Iruna EN


Items
Absolute Freeze Bow [Bows]
ATK: 291 DEF: 9
Melee to Fire +20% Melee to Water +10% ATK +18% MDEF +1000 Magic R +10% Water R +20% Autoskill Accuracy +30

Absolute Icicle Bow [Bows] 📷
ATK: 251 DEF: 9
ATK+5% MDEF+300, Magic R +8% Ice element, Water R +5% Magic attack chance by attack
Melee to Fire +20% Melee to Water +10% ATK +5% MDEF +300 Magic R +8% Water R +5% Autoskill Accuracy +30
Notes: ATK = Icicle Bow III +81 DEF = Icicle Bow III +5

Adistactos [Bows] 📷
ATK: 150
Melee R -20%, ATK up based on CRT Item delay -1sec if DEX>199 Magic Bow
Melee R -20% [X = CRT] [X = X / 6] [X = X + 1] [ATK up by X] If [DEX > 200] then Item Delay -1.0s
Notes: ATK increase = CRT ÷ 6

Alnilam [Bows] 📷
ATK: 170
Critical damage +10%, ASPD+20% Light element
Melee to Dark +20% Critical damage +10% ASPD +20%

Alnilam II [Bows] 📷
ATK: 180
Critical damage +12%, ASPD+20% Light element
Melee to Dark +20% Critical damage +12% ASPD +20%
Notes: ATK = Alnilam +10

Alnilam III [Bows] 📷
ATK: 260
Light element, ATK+4% ASPD+20% Critical damage +14%
Melee to Dark +20% ATK +4% Critical damage +14% ASPD +20%
Notes: ATK = Alnilam II +80?

Alnilam IV [Bows] 📷
ATK: 280
Light element, ATK+5% ASPD+30% Critical damage +17%
Melee to Dark +20% ATK +5% Critical damage +17% ASPD +30%

Amaterasu [Bows] 📷
ATK: 162
Melee+20% to Neutral Small MP recovery chance INT+3 Range+2
Range +1 INT +3 Melee to Neutral +20% Autoskill

Amaterasu Masusume [Bows] 📷
ATK: 273
Melee+25% to Neutral, INT+12 Range+2 Small MP recovery chance by attack Critical damage +14%
Melee to Neutral +25% Range +1 INT +12 Critical damage +14% Autoskill MP Cost -10%
Notes: ATK = Amaterasu Sumeokami +?

Amaterasu Okami [Bows] 📷
ATK: 170
INT+4 Range+2, Critical damage +5% Small MP recovery chance Melee+20% to Neutral
Range +1 INT +4 Melee to Neutral +20% Autoskill Critical damage +5% MP Cost -5%
Notes: ATK = Amaterasu +8

Amaterasu Omikami [Bows] 📷
ATK: 200
INT+6 Range+2, Critical damage +10% Small MP recovery chance Melee+20% to Neutral
Range +1 INT +6 Melee to Neutral +20% Autoskill Critical damage +10% MP Cost -5%
Notes: ATK = Amaterasu Okami +30 (hidden correction: MP cost -5%)

Amaterasu Sumeokami [Bows] 📷
ATK: 210
Melee+20% to Neutral, Critical up Absolute accuracy +20% Neutral R +5%, Poison dmg -90%
Melee to Neutral +20% Absolute Accuracy +20% Critical rate +10 Critical damage +10% Neutral R +5% Poison dmg -90% Autoskill

Ameno Uzume [Bows] 📷
ATK: 168
Wind element, Evasion+5% ASPD+10% Special Bow
Melee to Water +20% Melee to Wind -20% Evasion +5% ASPD +10%

Angel Feather [Bows]
ATK: 168
ASPD+10%, Critical rate +15 Evasion rate up chance by attack Wind&Light element
Melee to Water +20% Melee to Wind -20% Melee to Dark +20% ASPD +10% Critical rate +15 Autoskill
Notes: Eva up by agi when autoskill triggered for 10 sec

Arcus Lilie [Bows] 📷
ATK: 192 DEF: 2
INT+2, MP cost -14%, Hate rise -20% Magic R +10%, Skill delay -1sec Magic evasion -30%
INT +2 MP Cost -14% Magic R +10% Hate Rise -20% Skill Delay -1.0s Autoskill Magic Evasion -30%
Notes: ATK = Arcus Lilio +10

Arcus Lilio [Bows] 📷
ATK: 182
MP cost -10%, Magic evasion -30% Magic R +5%, Hate rise -20% Skill delay -0.5sec, INT+1
INT +1 MP Cost -10% Magic R +5% Hate Rise -20% Skill Delay -0.5s Autoskill Magic Evasion -30%

Arcus Lium [Bows] 📷
ATK: 281 DEF: 3
INT+6, MP cost -24%, Magic R +12% Hate rise -20%, Skill delay -1sec Light R +5%, M. evasion -30%
INT +6 MP Cost -24% Magic R +12% Hate Rise -20% Skill Delay -1.0s Light R +5% Magic Evasion -30% Autoskill
Notes: ATK = Arcus Lilio (Strengthened 1) +89? DEF = Arcus Lilio (Strengthened 1) +1?

Assassin Bow [Bows]
ATK: 108
INT+1, AGI+5, Critical Damage +10%
INT +1 AGI +5 Critical damage +10%
Notes: ATK = Thieves bow numbers + 10-20 random

Assassin Bow+ [Bows]
ATK: 183
INT+2 AGI+10 Critical damage +15%
INT +2 AGI +10 Critical damage +15%
Notes: ATK = Assassin Bow +75

Auroras Bow [Bows]
ATK: 242
Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% Melee +600 Magic Power +600 STR +5 AGI +5 VIT +5 INT +5 DEX +5 CRT +5 Autoskill If [Lv > 300] then Knock out +0%
Notes: Trade × Slot: 1

Auroras Bow II [Bows]
ATK: 299
Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% ATK +3% MATK +3% Melee +800 Magic Power +800 STR +7 AGI +7 VIT +7 INT +7 DEX +7 CRT +7 Autoskill If [Lv > 300] then Knock out +0%

Azure Ama [Bows] 📷
ATK: 294
Burn time +5sec, Freeze time +5sec CRT-10 ATK+15%, Melee+10% to Fire& Earth, ATK up with low HP.
Burn +5.0s Freeze +5.0s CRT -10 ATK +15% Melee to Fire +10% Melee to Earth +10% Autoskill

Azure Ama II [Bows] 📷
ATK: 310
Burn +10.0s Freeze +10.0s Burn +3% ATK +19% Melee to Fire +18% Melee to Earth +18% Autoskill

Bandit Bow [Bows] 📷
ATK: 98
AGI+5, Critical damage +10%
AGI +5 Critical damage +10%

Beginner Bow [Bows]
ATK: 100
STR&DEX+2 ASPD+20%, Melee pierce +3% Critical rate +15 Adds EXP gain +20% if Lv<50.
STR +2 DEX +2 Melee Pierce +3% ASPD +20% Critical rate +15 if [Lv < 50] then EXP +20%

Bercrete [Bows] 📷
ATK: 227 DEF: 4
ATK+11%, Range cut +12% KO time -0.5sec, VIT+3 Earth element
Melee to Wind +20% Melee to Earth -20% ATK +11% Range cut +12% Knockout -0.5s VIT +3

Bercrete II [Bows] 📷
ATK: 257 DEF: 6
ATK+15% VIT+4, Range cut +15% Magic attack chance by attack KO time -1sec, Gaia element
Melee to Wind +20% Melee to Earth +10% ATK +15% Range cut +15% Knockout -1.0s VIT +4 Autoskill
Notes: ATK = Bercrete +30

