Melee +600 Magic +600 STR +5 AGI +5 VIT +5 INT +5 DEX +5 CRT +5 Autoskill If [Lv > 300] adds Knock out +0%
Notes: Trade × Slot: 1
Description: ATK: 98-108-113 AGI +5 Critical damage +10%
Complete: AGI +5 Critical damage +10%
Description: ATK: 227-237-242 DEF: 4 Earth element ATK +10% Range cut +10% fainted time -0.5 sec VIT +2
Complete: Melee to Wind +20% Melee to Earth -20% ATK +11% Range cut +12% Knockout -0.5s VIT +3
Description: ATK: 257-272 DEF: 6 Earth element ATK +15% Range cut +15% fainted time -1 sec VIT +4 attack, magic attack with probability
Complete: Melee to Wind +20% Melee to Earth +10% ATK +15% Range cut +15% Knockout -1.0s VIT +4 Autoskill
Notes: ATK = Bercrete +30
Description: ATK: 302 DEF: 8 Earth element ATK +17% Range cut +17% fainted time -1 sec VIT +4 attack, magic attack with probability
Complete: Melee to Wind +20% Melee to Earth +10% ATK +17% Range cut +17% Knockout -1.0s VIT +4 Autoskill
Notes: ATK = Bercrete II +30 DEF = Bercrete II +2
Description: ATK: 78-93 crit +15 ASPD +50% VIT +2
Complete: Critical rate +15 ASPD +50% VIT +2
Notes: ATK = Rapid Fire +10
Description: ATK: 98-113 crit +30 ASPD +100% VIT +4
Complete: Critical rate +30 ASPD +100% VIT +4
Notes: ATK = Blitz numeric +20
Description: ATK: 260-261 Skill delay -1 sec, Melee pierce +8%, Additional attack chance by attack, ATK +11% AGI +17, CRT +17, MaxHP -15%
Complete: ATK +11% AGI +17 CRT +17 MaxHP -15% Skill Delay -1.0s Melee Pierce +8% Autoskill
Description: ATK: 68 DEX +12 (hidden correction: ASPD +10%)
Complete: ASPD +10% DEX +12
Notes: Trade ×
Description: ATK: increase in response to the 23-24 DEX +1 Accuracy +10% hate value -10% ATK is Lv
Description: ATK: 277-292-307 ATK +15%, Critical Damage +14%, Max HP & Max MP -20%, Delay -1.5 Second.
Complete: ATK +15% Critical damage +14% MaxHP -20% MaxMP -20% Skill Delay -1.5s Item Delay -1.5s
Description: ATK: 180-190-195 MaxHP-10% Improved Critical DEX still more than 200 Autoskills +5%
Complete: MaxHP -10% Critical rate +10 Critical damage +10% If [CRT > 200] adds Autoskill +5%
Description: ATK: 200-215 Improved Critical Autoskills +3% DEX still more than 200 Autoskills +5%
Complete: Autoskill +3% Critical rate +10 Critical damage +10% If [CRT > 200] adds Autoskill +5%
Notes: ATK = Captain Bow +20
Description: ATK: 78-88-93 MATK +3% MDEF +20
Complete: MATK +3% MDEF +20
Notes: Trade ×
Description: ATK: 199-209-214 DEF: 2 ATK +15% Accuracy +10% Hate rise +10% Item delay 0.5 sec (hidden performance: attack at the time, additional attack with probability)
Complete: ATK +15% Accuracy +10% Hate Rise +10% Item Delay -0.5s Critical damage -5% Autoskill
Description: ATK: 239-249 DEF: 2 ATK +15% Accuracy +10% DEX +5 Hate rise +6% Item delay -1 sec (hidden performance: attack at the time, additional attack with probability)
Complete: ATK +15% Accuracy +10% DEX +5 Hate Rise +6% Item Delay -1.0s Critical damage -5% Autoskill
Notes: ATK = Celtis Bow +40
Description: ATK: 294 DEF: during the 4 ATK +21% Accuracy +20% Item delay -1.2 sec DEX +8 Hate rise +6% Critical damage -8% attack, usually attack 1.25 times with a probability
Complete: ATK +21% Accuracy +20% Item Delay -1.2s DEX +8 Hate Rise +6% Critical damage -8% Autoskill
Notes: ATK = Zerutisubou II +40? DEF = Zerutisubou II +2?
