Search Results


Items
□Angenger [RelicCrystas]
Critical damage +5%, ATK-2% Unable to attach with the same type of Relic Crystas.
Notes: Can be created at Roye Underground Church - Bottom

□Griffith [RelicCrystas]
Critical damage +8%, Melee&Magic R -2% Repels same type Relic Crystas, so they cannot be installed together.

□Mish [RelicCrystas]
Poison effect +3% Critical damage +3% Repels same type Relic Crystas, so they cannot be installed together.
Notes: Can be created at Roye Underground Church - Bottom

▲Arick [AlCrystas]
Critical damage +6% Melee&Magic R -5% Magic evasion -12%
Critical damage +6% Melee R -5% Magic R -5% Magic Evasion -12%

▲Bernhardt [AlCrystas]
KO time -1sec, Critical damage +4% Magic evasion +5%
Knockout -1.0s Critical damage +4% Magic Evasion +5%

▲Cordal [AlCrystas]
Autoskill+3%, Critical damage +3%
Autoskill +3% Critical damage +3%

▲Mamonea [AlCrystas]
Critical damage +5% Critical rate +10%, Magic R -10%
Critical damage +5% Critical rate +10% Magic R -10%

▲Teo [AlCrystas]
ATK+2% DEF+180, Critical damage +3% Absolute evasion -5%
ATK +2% DEF +180 Critical damage +3% Absolute Evasion -5%

▲Vasaria [AlCrystas]
Water R +20%, Absolute accuracy +20% Critical damage +8%
Water R +20% Absolute Accuracy +20% Critical damage +8%

◇Aldi [Crystas]
ATK+10%, Critical damage -3% Critical damage +15% on Armor.
ATK +10% Critical damage -3% [Armor] Critical damage +15%

◇Bancho Muscle [Crystas]
ATK+10% MATK-10% Critical damage +8% on Weapon. VIT+5 on Armor.
ATK +10% MATK -10% [Weapons] Critical damage +8% [Armor] VIT +5

◇Beelzenoid [Crystas]
STR+1 Adds Critical damage +7% on Special. Double effect if STR>199.
STR +1 [Special] Critical damage +7% If [STR > 200] then Critical damage +7%

◇Belial [Crystas]
Melee pierce +8%, ASPD+10% Adds Critical damage +7% on Armor.
Melee Pierce +8% ASPD +10% [Armor] Critical damage +7%

◇Blaiard II [Crystas]
ASPD+20% AGI+5, Critical damage +5% Adds Critical damage +10%, Melee+7% to Earth in July&Aug (JST).
ASPD +20% AGI +5 Critical damage +5% [July] [Aug] Critical damage +10% Melee to Earth +7%

◇Bodyguard Cordal [Crystas]
Autoskill+3%, Critical damage +6% Adds Crt dmg +6% on Additional. Adds Autoskill+3% on Armor.
Autoskill +3% Critical damage +6% [Armor] Autoskill +3% [Additional] Critical damage +6%

◇Cerberus [Crystas]
Critical rate -10 Critical damage +12%
Critical rate -10 Critical damage +12%

◇Grapagos [Crystas]
STR+3 VIT+2, Heal reward +7% Adds Critical damage +14% on Weapons.
STR +3 VIT +2 Heal Reward +7% [Weapons] Critical damage +14%

◇Hamewlin [Crystas]
Skill delay -0.1sec Critical damage +5% Absolute evasion +2%
Skill Delay -0.1s Critical damage +5% Absolute Evasion +2%

◇Hydra [Crystas]
Critical rate +3 Critical damage +3%
Critical rate +3 Critical damage +3%

◇Imseti [Crystas]
ATK+5 MATK-20%, Critical damage +10% Adds MATK+30% if CRT>199.
ATK +5 Critical damage +10% MATK -20% If [CRT > 200] then MATK +30%
Notes: CRT>199 , matk+10%

◇Kaiser II [Crystas]
ATK+5% MATK+5% Adds Critical damage +3% and Neutral magic +6% on Weapons.
ATK +5% MATK +5% [Weapons] Critical damage +3% Neutral Magic +6%

◇Minenaga [Crystas]
Critical damage +5% Adds 5% more on Armor.
Critical damage +5% [Armor] Critical damage +5%

◇Raton [Crystas]
Critical damage +14%, MP cost +10% Adds ATK+6% on Additional.
Critical damage +14% MP Cost +10% [Additional] ATK +6%

◇Santa Lady [Crystas]
MaxHP+10% Water R +6% Add MaxHP+12%, Water R +2% on Armor. Critical damage +8% on Additional.
MaxHP +10% Water R +6% [Armor] MaxHP +12% Water R +2% [Additional] Critical damage +8%

◇Sharpness I [Crystas]
Critical damage +5%
Critical damage +5%

◇Sharpness II [Crystas]
Critical damage +6%
Critical damage +6%

◇Sharpness III [Crystas]
Critical damage +7%
Critical damage +7%

◇Suishin [Crystas]
Critical damage +15%, MaxHP-40%
Critical damage +15% MaxHP -40%

◇Wyn [Crystas]
ASPD+20% AGI+5, Critical damage +10% Additional attack chance by attack (Consumes autoskill)
ASPD +20% AGI +5 Critical damage +10% Autoskill

Abyss Guard [Additional]
DEF: 10
Critical damage +7% Dark R +5%
Critical damage +7% Dark R +5%

Abyssal Mask [Additional] 📷
DEF: 10
All stats -5, MaxHP-4% ATK+9% Skill delay -0.2 sec Critical damage +9%
STR -5 AGI -5 VIT -5 INT -5 DEX -5 CRT -5 MaxHP -4% ATK +9% Skill Delay -0.2s Critical damage +9%

Alnilam [Bows] 📷
ATK: 170
Critical damage +10%, ASPD+20% Light element
Melee to Dark +20% Critical damage +10% ASPD +20%

Alnilam II [Bows] 📷
ATK: 180
Critical damage +12%, ASPD+20% Light element
Melee to Dark +20% Critical damage +12% ASPD +20%
Notes: ATK = Alnilam +10

Alnilam III [Bows] 📷
ATK: 260
Light element, ATK+4% ASPD+20% Critical damage +14%
Melee to Dark +20% ATK +4% Critical damage +14% ASPD +20%
Notes: ATK = Alnilam II +80?

Alnilam IV [Bows] 📷
ATK: 280
Light element, ATK+5% ASPD+30% Critical damage +17%
Melee to Dark +20% ATK +5% Critical damage +17% ASPD +30%

Amaterasu Masusume [Bows] 📷
ATK: 273
Melee+25% to Neutral, INT+12 Range+2 Small MP recovery chance by attack Critical damage +14%
Melee to Neutral +25% Range +1 INT +12 Critical damage +14% Autoskill MP Cost -10%
Notes: ATK = Amaterasu Sumeokami +?

Amaterasu Okami [Bows] 📷
ATK: 170
INT+4 Range+2, Critical damage +5% Small MP recovery chance Melee+20% to Neutral
Range +1 INT +4 Melee to Neutral +20% Autoskill Critical damage +5% MP Cost -5%
Notes: ATK = Amaterasu +8

Amaterasu Omikami [Bows] 📷
ATK: 200
INT+6 Range+2, Critical damage +10% Small MP recovery chance Melee+20% to Neutral
Range +1 INT +6 Melee to Neutral +20% Autoskill Critical damage +10% MP Cost -5%
Notes: ATK = Amaterasu Okami +30 (hidden correction: MP cost -5%)

Amber Sail [Claws] 📷
ATK: 100
Critical damage +3%, Evasion+10% Magic attack chance by attack ASPD becomes lowest.
ASPD = 1 Critical damage +3% Evasion +10% Autoskill Autoskill +5% Absolute Evasion +5% Magic Evasion +5%
Notes: From: Raid Ticket Lv.1

Amber Sail II [Claws] 📷
ATK: 135
Critical damage +6%, Evasion+20% Magic attack chance by attack ASPD becomes lowest.
ASPD = 1 Critical damage +6% Evasion +20% Autoskill Autoskill +5% Absolute Evasion +10% Magic Evasion +10%
Notes: From: Raid Ticket Lv.2

Amber Sail III [Claws] 📷
ATK: 170
Critical damage +9%, Evasion+30% Magic attack chance by attack ASPD becomes lowest.
ASPD = 1 Critical damage +9% Evasion +30% Autoskill Autoskill +10% Absolute Evasion +10% Magic Evasion +10%
Notes: From: Raid Ticket Lv.3

Amber Sail IV [Claws] 📷
ATK: 222
Magic attack chance by attack Critical damage +12%, Evasion+40% ASPD becomes lowest.
ASPD = 1 Critical damage +12% Evasion +40% Autoskill Autoskill +10% Absolute Evasion +10% Magic Evasion +10% Counter on Evasion +5%
Notes: From: Strengthening of Amber Sail III

Amber Sail V [Claws] 📷
ATK: 245
Critical damage +16%, Evasion+50% INT+5, Magic attack chance by attack ASPD becomes lowest.
ASPD = 1 Critical damage +16% Evasion +50% INT +5 Autoskill Autoskill +10% Absolute Evasion +10% Magic Evasion +10% Counter on Evasion +10%

Anga's Coin [Special]
Absolute evasion +7% Critical damage +5%
Absolute Evasion +7% Critical damage +5%

Apple Jam [Strengthening]
Critical damage +5%, Melee&Magic R -15% for 10min.

Armadora [Armor] 📷
ATK: 5 DEF: 11
ATK+2% ASPD+20%, Melee R +4% Critical damage +2%
ATK +2% ASPD +20% Melee R +4% Critical damage +2%
Notes: DEF = Mereth +5 ATK = Mereth +5

Armadora (Strengthened 1) [Armor] 📷
ATK: 5 DEF: 12
ATK+3% ASPD+20%, Melee R +4% Critical damage +3%
ATK +3% ASPD +20% Melee R +4% Critical damage +3%
Notes: DEF = Armadora +1

Armadora (Strengthened 2) [Armor] 📷
ATK: 5 DEF: 12
ATK+4% ASPD+30%, Melee R +4% Critical damage +4%
ATK +4% ASPD +30% Melee R +4% Critical damage +4%

Armadora (Strengthened 3) [Armor] 📷
ATK: 15 DEF: 17
ATK+8% ASPD+40%, Melee R +8% Critical damage +8% Damage cut +4% during Stun
ATK +8% ASPD +40% Melee R +8% Critical damage +8% Damage cut +4%
Notes: DEF = Armadora (Strengthened 3) +10, ATK = Armadora (Strengthened 3) +5

Artemis [Throwing] 📷
ATK: 180
Critical damage +4%, Range+2, MATK+6% Cast time -10%, Twice attack chance Dark element
Melee to Light +20% Range +2 Critical damage +4% MATK +6% Cast Time -10% Autoskill

Artemis II [Throwing] 📷
ATK: 197
MATK+7% Range+3, Critical damage +6% Cast time -10%, Dark element Twice attack chance
Melee to Light +20% Range +3 Critical damage +6% MATK +7% Cast Time -10% Autoskill
Notes: ATK = Artemis +15/+20?