Bercrete III [Bows] 📷
ATK: 287 DEF: 8
ATK+17% VIT+4, Range cut +17% Magic attack chance by attack KO time -1sec, Gaia element
Melee to Wind +20% Melee to Earth +10% ATK +17% Range cut +17% Knockout -1.0s VIT +4 Autoskill
Notes: ATK = Bercrete II +30 DEF = Bercrete II +2

Blitz [Bows]
ATK: 78
Critical rate +15, ASPD+50% VIT+2
Critical rate +15 ASPD +50% VIT +2
Notes: ATK = Rapid Fire +10

Blitz+ [Bows]
ATK: 98
Critical rate +30, ASPD+100% VIT+4
Critical rate +30 ASPD +100% VIT +4
Notes: ATK = Blitz numeric +20

Blue Sky [Bows] 📷
ATK: 260
Skill delay -1sec, Melee pierce +8% Additional attack chance by attack ATK+11% AGI&CRT+17 MaxHP-15%
ATK +11% AGI +17 CRT +17 MaxHP -15% Skill Delay -1.0s Melee Pierce +8% Autoskill

Bow of Kaiser [Bows]
ATK: 200
ATK&MATK-5%, Range cut +10% Melee&Magic R +5% Skill delay -1 sec. Natural HP&MP recovery rises with level
ATK -5% MATK -5% Range cut +10% Melee R +5% Magic R +5% Skill Delay -1.0s [X = Lv] [X = X · 2] [Auto HP Recovery up by X] [X = Lv] [X = X / 4] [Auto MP Recovery up by X]

Bow of talent [Bows]
ATK: 255
ATK+14% Small ATK up by VIT&AGI
ATK +14% [X = VIT] [X = X + AGI] [X = X / 2] [ATK up by X]

Bow of talent II [Bows]
ATK: 295
ATK +17% [X = VIT] [X = X + AGI] [X = X · 75] [X = X / 100] [ATK up by X]

Cabo Shooter [Bows]
ATK: 23
DEX +1 Accuracy +10% Hate Rise -10% ATK is Lv

Canary Bow [Bows]
ATK: 277
MaxHP&MP-20% Delay-1.5sec ATK+15%, Critical damage +14%
ATK +15% Critical damage +14% MaxHP -20% MaxMP -20% Skill Delay -1.5s Item Delay -1.5s

Captain Bow [Bows] 📷
ATK: 180
MaxHP-10%, Critical up Adds Autoskill+5% if DEX>199.
MaxHP -10% Critical rate +10 Critical damage +10% If [DEX > 200] then Autoskill +5%

Captain Bow+ [Bows] 📷
ATK: 200
Critical up, Autoskill+3% Adds Autoskill+5% if DEX>199.
Autoskill +3% Critical rate +10 Critical damage +10% If [DEX > 200] then Autoskill +5%
Notes: ATK = Captain Bow +20

Catalpa Bow [Bows] 📷
ATK: 78
MATK+3% MDEF+20
MATK +3% MDEF +20
Notes: Trade ×

Celtis Bow [Bows] 📷
ATK: 199 DEF: 2
ATK+15% Accuracy rate +10% Hate rise +10%, Item delay -0.5s Normal attack x1.25 chance by attack
ATK +15% Accuracy +10% Hate Rise +10% Item Delay -0.5s Critical damage -5% Autoskill

Celtis Bow II [Bows] 📷
ATK: 239 DEF: 2
Critical damage -5%, ATK+15% DEX+5 Acc.+10%, H. rise +6%, Item d. -1sec Normal atk x1.25 chance by atk
ATK +15% Accuracy +10% DEX +5 Hate Rise +6% Item Delay -1.0s Critical damage -5% Autoskill
Notes: ATK = Celtis Bow +40

Celtis Bow III [Bows] 📷
ATK: 279 DEF: 4
Crt dmg -8%, ATK+21% DEX+8, Ac. rate +20%, H. rise +6%, Item d. -1.2sec Normal atk x1.25 chance by atk
ATK +21% Accuracy +20% Item Delay -1.2s DEX +8 Hate Rise +6% Critical damage -8% Autoskill
Notes: ATK = Zerutisubou II +40? DEF = Zerutisubou II +2?

Centipede [Bows] 📷
ATK: 125
Accuracy rate -20%, Range+2 Dark element
Accuracy -20% Melee to Light +20% Critical damage +8% Range +1

Centipede II [Bows] 📷
ATK: 165
Range+2 MaxMP+10% Accuracy rate -10% Dark element
Accuracy -10% Melee to Light +20% Critical damage +9% Range +1 MaxMP +10%
Notes: ATK = Centipede +40

Centipede III [Bows] 📷
ATK: 275
Dark element, Accuracy rate -3% Range+2 MaxMP+14% DEX+8
Accuracy -3% Melee to Light +20% Critical damage +15% Range +1 MaxMP +14% DEX +8
Notes: ATK = Centipede II +110

Ceramic Bow [Bows] 📷
ATK: 173
Accuracy+20 CRT+10 ASPD+10% Critical rate +20%
Accuracy +20 CRT +10 ASPD +10% Critical rate +20%

Ceramic Bow II [Bows] 📷
ATK: 213
Accuracy+20 CRT+15 ASPD+20% Critical rate +40%
Accuracy +20 CRT +15 ASPD +20% Critical rate +40% Melee Pierce -20% Autoskill

Colonel Bow [Bows]
ATK: 270
Critical up, CRT+10 Autoskill+6% Adds Autoskill+8% if DEX>199.
Critical rate +10 Critical damage +10% CRT +10 Autoskill +6% If [DEX > 200] then Autoskill +8%
Notes: ATK = Captain bow +70

Composite Bow [Bows]
ATK: 80
Notes: Trade ×

Compound Bow [Bows] 📷
ATK: 65
Accuracy rate +10%
Accuracy +10%

Crimson Bow [Bows] 📷
ATK: 148
Magic attack chance by attack Fire element
Melee to Earth +20% Melee to Fire -20% Autoskill
Notes: Trade × ATK = flame fire bow +30

Critical Bow [Bows]
ATK: 170
DEX+5, Accuracy rate -20% Critical damage +15%
DEX +5 Critical damage +15% Accuracy -20%

Diabolos [Bows] 📷
ATK: 186 DEF: 3
Critical damage +10%, Hate rise -25% Skill delay +0.5sec, ATK+10%
ATK +10% Critical damage +10% Hate Rise -25% Skill Delay +0.5s

Diabolos II [Bows] 📷
ATK: 226 DEF: 3
ATK+11%, Critical damage +11% Hate rise -25%, Skill delay +0.5sec
ATK +11% Critical damage +11% Hate Rise -25% Skill Delay +0.5s
Notes: ATK = Diabolos +40

Diabolos III [Bows] 📷
ATK: 277 DEF: 10
ATK+15%, Critical damage +15% Hate rise -25%, Skill delay +0.5sec
ATK +15% Critical damage +15% Hate Rise -25% Skill Delay +0.5s
Notes: ATK = Diabolos II +51? DEF = Diabolos II +7?

dimension [Bows]
ATK +15% Item Delay -1.0s

Dragon Paler [Bows] 📷
ATK: 213
Melee+150, Auto MP recovery +15% Critical damage +2%, Hate rise +20% ATK+10%, Dark element
Melee to Light +20% ATK +10% Hate Rise +20% Melee +150 Auto MP Recovery +15% Critical damage +2%

Dragon Techne [Bows] 📷
ATK: 265
Melee+250 ATK+11%, Hate rise +20% Auto MP recovery +30%, Dark element Critical damage +4%
Melee to Light +20% ATK +11% Hate Rise +20% Melee +250 Auto MP Recovery +30% Critical damage +4%
Notes: ATK = Dragon Paler error numerical value +52?

Earthshaker Briareus [Bows] 📷
ATK: 257 DEF: 10
ATK+6% MaxHP+1500 Melee pierce +15%, Earth element Additional attack chance
Melee to Wind +20% Melee to Earth -20% ATK +6% MaxHP +1500 Melee Pierce +15% Autoskill [X = DEX] [X = X · 15] [X = X / 10] [Melee up by X]
Notes: ATK = Hecaton Bow +? DEF = Hecaton Bow +5?