Description: ATK: 125-135-140 HIT-20% Dark Element Range +2 (hidden correction: Critical damage about +8%)
Complete: Accuracy -20% Melee to Light +20% Critical damage +8% Range +1
Description: ATK: 165-180 Dark Element, Accuracy -10%, Range +2, MaxMP +10%
Complete: Accuracy -10% Melee to Light +20% Critical damage +9% Range +1 MaxMP +10%
Notes: ATK = Centipede +40
Description: ATK: 275-290 Dark Element, Accuracy -3%, Range +2, MaxMP +14%, DEX +8
Complete: Accuracy -3% Melee to Light +20% Critical damage +15% Range +1 MaxMP +14% DEX +8
Notes: ATK = Centipede II +110
Description: ATK: 176-188 Accuracy +20 CRT +10 ASPD +10% critical rate of +20%
Complete: Accuracy +20 CRT +10 ASPD +10% Critical rate +20%
Description: ATK: 213-228 Accuracy +20 CRT +15 ASPD +20% critical rate of +40%
Complete: Accuracy +20 CRT +15 ASPD +20% Critical rate +40% Melee Pierce -20% Autoskill
Description: ATK: 80-90-95
Notes: Trade ×
Description: ATK: 65-75-80 Accuracy +10%
Description: ATK: 248-268 Flame element, Critical damage +13% firing time -1 sec attack, magic attack chance
Complete: Melee to Earth +20% Melee to Fire +10% Critical damage +13% Ignition -1.0s Autoskill [X = CRT] [Y = 0.03 * X] [Fire Magic up by Y]
Notes: Trade × ATK = +100 magic attack effect of bow is a change in the Meteor Storm
Description: ATK: 170-185 DEX +5 Critical damage +15% Accuracy -20%
Complete: DEX +5 Critical damage +15% Accuracy -20%
Description: ATK: 186-196-201 DEF: 3 ATK +10% Critical damage +10% Hate rise -25% Skill delay +0.5 sec
Complete: ATK +10% Critical damage +10% Hate Rise -25% Skill Delay +0.5s
Description: ATK: 226-241 DEF: 3 ATK +11%, Critical damage +11%, Hate rise -25%, Skill delay +0.5 sec
Complete: ATK +11% Critical damage +11% Hate Rise -25% Skill Delay +0.5s
Notes: ATK = Diabolos +40
Description: ATK: 292 DEF: 10 ATK +15%, Critical damage +15%, Hate rise -25%, Skill delay +0.5 sec
Complete: ATK +15% Critical damage +15% Hate Rise -25% Skill Delay +0.5s
Notes: ATK = Diabolos II +51? DEF = Diabolos II +7?
Description: ATK: 213-223-228 Dark element ATK +8% Hate rise +20% Melee +100 Auto MP recovery +15%
Complete: Melee to Light +20% ATK +10% Hate Rise +20% Melee +150 Auto MP Recovery +15% Critical damage +2%
Description: ATK: 270 Dark element ATK +11% Hate rise +20% Melee +250 Auto MP recovery +30% Critical damage +4%
Complete: Melee to Light +20% ATK +11% Hate Rise +20% Melee +250 Auto MP Recovery +30% Critical damage +4%
Notes: ATK = Dragon Paler error numerical value +52?
Description: ATK: 272 DEF: 10 ATK +6%, MaxHP +1500, Melee pierce +15%, Earth element, Additional attack chance
Complete: Melee to Wind +20% Melee to Earth -20% ATK +6% MaxHP +1500 Melee Pierce +15% Autoskill [X = CRT] [X * 15] [X / 10] [Melee up by X]
Notes: ATK = Hecaton Bow +? DEF = Hecaton Bow +5?