Artemis III [Throwing] 📷
ATK: 257
Dark element, Critical damage +9% Range+3 MATK+10%, Cast time -15% Twice attack chance
Melee to Light +20% Range +3 Critical damage +9% MATK +10% Cast Time -15% Autoskill [X = 0.01 * DEX] [Melee Pierce up by X] ATK +4% Melee +400
Notes: ATK = Artemis II +60 (hidden correction: Melee +400 Melee through +4% ATK +4%)

Artemis IV [Throwing] 📷
ATK: 298
Dark element, Critical damage +12% Range+3 MATK+12%, Cast time -20% Twice attack chance
Melee to Light +20% Range +3 Critical damage +12% MATK +12% Cast Time -20% Autoskill [X = 0.01 * DEX] [Melee Pierce up by X] ATK +5% Melee +500

Assassin Bow [Bows]
ATK: 108
INT+1, AGI+5, Critical Damage +10%
INT +1 AGI +5 Critical damage +10%
Notes: ATK = Thieves bow numbers + 10-20 random

Assassin Bow+ [Bows]
ATK: 183
INT+2 AGI+10 Critical damage +15%
INT +2 AGI +10 Critical damage +15%
Notes: ATK = Assassin Bow +75

Assassin Ring [Special]
Absolute&Magic evasion +10% Critical damage +17% for Assassins.
Absolute Evasion +10% Magic Evasion +10% [Assassin] Critical damage +17%

Asura Stole [Additional] 📷
ATK: 25 DEF: 3
ATK+2%, Critical damage +4% Absolute&Magic evasion +5% Item recovery -10%
ATK +2% Critical damage +4% Absolute Evasion +5% Magic Evasion +5% Item Recovery -10%

Asura Stole (Strengthened 1) [Additional] 📷
ATK: 27 DEF: 3
ATK+4%, Critical damage +6% Absolute&Magic evasion +7% Item recovery -10%
ATK +4% Critical damage +6% Absolute Evasion +7% Magic Evasion +7% Item Recovery -10%

Asura Stole (Strengthened 2) [Additional] 📷
ATK: 33 DEF: 5
ATK+6%, Critical damage +8%, Abs& Magic evasion +9%, Item rec -10%. Add Crt damage +2% if DEX>255.
ATK +6% Critical damage +8% Absolute Evasion +9% Magic Evasion +9% Item Recovery -10% If [DEX > 256] then Critical damage +2%

Autumn Leave Ring [Special]
MaxHP+10%, Critical damage +6% Spell burst +1%, Magic attack chance by attack
MaxHP +10% Critical damage +6% Spellburst +1% Autoskill

Ayaigasa [Additional] 📷
DEF: 15
Wind R +10%, Ailment R +15% Critical damage +9% Skill delay -0.8 sec, MaxHP-30%
Skill Delay -0.8s MaxHP -30% Wind R +10% Ailment R +15% Critical damage +9%

Bandit Bow [Bows] 📷
ATK: 98
AGI+5, Critical damage +10%
AGI +5 Critical damage +10%

Barbaro Axe [Swords] 📷
ATK: 188
Melee up by STR x2. Critical damage +15% Critical rate -30
[Melee up by STR] [Melee up by STR] Critical damage +15% Critical rate -30

Barbaro Axe II [Swords] 📷
ATK: 218
Melee up by STR x4 Critical damage +16% Critical rate -20
[X = STR] [X = X · 4] [Melee up by X] Critical damage +16% Critical rate -20
Notes: ATK = Barbaro Axe +30

Barbaro Axe III [Swords] 📷
ATK: 271
Melee up by STR x6 ATK+4%, Critical damage +18% Accuracy rate +10%
[X = STR] [X = X · 6] [Melee up by X] ATK +4% Critical damage +18% Accuracy +10%
Notes: ATK = Barbaro Axe II +?

Bardrick [Additional] 📷
ATK: 15 DEF: 5
Melee R -7% Critical damage +12% if ASPD reaches certain value with Swords.
Melee R -7% [Swords] if [ASPD < 3] then Critical damage +12%

Bardrick (Strengthened 1) [Additional] 📷
ATK: 16 DEF: 6
Melee R -3%, DEX+10 Absolute accuracy +10% Critical damage +25% if ASPD reaches certain value with Swords.
Melee R -3% DEX +10 Absolute Accuracy +10% [Swords] if [ASPD < 3] then Critical damage +25%

Black Cat Hood (Strengthened 1) [Additional] 📷
ATK: 10 DEF: 9
STR+7 INT+7 DEX+5 CRT+10 Critical damage +9% Stats up with Throwings
STR +7 INT +7 DEX +5 CRT +10 Critical damage +9% [Throwing] ATK +2% MATK +2% ASPD +10%
Notes: DEF = Black Cat Hood +? ATK = Black Cat Hood +5?

Black Cat Hood (Strengthened 2) [Additional] 📷
ATK: 13 DEF: 11
STR+8 INT+8 DEX+6 CRT+11 Critical damage +10% Stats up with Throwings.
STR +8 INT +8 DEX +6 CRT +11 Critical damage +10% [Throwing] ATK +3% MATK +3% ASPD +10%

Black Lacquer Sword [Swords] 📷
ATK: 175
Critical damage +15% ASPD becomes lowest if DEX<300.
Critical damage +15% if [DEX < 300] then ASPD = 1
Notes: From: Super Party Coin Lottery Sale Price: 10,000 Not Tradeable

Black Lacquer Sword II [Swords] 📷
ATK: 262
Critical damage +20% ASPD becomes lowest if DEX<300.
Critical damage +20% if [DEX < 300] then ASPD = 1
Notes: From: Ultra Party Coin Lottery Sale Price: 10,000 Not Tradeable

Black Lacquer Sword III [Swords] 📷
ATK: 272
Critical damage +25% ASPD becomes lowest if DEX<300. STR+5 CRT+3
STR +5 CRT +3 Critical damage +25% if [DEX < 300] then ASPD = 1
Notes: Trade ×, ATK = Black Lacquer Sword II +10

Blocachnez [Additional] 📷
ATK: 15 DEF: 10
Critical up, MaxHP+15% Recoil+30% Recoil-30%, Critical damage +10% if STR>255.
Critical rate +10 Critical damage +10% MaxHP +15% Recoil +30% If [STR > 256] then Recoil -30% Critical damage +10%

Blood Ruler [Swords]
ATK: 280
CRT+40, Accuracy rate -20% Hate rise +25%, Critical damage +8% Small MP recovery by attack
CRT +40 Accuracy -20% [X = Lv] [X = X · 2] [MaxMP up by X] Hate Rise +25% Critical damage +8% Autoskill
Notes: ATK = Brad lower +72?

Bloody Thorn Sword [Swords] 📷
ATK: 260
Critical damage +13% Small ATK up by STR If VIT is low...
Critical damage +13% [X = 0.50 * STR] [ATK up by X] If [VIT < 200] then Recoil +50% If [Lv > 300] then Autoskill
Notes: ATK increase = STR ÷ 3? VIT is low, the recoil damage 50%?

Boogala [Throwing] 📷
ATK: 270 DEF: 5
Critical rate +20, Hate rise -15% ASPD+30%, Critical damage +12% Triple damage chance
ASPD +30% Hate Rise -15% Critical rate +20 Critical damage +12% Autoskill

Brace Pasimo [Swords]
ATK: 190
ASPD-30%, Critical damage +4% Water element
Melee to Fire +20% Melee to Water -20% ASPD -30% Critical damage +4%

Brigand Knife [Claws] 📷
ATK: 181
Auto MP recovery +25%, Magic R -15% Critical damage up based on INT. Melee+100, Heal recovery +10%
Melee +100 Heal Recovery +10% Magic R -15% Auto MP Recovery +25% [X = INT] [X = X / 25] [Critical damage up by X]
Notes: Critical damage + 10% critical damage increase = INT256, in INT400 + about 16% (INT + 1 increase for each)

Brilliant Bangle [Special]
DEF-100, Critical damage +4% Melee up by AGI
DEF -100 Critical damage +4% [X = AGI] [X = X / 2] [Melee up by X]

Cactus Chignon (Strengthened 1) [Additional] 📷
ATK: 18 DEF: 4
Reflect+15% STR+8 VIT+3 Critical damage +6% Fire R +10%
Reflect +15% STR +8 VIT +3 Critical damage +6% Fire R +10%
Notes: DEF = Cactus Chignon +? ATK = Cactus Chignon +8?

Calamity [Throwing]
ATK: 300
ATK+15%, Critical damage +15% Also, Critical damage +10%, KO time-10sec, and ATK+10% more for Assassins.
ATK +15% Critical damage +15% [Assassin] Critical damage +10% ATK +10%

Canary Bow [Bows]
ATK: 277
MaxHP&MP-20% Delay-1.5sec ATK+15%, Critical damage +14%
ATK +15% Critical damage +14% MaxHP -20% MaxMP -20% Skill Delay -1.5s Item Delay -1.5s

Carbon Arch [Bows]
ATK: 270
Critical damage +25%, Hate rise -20% Absolute accuracy +20% Range +2 Item delay +2sec Movement speed-20% during combat. Sniping SLv+1, Sniping +10%
Critical damage +25% Absolute Accuracy +20% Hate Rise -20% Range +2 Item Delay +2.0s Movement speed combat -20%

Carbon Arch II [Bows]
ATK: 296
Critical damage +33% Absolute accuracy+25% Hate rise-20% Range+2 Item delay+1 sec Movement speed-20% during combat. Sniping SLv+1, Sniping+20%
Critical damage +33% Absolute Accuracy +25% Hate Rise -20% Range +2 Item Delay +1.0s Movement speed combat -20%

Chakram Gauntlet [Special]
Critical damage +3%, Range cut +3%
Critical damage +3% Range cut +3%

Chonmage [Additional] 📷
ATK: 20 DEF: 2
Critical damage +5%, ASPD-10% Hate rise -10%
Hate Rise -10% ASPD -10% Critical damage +5% [X = Lv] [X = X / 4] [MaxMP up by X]

Copper Lantern [Strengthening]
Critical rate +7, Critical damage +7% Accuracy rate +7% for 5min.

Cosmic Dust [Swords]
ATK: 220
Melee pierce +12% Critical damage +15% ATK&MaxHP up by DEX Melee attack chance by attack
Melee Pierce +12% Critical damage +15% [X = DEX] [ATK up by X] [X = X · 10] [MaxHP up by X] Autoskill
Notes: Melee attack is a bit less than a critical hit (15k >>14k).

Cosmic Dust II [Swords]
ATK: 300
Melee pierce +30% Critical damage +20% ATK&MaxHP up by DEX Melee attack chance by attack
Melee Pierce +30% Critical damage +20% [X = DEX] [ATK up by X] [X = X · 10] [MaxHP up by X] Autoskill

Crab Cream Croquette [Strengthening]
Critical damage +5%, Critical rate +30% for 10min.