Failnaught [Bows] 📷
ATK: 160
Accuracy+50 Delay-0.5sec Melee up by 50% of Lv.
Accuracy +50 Skill Delay -0.5s Item Delay -0.5s [X = Lv] [X = X / 2] [Melee up by X]
Notes: From: Super Party Coin Lottery Sale Price: 10,000 Not Tradeable

Failnaught II [Bows] 📷
ATK: 255
Accuracy+70 Delay-1sec Melee up by Lv
Accuracy +70 Skill Delay -1.0s Item Delay -1.0s [Melee up by Lv]
Notes: From: Ultra Party Coin Lottery Sale Price: 10,000 Not Tradeable

Failnaught III [Bows] 📷
ATK: 265
Accuracy+100 Delay-1.5sec Melee up by Lv, Critical rate +10
Accuracy +100 Critical rate +10 Skill Delay -1.5s Item Delay -1.5s [Melee up by Lv]
Notes: Trade ×, ATK = Fail Notes II +10

Falconet [Bows] 📷
ATK: 241
ATK+5%, Critical damage +15% Melee pierce up by attack Melee R +6%
ATK +5% Critical damage +15% Melee R +6% Autoskill

Falconet II [Bows] 📷
ATK: 271 DEF: 5
ATK+6%, Critical damage +17% Melee pierce up by attack Melee R +10%
ATK +6% Critical damage +17% Melee R +10% Autoskill
Notes: ATK = Falconet +30 DEF = Falconet +5 physical penetration increase = + 10% (attack power display)

Falconet III [Bows] 📷
ATK: 291 DEF: 10
ATK+8%, Critical damage +19% Melee pierce up by attack Melee R +14%
ATK +8% Critical damage +19% Melee R +14% Autoskill
Notes: ATK = +20? Falconet II DEF = Falconet II +5?

Fallen God's Bow [Bows] 📷
ATK: 310
Dark element, MaxHP&MP-5%, ATK+16% Delay -0.5sec, Melee pierce +10% With Fallen God's Armor...
Melee to Light +20% MaxHP -5% MaxMP -5% ATK +16% Skill Delay -0.5s Item Delay -0.5s Melee Pierce +10% [Fallen God's Armor] MaxHP +10% MaxMP +10% ATK +6% Skill Delay -0.5s Item Delay -0.5s Melee Pierce +5% Hate Rise -20% Melee to Dark -90%

Flame Bow [Bows] 📷
ATK: 88
Fire element
Melee to Earth +20% Melee to Fire -20%
Notes: Trade ×

Fleurselman [Bows]
ATK: 300
Melee+33% to Wind, Hate rise -25% Heal reward +10%, Melee pierce +5% Additional attack chance
Melee to Wind +33% Hate Rise -25% Heal Reward +10% Melee Pierce +5% Autoskill

Flugel [Bows] 📷
ATK: 130
DEX+5 ASPD+10%, Wind element
DEX +5 ASPD +10% Melee to Water +20% Melee to Wind -20%
Notes: ATK = Wing Bow numeric + 0-10 random

Freesia Bow [Bows] 📷
ATK: 255
ATK&Crt damage +6%, Hate rise -10% Melee+20% to Fire, -20% to Water Magic counter chance
ATK +6% Critical damage +6% Hate Rise -10% Melee to Fire +20% Melee to Water -20% Autoskill

Freesia Bow II [Bows] 📷
ATK: 275
ATK&Crt damage +8%, Hate rise -12% Melee+22% to Fire, -22% to Water Magic counter chance
ATK +8% Critical damage +8% Hate Rise -12% Melee to Fire +22% Melee to Water -22% Autoskill
Notes: Upgrade Freesia Bow by equiping it and using Freesia Bead. Freesia Bead can be bought from the Kijimu at the Xmas Event Venue for 60 Snow Tear Crystal

Gandiva [Bows] 📷
ATK: 175
Critical rate+20, Magic evasion-50% Additional attack chance by attack All Elements
Critical rate +20 Magic Evasion -50% Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% Autoskill

Gandiva II [Bows] 📷
ATK: 185
Additional attack chance by attack All Elements, Critical rate +25 Magic evasion -30%, Melee+125
Critical rate +25 Magic Evasion -30% Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% Autoskill Melee +125
Notes: ATK = Gandiva +10

Gandiva III [Bows] 📷
ATK: 270
All elements, Critical rate +30 Magic evasion -20%, Melee+300 Additional attack chance
Critical rate +30 Magic Evasion -20% Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% Autoskill Melee +300
Notes: ATK = Gandiva II +85

Gandiva IV [Bows] 📷
ATK: 300
All elements, Critical up Magic evasion -20%, Melee+600 Additional attack chance
Critical rate +10 Critical damage +10% Magic Evasion -20% Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% Autoskill Melee +600

Gerifalte [Bows] 📷
ATK: 258
Special Bow, Melee+20% to Neutral HP recovery using MP by defense Small ATK up by AGI
Melee to Neutral +20% [X = AGI] [Y = 0.50 * X] [ATK up by Y] Autoskill [Sniper] Melee Pierce +15%
Notes: ATK is ATK every little increase = AGI1 in AGI + 0.5

Gerifalte II [Bows] 📷
ATK: 278
Special bow, Melee+25% to Neutral Melee up by Lv, Small ATK up by AGI HP recovery using MP
Melee to Neutral +25% [Melee up by Lv] [X = AGI] [Y = 0.60 * X] [ATK up by Y] Autoskill [Sniper] Melee Pierce +15%
Notes: ATK = Getifalte +20? The ATK per ATK increased = AGI1 + 0.6

Glacier Ark [Bows] 📷
ATK: 30 DEF: 5
Critical damage +5% Magic evasion +5%
Critical damage +5% Magic Evasion +5%

Glacies [Bows] 📷
ATK: 275
Ice element, C. dmg +14%, Delay-1sec C. rate +40, MaxMP-20%, Auto MP rec. -20%, Small C. dmg up by INT
Melee to Fire +20% Melee to Water +10% Critical damage +14% Critical rate +40 Skill Delay -1.0s Item Delay -1.0s MaxMP -20% Auto MP Recovery -20% [X = 0.01 * INT] [Critical damage up by X]

Glacies II [Bows] 📷
ATK: 295
Melee to Fire +20% Melee to Water +10% Critical damage +22% Critical rate +50 Skill Delay -1.0s Item Delay -1.0s MaxMP -30% Auto MP Recovery -30% [X = 0.04 * INT] [Critical damage up by X]

Glance Bow [Bows]
ATK: 280
Magic Bow, Magic evasion up by VIT Melee+20% to Dark, ATK&MATK+4% Evasion rate up chance
Melee to Dark +20% ATK +4% MATK +4% [X = VIT] [X = X / 24] [Magic Evasion up by X] Autoskill

Golden Kite Bow [Bows] 📷
ATK: 250
Magic attack chance by attack Magic pierce up by CRT, ASPD-20% Autoskill+3%, Thunder element
Melee to Water +20% Melee to Wind +10% ASPD -20% Autoskill +3% Autoskill [X = 0.02 * CRT] [Magic Pierce up by X] MATK +3% [Enchanter] Autoskill +7% Magic Pierce +10%

Grasegone [Bows]
ATK: 300
Melee to Fire +30% Melee to Water +10% ATK +11% MP Cost -22% MaxMP +10% Water R +10% Hate Rise +15% If [INT > 300] then Skill Delay -1.0s

Hecaton Bow [Bows] 📷
ATK: 150 DEF: 5
MaxHP+500 Additional attack chance Earth element
Melee to Wind +20% Melee to Earth -20% MaxHP +500 Autoskill
Notes: Numerical +10 fixed ATK = Taitanbou