Description: ATK: 160-167 Accuracy +50, Delay -0.5sec, Melee up by 50% of Level
Complete: Accuracy +50 Skill Delay -0.5s Item Delay -0.5s [X = Lv] [X / 2] [Melee up by X]
Notes: From: Super Party Coin Lottery Sale Price: 10,000 Not Tradeable
Description: ATK: 255-262 Accuracy +70, Delay -1sec, Melee up by Level (exact percentage unknown)
Complete: Accuracy +70 Skill Delay -1.0s Item Delay -1.0s [Melee up by Lv]
Notes: From: Ultra Party Coin Lottery Sale Price: 10,000 Not Tradeable
Description: ATK: 265-272 increase Accuracy +100 critical rate +10 delay -1.5 sec Melee is about Lv
Complete: Accuracy +100 Critical rate +10 Skill Delay -1.5s Item Delay -1.5s [Melee up by Lv]
Notes: Trade ×, ATK = Fail Notes II +10
Description: ATK: 242-252-257 ATK +4%, Critical damage +15%, Melee pierce up by attack, Melee R +5%
Complete: ATK +5% Critical damage +15% Melee R +6% Autoskill
Description: ATK: 272-278 DEF: 5 ATK +6%, Critical damage +17%, Melee pierce up by attack, Melee R +10%
Complete: ATK +6% Critical damage +17% Melee R +10% Autoskill
Notes: ATK = Falconet +30 DEF = Falconet +5 physical penetration increase = + 10% (attack power display)
Description: ATK: 306 DEF: 10 ATK +8%, Critical damage +19%, Melee pierce up by attack, Melee R +14%
Complete: ATK +8% Critical damage +19% Melee R +14% Autoskill
Notes: ATK = +20? Falconet II DEF = Falconet II +5?
Description: ATK: 88-98-103 Fire element
Notes: Trade ×
Description: ATK: 120-145 DEX +5 ASPD +10% Wind element
Complete: DEX +5 ASPD +10% Melee to Water +20% Melee to Wind -20%
Notes: ATK = Wing Bow numeric + 0-10 random
Description: ATK 257 Melee+20% to Fire, -20% to Water, ATK & Critical Damage+9%, Hate Rise-10%, Magic Counter Chance
Notes: Upgrade Freesia Bow by equiping it and using Freesia Bead. Freesia Bead can be bought from the Kijimu at the Xmas Event Venue for 60 Snow Tear Crystal
Description: ATK: 175-185-190 Critical rate +20, Magic evasion -50%, Additional attack chance by attack, All Elements
Complete: Critical rate +20 Magic Evasion -50% Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% Autoskill
Description: ATK: 185-200 Critical rate +25, Magic evasion -30%, Melee +125 Additional attack chance by attack, All Elements
Complete: Critical rate +25 Magic Evasion -30% Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% Autoskill Melee +125
Notes: ATK = Gandiva +10
Description: ATK: 270-285 Critical rate +30, Magic evasion -20%, Melee +300, Additional attack chance by attack, All Elements
Complete: Critical rate +30 Magic Evasion -20% Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% Autoskill Melee +300
Notes: ATK = Gandiva II +85
Description: ATK: 258-268-273 Special Bow, Melee +20% to Neutral, HP recovery using MP by defense, Small ATK up by AGI
Notes: ATK is ATK every little increase = AGI1 in AGI + 0.5
Description: ATK: 285 Special Bow, Melee +25% to Neutral, HP recovery using MP by defense, Small ATK up by AGI
Notes: ATK = Getifalte +20? The ATK per ATK increased = AGI1 + 0.6
Description: ATK: 275-281 Ice element, C. dmg +14%, Delay -1 sec, C rate +40, MaxMP -20%, Auto MP rec. -20%, Small C. dmg up by INT
Complete: Melee to Fire +20% Melee to Water +10% Critical damage +14% Critical rate +40 Skill Delay -1.0s Item Delay -1.0s MaxMP -20% Auto MP Recovery -20% [X = 0.01 * INT] [Critical damage up by X]
Description: ATK: 250-265 Magic attack chance by attack, Magic pierce up by CRT, ASPD -20%, Autoskills +3%, Thunder element
Complete: Melee to Water +20% Melee to Wind +10% ASPD -20% Autoskill +3% Autoskill [X = 0.02 * CRT] [Magic Pierce up by X] MATK +3% Enchanter Autoskill +7% Magic Pierce +10%
Description: ATK: 150-165 DEF: additional attacks in five areas attribute MaxHP +500 probability
Notes: Numerical +10 fixed ATK = Taitanbou
Description: ATK: 170-185 DEF: additional attacks in five areas attribute MaxHP +1000 probability
Notes: ATK = Hecaton Bow +20
Description: ATK: 264-274-279 Magic Bow MATK +10% Evasion +10% Autoskills +8% Adds MATK +8% INT +10 Evasion +10% if AGI > 299
Complete: MATK +10% Evasion +10% Autoskill +8% If [AGI > 300] adds INT +10 MATK +8% Evasion +10%
Description: ATK: 301 Magic Bow MATK +12% Evasion +10% Autoskills +9% Adds MATK +9% INT +10 Evasion +15% if AGI > 299
Complete: MATK +12% Evasion +10% Autoskill +9% If [AGI > 300] adds INT +12 MATK +9% Evasion +15%
Notes: ATK = Hiereus +?