Critical Bow [Bows]
ATK: 170
DEX+5, Accuracy rate -20% Critical damage +15%
DEX +5 Critical damage +15% Accuracy -20%

Critical Charm [Special]
DEF: 5
CRT+1, Critical damage +1%
CRT +1 Critical damage +1%

Daiginjo [Holiday] [Additional] 📷
ATK: 15 DEF: 1
Accuracy rate -30%, Hate rise +20% Critical rate -70%, Autoskill+10% Critical damage +20%
Accuracy -30% Critical rate -70% Hate Rise +20% Critical damage +20% Autoskill +10% Ailment R -100%
Notes: From: Raid Ticket Lv.3

Daiginjo [Holiday] (Strengthened 1) [Additional] 📷
ATK: 18 DEF: 9
Accuracy rate -30%, Hate rise +30% Critical rate -70%, Autoskill+12% Critical damage +22%
Accuracy -30% Critical rate -70% Hate Rise +30% Critical damage +22% Autoskill +12% Ailment R -100%
Notes: From: Strengthening of Daignijo [Holiday]

Dark Headguard [Additional] 📷
DEF: 11
Critical damage +5%
Critical damage +5%

Dark Headguard (Strengthened 1) [Additional] 📷
DEF: 12
ATK+2%, Critical damage +6% Accuracy+40
ATK +2% Critical damage +6% Accuracy +40
Notes: DEF = Dark Headguard +1

Dark Headguard (Strengthened 2) [Additional] 📷
ATK: 5 DEF: 12
ATK +12%, Critical damage +10% Accuracy +80, Melee+8% to light
ATK +12% Critical damage +10% Accuracy +80 Melee to Light +8%

Dark Hunter Eye [Special]
Critical damage +4%, INT+2 MaxHP-3%
Critical damage +4% INT +2 MaxHP -3%

Debby's Talon [Claws]
ATK: 290
Skill delay -1sec, Magic R -10% ATK up by VIT, Magic attack chance VIT+9, Critical damage +19%
VIT +9 Critical damage +19% Skill Delay -1.0s Magic R -10% [ATK up by VIT] Autoskill

Deep Forest Cave [Special]
Autoskill +4% Critical damage +5%
Autoskill +4% Critical damage +5%

Demon Scythe [Swords]
ATK: 180
Critical damage +10%, Dark R +5% Accuracy rate -20%, Hate rise +20%
Critical damage +10% Dark R +5% Accuracy -20% Hate Rise +20% Autoskill

Demon Scythe II [Swords]
ATK: 255
Critical damage +12%, Hate rise +20% Melee+5% to Dark, Accuracy-20% Dark R +5%
Critical damage +12% Melee to Dark +5% Hate Rise +20% Dark R +5% Accuracy -20% Autoskill

Desperado [Swords]
ATK: 333
ATK+25%, Critical damage +15% Melee pierce +20% Skill delay -1.5 sec You may be knocked out by defense with high probability rates.
ATK +25% Critical damage +15% Melee Pierce +20% Skill Delay -1.5s Autoskill

Devil Horn (Strengthened 1) [Additional] 📷
ATK: 5 DEF: 10
VIT+8 CRT+13 MaxMP+6% Critical damage +7%, Autoskill+3%
VIT +8 CRT +13 MaxMP +6% Critical damage +7% Autoskill +3%
Notes: DEF = Devil Horn +? ATK = Devil Horn +5?

Devil Horn (Strengthened 2) [Additional] 📷
ATK: 8 DEF: 13
VIT+10 CRT+15 MaxMP+6% Critical damage +8%, Autoskill+4%
VIT +10 CRT +15 MaxMP +6% Critical damage +8% Autoskill +4%

Diabolos [Bows] 📷
ATK: 186 DEF: 3
Critical damage +10%, Hate rise -25% Skill delay +0.5 sec, ATK+10%
ATK +10% Critical damage +10% Hate Rise -25% Skill Delay +0.5s

Diabolos II [Bows] 📷
ATK: 226 DEF: 3
ATK+11%, Critical damage +11% Hate rise -25%, Skill delay +0.5sec
ATK +11% Critical damage +11% Hate Rise -25% Skill Delay +0.5s
Notes: ATK = Diabolos +40

Diabolos III [Bows] 📷
ATK: 277 DEF: 10
ATK+15%, Critical damage +15% Hate rise -25%, Skill delay +0.5sec
ATK +15% Critical damage +15% Hate Rise -25% Skill Delay +0.5s
Notes: ATK = Diabolos II +51? DEF = Diabolos II +7?

Divine Punishment Club [Swords]
ATK: 291 DEF: 10
Critical damage +22%, MaxHP+17% Skill delay +1.5 sec Melee pierce up by STR
Critical damage +22% MaxHP +17% Skill Delay +1.5s [X = 0.03 * STR] [Melee Pierce up by X]

Divine Punishment Club II [Swords]
ATK: 322 DEF: 10
Critical damage +25%, MaxHP+25% Skill delay +1 sec, KO rate +0.2% Melee pierce up by STR
Critical damage +25% MaxHP +25% Skill Delay +1.0s Knock out +0% [X = 0.04 * STR] [Melee Pierce up by X]

Dojigiri [Additional] 📷
ATK: 20 DEF: 5
Critical damage +6% Counter on evasion +8%
Critical damage +6% Counter on Evasion +8%
Notes: Traded from Douin and Pole from Mt Oni on Valentines Event: Thunder Axe Fragment x5, Evil Thunder Drums x1

Dragon Mail (Strengthened 3) [Armor] 📷
ATK: 16 DEF: 22
ATK+11% MATK+13%, Critical rate +20 Critical damage +12% Melee & Magic R +7% Absolute hit +20% Autoskill +8%
ATK +11% MATK +13% Critical rate +20 Critical damage +12% Melee R +7% Magic R +7% Absolute Accuracy +20% Autoskill +8% INT +12 CRT +10 Autoskill
Notes: Hidden Performance: Damage Null Chance by defense

Dragon Paler [Bows] 📷
ATK: 213
Melee+150, Auto MP recovery +15% Critical damage +2%, Hate rise +20% ATK+10%, Dark element
Melee to Light +20% ATK +10% Hate Rise +20% Melee +150 Auto MP Recovery +15% Critical damage +2%

Dragon Roar [Throwing] 📷
ATK: 185 DEF: 5
Critical damage +6%, ASPD-10% Critical rate +30, MaxHP+20% Fire element
Melee to Earth +20% Melee to Fire -20% ASPD -10% MaxHP +20% Critical damage +6% Critical rate +30

Dragon Roar II [Throwing] 📷
ATK: 210 DEF: 5
Critical damage +8%, ASPD-10% Critical rate +30, MaxHP+25% Fire element
Melee to Earth +20% Melee to Fire -20% ASPD -10% MaxHP +25% Critical damage +8% Critical rate +30
Notes: ATK = Dragon Roar +25

Dragon Roar III [Throwing] 📷
ATK: 256 DEF: 5
MaxHP+30% CRT+6 ASPD-10% Critical rate +30, Fire element Critical damage +10%
Melee to Earth +20% Melee to Fire -20% CRT +6 ASPD -10% MaxHP +30% Critical rate +30 Critical damage +10%
Notes: ATK = Dragon Lore II +46

Dragon Roar IV [Throwing] 📷
ATK: 286 DEF: 5
Flame element, Critical rate +35 CRT+12 ASPD-10% MaxHP+30% Critical damage +15% Counter on evasion +5%
Melee to Earth +20% Melee to Fire +10% CRT +12 ASPD -10% MaxHP +30% Critical rate +35 Critical damage +15% Counter on Evasion +5%

Dragon Techne [Bows] 📷
ATK: 265
Melee+250 ATK+11%, Hate rise +20% Auto MP recovery +30%, Dark element Critical damage +4%
Melee to Light +20% ATK +11% Hate Rise +20% Melee +250 Auto MP Recovery +30% Critical damage +4%
Notes: ATK = Dragon Paler error numerical value +52?

Dunkelheit [Armor] 📷
ATK: 5 DEF: 13
ATK+3% MATK+4% Reflect+2% Critical rate +10 Critical damage +2%
ATK +3% MATK +4% Critical rate +10 Critical damage +2% Reflect +2% [Voluntas][Voluntas (Strengthened 1)][Voluntas (Strengthened 2)] [X = Lv] [X = X / 15] [ATK up by X] [MATK up by X] MaxHP +500 MaxMP +250 Range +1

Dunkelheit (Strengthened 1) [Armor] 📷
ATK: 10 DEF: 13
ATK+3% MATK+5% Reflect+4% Critical rate +15 Critical damage +5%
ATK +3% MATK +5% Critical rate +15 Critical damage +5% Reflect +4% [Voluntas][Voluntas (Strengthened 1)][Voluntas (Strengthened 2)] [X = Lv] [X = X / 10] [ATK up by X] [MATK up by X] MaxHP +500 MaxMP +250 Range +1

Dunkelheit (Strengthened 2) [Armor] 📷
ATK: 10 DEF: 20
ATK+7% MATK+10%, Critical rate +20 Critical damage +7%, Autoskill+3% Reflect+5%
ATK +7% MATK +10% Critical rate +20 Reflect +5% Critical damage +7% Autoskill +3% [Voluntas][Voluntas (Strengthened 1)][Voluntas (Strengthened 2)] [X = Lv] [X = X / 5] [ATK up by X] [MATK up by X] MaxHP +800 MaxMP +400 Range +1
Notes: DEF = Dunkelheit (Strengthened 1) +7

Dunkelheit (Strengthened 3) [Armor] 📷
ATK: 13 DEF: 20
ATK+9% MATK+12%, Critical rate +20 Reflect+6%, Critical damage +9% Autoskill+3%
ATK +9% MATK +12% Critical rate +20 Reflect +6% Critical damage +9% Autoskill +3% [Voluntas][Voluntas (Strengthened 1)][Voluntas (Strengthened 2)] [X = Lv] [X = X / 4] [ATK up by X] [MATK up by X] MaxHP +1500 MaxMP +500 Range +1

El Blenen [Additional]
DEF: 9
Stats up with Claws, VIT+7 AGI+25 Fire magic +15%, Fire R +10% CRT+18, Critical damage +10% Magic attack chance by attack
[Claws] Critical damage +3% Absolute Evasion +3% Magic R +5% VIT +7 AGI +25 CRT +18 Critical damage +10% Fire Magic +15% Fire R +10% Autoskill

Esmeralda [Claws] 📷
ATK: 160 DEF: 2
CRT+4 Evasion+8%, Magic R -20% Critical rate up chance by attack Wind element
Melee to Water +20% Melee to Wind -20% CRT +4 Evasion +8% MaxMP +10% Magic R -20% Autoskill
Notes: Auto Skills = about 4 seconds, critical rate +100 critical damage + 4% (effect classification: Critical rate)

Esmeralda II [Claws] 📷
ATK: 165 DEF: 3
Critical damage +2%, Magic R -20% Critical rate up chance by attack CRT+4 Evasion+10% Wind element
Melee to Water +20% Melee to Wind -20% CRT +4 Evasion +10% MaxMP +10% Magic R -20% Critical damage +2% Autoskill
Notes: ATK = Esmeralda +2/+5, DEF = Esmeralda +1, Autoskill = about 4 seconds, critical rate +100 critical damage + 4% (effect classification: Critical rate)

Esmeralda III [Claws] 📷
ATK: 225 DEF: 3
Critical damage +4%, Magic R -20% Crt rate up chance, Thunder element CRT+10 Evasion+15% MaxMP+15%
Melee to Water +20% Melee to Wind +10% CRT +10 Evasion +15% MaxMP +15% Critical damage +4% Magic R -20% Autoskill
Notes: ATK = Esmeralda II +60 auto skills = about 4 seconds, critical rate +100 critical damage + 4% (effect classification: Critical rate)

Esmeralda IV [Claws] 📷
ATK: 275 DEF: 5
Critical damage +6%, Magic R -20% Crt rate up chance, Thunder element CRT+13 Evasion+20% MaxMP+20%
Melee to Water +20% Melee to Wind +10% CRT +13 Evasion +20% MaxMP +20% Critical damage +6% Magic R -20% Autoskill
Notes: ATK = Esmeralda III +50? DEF = Esmeralda III +2?