Hecaton Bow+ [Bows] 📷
ATK: 170 DEF: 5
MaxHP+1000 Additional attack chance Earth element
Melee to Wind +20% Melee to Earth -20% MaxHP +1000 Autoskill [Melee up by DEX]
Notes: ATK = Hecaton Bow +20

Hellfire Bow [Bows] 📷
ATK: 248
Flame element, Critical damage +13% Burn time -1sec Magic attack chance by attack
Melee to Earth +20% Melee to Fire +10% Critical damage +13% Burn -1.0s Autoskill [X = DEX] [Y = 0.03 * X] [Fire Magic up by Y]
Notes: Trade × ATK = +100 magic attack effect of bow is a change in the Meteor Storm

Hiereus [Bows] 📷
ATK: 264
Magic Bow, MATK+10% Evasion+10% Autoskill+8% Adds MATK+8% INT+10 Evasion+10% if AGI>299.
MATK +10% Evasion +10% Autoskill +8% If [AGI > 300] then INT +10 MATK +8% Evasion +10%

Hiereus II [Bows] 📷
ATK: 286
Magic Bow, MATK+12% Evasion+10% Autoskill+9%, Adds MATK+9% INT+12 Evasion+15% if AGI>299.
MATK +12% Evasion +10% Autoskill +9% If [AGI > 300] then INT +12 MATK +9% Evasion +15%
Notes: ATK = Hiereus +?

Hon-Shigeto Bow [Bows]
ATK: 248
Melee&Magic pierce up by INT MATK+12% MDEF+60 Range+2 Melee+200
MATK +12% MDEF +60 Range +1 Melee +200 [X = 0.01 * INT] [Melee Pierce up by X] [Magic Pierce up by X] ATK +7% Critical damage +14% [Melee up by INT]
Notes: Trade × ATK = Shigeto bow +100

Hunter's Preparation Short Bow II [Bows]
ATK: 290
ATK +5% Melee to Earth +30% Accuracy +30% Melee Pierce +5% Evasion +8% [X = AGI] [X = X · 5] [Melee up by X]

Hunter's Swordbow [Bows]
ATK: 210
ATK+3% Melee+15% to Earth Accuracy rate +20% Evasion +5% Melee up by AGI
ATK +3% Melee to Earth +15% Accuracy +20% Evasion +5% [Melee up by AGI]

Icicle Bow [Bows] 📷
ATK: 130 DEF: 2
MDEF+50, Water element
Melee to Fire +20% Melee to Water -20% MDEF +50

Icicle Bow II [Bows] 📷
ATK: 140 DEF: 4
MDEF+100, Magic R +5% Water element
Melee to Fire +20% Melee to Water -20% MDEF +100 Magic R +5%
Notes: ATK = Icicle Bow +10 DEF = Icicle Bow +2

Icicle Bow III [Bows] 📷
ATK: 170 DEF: 4
Magic&Water R +5%, MDEF+200 Magic attack chance by attack Water element
Melee to Fire +20% Melee to Water -20% MDEF +200 Magic R +5% Water R +5% Autoskill
Notes: ATK = Icicle Bow II + 30

Illusion Bow [Bows] 📷
ATK: 192
ATK+10%, Absolute accuracy +5% Skill delay -0.5sec Magic evasion +5%
ATK +10% Skill Delay -0.5s Absolute Accuracy +5% Magic Evasion +5%

Illusion Bow II [Bows] 📷
ATK: 222
ATK+15%, Skill delay -1sec Absolute accuracy +5% Magic evasion +5%
ATK +15% Skill Delay -1.0s Absolute Accuracy +5% Magic Evasion +5%
Notes: ATK = Illusion Bow +30

Illusion Bow III [Bows] 📷
ATK: 272
Magic evasion +8%, Melee+10% to Dark ATK+16%, Skill delay -1.2sec Absolute accuracy +8%
ATK +16% Skill Delay -1.2s Absolute Accuracy +8% Magic Evasion +8% Melee to Dark +10%
Notes: ATK = Illusion Bow II +50

Inari Hamayumi [Bows]
ATK: 276
Special Bow, Melee+15% to Dark ATK+8%, Melee+3% to Boss Melee up based on DEX Absolute accuracy +10%
Melee to Dark +15% ATK +8% Melee to boss +3% [Melee up by DEX] Absolute Accuracy +10%

Inari Hamayumi II [Bows]
ATK: 296
Melee to Dark +20% ATK +15% Melee to boss +6% [X = DEX] [X = X · 2] [Melee up by X] Absolute Accuracy +10%

Indigo Bow [Bows] 📷
ATK: 180
ASPD+10% ATK-40% Evasion-60% Magic up based on Lv MATK+10% if INT>199. Magic Bow
[Magic Power up by Lv] Evasion -60% ATK -40% If [INT > 200] then MATK +10% If [Mage] then Melee to Fire +5% Melee to Water +5% Melee to Wind +5% Melee to Earth +5% ASPD +10%
Notes: From: Raid Ticket Lv.3

Indigo Breaker Bow [Bows] 📷
ATK: 218
ASPD+10% ATK-35% Evasion-50% Magic up based on Lv, MaxHP+5% MATK+15% if INT>199. Magic Bow
ASPD +10% [Magic Power up by Lv] MaxHP +5% ATK -35% Evasion -50% If [INT > 200] then MATK +15% If [Mage] then Melee to Fire +5% Melee to Water +5% Melee to Wind +5% Melee to Earth +5%
Notes: From: Strengthening of Indigo Bow

Indigo P. Bow [Bows]
ATK: 242
MATK+18% if INT>199. ASPD+20%, Magic up by Lv, MaxHP+8% ATK-35% Evasion-35%, Magic Bow
ASPD +20% [Magic Power up by Lv] MaxHP +8% ATK -35% Evasion -50% If [INT > 200] then MATK +18% Autoskill +5% If [Mage] then Melee to Fire +5% Melee to Water +5% Melee to Wind +5% Melee to Earth +5%

Inferno Bow [Bows] 📷
ATK: 118
Fire element
Melee to Earth +20% Melee to Fire -20%
Notes: Trade × ATK = flame bow numbers + 30-35 random

Irogeos Bow [Bows] 📷
ATK: 278
Special bow, ATK+12% AGI+10 Melee pierce +10%, Hate rise -10% Absolute evasion +5%
ATK +12% Melee Pierce +10% AGI +10 Absolute Evasion +5% Hate Rise -10% Autoskill [Sniper] Critical damage +10% Melee Pierce +5%

Le Feu [Bows] 📷
ATK: 150
VIT+5, Poison dmg +10% Item delay -1sec
VIT +5 Item Delay -1.0s Poison dmg +10%

Le Feu+ [Bows] 📷
ATK: 165
VIT+5 Poison dmg +15%, Item delay -1sec HP recovery chance by defense No Poison with Serum
MaxHP +750 VIT +5 Item Delay -1.0s Poison dmg +15% Autoskill [Unknown]
Notes: ATK = Le Feu +10/+15

Le Feu+ II [Bows] 📷
ATK: 265
Poison dmg +20%, Item delay -1.2sec HP recovery chance, Melee pierce +5% VIT+10, No Poison with Serum
VIT +10 Item Delay -1.2s Poison dmg +20% Melee Pierce +5% Autoskill [Unknown] MaxHP +1500
Notes: ATK = Le Feu+ +100

Leek (Bow) [Bows]
ATK: 125
ASPD+20% with Black Barrette
ASPD +20%

Leek II (Bow) [Bows]
ATK: 225
ASPD+40% Autoskill+6%, Additional attack chance using Leek by attack with Black Barret
ASPD +40% Autoskill +6% Autoskill
Notes: ATK = numerical +100 fixed leek (bow)