Description: ATK: 130-140-145 DEF: 2 Water element MDEF +50
Complete: Melee to Fire +20% Melee to Water -20% MDEF +50
Description: ATK: 140-155 DEF: 4 Water element MDEF +100 Magic R +5%
Complete: Melee to Fire +20% Melee to Water -20% MDEF +100 Magic R +5%
Notes: ATK = Icicle Bow +10 DEF = Icicle Bow +2
Description: ATK: 170-185 DEF: 4 Magic R & Water R +5%, MDEF +200, Magic attack chance by attack, Water element
Notes: ATK = Icicle Bow II + 30
Description: ATK: 192-202-207 ATK +10% Skill delay -0.5 sec Absolute accuracy +5% Magic evasion +5%
Complete: ATK +10% Skill Delay -0.5s Absolute Accuracy +5% Magic Evasion +5%
Description: ATK: 222-232 ATK +15% Skill delay -1 sec Absolute accuracy +5% Magic evasion +5%
Complete: ATK +15% Skill Delay -1.0s Absolute Accuracy +5% Magic Evasion +5%
Notes: ATK = Illusion Bow +30
Description: ATK: 272-282 ATK +16% Skill delay -1.2 sec Absolute accuracy +8% Magic evasion +8% Melee +10% to dark
Complete: ATK +16% Melee to Fire +20% Skill Delay -1.2s Melee to Water -20% Absolute Accuracy +8% MDEF +200 Magic Evasion +8% Magic R +5% Melee to Dark +10% Water R +5% Autoskill
Notes: ATK = Illusion Bow II +50
Description: ATK: 180-186 Magic Bow. ASPD +10%, ATK-40%, Evasion -60%. Magic up by Lv. MATK +10% of INT>199.
Complete: [Magic up by Lv] Evasion -60% ATK -40% If [INT > 200] adds MATK +10% If [Mage] adds Melee to Fire +5% Melee to Water +5% Melee to Wind +5% Melee to Earth +5% ASPD +10%
Notes: From: Raid Ticket Lv.3
Description: ATK: 198-224 ASPD +10%, ATK-35%, Evasion -50%, Magic up based on Lv, MaxHP +5%, MATK +15% if INT>199, Magic Bow
Complete: ASPD +10% [Magic up by Lv] MaxHP +5% ATK -35% Evasion -50% If [INT > 200] adds MATK +15% If [Mage] adds Melee to Fire +5% Melee to Water +5% Melee to Wind +5% Melee to Earth +5%
Notes: From: Strengthening of Indigo Bow
Description: ATK: 118-138 Fire element
Notes: Trade × ATK = flame bow numbers + 30-35 random
Description: ATK: 148-168 during the Fire element attack, magic attack with probability
Notes: Trade × ATK = flame fire bow +30
Description: ATK: 278-293 Special bow ATK +12% Melee Pierce +10% AGI +10 Absolute evasion +5% Hate rise -10% attacks, added in the probability attack
Complete: ATK +12% Melee Pierce +10% AGI +10 Absolute Evasion +5% Hate Rise -10% Autoskill Sniper Critical damage +10% Melee Pierce +5%
Description: ATK: 270-285 Improved Critical CRT +10 Autoskills +6% DEX200 or more in a more Autoskills +8%
Complete: Critical rate +10 Critical damage +10% CRT +10 Autoskill +6% If [CRT > 200] adds Autoskill +8%
Notes: ATK = Captain bow +70
Description: ATK: 150-160-165 VIT +5 Item delay -1 sec poison effect +10%
Complete: VIT +5 Item Delay -1.0s Poison dmg +10%
Description: ATK: 260-280 VIT +10 items delay -1.2 sec when the poison effect +20% Melee through +5% defense, and has mastered the HP recovery Shieramu with probability poison invalid