Exile Dual Blades [Swords]
ATK: 315
Critical damage +22%, ATK+3% MaxHP+10%, Accuracy rate -10%
Critical damage +22% ATK +3% MaxHP +10% Accuracy -10%

Eye Bandage [Additional] 📷
ATK: 3 DEF: 3
Critical damage +13% Accuracy rate +10% Counter on evasion +10%
Critical damage +13% Accuracy +10% Counter on Evasion +10%

Eye Bandage (Strengthened) [Additional] 📷
ATK: 10 DEF: 3
CRT+5, Critical damage +14% Accuracy rate +10% Counter on evasion +13%
CRT +5 Critical damage +14% Accuracy +10% Counter on Evasion +13%
Notes: DEF = Eye Bandage +? ATK = Eye Bandage +7?

Fake Craft [Throwing] 📷
ATK: 194 DEF: 2
Critical damage +8%, MATK+8% Item delay -0.5sec Twice attack chance
Critical damage +8% MATK +8% Item Delay -0.5s Autoskill

Fake Craft II [Throwing] 📷
ATK: 224 DEF: 2
Critical damage +10%, MATK+8% Item delay -1sec Twice attack chance
Critical damage +10% MATK +8% Item Delay -1.0s Autoskill
Notes: ATK = Fake craft +30

Fake Craft III [Throwing] 📷
ATK: 274 DEF: 5
Critical damage +13%, MATK+10% Item delay -1.2sec, VIT+5 MDEF+6% Twice attack chance
Critical damage +13% MATK +10% Item Delay -1.2s VIT +5 MDEF +6% Autoskill
Notes: ATK = Fake Craft II +50, DEF = Fake Craft II +3

Fake Craft IV [Throwing] 📷
ATK: 294 DEF: 5
Critical damage +17%, MATK+14% Item delay -1.5sec, VIT+10 MDEF+9% Twice attack chance
Critical damage +17% MATK +14% Item Delay -1.5s VIT +10 MDEF +9% Autoskill

Falconet [Bows] 📷
ATK: 241
ATK+5%, Critical damage +15% Melee pierce up by attack Melee R +6%
ATK +5% Critical damage +15% Melee R +6% Autoskill

Falconet II [Bows] 📷
ATK: 271 DEF: 5
ATK+6%, Critical damage +17% Melee pierce up by attack Melee R +10%
ATK +6% Critical damage +17% Melee R +10% Autoskill
Notes: ATK = Falconet +30 DEF = Falconet +5 physical penetration increase = + 10% (attack power display)

Falconet III [Bows] 📷
ATK: 291 DEF: 10
ATK+8%, Critical damage +19% Melee pierce up by attack Melee R +14%
ATK +8% Critical damage +19% Melee R +14% Autoskill
Notes: ATK = +20? Falconet II DEF = Falconet II +5?

Fallen God's Armor [Armor] 📷
ATK: 5 DEF: 30
MaxHP&MP-10%, Light R -50% Dark R +20%, ATK&MATK+14% With fallen god's weapon...
MaxHP -10% MaxMP -10% Light R -50% Dark R +20% ATK +14% MATK +14% [Fallen God's Sword][Fallen God's Bow][Fallen God's Claw][Fallen God's Staff][Fallen God's Chakram] Skill Delay -1.0s Melee R +10% Magic R +10% Critical damage +10%
Notes: When equipped with the Devil 's weapon, Skill delay - 1 sec, Melee&Magic Res + 10%, critical damage + 10%

Fallen God's Chakram [Throwing] 📷
ATK: 315
Dark element, MaxHP&MP-5%, ATK&MATK+8%,Critical damage +10% With Fallen God's Armor...
Melee to Light +20% MaxHP -5% MaxMP -5% ATK +8% MATK +8% Critical damage +10% [Fallen God's Armor] MaxHP +10% MaxMP +10% ATK +4% MATK +4% Critical damage +8% Light Magic -90% Melee to Dark -90%
Notes: When equipped with Devil's armor, MaxHP&MP + 10% ATK · MATK + 4% Critical Damage + 8%

Fallen God's Helm [Additional] 📷
ATK: 10 DEF: 25
Light R -10%, Dark R +5%, ATK+12% Melee&Magic R +8%, Crt damage +8% With Fallen God's Armor...
Light R -10% Dark R +5% ATK +12% Melee R +8% Magic R +8% Critical damage +8% [Fallen God's Armor] MaxHP +10% MaxMP +10% ATK +6% Critical damage +5%
Notes: MaxHP · MP + 10% ATK + 6% Critical Damage + 5%

Fide Espada [Swords] 📷
ATK: 250
Critical damage +4% Flame element Adds Autoskill+2% if Lv>255. Autoskill+4%, Melee R +3%
Melee to Fire +10% Melee to Earth +20% Autoskill +4% Melee R +3% Critical damage +4% If [Lv > 256] then Autoskill +2%
Notes: ATK = Knight Espada +20

Force Helm [Additional] 📷
ATK: 25 DEF: 3
ATK+4%, Melee&Magic R +5% Critical damage +2% Hate rise +10%
ATK +4% Critical damage +2% Melee R +5% Magic R +5% Hate Rise +10%

Force Helm (Strengthened 1) [Additional] 📷
ATK: 27 DEF: 3
ATK+5%, Critical damage +3% Melee&Magic R +6% Hate rise +10%
ATK +5% Critical damage +3% Melee R +6% Magic R +6% Hate Rise +10%
Notes: ATK = Force Helm +2?

Force Helm (Strengthened 2) [Additional] 📷
ATK: 33 DEF: 3
ATK+5%, Critical damage +13% Hate rise +10%, Melee&Magic R +10% CRT+10
ATK +5% Critical damage +13% Hate Rise +10% Melee R +10% Magic R +10% CRT +10 If [CRT > 300] then Melee Pierce +10%
Notes: DEF = Force Helm (Strengthened 1) + 6, ATK = +0

Freesia Sword [Swords] 📷
ATK: 260
Melee+20% to Fire, -20% to Water ATK+12% MaxHP&Critical damage +10% Magic counter chance
ATK +10% Critical damage +8% MaxHP +10% Melee to Fire +20% Melee to Water -20% Autoskill

Freesia Sword II [Swords] 📷
ATK: 280
Melee+22% to Fire, -22% to Water ATK+12% MaxHP&Critical damage +10% Magic counter chance
ATK +12% Critical damage +10% MaxHP +10% Melee to Fire +22% Melee to Water -22% Autoskill
Notes: Upgrade Freesia Sword by equiping it and using Freesia Bead. Freesia Bead can be bought from the Kijimu at the Xmas Event Venue for 60 Snow Tear Crystal

Gae Bolg [Swords]
ATK: 140
STR+3, Critical damage +3% Twice attack chance
STR +3 Critical damage +3% Autoskill
Notes: ATK = Ghraib numeric -10 to -20?

Garde Scythe [Additional] 📷
ATK: 25 DEF: 1
Critical damage +14%, DEX+5 Additional attack chance by attack Hate rise -15%
Critical damage +14% DEX +5 Hate Rise -15% Autoskill

Gewitter [Additional] 📷
ATK: 10 DEF: 5
Critical damage +4%, Recoil+1% Additional attack chance by attack if Lv>139.
Critical damage +4% Recoil +1% If [Lv > 140] then Autoskill
Notes: The truncated extra damage = {own Lv × 50- enemy DEF + (enemy DEF ÷ 3) + own Lv- enemy Lv} × attribute coefficient ※ () in parentheses after the decimal point

Gewitter (Strengthened 1) [Additional] 📷
ATK: 15 DEF: 5
STR+3, Critical damage +5% Additional attack chance by attack if Lv>139.
STR +3 Critical damage +5% If [Lv > 140] then Autoskill
Notes: The truncated extra damage = {own Lv × 50- enemy DEF + (enemy DEF ÷ 3) + own Lv- enemy Lv} × attribute coefficient ※ () in parentheses after the decimal point

Ghillie Suit [Armor] 📷
DEF: 5
Hate rise -30%, Critical rate +20% Critical damage +3%
Hate Rise -30% Critical rate +20% Critical damage +3%

Glacier Ark [Bows] 📷
ATK: 30 DEF: 5
Critical damage +5% Magic evasion +5%
Critical damage +5% Magic Evasion +5%

Glaive [Swords]
ATK: 150
STR+1, Critical damage +1%
STR +1 Critical damage +1%
Notes: ATK = Bardiche +30

Glow Fists [Claws] 📷
ATK: 240
Critical damage +13%, MaxHP up by INT Magic attack chance, Light element Magic R -10%, Light magic +10%
Melee to Dark +20% Magic R -10% Light Magic +10% Critical damage +13% [X = 0.02 * INT] [MaxHP up by X] Autoskill

Gold Armor (Strengthened 1) [Armor] 📷
DEF: 15
MaxHP+18% Ailment R+20% Melee R-10% Magic R+17% Autoskill+5% Melee+2% to Boss Critical damage +28%, ATK+12 with Swords
MaxHP +18% Ailment R +20% Melee R -10% Magic R +17% Autoskill +5% Melee to boss +2% Neutral R +3% Fire R +3% Water R +3% Wind R +3% Earth R +3% Light R +3% Dark R +3% [Swords] Critical damage +28% ATK +12%

Gold Lantern [Strengthening]
Critical damage +11%, Critical rate +11, Accuracy rate +11% for 5 min.

Gold Rex [Swords] 📷
ATK: 205 DEF: 2
ATK+5%, Critical damage +10%
ATK +5% Critical damage +10% Autoskill +1% Autoskill
Notes: (hidden correction: range +1?) (Hidden performance: defense at the time, defense force increase in the probability)

Gold Rex II [Swords] 📷
ATK: 230 DEF: 2
ATK+7%, Critical damage +12%
ATK +7% Critical damage +12% Autoskill +1% Autoskill
Notes: ATK = Gold Rex +25 (hidden correction: range +1?) (Hidden performance: defense at the time, defense force increase in the probability)

Gold Rex III [Swords] 📷
ATK: 290 DEF: 2
ATK+9%, Critical damage +14% KO time -1 sec, Auto recovery +30%
ATK +9% Critical damage +14% Knockout -1.0s Auto HP Recovery +30% Auto MP Recovery +30% Autoskill +3% Autoskill
Notes: ATK = Gold Rex II +60?

