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Summoner
Select Class
Adventurer
Alchemist
Assassin
Beast Knight
Bishop
Cleric
Enchanter
Gladiator
High Wizard
Hunter
Knight
Mage
Minstrel
Monk
Necromancer
Ninja
Paladin
Samurai
Servant
Sniper
Summoner
Warrior
Wizard
Summoner
Requirement
Must be level 140
Must be an
Apprentice Summoner
Location:
Capital City Elban
-
King Elbano
Apprentice Summoner
Must be level 120
Must be a
Hunter
Location:
Capital City Saterica
-
Solf
Skills
Arrow Rain 3
A bow-only attack that deals damage based on number of hits and attack range
Lv 120
Arrow Rain 3
App. Summoner
Baby Wolf 1
Secret skill to summon Baby Wolf. Requires MP to preserve the summon.
Lv 120
Baby Wolf 1
Lv 180
Baby Wolf 2
Item - Baby Wolf Textbook II
Cait Sith 1
A skill to summon Cait Sith. MP is needed to keep the summon.
Lv 260
Cait Sith 1
Command Area 1
Enhance the effects of commanding. Reduce MP cost for commanding and keeping summons.
Lv 120
Command Area 1
App. Summoner
Lv 220
Command Area 2
Command: Attack 1
Direction Command: Select target to attack. Select summon's target to attack.
Lv 120
Command: Attack 1
App. Summoner
Lv 120
Command: Attack 2
App. Summoner
Lv 120
Command: Attack 3
App. Summoner
Command: Destroy 1
Boost stats of the summons with Leadership. Leadership is required to use it.
Lv 240
Command: Destroy 1
Item - Strategy Textbook I
Command: Prepare 1
Set the area to command when battle starts. The summons obey the command.
Lv 200
Command: Prepare 1
Command: Skill 1 1
Direction Command: Direct use of Skill 1. Direct summon to use Skill 1.
Lv 140
Command: Skill 1 1
Summoner
Lv 140
Command: Skill 1 2
Summoner
Lv 140
Command: Skill 1 3
Summoner
Command: Skill 2 1
Direction Command: Direct use of Skill 2. Direct summon to use Skill 2.
Lv 140
Command: Skill 2 1
Summoner
Lv 140
Command: Skill 2 2
Summoner
Lv 140
Command: Skill 2 3
Summoner
Command: Skill 3 1
Direction Command: Direct use of Skill 3. Direct summon to use Skill 3.
Lv 140
Command: Skill 3 1
Summoner
Lv 140
Command: Skill 3 2
Summoner
Lv 140
Command: Skill 3 3
Summoner
Command: Skill 4 1
Direction Command: Direct use of Skill 4. Direct summon to use Skill 4.
Lv 180
Command: Skill 4 1
Item - Commander Knowledge I
Lv 180
Command: Skill 4 2
Item - Commander Knowledge II
Lv 180
Command: Skill 4 3
Item - Commander Knowledge III
Curacion 1
Secret skill to heal a summon. Recovers summon's HP.
Lv 120
Curacion 1
App. Summoner
Farfy 1
Secret skill to summon Farfy. Requires MP to preserve the summon.
Lv 120
Farfy 1
Lv 180
Farfy 2
Item - Little Bird Textbook II
Grace of Nature 1
Decrease the MP cost required to keep the summons while you are not in combat.
Lv 160
Grace of Nature 1
Hawkeye 3
Raises DEX and critical damage.
Lv 140
Hawkeye 3
Summoner
Job Master 1
A proof of mastering Summoner. Boost Job Bonus.
Lv 280
Job Master 1
Knight Colon 1
Secret skill to summon Knight Colon. Requires MP to preserve the summon.
Lv 120
Knight Colon 1
App. Summoner
Lv 180
Knight Colon 2
Item - Knight Textbook II
Protection 3
Reduces the amount of damage sustained by physical attack.
Lv 120
Protection 3
App. Summoner
Spirit Shield 1
Decrease damage with the protection of the summons. The effect depends on the number of them.
Lv 160
Spirit Shield 1
Survival 2
Gain surviving skills. Raises natural HP&MP recovery.
Lv 120
Survival 2
App. Summoner
Lv 140
Survival 3
Summoner
Unsummon 1
A skill to send back all the summons.
Lv 120
Unsummon 1
App. Summoner
Venom Attack 4
Make an enemy poisoned by attack. The success rate differs depending on enemies. Activated by melee.
Lv 120
Venom Attack 4
App. Summoner
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