Complete: VIT +10 Item Delay -1.2s Poison dmg +20% Melee Pierce +5% Autoskill Adventurer MaxHP +1500
Notes: ATK = Le Feu+ +100
Description: ATK: 160-180 VIT +5 Item delay -1 sec when the poison effect +15% defense, and has mastered the HP recovery Shieramu with probability poison invalid
Complete: MaxHP +750 VIT +5 Item Delay -1.0s Poison dmg +15% Autoskill Adventurer
Notes: ATK = Le Feu +10/+15
Description: ATK: 6 ATK is a little increase Christmas period in Lv, attack interval half-ASPD +10%
Notes: Trade ×
Description: ATK: 125-135-140 black when barrette equipped, ASPD +20%
Complete: ASPD +20%
Description: ATK: 225-240 black when barrette equipment, when ASPD +40% Autoskills +6% attack, additional attack by consuming "green onion" in probability
Complete: ASPD +40% Autoskill +6% Autoskill
Notes: ATK = numerical +100 fixed leek (bow)
Description: ATK: 251-259 Magic bow Melee+15% to Dark, Magic Eva up based on Vit, avoidance rate rise in the probability (hidden correction: chanting defense +?)
Complete: Melee to Dark +15% [X = VIT] [X / 28] [Magic Evasion up by X] Autoskill
Notes: ATK = Radiance Bow +70, evasion rise = AGI1 AVD1 rise per
Description: ATK: 160-175 Critical rate +20%, Skill delay -1 sec, Stats up for Sniper Lv > 199, Special Bow
Complete: Critical rate +20% Skill Delay -1.0s If [Lv > 200] adds Sniper ATK +5% Magic Evasion +5% MP Cost -25%
Notes: Lv200 more sniper during the equipment, MP consumption -25%
Description: DEX +6
Complete: DEX +6
Description: ATK: 200-215 Absolute & Magic evasion +5%, Fire element, Special Bow
Complete: Melee to Earth +20% Melee to Fire -20% Absolute Evasion +5% Magic Evasion +5% Autoskill
Notes: hidden performance: Attack Up chance by atk, ATK up value depends on remaining hp% HP1 = Atk+20% lasts 60 seconds
Description: ATK: 175-185 ATK +5% Accuracy +5% MP cost -25% Skill delay -1 sec ASPD-100% (hidden correction: MATK-25%)
Complete: ATK +5% Accuracy +5% MP Cost -25% Skill Delay -1.0s ASPD -100% MATK -25% Hate Rise -25%
Description: ATK: 291-294 INT +7 AGI +13 CRT +7 Critical damage +21%
Complete: INT +7 AGI +13 CRT +7 Critical damage +21%
Notes: ATK = Assassin Bow +84/+86
Description: ATK: 140-150-155 Hate rise -30%
Complete: Hate Rise -30%
Description: ATK: 146-170 Hate rise -40% Accuracy +5%
Complete: Hate Rise -40% Accuracy +5%
Notes: ATK = Odiumu numeric + 6-15?
Description: ATK: 236-260 Hate rise -50% Accuracy +5% ASPD +10% Absolute & Magic evasion +10%
Complete: Hate Rise -50% Accuracy +5% ASPD +10% Absolute Evasion +10% Magic Evasion +10%
Notes: ATK = Odium II +90
Complete: Hate Rise -60% Accuracy +10% ASPD +10% Absolute Accuracy +10% Absolute Evasion +12% Magic Evasion +12% Counter on Evasion +5%
Description: ATK: 98-104 Critical rate +10, Evasion up by 50% of DEX.