Gourd [Additional] 📷
DEF: 12
STR+4 VIT+4, Critical rate -5 Critical damage +6%
STR +4 VIT +4 Critical rate -5 Critical damage +6%

Gourd (Strengthened) [Additional] 📷
DEF: 15
STR+8 VIT+8, Critical damage +8% Melee R +8%, MaxHP+8%
STR +8 VIT +8 Critical damage +8% Melee R +8% MaxHP +8%

Gyoza [Strengthening]
Critical damage +4%, CRT+1 for 2 min.

Hellfire Bow [Bows] 📷
ATK: 248
Flame element, Critical damage +13% Burn time -1sec Magic attack chance by attack
Melee to Earth +20% Melee to Fire +10% Critical damage +13% Burn -1.0s Autoskill [X = DEX] [Y = 0.03 * X] [Fire Magic up by Y]
Notes: Trade × ATK = +100 magic attack effect of bow is a change in the Meteor Storm

Himetsuru Ichimonji [Swords]
ATK: 280
Wind element, Critical damage +17% Melee R -10%, MaxMP+15%, Bleed+5% Lowest ASPD ATK up by DEX if Samurai.
Melee to Water +20% Melee to Wind -10% Critical damage +17% Melee R -10% MaxMP +15% Bleed +5% ASPD = 1 [Samurai] [X = DEX] [X = X · 150] [X = X / 100] [ATK up by X] Autoskill

Horror Scythe [Swords] 📷
ATK: 31 DEF: 10
Critical damage +2%, Absolute accuracy +3%, During Halloween, halves attack intervals.
Critical damage +2% Absolute Accuracy +3% [Halloween] Halves Attack Interval
Notes: Trade x

Hot-Blooded Headband [Additional] 📷
ATK: 10 DEF: 15
Critical damage +12%, MaxHP-10% Absolute evasion -5%, Hate rise +20% Melee R +7%
Critical damage +12% MaxHP -10% Absolute Evasion -5% Melee R +7% Hate Rise +20%
Notes: Trade X Obtain from Raid Box B

Hunter Hat [Additional] 📷
ATK: 5
ATK&MATK+2%, Hate rise -15% Range cut +10% Critical damage +3%
ATK +2% MATK +2% Hate Rise -15% Range cut +10% Critical damage +3%

Hunter Hat (Strengthened 1) [Additional] 📷
ATK: 10 DEF: 5
ATK&MATK+3%, Hate rise -15% Range cut +12%, Critical damage +4%, During White Day event, MP cost -20%
ATK +3% MATK +3% Hate Rise -15% Range cut +12% Critical damage +4% [White Day] MP Cost -20%
Notes: DEF = Hunter Hat +5? ATK = Hunter Hat +5?

Hyrik Helm [Additional]
ATK: 10 DEF: 14
Stats up with Swords ATK+17% Melee R +8%, Critical damage +2% Melee+800, Delay +0.7 sec
[Swords] ATK +5% DEF +2% Autoskill +2% ATK +17% Melee R +8% Critical damage +2% Melee +800 Skill Delay +0.7s Item Delay +0.7s

Inari Scroll [Additional]
ATK: 1 DEF: 1
Critical damage +5%, Rate cut -15% Chance to add 1 clone by defense. ATK+6% with Claws.
Critical damage +5% Rate cut -15% Autoskill [Claws] ATK +6%

Ira (Strengthened 1) [Armor] 📷
ATK: 20 DEF: 12
Autoskill+8%, Critical damage +5% Melee R -25%, Critical rate +20% Magic evasion +7%, ATK+14%
ATK +14% Magic Evasion +7% Critical rate +20% Autoskill +8% Critical damage +5% Melee R -25% MaxMP +12%
Notes: DEF = Ira +2

Jaeger Knife [Throwing] 📷
ATK: 275
AGI+8 Evasion+20%, Critical rate +30 Critical damage +10% Absolute evasion +4%
AGI +8 Evasion +20% Critical rate +30 Critical damage +10% Absolute Evasion +4%
Notes: ATK = Hunter Knife +80?

Jagged Shuriken [Throwing] 📷
ATK: 189
Critical rate +30, Hate rise -10% MATK+4% Critical damage +4% Water element
Melee to Fire +20% Melee to Water -20% Hate Rise -10% Critical rate +30 MATK +4% Critical damage +4% [Assassin] [Ninja] [Melee up by Lv]

Jagged Shuriken II [Throwing] 📷
ATK: 219
Hate rise -15%, Critical rate +30 MATK+6%, Critical damage +5% Water element
Melee to Fire +20% Melee to Water -20% Hate Rise -15% Critical rate +30 MATK +6% Critical damage +5% [Assassin] [Ninja] [X = Lv] [X = X / 2] [X = X + Lv] [Melee up by X]
Notes: ATK = Jagged Shuriken +30

Jagged Shuriken III [Throwing] 📷
ATK: 259
Critical rate +30, Item delay -1sec Critical damage +8%, MATK+9% Water element, Hate rise -20%
Melee to Fire +20% Melee to Water -20% Hate Rise -20% Critical rate +30 MATK +9% Critical damage +8% Item Delay -1.0s [Assassin] [Ninja] [X = Lv] [X = X / 2] [X = X + Lv] [Melee up by X]
Notes: ATK = Jagged Shuriken II +?

Kagekiri [Throwing] 📷
ATK: 302
Critical damage +17% if Assassin. ATK+15%, MP cost -10% Hate rise -30%
ATK +15% MP Cost -10% Hate Rise -30% [Assassin] Critical damage +17%

Karga Claw [Claws]
ATK: 114 DEF: 2
Magic R -10%, AGI+4 DEX+4 Critical damage +3% ATK up chance by defense
Magic R -10% AGI +4 DEX +4 Critical damage +3% Autoskill

Knight Espada [Swords] 📷
ATK: 230
Autoskill+4%, Critical damage +2% Melee R +3%, Flame element
Melee to Fire +10% Melee to Earth +20% Autoskill +4% Critical damage +2% Melee R +3%

Kodachi [Claws] 📷
ATK: 155
Range+1, Critical damage +5% Magic R -20%
Critical damage +5% Magic R -20%

Kodachi II [Claws] 📷
ATK: 160
Critical damage +7%, Magic R -20% Melee up by CRT. Range+1 Melee+2% to Neutral
Critical damage +7% Magic R -20% [Melee up by CRT] Melee to Neutral +2%
Notes: ATK = Kodachi +5

Kodachi III [Claws] 📷
ATK: 230
Melee up by CRT, Magic R -20% Critical damage +10%, Range+2 Melee+6% to Neutral
Magic R -20% Melee to Neutral +6% Critical damage +10% [X = 1.50 * CRT] [Melee up by X]
Notes: ATK = Kodachi II +70

Kodachi IV [Claws] 📷
ATK: 270
Magic R -20%, Melee+9% to Neutral A. evasion +7%, Melee up by CRT Range+2, Critical damage +19%
Magic R -20% Melee to Neutral +9% Critical damage +19% Absolute Evasion +7% [X = 1.75 * CRT] [Melee up by X]
Notes: ATK = Kodachi III +40?

Kukka Cape [Additional] 📷
ATK: 2 DEF: 13
MaxHP-10% Delay -0.4 sec, MP cost -15% Critical damage +7%
MaxHP -10% MP Cost -15% Skill Delay -0.4s Item Delay -0.4s Critical damage +7%

Kukka Cape (Strengthened 1) [Additional] 📷
ATK: 3 DEF: 17
MaxHP-10% Delay -0.5 sec, MP cost -17% Critical damage +8%
MaxHP -10% MP Cost -17% Skill Delay -0.5s Item Delay -0.5s Critical damage +8%
Notes: DEF = Kukka Cape +4, ATK = Kukka Cape +1

Kukka Cape (Strengthened 3) [Additional] 📷
ATK: 4 DEF: 17
MaxHP-20%, MP cost-25%, Delay-1 sec. Small MP recovery chance by defense Critical damage +24%
MaxHP -20% MP Cost -25% Skill Delay -1.0s Item Delay -1.0s Critical damage +24% Autoskill

Kukuri-hime [Swords]
ATK: 190
VIT+2, Critical damage +5% Skill delay -0.5 sec, ASPD-100% Gaia element
Melee to Wind +20% Melee to Earth +10% VIT +2 Critical damage +5% Skill Delay -0.5s ASPD -100%

Lantern [Strengthening]
Critical rate +5, Critical damage +5% Accuracy rate +5% for 5min.

Lantern Claw [Claws]
ATK: 260
Range+1, Melee+10% to Earth Accuracy rate +10%, Critical rate +5% Critical damage +5% Melee pierce -20%, Water R -20%
Melee Pierce -20% Range +1 Melee to Earth +10% Accuracy +10% Critical rate +5% Critical damage +5% Water R -20%

Lion King's Sword [Swords] 📷
ATK: 285 DEF: 1
Flame element, Critical damage +15% ATK+5%, If you meet certain conditions...
Melee to Earth +20% Melee to Fire +10% Critical damage +15% ATK +5% Autoskill

Lira Turban [Additional]
ATK: 5 DEF: 10
Critical damage +12%, AGI+5 Melee R -10%
Critical damage +12% AGI +5 Melee R -10% [Assassin] Counter on Evasion +15%

Little Fang Earring [Special]
CRT+4, Critical damage +1%
CRT +4 Critical damage +1%

Love Arrows [Special]
MaxHP+5%, Ailment R -20% Critical damage +8% with Bows HP recovery chance by defense
MaxHP +5% Ailment R -20% [Bows] Critical damage +8% Autoskill

Luke Raider [Throwing] 📷
ATK: 183
Special Throwing, Skill delay -1sec Critical damage +6%, Hate rise +20% Small A. evasion up by AGI
Critical damage +6% Skill Delay -1.0s Hate Rise +20% [X = 0.05 * AGI] If [X > 15] then [X = 15] [Absolute Evasion up by X]

Magic Scroll [Additional] 📷
DEF: 1
Critical damage +6% with Throwing Chance of adding a clone by defense MATK+2%, Fire&Wind magic +2%
MATK +2% Fire Magic +2% Wind Magic +2% Autoskill INT +1 [Throwing] Critical damage +6%

Magic Scroll (Strengthened 1) [Additional] 📷
ATK: 5 DEF: 1
Critical damage +6% with Throwing Chance of adding a clone by defense MATK+4%, Fire&Wind magic +4%
MATK +4% Fire Magic +4% Wind Magic +4% Autoskill INT +3 [Throwing] Critical damage +6% [Ninja] Autoskill +5%

Magic Scroll (Strengthened 2) [Additional] 📷
ATK: 10 DEF: 1
Critical damage +10% with Throwing Chance of adding a clone by defense MATK+6%, Fire&Wind magic +8%
MATK +6% Fire Magic +8% Wind Magic +8% Autoskill INT +3 [Throwing] Critical damage +10% [Ninja] Autoskill +5%

Magoroku [Swords] 📷
ATK: 178
STR+5, Critical damage +5% Critical rate -12%
STR +5 AGI +2 Critical damage +5% Critical rate -12%