Long bow of Tert [Bows]
ATK: 275
Melee to Light +20% ATK +15% Critical damage +15% Skill Delay +1.0s

Lueur Bow [Bows]
ATK: 250
Magic Bow, Melee+15% to Dark Evasion rate up chance by attack Magic evasion up by VIT
Melee to Dark +15% [X = VIT] [X = X / 28] [Magic Evasion up by X] Autoskill
Notes: ATK = Radiance Bow +70, evasion rise = AGI1 AVD1 rise per

Malicia Bow [Bows] 📷
ATK: 160
Critical rate +20%, Skill delay -1s Stats up for Sniper Lv>199 Special Bow
Critical rate +20% Skill Delay -1.0s If [Lv > 200] then [Sniper] ATK +5% Magic Evasion +5% MP Cost -25%
Notes: Lv200 more sniper during the equipment, MP consumption -25%

Mermaid Bow [Bows]
ATK: 225
Water element, Auto HP recovery +750 Auto HP recovery +30%, Melee R +10% Skill delay -1sec
Melee to Fire +20% Melee to Water -20% Auto HP Recovery +750 Auto HP Recovery +30% Melee R +10% Skill Delay -1.0s

Mermaid Bow II [Bows]
ATK: 285
Water element, Auto HP recovery +50% Auto HP recovery +1200, Melee R +10% Skill delay -1.2sec
Melee to Fire +20% Melee to Water -20% Auto HP Recovery +1200 Auto HP Recovery +50% Melee R +10% Skill Delay -1.2s

Migratale [Bows] 📷
ATK: 55
DEX+6
DEX +6

Migratale II [Bows] 📷
ATK: 125
DEX+6, Critical damage +5% MP cost -5%
DEX +6 Critical damage +5% MP Cost -5%

Migratale III [Bows] 📷
ATK: 195
DEX+6, Critical damage +10% MP cost -10%, Hate rise -10% Normal attack x1.25 chance by attack
DEX +6 Critical damage +10% MP Cost -10% Hate Rise -10% Autoskill

Mirage Bow [Bows] 📷
ATK: 200
Absolute&Magic evasion +5% Fire element Special Bow
Melee to Earth +20% Melee to Fire -20% Absolute Evasion +5% Magic Evasion +5% Autoskill
Notes: hidden performance: Attack Up chance by atk, ATK up value depends on remaining hp% HP1 = Atk+20% lasts 60 seconds

Mirror Bow [Bows] 📷
ATK: 280
ATK+16%
ATK +16%

Mirror Bow FAG [Bows] 📷
ATK: 270
Flame element, ATK+15% Autoskill+5% Absolute&Magic evasion +10% Small AGI up by Lv
Melee to Earth +20% Melee to Fire +10% ATK +15% Absolute Evasion +10% Magic Evasion +10% Autoskill +5% [X = 0.05 * Lv] [AGI up by X]

Mirror Bow FLF [Bows] 📷
ATK: 270 DEF: 5
Flame element, ATK+15% MaxHP+15% MaxMP+15%, Small VIT up by Lv
Melee to Earth +20% Melee to Fire +10% ATK +15% MaxHP +15% MaxMP +15% [X = 0.05 * Lv] [VIT up by X]

Mirror Bow FMA [Bows] 📷
ATK: 270
Flame element, ATK+5% MATK+15% Small INT up by Lv Magic up by Lv
Melee to Earth +20% Melee to Fire +10% ATK +5% MATK +15% [X = 0.05 * Lv] [INT up by X] [Y = 4.00 * Lv] [Magic Power up by Y]

Mirror Bow FST [Bows] 📷
ATK: 290
Flame element, ATK+18% Small STR up by Lv Melee up by Lv
Melee to Earth +20% Melee to Fire +10% ATK +18% [X = 0.05 * Lv] [STR up by X] [Melee up by Lv]

Mirror Bow GAG [Bows] 📷
ATK: 270
Gaia element, ATK+15% Autoskill+5% Absolute&Magic evasion +10% Small AGI up by Lv
Melee to Wind +20% Melee to Earth +10% ATK +15% Absolute Evasion +10% Magic Evasion +10% Autoskill +5% [X = 0.05 * Lv] [AGI up by X]

Mirror Bow GLF [Bows] 📷
ATK: 270 DEF: 5
Gaia element, ATK+15% MaxHP+15% MaxMP+15%, Small VIT up by Lv
Melee to Wind +20% Melee to Earth +10% ATK +15% MaxHP +15% MaxMP +15% [X = 0.05 * Lv] [VIT up by X]

Mirror Bow GMA [Bows] 📷
ATK: 270
Gaia element, ATK+5% MATK+15% Small INT up by Lv Magic up by Lv
Melee to Wind +20% Melee to Earth +10% ATK +5% MATK +15% [X = 0.05 * Lv] [INT up by X] [Y = 4.00 * Lv] [Magic Power up by Y]

Mirror Bow GST [Bows] 📷
ATK: 290
Gaia element, ATK+18% Small STR up by Lv Melee up by Lv
Melee to Wind +20% Melee to Earth +10% ATK +18% [X = 0.05 * Lv] [STR up by X] [Melee up by Lv]

Mirror Bow IAG [Bows] 📷
ATK: 270
Ice element, ATK+15% Autoskill+5% Absolute&Magic evasion +10% Small AGI up by Lv
Melee to Fire +20% Melee to Water +10% ATK +15% Absolute Evasion +10% Magic Evasion +10% Autoskill +5% [X = 0.05 * Lv] [AGI up by X]

Mirror Bow ILF [Bows] 📷
ATK: 270 DEF: 5
Ice element, ATK+15% MaxHP+15% MaxMP+15%, Small VIT up by Lv
Melee to Fire +20% Melee to Water +10% ATK +15% MaxHP +15% MaxMP +15% [X = 0.05 * Lv] [VIT up by X]

Mirror Bow IMA [Bows] 📷
ATK: 270
Ice element, ATK+5% MATK+15% Small INT up by Lv Magic up by Lv
Melee to Fire +20% Melee to Water +10% ATK +5% MATK +15% [X = 0.05 * Lv] [INT up by X] [Y = 4.00 * Lv] [Magic Power up by Y]

Mirror Bow IST [Bows] 📷
ATK: 290
Ice element, ATK+18% Small STR up by Lv Melee up by Lv
Melee to Fire +20% Melee to Water +10% ATK +18% [X = 0.05 * Lv] [STR up by X] [Melee up by Lv]

Mirror Bow MAG [Bows] 📷
ATK: 270
Magic Bow, ATK&MATK+10% A.&M. evasion +10%, Autoskill+5% Small AGI up by Lv
ATK +10% MATK +10% [Y = 0.05 * Lv] [AGI up by Y] Absolute Evasion +10% Magic Evasion +10% Autoskill +5%

Mirror Bow MC [Bows] 📷
ATK: 270
Magic Bow, ATK&MATK+10% Critical up, Spell burst +3%
ATK +10% MATK +10% Critical rate +10 Critical damage +10% Spellburst +3%

Mirror Bow MLF [Bows] 📷
ATK: 270 DEF: 5
Magic Bow, ATK&MATK+10% MaxHP&MP+15% Small VIT up by Lv
ATK +10% MATK +10% [Y = 0.05 * Lv] [VIT up by Y] MaxHP +15% MaxMP +15%

Mirror Bow MP [Bows] 📷
ATK: 270
Magic Bow, ATK&MATK+10% STR&DEX+10 Melee&Magic pierce +10%
ATK +10% MATK +10% STR +10 DEX +10 Melee Pierce +10% Magic Pierce +10%

Mirror Bow MR [Bows] 📷
ATK: 270 DEF: 10
Magic Bow, ATK&MATK+10% Melee&Magic R +10%, Rate cut +10%
ATK +10% MATK +10% Melee R +10% Magic R +10% Rate cut +10%