Description: ATK: 257-272 magic bow Lv in MATK increase magic through +10%
Description: ATK: 275-290 Accuracy +30, Critical damage +15%, Small MP recovery chance, Melee +20% to Neutral, Blind +5%
Complete: Melee to Neutral +20% Critical damage +15% Accuracy +30 Blind +5% Autoskill
Description: ATK: 38-48-53
Description: ATK: 34 DEF: 10 Melee pierce +2%, Magic R +3%, During Halloween, halves attack intervals.
Complete: Melee Pierce +2% Magic R +3%
Description: DEX +1, Accuracy rate +10%, Hate rise -10%, ATK up based on Lv
Complete: DEX +1 Accuracy +10% Hate Rise -10% [X = Lv] [X / 2] [ATK up by X]
Notes: Trade x
Description: ATK: 1-10 
Notes: ATK + 1 rise in each STR · DEX1 (after the status determined)
Description: ATK: 181-189 Magic Bow Melee +10% to Dark, Magic Eva up based on VIT, avoidance rate rise in the probability
Complete: Melee to Dark +10% [X = VIT] [X / 32] [Magic Evasion up by X] Autoskill
Notes: AVD1 rise per evasion rise = AGI1
Description: ATK: 145-160 during lightning attack, magic attack with probability
Description: ATK: 215-230 ATK +20% Critical rate -20 delay -1 sec Mpcost up or down based on AGI
Complete: ATK +20% Critical rate -20 Skill Delay -1.0s Item Delay -1.0s [X = 384] [X - AGI] If [X > 1] adds [MP Cost up by X] ASPD = 1
Notes: AGI1 = Mp cost +100%??
Description: ATK: 68-78-83 critical rate +15 ASPD +50%
Complete: Critical rate +15 ASPD +50%
Description: ATK: 175-190 non-attribute to the physical +20% Critical damage +5% Accuracy +20
Complete: Melee to Neutral +20% Critical damage +5% Accuracy +20
Description: ATK: 214 DEF: 0 Thunder element, Skill delay -0.5 sec, Critical damage +4%, ATK +10, Wind magic +10%, Ailment R -50%
Complete: Melee to Water +20% Melee to Wind +10% ATK +10% Critical damage +4% Skill Delay -0.5s Wind Magic +10% Ailment R -50%
Notes: Traded from Douin and Pole from Mt Oni on Valentines Event: Evil Thunder Drums x5, Thunder Axe Fragment x1, Windbag Rag x1
Description: ATK: 135-145-150 AGI +3 CRT +3 Skill delay -1 sec
Complete: AGI +3 CRT +3 Skill Delay -1.0s
Description: ATK: 161-171 AGI +4 CRT +4 Skill delay -1 sec
Complete: AGI +4 CRT +4 Skill Delay -1.0s
Description: ATK: 241-251 ATK +15% Critical damage +5% AGI +5 CRT +5 Skill delay -1.2 sec
Complete: ATK +15% Critical damage +5% AGI +5 CRT +5 Skill Delay -1.2s
Notes: Trade ×
Description: ATK: 274-280 ATK +17% Critical damage +5% Magic evasion +5% AGI +8 CRT +8 Skill delay -1.5 sec (hidden correction: MaxHP +12%?)