Masamune [Swords] 📷
ATK: 203
Critical damage +7%, ASPD-200% Neutral R +5%
Critical damage +7% Neutral R +5% ASPD -200% ATK +5% Autoskill
Notes: (hidden performance: the time of the attack, adding attack ※ triggered when MP consumed in the probability)

Masamune Shinuchi [Swords] 📷
ATK: 292
Critical damage +14%, Neutral R +5% ASPD-200%
Critical damage +14% Neutral R +5% ASPD -200% Autoskill ATK +5%

Medim Corona [Additional] 📷
DEF: 12
Melee up by 250% of Lv Critical damage +5% with Swords Range+1 with Claws
[X = Lv] [X = X · 25] [X = X / 10] [Melee up by X] [Swords] [Claws] Critical damage +5% Range +1

Medim Corona (Strengthened 1) [Additional] 📷
DEF: 14
Melee up by 300% of Lv, ATK+4% Critical damage +8% with Swords Range+2 with Claws
ATK +4% [X = 3.00 * Lv] [Melee up by X] [Swords] [Claws] Critical damage +8% Range +2
Notes: DEF = Medim Corona +2

Mermaid Jewel [Special]
Critical rate +5 Critical damage +5%
Critical rate +5 Critical damage +5%

Migratale II [Bows] 📷
ATK: 125
DEX+6, Critical damage +5% MP cost -5%
DEX +6 Critical damage +5% MP Cost -5%

Migratale III [Bows] 📷
ATK: 195
DEX+6, Critical damage +10% MP cost -10%, Hate rise -10% Normal attack x1.25 chance by attack
DEX +6 Critical damage +10% MP Cost -10% Hate Rise -10% Autoskill

Mio Filio [Throwing] 📷
ATK: 264
ATK+6%, Melee pierce +6% Critical damage +5%, MaxMP up by Lv Earth element
Melee to Wind +20% Melee to Earth -20% ATK +6% Melee Pierce +6% Critical damage +5% [MaxMP up by Lv] Skill Delay -0.5s

Mio Filio II [Throwing] 📷
ATK: 290
ATK+8%, Melee pierce +8% Critical damage +8%, MaxMP up by Lv Earth element
Melee to Wind +20% Melee to Earth -20% ATK +8% Melee Pierce +8% Critical damage +8% [MaxMP up by Lv] Skill Delay -0.8s
Notes: ATK = Mi Ofirio +26?

Muramasa [Swords] 📷
ATK: 205
Critical damage +14%, ASPD-200% Skill delay -0.5 sec
Critical damage +14% Skill Delay -0.5s ASPD -200% ATK +5% Autoskill
Notes: (hidden performance: the time of the attack, adding attack ※ triggered when MP consumed in the probability)

Muramasa Shinuchi [Swords] 📷
ATK: 301
Critical damage +20%, ASPD-200% Skill delay -0.5 sec
Critical damage +20% Skill Delay -0.5s ASPD -200% Autoskill ATK +5%

Murasamemaru [Swords] 📷
ATK: 285
Water element, Critical rate +20 CRT+35, Critical damage +7%, Shell break +2%, Autoskill+5%
Melee to Fire +20% Melee to Water -20% Critical rate +20 CRT +35 Critical damage +7% Shell break +2% Autoskill +5%

Mushroom Spada [Swords]
ATK: 320
Critical damage +20%, DEX+20 Item delay -1.5 sec ATK up based on VIT
Critical damage +20% Item Delay -1.5s DEX +20 [X = VIT] [ATK up by X]

Noir (Strengthened 2) [Additional] 📷
ATK: 6 DEF: 12
AGI+20 CRT+25 Absolute evasion +5% Critical damage +6%
AGI +20 CRT +25 Absolute Evasion +5% Critical damage +6%

Oil Lamp [Collectibles]
CRT+10, Critical damage +10% Spell burst +5% for 5 min.

Oni Sealing Belt [Additional] 📷
ATK: 5 DEF: 5
Melee-10% to Boss, ATK+15% MaxHP+9% Critical damage +6%, Melee+666 Autoskill-50%, Melee R -20%
Melee to boss -10% ATK +15% MaxHP +9% Critical damage +6% Melee +666 Autoskill -50% Melee R -20%

Onigawara (Strengthened 1) [Additional] 📷
DEF: 14
VIT+10, Critical damage +9% DEF up by 70% of VIT Ailment R up by CRT
VIT +10 Critical damage +9% [X = 0.70 * VIT] [DEF up by X] [X = 0.05 * CRT] [Ailment R up by X]
Notes: DEF = Onigawara +5

Owl Feather [Special]
Melee up by Lv Accuracy up chance by attack Critical damage +4%
[Melee up by Lv] Critical damage +4% Autoskill
Notes: (hidden performance: the time of the attack, 10 sec critical rate increase in the probability)

Pike Tomahawk [Swords] 📷
ATK: 255
ATK+7% AGI+8, Critical rate +10% Additional attack chance by attack Critical damage +16%
ATK +7% AGI +8 Critical rate +10% Critical damage +16% Autoskill If [Warrior] then [Jan] Range +1 Absolute Evasion +10% Magic Evasion +10%

Plandra Bow [Bows] 📷
ATK: 275
Accuracy+30, Critical damage +15% Small MP recovery chance Melee+20% to Neutral, Blind+5%
Melee to Neutral +20% Critical damage +15% Accuracy +30 Blind +5% Autoskill

Predart Knife [Claws]
ATK: 221
Critical damage up based on INT. Magic R -15%, Auto MP recovery +25% Melee+200, Heal recovery +12%
Melee +200 Heal Recovery +12% Magic R -15% [X = 0.04 * INT] [Critical damage up by X] Auto MP Recovery +25%
Notes: ATK = Brigand Knife +40 critical damage + 10% at constant critical damage increase = INT256, (increase in INT + per) + about 16% in the INT400

Proof of Sentry [Special]
Critical damage +5% Melee&Magic R +3% Melee up by VIT
Critical damage +5% Melee R +3% Magic R +3% [Melee up by VIT]

Pumpunch [Claws] 📷
ATK: 10
AGI+1 Evasion+10% Critical damage +10% ATK up based on Lv
AGI +1 Evasion +10% Critical damage +1% [X = Lv] [X = X / 2] [ATK up by X]
Notes: Trade ×

Purgatory Bow [Bows]
ATK: 310
Flame element, Critical damage +21% Burn time -2sec, Burn rate +2% Magic attack chance by attack
Melee to Earth +25% Melee to Fire +15% Critical damage +21% Burn +2.0s Burn +2% Autoskill [X = DEX] [Y = 0.04 * X] [Fire Magic up by Y]

Purple Cat Ears [Additional] 📷
ATK: 7 DEF: 7
CRT+5, Critical up Melee&Magic pierce +10% Critical damage +5% in Halloween.
CRT +5 Critical rate +10 Critical damage +10% Melee Pierce +10% Magic Pierce +10% [Halloween] Critical damage +5%
Notes: Trade ×

Quick Ring [Additional]
ATK: 12
AGI+5, Absolute evasion +8% ASPD-20%, Critical damage +3% Melee R -20%
AGI +5 Absolute Evasion +8% ASPD +20% Critical damage +3% Melee R -20%
Notes: Trade x

Raid Spear [Additional] 📷
ATK: 30 DEF: 1
ATK+3%, Critical damage +3% Range+1, Item delay +2.5 sec Normal attack x1.25 chance by attack
ATK +3% Critical damage +3% Range +1 Item Delay +2.5s Autoskill

Raid Spear (Strengthened 1) [Additional] 📷
ATK: 33 DEF: 4
ATK+7%, Critical damage +8%, Range+1 Melee pierce +8%, Item delay +2 sec Normal attack x1.25 chance
ATK +7% Critical damage +8% Range +1 Melee Pierce +8% Item Delay +2.0s Autoskill
Notes: DEF = Reidosupia +? ATK = Reidosupia +3?

Real Espada [Swords] 📷
ATK: 275
Flame element, Autoskill+7% Melee R +9%, Critical damage +6% Adds Autoskill+4% if Lv>255.
Melee to Fire +10% Melee to Earth +20% Autoskill +7% Melee R +9% Critical damage +6% If [Lv > 256] then Autoskill +4%

Rebellion Mask [Additional] 📷
ATK: 30 DEF: 1
CRT+20, Auto MP recovery +50 Critical damage +3% Magic attack chance by attack
CRT +20 Auto MP Recovery +50 Critical damage +3% Autoskill

Rebellion Mask (Strengthened 1) [Additional] 📷
ATK: 30 DEF: 10
Auto MP recovery +100, Melee R +10% Magic attack chance by attack CRT+25, Critical damage +6%
CRT +25 Auto MP Recovery +100 Melee R +10% Critical damage +6% Autoskill
Notes: DEF = Rebellion Mask +9?

Rebellion Mask (Strengthened 2) [Additional] 📷
ATK: 34 DEF: 12
CRT+30, Auto MP recovery +150 Melee R +10%, Critical damage +9% Magic attack chance by attack
CRT +30 Auto MP Recovery +150 Melee R +10% Critical damage +9% Autoskill

Recurve Bow [Bows]
ATK: 175
Critical damage +5% Melee+20% to Neutral Accuracy+20
Melee to Neutral +20% Critical damage +5% Accuracy +20

Red Tengu [Swords] 📷
ATK: 180
Evasion+10%, Critical damage +15% ASPD-10%
ASPD -10% Evasion +10% Critical damage +15% Autoskill
Notes: hidden performance: restore the natural recovery × 2 times the HP when it defeated the enemy

Red Tengu II [Swords] 📷
ATK: 190
Evasion+12%, Critical damage +15% Melee up based on STR ASPD-10%
ASPD -10% Evasion +12% Critical damage +15% [Melee up by STR] Autoskill
Notes: ATK = Red Tengu + 10

Red Tengu III [Swords] 📷
ATK: 260
Evasion+14%, Critical damage +17% ASPD-10%, Melee up based on STR Small Melee pierce up by Lv
Evasion +14% Critical damage +17% ASPD -10% [Melee up by STR] [X = 0.03 * Lv] [Melee Pierce up by X] ATK +7% Autoskill
Notes: ATK = Red Tengu II +70?

Red Tengu IV [Swords] 📷
ATK: 300
Evasion+16%, Critical damage +19% ASPD-10%, Melee up by STR x1.5 Small Melee pierce up by Lv
Evasion +16% Critical damage +19% ASPD -10% [X = 1.50 * STR] [Melee up by X] [X = 0.03 * Lv] [Melee Pierce up by X] ATK +7% Autoskill
Notes: ATK = Red Tengu III +40?