Mirror Bow MS [Bows] 📷
ATK: 270
Magic Bow, ATK&MATK+10% Delay-1sec, Cast time -15% Small DEX up by Lv
ATK +10% MATK +10% Skill Delay -1.0s Item Delay -1.0s Cast Time -15% [X = 0.05 * Lv] [DEX up by X]

Mirror Bow MST [Bows] 📷
ATK: 280
Magic Bow, ATK+15% MATK+5% Small STR up by Lv Melee up by Lv
ATK +15% MATK +5% [Y = 0.05 * Lv] [STR up by Y] [Melee up by Lv]

Mirror Bow PMA [Bows] 📷
ATK: 270
Magic Bow, ATK+5% MATK+15% Small INT up by Lv Magic up by Lv
ATK +5% MATK +15% [Y = 0.05 * Lv] [INT up by Y] [X = 4.00 * Lv] [Magic Power up by X]

Mirror Bow SAG [Bows] 📷
ATK: 270
Special Bow, ATK+14% A.&M. evasion +10%, Autoskill+5% AGI up by Lv
ATK +14% [Y = 0.05 * Lv] [AGI up by Y] Absolute Evasion +10% Magic Evasion +10% Autoskill +5%

Mirror Bow SC [Bows] 📷
ATK: 270
Special Bow, ATK+14% Critical up, Spell burst +3%
ATK +14% Critical rate +10 Critical damage +10% Spellburst +3%

Mirror Bow SLF [Bows] 📷
ATK: 270 DEF: 5
Special Bow, ATK+14% MaxHP&MP+15% Small VIT up by Lv
ATK +14% [Y = 0.05 * Lv] [VIT up by Y] MaxHP +15% MaxMP +15%

Mirror Bow SMA [Bows] 📷
ATK: 270
Special Bow, ATK+5% MATK+15% Small INT by Lv Magic up by Lv
ATK +5% MATK +15% [Y = 0.05 * Lv] [INT up by Y] [X = 4.00 * Lv] [Magic Power up by X]

Mirror Bow SP [Bows] 📷
ATK: 270
Special Bow, ATK+14% STR&DEX+10 Melee&Magic pierce +10%
ATK +14% STR +10 DEX +10 Melee Pierce +10% Magic Pierce +10%

Mirror Bow SR [Bows] 📷
ATK: 270 DEF: 10
Special Bow, ATK+14% Melee&Magic R +10%, Rate cut +10%
ATK +14% Melee R +10% Magic R +10% Rate cut +10%

Mirror Bow SS [Bows] 📷
ATK: 270
Special Bow, ATK+14% Delay-1sec, Cast time -15% Small DEX up by Lv
ATK +14% Skill Delay -1.0s Item Delay -1.0s Cast Time -15% [X = 0.05 * Lv] [DEX up by X]

Mirror Bow SST [Bows] 📷
ATK: 280
Special Bow, ATK+17% Small STR up Lv Melee up by Lv
ATK +17% [Y = 0.05 * Lv] [STR up by Y] [Melee up by Lv]

Mirror Bow TAG [Bows] 📷
ATK: 270
Thunder element, ATK+15% Autoskill+5% Absolute&Magic evasion +10% Small AGI up by Lv
Melee to Water +20% Melee to Wind +10% ATK +15% Absolute Evasion +10% Magic Evasion +10% Autoskill +5% [X = 0.05 * Lv] [AGI up by X]

Mirror Bow TLF [Bows] 📷
ATK: 270 DEF: 5
Thunder element, ATK+15% MaxHP+15% MaxMP+15%, Small VIT up by Lv
Melee to Water +20% Melee to Wind +10% ATK +15% MaxHP +15% MaxMP +15% [X = 0.05 * Lv] [VIT up by X]

Mirror Bow TMA [Bows] 📷
ATK: 270
Thunder element, ATK+5% MATK+15% Small INT up by Lv Magic up by Lv
Melee to Water +20% Melee to Wind +10% ATK +5% MATK +15% [X = 0.05 * Lv] [INT up by X] [Y = 4.00 * Lv] [Magic Power up by Y]

Mirror Bow TST [Bows] 📷
ATK: 290
Thunder element, ATK+18% Small STR up by Lv Melee up by Lv
Melee to Water +20% Melee to Wind +10% ATK +18% [X = 0.05 * Lv] [STR up by X] [Melee up by Lv]

Moonlight [Bows] 📷
ATK: 175
ATK+5% ASPD-100% MP cost -25%, Skill delay -1sec Accuracy rate +5%
ATK +5% Accuracy +5% MP Cost -25% Skill Delay -1.0s ASPD -100% MATK -25% Hate Rise -25%

Ocean Bow [Bows]
ATK: 100 DEF: 10
Melee to Fire +20% Melee to Water -20% Water R +30% Water Magic +20%

Odium [Bows] 📷
ATK: 140
Hate rise -30%
Hate Rise -30%

Odium II [Bows] 📷
ATK: 155
Hate rise -40%, Accuracy rate +5%
Hate Rise -40% Accuracy +5%
Notes: ATK = Odiumu numeric + 6-15?

Odium III [Bows] 📷
ATK: 245
Hate rise -50%, Accuracy rate +5% Absolute&Magic evasion +10% ASPD+10%
Hate Rise -50% Accuracy +5% ASPD +10% Absolute Evasion +10% Magic Evasion +10%
Notes: ATK = Odium II +90

Odium IV [Bows] 📷
ATK: 284
Hate rise -60%, Accuracy rate +10% Counter on evasion +5%, A. acc +10% ASPD+10%, A.&Magic eva +12%
Hate Rise -60% Accuracy +10% ASPD +10% Absolute Accuracy +10% Absolute Evasion +12% Magic Evasion +12% Counter on Evasion +5%

parize bow [Bows]
ATK: 310
ATK +20% Paralysis +5% Critical rate +10 Critical damage +10% ASPD +400% Skill Delay -1.0s Autoskill

Parring Bow [Bows] 📷
ATK: 98
Critical rate +10 Evasion up by 50% of DEX.
Critical rate +10 [X = DEX] [X = X / 2] [Evasion up by X]

Pharmacist bow [Bows]
ATK: 284
ATK+8%, Hate rise -15% Item delay -1.5sec Item recovery +25% Paralysis duration +5sec
ATK +8% Hate Rise -15% Item Delay -1.5s Item Recovery +25% Paralysis +5.0s

Pierret Bow [Bows]
ATK: 257
Magic Bow, MATK up by Lv Magic pierce +10%
[MATK up by Lv] Magic Pierce +10% Absolute Evasion -10% Magic Evasion -10%

Plandra Bow [Bows] 📷
ATK: 275
Accuracy+30, Critical damage +15% Small MP recovery chance Melee+20% to Neutral, Blind+5%
Melee to Neutral +20% Critical damage +15% Accuracy +30 Blind +5% Autoskill

Present Bow [Bows] 📷
ATK: 201 DEF: 8
Reflect+50%
Reflect +50%

Private Bow [Bows]
ATK: 280
Item Delay -1.0s Item Recovery +20% Evasion +10% Ailment R +20% Autoskill +4% Movement Speed +5%

Protractor [Bows] 📷
ATK: 45
INT+5, Critical rate +30%
INT +5 Critical rate +30%

Pumpkin Bow [Bows] 📷
ATK: 31 DEF: 10
Melee pierce +2%, Magic R +3% During Halloween, halves attack intervals.
Melee Pierce +2% Magic R +3% [Halloween] Halves Attack Interval

Pumpkin Shooter [Bows] 📷
ATK: 20
DEX+1, Accuracy rate +10% Hate rise -10% ATK up based on Lv
DEX +1 Accuracy +10% Hate Rise -10% [X = Lv] [X = X / 2] [ATK up by X]
Notes: Trade x