Complete: ATK +17% Critical damage +5% Magic Evasion +5% AGI +8 CRT +8 Skill Delay -1.5s [X = 0.03 * DEX] [MaxHP up by X] [MaxMP up by X]
Notes: Trade ×
Description: ATK: 297-302 ATK +19% Critical damage +5% Magic evasion +8% AGI +10 CRT +10 Skill delay -1.7 sec fire, water, wind, Earth elements to the physical +2%
Complete: ATK +19% Critical damage +5% Magic Evasion +8% AGI +10 CRT +10 Skill Delay -1.7s Melee to Fire +2% Melee to Water +2% Melee to Wind +2% Melee to Earth +2% [X = 0.05 * DEX] [MaxHP up by X] [MaxMP up by X]
Description: ATK: 43-53-58 Attack up based on Lv, Magic attack chance by attack, Magic bow
Notes: ATK is increased about half of the level
Description: ATK: 73-88 ATK up based on Lv. magic Absolute accuracy +20%, Autoskills +3%, Magic attack chance by attack, Magic Bow
Complete: [X = 1.10 * Lv] [ATK up by X] [Melee up by X] Absolute Accuracy +20% Autoskill +3% Autoskill
Notes: ATK = Seele Bow +20
Description: ATK: 53-68 ATK up based on Lv. Magic attack chance by attack, Magic Bow
Notes: ATK = Seele Bow +10
Description: ATK: 118 Magical Bow ATK increases according to Lv Absolute Hit + 20% Auto Skill Trigger + 6% When attacking , Magical Attack with Probability
Complete: [X = 1.25 * Lv] [ATK up by X] [Melee up by X] Absolute Accuracy +20% Autoskill +6% Autoskill
Description: ATK: 116-126-131 Critical damage +12% INT +3
Complete: Critical damage +12% INT +3
Description: ATK: 126-146 Critical damage +14%, INT +3, MDEF +5%
Complete: Critical damage +14% INT +3 MDEF +5%
Notes: ATK = Semeion +10/+15
Description: ATK: 241-261 Critical damage +16%, INT +3, MDEF +5%, CRT +10, Additional damage chance using MP by attack
Complete: Critical damage +16% INT +3 MDEF +5% CRT +10 Autoskill
Notes: ATK = Semeion II +115
Description: ATK: 298 Critical Damage + 18% INT + 9 MDEF + 7% CRT + 12 When attacking, Additional Attack by consuming MP
Complete: Critical damage +18% INT +9 MDEF +7% CRT +12 Autoskill
Description: ATK: 163-173-178 power increase and poison effect +20% AGI +5 MaxMP +100 additional attack yourself poison state with a probability 
Complete: Poison dmg +20% AGI +5 MaxMP +100 Autoskill
Notes: Trade ×
Description: ATK: 192-196 Dark Element, Critical damage +14%, ATK -6%, Delay -0.5 sec, ASPD-30%, Melee pierce +2%
Complete: Melee to Light +20% Critical damage +14% ATK -6% Melee Pierce +2% Skill Delay -0.5s Item Delay -0.5s ASPD -30%
Description: ATK: 148-163 MATK +6% MDEF +40 Range +2
Complete: MATK +6% MDEF +40 Range +1
Notes: Trade × ATK = catalpa bow numeric +70 fixed
Description: ATK: 263 increase MATK +12% MDEF +60 Range +2 Melee +200 physical and magic penetrates the INT
Complete: MATK +12% MDEF +60 Range +1 Melee +200 [X = 0.01 * INT] [Melee Pierce up by X] [Magic Pierce up by X] ATK +7% Critical damage +14% [Melee up by INT]
Notes: Trade × ATK = Shigeto bow +100
Complete: MATK +14% MDEF +80 Range +1 Melee +350 [X = 0.01 * INT] [Melee Pierce up by X] [Magic Pierce up by X] ATK +8% Critical damage +15% [Melee up by INT]
Description: ATK: 272-278 STR +10 ATK +14% Melee pierce +17% Critical rate -20%
Complete: STR +10 ATK +14% Melee Pierce +17% Critical rate -20%
Description: ATK: 100-110-115 ASPD +40% Accuracy +15% Autoskills generation +2%
Complete: ASPD +40% Accuracy +15% Autoskill +2%
Description: ATK: 30
Notes: Trade ×
Description: ATK: 12-22-27
Description: ATK: 170-185-200 ATK -20%, Delay +4 sec, Increases rare drop rate a little if Sniper.