Reincarnation Shield [Additional]
ATK: 8 DEF: 8
VIT+5 MATK+7% Autoskill+8% Critical damage +20%, Evasion-30% Critical damage down by STR.
VIT +5 MATK +7% Autoskill +8% Critical damage +20% Evasion -30% [X = 0.10 * STR] [X = X · -1] [Critical damage up by X] [Paladin] Parry on Defense +7% [Feb]
Notes: Formerly known as "Spin Shield"

Reincarnation Shield (Strengthened 1) [Additional]
ATK: 12 DEF: 12
VIT+9 MATK+11% Autoskill+12% Critical damage +24%, Evasion-30% Critical damage down by STR
VIT +9 MATK +11% Autoskill +12% Critical damage +24% Evasion -30% [X = 0.10 * STR] [X = X · -1] [Critical damage up by X] [Paladin] Parry on Defense +11% [Feb]

Retile Ring [Special]
Reflect+2%, Critical damage +5% Auto HP recovery -100%
Reflect +2% Critical damage +5% Auto HP Recovery -100%

Ring of Illusion [Special]
No damage to Neutral, Hate rise -20% Evasion rate up chance by attack Critical damage +6%
Melee to Neutral -100% Critical damage +6% Hate Rise -20% Autoskill
Notes: Avoidance rate increase = 10 seconds

Rising Ray [Bows] 📷
ATK: 214
Thunder element, Skill delay -0.5sec Critical damage +4%, ATK+10% Wind magic +10%, Ailment R -50%
Melee to Water +20% Melee to Wind +10% ATK +10% Critical damage +4% Skill Delay -0.5s Wind Magic +10% Ailment R -50%
Notes: Traded from Douin and Pole from Mt Oni on Valentines Event: Evil Thunder Drums x5, Thunder Axe Fragment x1, Windbag Rag x1

Rob Sickle [Claws]
ATK: 265
Critical rate +20%, Magic R -5% A. evasion +5%, Critical damage +13% CRT up by 6% of Lv, MaxMP+15%
MaxMP +15% Critical rate +20% Magic R -5% Critical damage +13% Absolute Evasion +5% [X = 0.06 * Lv] [CRT up by X]
Notes: ATK = Benesickle +93

Rusted Bronze Coin [Special]
Critical damage +10%, Autoskill-10% Delay+2sec
Critical damage +10% Autoskill -10% Skill Delay +2.0s Item Delay +2.0s

Sakuya-hime [Swords] 📷
ATK: 190
Critical damage +5%, ASPD-100% Skill delay -0.5 sec, STR+2 Flame element
Melee to Earth +20% Melee to Fire +10% STR +2 Critical damage +5% Skill Delay -0.5s ASPD -100%

Sauro Blade L3 [Swords] 📷
ATK: 258
ATK+5%, Critical damage +15% STR&VIT+5, Item delay -1.2 sec
ATK +5% Critical damage +15% STR +5 VIT +5 Item Delay -1.2s

Sauro Blade L4 [Swords] 📷
ATK: 272
ATK+5%, Critical damage +17% STR&VIT+8, Item delay -1.5 sec Heal reward +5%
ATK +5% Critical damage +17% Heal Reward +5% STR +8 VIT +8 Item Delay -1.5s [X = 0.03 * STR] [Melee R up by X] [Magic R up by X]
Notes: Trade ×

Sauro Blade L5 [Swords] 📷
ATK: 310
Item delay -1.7 sec, Melee pierce +5% H. reward +8%, Melee+400, STR&VIT+10 ATK+5%, Critical damage +19%
ATK +5% Critical damage +19% Heal Reward +8% STR +10 VIT +10 Item Delay -1.7s Melee +400 Melee Pierce +5% [X = 0.05 * STR] [Melee R up by X] [Magic R up by X]

Sauro Blade L6 [Swords] 📷
ATK: 318
Item delay -2 sec, Melee pierce +6% H. reward +10%, Melee+600, STR&VIT+10 ATK+6%, Critical damage +20%
ATK +6% Critical damage +20% Heal Reward +10% STR +10 VIT +10 Item Delay -2.0s Melee +600 Melee Pierce +6% [X = 0.05 * STR] [Melee R up by X] [Magic R up by X]

Sauro Fang L2 [Claws] 📷
ATK: 228
ATK+10%, Critical damage +10% VIT&AGI+5 MaxMP+20% Range+2
ATK +10% Critical damage +10% VIT +5 AGI +5 MaxMP +20% Range +1
Notes: Trade ×

Sauro Fang L3 [Claws] 📷
ATK: 252
ATK+12%, Critical damage +12% VIT&AGI+8 MaxMP+25% Range+2 Melee pierce +10%
ATK +12% Critical damage +12% MaxMP +25% VIT +8 AGI +8 Melee Pierce +10% Range +1 [X = 0.03 * AGI] [Heal Recovery up by X]
Notes: Trade ×

Sauro Fang L4 [Claws] 📷
ATK: 287
ATK+16% MaxMP+25% VIT&AGI+10 ASPD+10% Range+2, Critical damage +16% Melee pierce +13%, Autoskill+5%
ATK +16% Critical damage +16% MaxMP +25% VIT +10 AGI +10 Melee Pierce +13% Range +1 Autoskill +5% ASPD +10% [X = 0.05 * AGI] [Heal Recovery up by X]

Sauro Fang L5 [Claws] 📷
ATK: 308
ATK+18% MaxMP+35% VIT&AGI+10 ASPD+20% Range+2, Critical damage +17% Melee pierce +14%, Autoskill+6%
ATK +18% Critical damage +17% MaxMP +35% VIT +10 AGI +10 Melee Pierce +14% Range +1 Autoskill +6% ASPD +20% [X = 0.05 * AGI] [Heal Recovery up by X]

Sauro Shooter L3 [Bows] 📷
ATK: 241
ATK+15%, Critical damage +5% AGI&CRT+5 Skill delay -1.2sec
ATK +15% Critical damage +5% AGI +5 CRT +5 Skill Delay -1.2s
Notes: Trade ×

Sauro Shooter L4 [Bows] 📷
ATK: 274
ATK+17%, Critical damage +5% AGI&CRT+8 Skill delay -1.5sec Magic evasion +5%
ATK +17% Critical damage +5% Magic Evasion +5% AGI +8 CRT +8 Skill Delay -1.5s [X = 0.03 * DEX] [MaxHP up by X] [MaxMP up by X]
Notes: Trade ×

Savager [Claws]
ATK: 266 DEF: 5
Critical damage +30%, Dark R+10% Magic R-20%, Beast Slash SLv+1 Geo Breaker +10%
Critical damage +30% Dark R +10% Magic R -20%

Schlacht Helm [Additional] 📷
ATK: 10 DEF: 14
ATK+6% Auto HP recovery +20% Melee R +5%, Critical damage +1% Absolute accuracy +10%
ATK +6% Melee R +5% Critical damage +1% Absolute Accuracy +10% Auto HP Recovery +20%

Schmuck (Strengthened 2) [Additional] 📷
ATK: 12 DEF: 8
ATK+15%, Reflect+10%, Critical rate+15% Critical damage +15% Melee+6%to Neutral
ATK +15% Reflect +10% Critical rate +15% Critical damage +15% Melee to Neutral +6%

Schwartz [Armor] 📷
ATK: 10 DEF: 10
MaxHP-30%, Critical up
MaxHP -30% Critical rate +10 Critical damage +10%
Notes: Improved Critical = critical rate +10 critical damage +10%

Schwermer [Armor] 📷
DEF: 15
Critical damage +12%, Autoskill+3% Counter chance by defense VIT+5
Critical damage +12% Autoskill +3% VIT +5 Autoskill
Notes: (at the time of counterattack triggered, disable the damage)

Schwermer (Strengthened 1) [Armor] 📷
DEF: 17
Critical damage +14%, Autoskill+4% Counter chance by defense VIT+7, Skill delay -0.4 sec
Critical damage +14% Autoskill +4% VIT +7 Skill Delay -0.4s Autoskill
Notes: DEF = Schwermer +2, at the time of counterattack triggered, disable the damage

Schwermer (Strengthened 2) [Armor] 📷
DEF: 20
Critical damage +16%, Autoskill+5% Melee counter chance by defense VIT+9, Skill delay -1 sec
Critical damage +16% Autoskill +5% VIT +9 Skill Delay -1.0s Autoskill

Seabeast Twin Irons [Throwing]
ATK: 280 DEF: 10
Melee+20% to Water&Earth All stats +5, Critical damage +10% Twice attack chance ATK+5% if STR>399. Skill delay -1sec, Paralysis activation +2% if INT>399.
Melee to Water +20% Melee to Earth +20% Autoskill STR +5 AGI +5 VIT +5 INT +5 DEX +5 CRT +5 Critical damage +10% If [STR > 400] then ATK +5% If [INT > 400] then Skill Delay -1.0s Paralysis +2%

Semeion [Bows] 📷
ATK: 116
Critical damage +12%, INT+3
Critical damage +12% INT +3

Semeion II [Bows] 📷
ATK: 131
Critical damage +14%, INT+3 MDEF+5%
Critical damage +14% INT +3 MDEF +5%
Notes: ATK = Semeion +10/+15

Semeion III [Bows] 📷
ATK: 246
Critical damage +16%, INT+3 MDEF+5 CRT+10, Additional damage chance using MP by attack
Critical damage +16% INT +3 MDEF +5% CRT +10 Autoskill
Notes: ATK = Semeion II +115

Semeion IV [Bows] 📷
ATK: 283
Critical damage +18%, INT+9 MDEF+7% CRT+12, Additional damage chance with MP by attack
Critical damage +18% INT +9 MDEF +7% CRT +12 Autoskill

Seoritsu-hime [Swords]
ATK: 190
Critical damage +5%, INT+2 Skill delay -0.5 sec, ASPD-100% Ice element
Melee to Fire +20% Melee to Water +10% INT +2 Critical damage +5% Skill Delay -0.5s ASPD -100%

Separation Arrow (Strengthened 1) [Additional]
ATK: 15
MaxHP-10% ATK+6% Delay -0.6 sec Critical damage +12%. During White Day event, attack and...
MaxHP -10% Skill Delay -0.6s Item Delay -0.6s ATK +6% Critical damage +12% [White Day] Autoskill
Notes: Trade ×

Separation Arrows [Additional] 📷
ATK: 10
MaxHP-10% Recoil+1% Delay -0.5 sec ATK+5%, Critical damage +10%. During White Day event, attack and...
MaxHP -10% Recoil +1% Skill Delay -0.5s Item Delay -0.5s ATK +5% Critical damage +10% [White Day] Autoskill
Notes: Trade ×

Serata Bow [Bows] 📷
ATK: 192
Dark element, Critical damage +14% ATK-6% Delay-0.5sec ASPD-30% Melee pierce +2%
Melee to Light +20% Critical damage +14% ATK -6% Melee Pierce +2% Skill Delay -0.5s Item Delay -0.5s ASPD -30%

Shinatsu-hime [Swords]
ATK: 190
AGI+2, Critical damage +5% Skill delay -0.5 sec, ASPD-100% Thunder element
Melee to Water +20% Melee to Wind +10% AGI +2 Critical damage +5% Skill Delay -0.5s ASPD -100%

Shitateru-hime [Swords] 📷
ATK: 190
Critical damage +5%, CRT+2 Skill delay -0.5 sec, ASPD-100% Light element
Melee to Dark +20% CRT +2 Critical damage +5% Skill Delay -0.5s ASPD -100%

Silver Lantern [Strengthening]
Critical rate +9, Critical damage +9% Accuracy rate +9% for 5min.