Purgatory bow [Bows]
ATK: 310
Flame element, Critical damage +21% Burn time -2sec, Burn rate +2% Magic attack chance by attack
Melee to Earth +25% Melee to Fire +15% Critical damage +21% Burn +2.0s Burn +2% Autoskill [X = DEX] [Y = 0.04 * X] [Fire Magic up by Y]

Quakeshaker Briareus [Bows]
ATK: 297 DEF: 10
Melee to Wind +20% Melee to Earth -10% ATK +19% MaxHP +3500 Melee Pierce +25% Autoskill [X = DEX] [X = X · 5] [Melee up by X]

Quick Fire [Bows] 📷
ATK: 1
A failed test weapon. So speedy at the cost of power.
Halves Attack Interval [X = STR] [X = X + DEX] [X = X · -1] [ATK up by X] Range +5
Notes: ATK + 1 rise in each STR · DEX1 (after the status determined)

Radiance Bow [Bows] 📷
ATK: 180
Magic Bow, Melee+10% to Dark Evasion rate up chance by attack Magic evasion up by VIT
Melee to Dark +10% [X = VIT] [X = X / 32] [Magic Evasion up by X] Autoskill
Notes: AVD1 rise per evasion rise = AGI1

Raijin Bow [Bows]
ATK: 145
Magic attack chance by attack Thunder element
Accuracy +5% Melee to Water +20% Melee to Wind +10% Autoskill

Raijodo [Bows]
ATK: 215
MP cost up based on AGI. ATK+20%, Critical rate -20 Delay -1sec
ATK +20% Critical rate -20 Skill Delay -1.0s Item Delay -1.0s [X = 384] [X = X - AGI] [Feb] [MP Cost up by X] ASPD = 1
Notes: AGI1 = Mp cost +100%??

Rapid Fire [Bows] 📷
ATK: 68
Critical rate +15, ASPD+50%
Critical rate +15 ASPD +50%

Recurve Bow [Bows]
ATK: 175
Critical damage +5% Melee+20% to Neutral Accuracy+20
Melee to Neutral +20% Critical damage +5% Accuracy +20

Reverse Shigeto Bow [Bows]
ATK: 284
MATK+14% MDEF+80 Range+2 Melee+350 Melee&Magic pierce up by INT
MATK +14% MDEF +80 Range +1 Melee +350 [X = 0.01 * INT] [Melee Pierce up by X] [Magic Pierce up by X] ATK +8% Critical damage +15% [Melee up by INT]

Rising Ray [Bows] 📷
ATK: 214
Thunder element, Skill delay -0.5sec Critical damage +4%, ATK+10% Wind magic +10%, Ailment R -50%
Melee to Water +20% Melee to Wind +10% ATK +10% Critical damage +4% Skill Delay -0.5s Wind Magic +10% Ailment R -50%
Notes: Traded from Douin and Pole from Mt Oni on Valentines Event: Evil Thunder Drums x5, Thunder Axe Fragment x1, Windbag Rag x1

River Stone Moss Bow [Bows]
ATK: 330
Gaia element, ATK+12% Melee&Magic R +12% KO time -1.5sec Evasion rate up chance by defense
Melee to Wind +32% Melee to Earth +22% ATK +12% Melee R +12% Magic R +12% Knockout -1.5s Autoskill

Sauro Shooter [Bows] 📷
ATK: 135
AGI+3 CRT+3, Skill delay -1sec
AGI +3 CRT +3 Skill Delay -1.0s

Sauro Shooter G1 [Bows] 📷
ATK: 196
ATK+5%
ATK +5%
Notes: Trade X

Sauro Shooter G2 [Bows] 📷
ATK: 246
ATK+16% ASPD+20%, Magic evasion +5% Melee+155, Item delay -0.5sec
ATK +16% Magic Evasion +5% Melee +155 Item Delay -0.5s ASPD +20%
Notes: Trade X

Sauro Shooter G3 [Bows] 📷
ATK: 251
ATK+18% ASPD+20%, Magic evasion +8% Melee+255, Item delay -0.8sec Light R +5%
ATK +18% Magic Evasion +8% Melee +255 Item Delay -0.8s ASPD +20% Light R +5%
Notes: Trade X

Sauro Shooter G4 [Bows] 📷
ATK: 256
ATK+21% ASPD+30%, Magic evasion +9% Melee+555, Item delay -1sec Light R +5%
ATK +21% Magic Evasion +9% Melee +555 Item Delay -1.0s ASPD +30% Light R +5%
Notes: Trade X, Obtained from Sauro Golden Raid 400, Requires Sauro Weapon G3

Sauro shooter L2 [Bows] 📷
ATK: 160
AGI+4 CRT+4, Skill delay -1sec
AGI +4 CRT +4 Skill Delay -1.0s

Sauro Shooter L3 [Bows] 📷
ATK: 241
ATK+15%, Critical damage +5% AGI&CRT+5 Skill delay -1.2sec
ATK +15% Critical damage +5% AGI +5 CRT +5 Skill Delay -1.2s
Notes: Trade ×

Sauro Shooter L4 [Bows] 📷
ATK: 274
ATK+17%, Critical damage +5% AGI&CRT+8 Skill delay -1.5sec Magic evasion +5%
ATK +17% Critical damage +5% Magic Evasion +5% AGI +8 CRT +8 Skill Delay -1.5s [X = 0.03 * DEX] [MaxHP up by X] [MaxMP up by X]
Notes: Trade ×

Sauro Shooter L5 [Bows] 📷
ATK: 296
Skill delay -1.7sec, Crt damage +5% Melee+2% to Fire&Water&Wind&Earth ATK+19% M. eva +8% AGI&CRT+10
ATK +19% Critical damage +5% Magic Evasion +8% AGI +10 CRT +10 Skill Delay -1.7s Melee to Fire +2% Melee to Water +2% Melee to Wind +2% Melee to Earth +2% [X = 0.05 * DEX] [MaxHP up by X] [MaxMP up by X]

Sauro Shooter L6 [Bows] 📷
ATK: 303
Skill delay -2sec, Crtical up Melee+3% to Fire&Water&Wind&Earth ATK+19% M. eva +10% AGI&CRT+10
ATK +19% Critical rate +10 Critical damage +10% Magic Evasion +10% AGI +10 CRT +10 Skill Delay -2.0s Melee to Fire +3% Melee to Water +3% Melee to Wind +3% Melee to Earth +3% [X = 0.05 * DEX] [MaxHP up by X] [MaxMP up by X]

Savin Bow [Bows]
ATK: 280
ATK +16% Critical damage +6% Skill Delay -0.5s Item Delay -0.5s [X = X / 100] Melee to boss +20% Magic to boss +20%

Seele Bow [Bows]
ATK: 43
ATK up based on Lv. Magic attack chance by attack Magic Bow
[X = Lv] [X = X / 2] [ATK up by X] [Melee up by X] Autoskill
Notes: ATK is increased about half of the level

Seele Bow+ [Bows]
ATK: 53
ATK up based on Lv. Magic attack chance by attack Magic Bow
[ATK up by Lv] [Melee up by Lv] Autoskill Absolute Accuracy +20%
Notes: ATK = Seele Bow +10

Seele Bow+ II [Bows]
ATK: 73
Absolute accuracy +20%, Autoskill+3% Magic attack chance by attack Magic Bow, ATK up based on Lv
[X = 1.10 * Lv] [ATK up by X] [Melee up by X] Absolute Accuracy +20% Autoskill +3% Autoskill
Notes: ATK = Seele Bow +20

Seele Despell [Bows]
ATK: 290
[X = 1.50 * Lv] [ATK up by X] [Melee up by X] Absolute Accuracy +25% Autoskill +8% Autoskill