Description: ATK: 150-165 magic bow Skill delay -0.5 sec MaxMP -12%
Complete: MaxMP -12% Skill Delay -0.5s Cast Time -10%
Description: ATK: 260-275 magic when the bow Skill delay -1 sec MaxMP -12% defense, to mitigate the damage by consuming MP
Complete: Skill Delay -1.0s MaxMP -12% Autoskill Cast Time -10%
Description: ATK: 285-300-315 Special Bow, ATK +20%, Critical Damage +17%, Absolute & Magic Evasion +20%. (Hidden: ASPD Minimum)
Complete: ATK +20% Critical damage +17% Absolute Evasion +20% Magic Evasion +20% ASPD = 1
Description: ATK: 110-125 Accuracy +15 CRT +5
Complete: CRT +5 Accuracy +15
Description: ATK: 155-180 when the Wind element DEX +15 CRT +10 ASPD +30% attack, usually attack 1.25 times with a probability
Complete: DEX +15 CRT +10 ASPD +30% Melee to Water +20% Melee to Wind -20% Autoskill
Notes: ATK = Wing Bow Sturm +15
Description: ATK: 280 wind attribute DEX + 18 CRT + 13 ASPD + 40% If it is DEX 350 or more, further CRT + 3 attack, normal probability attack by 1.25 times
Complete: Melee to Water +20% Melee to Wind -20% DEX +18 CRT +13 ASPD +40% If [CRT > 350] adds CRT +3 Autoskill
Description: ATK:280-290 Melee +25% to Neutral, Critical up, DEX +10, Adds Critical damage +8% if CRT > 299, M. counter chance
Complete: Melee to Neutral +25% Critical rate +10 Critical damage +10% DEX +10 If [DEX > 300] adds Critical damage +8% Autoskill
Description: ATK: 180-195 special bow Dark Element Critical damage +10% DEX +10 Melee R -10%
Complete: Melee to Light +20% DEX +10 Critical damage +10% Melee R -10%
Description: ATK: 255-265-270 ATK +15% Autoskills +7% MP cost -20% Twice attack chance
Complete: ATK +15% Autoskill +8% MP Cost -20% Auto MP Recovery +10% Autoskill All damage R -10% Absolute Evasion -10% Magic Evasion -10%
Description: ATK: 265-275 ATK +17% Autoskills +10% MP cost -25% Auto MP recovery +15% Twice attack chance
Complete: ATK +17% Autoskill +10% MP Cost -25% Auto MP Recovery +15% Autoskill All damage R -10% Absolute Evasion -10% Magic Evasion -10%
Notes: ATK = Symbios Bow +10
Description: ATK: 140-150-155 DEF: 5 Earth element
Description: ATK: 281-285 Item delay -2 sec, Autoskill +10%, DEX & CRT +10, Additional attack chance, ASPD -10%, Melee pierce +10%
Complete: Item Delay -2.0s Autoskill +10% DEX +10 CRT +10 Melee Pierce +10% ASPD -10% Autoskill Melee R -30% Magic R -30%
Description: ATK: 301 Hit + 16% Skill Delay - 2 sec Increase Hate - 35% Damage Reflect + 5% Continue Paralysis + 3 sec
Complete: Accuracy +16% Skill Delay -2.0s Hate Rise -35% Reflect +5% Paralysis +3.0s
Description: ATK: 156-166-171 Accuracy +5% Skill delay -1 sec Hate rise -15%
Complete: Accuracy +5% Skill Delay -1.0s Hate Rise -15%
Description: ATK: 186-201 Accuracy +8%, Hate rise -25%, Skill delay -1.4 sec
Complete: Accuracy +8% Skill Delay -1.4s Hate Rise -25%
Notes: ATK = Violakrile +20
Description: ATK: 166-181 Accuracy +6% Skill delay -1.2 sec Hate rise -20%
Complete: Accuracy +6% Skill Delay -1.2s Hate Rise -20%
Notes: ATK = Violaceum +10
Description: ATK: 265-280 Ailment R +15%, KO time -1 sec, Additional attack chance by attack, ATK +15%, Light element
Complete: Melee to Dark +20% ATK +15% Ailment R +15% Knockout -1.0s Autoskill
Description: ATK: 120-130-135 ASPD +10% Wind element
Description: ATK: 140-165 Wind element DEX +10 CRT +5 ASPD +20% during the attack, usually attack 1.25 times in the probability (※ 25% of additional attacks given damage)
Complete: DEX +10 CRT +5 ASPD +20% Melee to Water +20% Melee to Wind -20% Autoskill
Notes: ATK = Flugel +20
Description: ATK: 26-36-41
Description: ATK: 30-40 VIT +1, Accuracy +5%, Small ATK up if Lv > 99, Special Bow
Complete: VIT +1 Accuracy +5% If [Lv > 100] adds ATK +60 ATK +2%
Notes: Trade × ATK + 60 if Lv > 99 Setsubun Event Kijimu Lottery

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