Sky Core [Additional] 📷
DEF: 15
Magic R +5%, All stats +3, MaxMP-30% Spell burst +5% Critical damage +4% MATK+5%, Absolute evasion +8%
MATK +5% Absolute Evasion +8% Magic R +5% STR +3 AGI +3 VIT +3 INT +3 DEX +3 CRT +3 Spellburst +5% Critical damage +4% MaxMP -30%

Snead Claw [Claws] 📷
ATK: 253
Magic R -20%, Melee+20% to Neutral Critical damage +15%, MaxMP+23% Additional attack chance
Magic R -20% Melee to Neutral +20% Critical damage +15% MaxMP +23% Autoskill [X = INT] [Y = 0.04 * X] [Heal Reward up by Y]
Notes: Additional attack = (currently MP / 2 + own Lv over enemy Lv over enemy DEF + enemy DEF / 3) * attribute + given damage / 10

Snead Claw II [Claws] 📷
ATK: 273
Magic R -20%, Melee+25% to Neutral Critical damage +15%, MaxMP+25% Additional attack chance
Magic R -20% Melee to Neutral +25% Critical damage +15% MaxMP +25% Autoskill [X = INT] [Y = 0.05 * X] [Heal Reward up by Y] [Monk] Shell break +10%
Notes: ATK = Snead Claw +?

Snead Claw III [Claws] 📷
ATK: 293
Magic R -20%, Melee+28% to Neutral Critical damage +18%, MaxMP+28% Additional attack chance
Magic R -20% Melee to Neutral +28% Critical damage +18% MaxMP +28% Autoskill [X = INT] [Y = 0.05 * X] [Heal Reward up by Y] [Monk] Shell break +10%

Spiked Bangle [Special]
Critical damage +2% 1% more with Bows or Throwing.
Critical damage +2% [Bows] [Throwing] Critical damage +1%

Spooky Cloth [Additional]
DEF: 10
Critical damage +5%, Evasion+10% HP recovery using MP by defense
Critical damage +5% Evasion +10% Autoskill
Notes: Trade ×

Stampede [Swords]
ATK: 300
ATK+16%, Critical damage +16% Melee pierce +15% Small ATK up by AGI
ATK +16% Critical damage +16% Melee Pierce +15% [X = 0.50 * AGI] [ATK up by X]

Star Fang Necklace [Special]
Critical damage +9%, CRT+5 MP cost +30%
Critical damage +9% CRT +5 MP Cost +30%

Stardust Bow [Bows] 📷
ATK: 285
Special bow, ATK+20% Critical damage +17% Absolute&Magic evasion +20%
ATK +20% Critical damage +17% Absolute Evasion +20% Magic Evasion +20% ASPD = 1

Stardust Fluorite [Special]
Melee+10% to Light Critical damage +5%
Melee to Light +10% Critical damage +5%

Stem Charm [Special]
DEX+5, Critical damage +3%
DEX +5 Critical damage +3%

Strike Bow [Bows]
ATK: 280
Melee+25% to Neutral, Critical up DEX+10, Adds Critical damage +8% if CRT>299, M. counter chance
Melee to Neutral +25% Critical rate +10 Critical damage +10% DEX +10 If [CRT > 300] then Critical damage +8% Autoskill

Strike Bow II [Bows]
ATK: 300
Melee+28% to Neutral, Critical up DEX+15, Adds Critical damage +12% if CRT>399 Magic counter chance by defense
Melee to Neutral +28% Critical rate +10 Critical damage +10% DEX +15 If [CRT > 400] then Critical damage +12% Autoskill

Suishin Katana [Additional] 📷
DEF: 10
Critical damage +10%, ASPD-40% Movement speed +5%, MP cost +25% When you defend...
Critical damage +10% Movement Speed +5% ASPD -40% MP Cost +25% Autoskill
Notes: From: Super Party Coin Lottery Sale Price: 30,000 Not Tradeable Hidden: When defending, chance of ATK+10% for 10 sec.

Suishin Katana (Strengthened 1) [Additional] 📷
DEF: 15
Critical damage +15%, ASPD-20% Movement speed +5%, MP cost +15% When you defend...
Critical damage +15% Movement Speed +5% ASPD -20% MP Cost +15% Autoskill
Notes: Trade × DEF = Mizushin Wakizashi (Strengthened 1) +5 (at the time of defense, ATK +10% increase in the probability ※ about 10 sec)

Sulvan Mask [Additional] 📷
DEF: 10
STR+15 Autoskill+3%, Hate rise +20% Melee R -5%, Critical damage +15% Additional attack chance
STR +15 Critical damage +15% Melee R -5% Autoskill +3% Hate Rise +20% Autoskill

Surge [Bows] 📷
ATK: 180
Critical damage +10%, DEX+10 Melee R -10%, Dark element Special Bow
Melee to Light +20% DEX +10 Critical damage +10% Melee R -10%

Termination Bow [Bows]
ATK: 269
INT+7 AGI+13 CRT+7 Critical damage +21%
INT +7 AGI +13 CRT +7 Critical damage +21%
Notes: ATK = Assassin Bow +84/+86

Termination Bow + [Bows]
ATK: 306
INT+15 AGI+21 CRT+15 Critical damage +27%
INT +15 AGI +21 CRT +15 Critical damage +27%

Thelt Long Bow [Bows]
ATK: 275
Dark element, ATK+15% Critical damage +15% Skill delay +1sec
Melee to Light +20% ATK +15% Critical damage +15% Skill Delay +1.0s

Topknot (Strengthened) [Additional]
ATK: 25 DEF: 2
Hate rise -20%, ASPD-10% Critical damage +9%, Delay -0.4 sec
Hate Rise -20% ASPD -10% Critical damage +9% Skill Delay -0.4s Item Delay -0.4s [X = Lv] [X = X / 3] [MaxMP up by X]

Traveler Claw [Claws]
ATK: 287
Critical damage +17%, MaxHP+6% Autoskill+10% if Adventurer.
Critical damage +17% MaxHP +6% [Unknown] Autoskill +10%

Triangle [Claws] 📷
ATK: 33 DEF: 3
INT+3, Critical damage +3%
INT +3 Critical damage +3%

Tsukuyomi [Swords]
ATK: 190
DEX+2, Critical damage +5% Skill delay -0.5 sec ASPD-100% Dark element
Melee to Light +20% DEX +2 Critical damage +5% Skill Delay -0.5s ASPD -100%

Twisted Hachimaki [Special]
MATK-10% MaxMP-10% INT-5 ATK+7% MaxHP+7% Adds Critical damage +10% in July&Aug (JST).
MATK -10% MaxMP -10% INT -5 ATK +7% MaxHP +7% [July] [Aug] Critical damage +10%

Two Handed Sword [Swords]
ATK: 160
STR+2 VIT+2 ASPD-5% Critical damage +2%
STR +2 VIT +2 Critical damage +2% ASPD -5%

Tyrant Sword [Swords]
ATK: 200
Always counter if Gladiator. Melee&Magic R -10%, Autoskill-25% Under certain conditions...
[Gladiator] Autoskill -25% Melee R -10% Magic R -10% Autoskill
Notes: Conditions = Berserk in the invocation, ATK + 10% critical damage + 10% MaxMP-100%

Vanregal [Additional] 📷
ATK: 8 DEF: 4
VIT+2, Critical damage +10% Neutral R -20%
VIT +2 Critical damage +10% Neutral R -20% Autoskill

Variant [Additional] 📷
ATK: 20 DEF: 7
ATK&MATK+4% Melee+200 Accuracy+50 Critical damage +1% Absolute evasion -5%
ATK +4% MATK +4% Critical damage +1% Melee +200 Accuracy +50 Absolute Evasion -5% Autoskill Melee R -3% Magic R -3%
Notes: From: Super Party Coin Lottery Sale Price: 30,000 Not Tradeable Hidden: When attacking, chance of recovering HP

Variant (Strengthened 1) [Additional] 📷
ATK: 25 DEF: 10
ATK&MATK+7% Melee+300 Accuracy+60 Critical damage +6% Absolute evasion -3%
ATK +7% MATK +7% Critical damage +6% Melee +300 Accuracy +60 Absolute Evasion -3% Autoskill Melee R -1% Magic R -1%
Notes: Trade ×, DEF = Valiant +3 ATK = Valiant +5 (hidden performance: attack at the time, HP recovery in probability)

War Flag [Additional] 📷
DEF: 6
STR+4, Absolute evasion +5% Critical damage +4%, Adds 4% more with Noshime on Special.
STR +4 Critical damage +4% Absolute Evasion +5% Critical damage +4%

Whirlwind [Throwing] 📷
ATK: 245
Wind element, AGI+10 ATK+6% Twice attack chance Critical damage up by INT
Melee to Water +20% Melee to Wind -20% AGI +10 ATK +6% [X = 0.03 * INT] [Critical damage up by X] Autoskill Melee R -10%
Notes: Critical damage +15% in the INT400

Xiphos II [Throwing] 📷
ATK: 183
Hate rise -25%, Critical rate +30 Critical damage +5%, ASPD+20% Melee+5% to Neutral
ASPD +20% Hate Rise -25% Critical rate +30 Critical damage +5% Melee to Neutral +5%
Notes: ATK = Xiphos + 15

Xiphos III [Throwing] 📷
ATK: 248
Hate rise -30%, Critical rate +30 Critical damage +7%, ASPD+30% Melee+7% to Neutral
ASPD +30% Hate Rise -30% Critical rate +30 Critical damage +7% Melee to Neutral +7%
Notes: ATK = Xiphos II +65

Xiphos IV [Throwing] 📷
ATK: 279
Hate rise -30%, Critical damage +11 Melee+10% to Neutral, Neutral R +10% ASPD+30%, Critical rate +30
ASPD +30% Hate Rise -30% Critical rate +30 Critical damage +11% Melee to Neutral +10% Neutral R +10%

Yakitori [Strengthening]
STR+4 AGI+4, Critical damage +3% for 10min.

Yang Ninja Garb [Armor] 📷
ATK: 10 DEF: 5
Critical damage +8% AGI+10 Absolute evasion +5%, Melee R -5% Hate rise -10%
Critical damage +8% Melee R -5% AGI +10 Absolute Evasion +5% Hate Rise -10%

Yang Ninja Garb (Strengthened 1) [Armor] 📷
ATK: 15 DEF: 5
Critical damage +9% AGI+15 Absolute evasion +6%, Melee R -5% Hate rise -15%
Critical damage +9% Melee R -5% AGI +15 Absolute Evasion +6% Hate Rise -15%

Yang Ninja Garb (Strengthened 2) [Armor] 📷
ATK: 25 DEF: 15
Critical damage +13%, AGI+20 Absolute evasion +9%, Melee R -5% Hate rise -20%, Ailment R +10%
Critical damage +13% Melee R -5% AGI +20 Absolute Evasion +9% Hate Rise -20% Ailment R +10%
Notes: DEF = Yang Ninja Garb (Strengthened 1) +10 ATK = Yang Ninja Garb (Strengthened 1) +10

Zwei Hander [Swords]
ATK: 165 DEF: 1
STR+3 VIT+3, Critical damage +2%
STR +3 VIT +3 Critical damage +2%

 


RPG Games


Useful Links