Seelefuhr [Bows]
ATK: 103
ATK up based on Lv. Autoskill+6% Absolute accuracy +20%, Magic Bow Magic attack chance by attack
[X = 1.25 * Lv] [ATK up by X] [Melee up by X] Absolute Accuracy +20% Autoskill +6% Autoskill

Semeion [Bows] 📷
ATK: 116
Critical damage +12%, INT+3
Critical damage +12% INT +3

Semeion II [Bows] 📷
ATK: 131
Critical damage +14%, INT+3 MDEF+5%
Critical damage +14% INT +3 MDEF +5%
Notes: ATK = Semeion +10/+15

Semeion III [Bows] 📷
ATK: 246
Critical damage +16%, INT+3 MDEF+5 CRT+10, Additional damage chance using MP by attack
Critical damage +16% INT +3 MDEF +5% CRT +10 Autoskill
Notes: ATK = Semeion II +115

Semeion IV [Bows] 📷
ATK: 283
Critical damage +18%, INT+9 MDEF+7% CRT+12, Additional damage chance with MP by attack
Critical damage +18% INT +9 MDEF +7% CRT +12 Autoskill

Sepscorne [Bows]
ATK: 163
Additional attack chance with more damage when poisoned. Poison damage +20% AGI+5 MaxMP+100
Poison dmg +20% AGI +5 MaxMP +100 Autoskill
Notes: Trade ×

Serata Bow [Bows] 📷
ATK: 192
Dark element, Critical damage +14% ATK-6% Delay-0.5sec ASPD-30% Melee pierce +2%
Melee to Light +20% Critical damage +14% ATK -6% Melee Pierce +2% Skill Delay -0.5s Item Delay -0.5s ASPD -30%

Shigeto Bow [Bows] 📷
ATK: 148
MATK+6% MDEF+40 Range+2
MATK +6% MDEF +40 Range +1
Notes: Trade × ATK = catalpa bow numeric +70 fixed

Sich Vort [Bows] 📷
ATK: 272
STR+10 ATK+14%, Melee pierce +17% Critical rate -20%
STR +10 ATK +14% Melee Pierce +17% Critical rate -20%

Sich Vort II [Bows] 📷
ATK: 310
STR+20, ATK+17%, Melee pierce +19% Melee against boss +2% Critical rate -20%
STR +20 ATK +17% Melee Pierce +19% Melee to boss +2% Critical rate -20%

Simoon [Bows] 📷
ATK: 100
ASPD+40% Autoskill+2% Accuracy rate +15%
ASPD +40% Accuracy +15% Autoskill +2%

Slingshoot [Bows]
ATK: 30
A handier, easier-to-use version of the humble slingshot
Accuracy +10%
Notes: Trade ×

Snatcher Bow [Bows] 📷
ATK: 170
ATK-20% Delay+4sec Increases rare drop rate a little if Sniper.
ATK -20% Skill Delay +4.0s Item Delay +4.0s [Sniper] Rare Drop +2%

Sorciere Bow [Bows] 📷
ATK: 150
Skill delay -0.5sec, MaxMP-12% Magic Bow
MaxMP -12% Skill Delay -0.5s Cast Time -10%

Sorciere Bow II [Bows] 📷
ATK: 260
Skill delay -1sec, Max MP -12% Damage cut using MP by defense Magic Bow
Skill Delay -1.0s MaxMP -12% Autoskill Cast Time -10%

Stardust Bow [Bows] 📷
ATK: 285
Special bow, ATK+20% Critical damage +17% Absolute&Magic evasion +20%
ATK +20% Critical damage +17% Absolute Evasion +20% Magic Evasion +20% ASPD = 1

Starter Bow [Bows]
ATK: 54
Accuracy+30 AGI+1 Critical rate +10
Accuracy +30 Critical rate +10 AGI +1

Steel Bow [Bows] 📷
ATK: 110
Accuracy+15 CRT+5
CRT +5 Accuracy +15

Storm Bow Sturm [Bows] 📷
ATK: 165
DEX+15 CRT+10 ASPD+30% Normal attack x1.25 chance by attack Wind element
DEX +15 CRT +10 ASPD +30% Melee to Water +20% Melee to Wind -20% Autoskill
Notes: ATK = Wing Bow Sturm +15

Storm Bow Sturm II [Bows] 📷
ATK: 265
DEX+18 CRT+13 ASPD+40%, Wind element Normal attack x1.25 chance by attack Adds CRT+3 if DEX>349.
Melee to Water +20% Melee to Wind -20% DEX +18 CRT +13 ASPD +40% If [DEX > 350] then CRT +3 Autoskill

Strike Bow [Bows]
ATK: 280
Melee+25% to Neutral, Critical up DEX+10, Adds Critical damage +8% if CRT>299, M. counter chance
Melee to Neutral +25% Critical rate +10 Critical damage +10% DEX +10 If [CRT > 300] then Critical damage +8% Autoskill

Strike Bow II [Bows]
ATK: 300
Melee to Neutral +28% Critical rate +10 Critical damage +10% DEX +15 If [CRT > 400] then Critical damage +12% Autoskill

Surge [Bows] 📷
ATK: 180
Critical damage +10%, DEX+10 Melee R -10%, Dark element Special Bow
Melee to Light +20% DEX +10 Critical damage +10% Melee R -10%

Symbios Bow [Bows] 📷
ATK: 255
ATK+15% Autoskill+8%, MP cost -20% Auto MP recovery +10% Twice attack chance
ATK +15% Autoskill +8% MP Cost -20% Auto MP Recovery +10% Autoskill All damage R -10% Absolute Evasion -10% Magic Evasion -10%

Symbios Bow II [Bows] 📷
ATK: 265
ATK+17% Autoskill+10%, MP cost -25% Auto MP recovery +15% Twice attack chance
ATK +17% Autoskill +10% MP Cost -25% Auto MP Recovery +15% Autoskill All damage R -10% Absolute Evasion -10% Magic Evasion -10%
Notes: ATK = Symbios Bow +10

Symbios Bow III [Bows] 📷
ATK: 299
ATK+20% Autoskill+13%, MP cost -25% Range+1, Auto MP recovery +25% Double attack chance
ATK +20% Autoskill +13% MP Cost -25% Range +1 Auto MP Recovery +25% Autoskill All damage R -10% Absolute Evasion -10% Magic Evasion -10%
Notes: Hidden Correction: All damage R -10% Absolute Evasion -10% Magic Evasion -10%

Tail Arco [Bows]
ATK: 320
STR+15 ATK+15% Autoskill+5% Melee pierce +8%, MaxHP&MP-15% Critical damage -5%
STR +15 ATK +15% Autoskill +5% Melee Pierce +8% MaxHP -15% MaxMP -15% Critical damage -5%

Tambourine [Bows] 📷
ATK: 35
Delay-1sec
Skill Delay -1.0s Item Delay -1.0s

Termination Bow [Bows]
ATK: 269
INT+7 AGI+13 CRT+7 Critical damage +21%
INT +7 AGI +13 CRT +7 Critical damage +21%
Notes: ATK = Assassin Bow +84/+86

Termination Bow + [Bows]
ATK: 306
INT+15 AGI+21 CRT+15 Critical damage +27%
INT +15 AGI +21 CRT +15 Critical damage +27%

Tiel's Bow [Bows]
ATK: 68
DEX+12
ASPD +10% DEX +12
Notes: Trade ×

Titan's Bow [Bows] 📷
ATK: 140 DEF: 5
Earth element
Melee to Wind +20% Melee to Earth -20%

Total Remodeled Sling [Bows]
ATK: 220
ATK+30% Delay+5sec Melee pierce +10% ASPD lowest
ATK +30% Melee Pierce +10% Skill Delay +5.0s Item Delay +5.0s ASPD = 1

Toy Bow [Bows] 📷
ATK: 30 DEF: 8
ATK+15, Skill delay -1sec
ATK +15 Skill Delay -1.0s

vampire bow [Bows]
Melee to Light +20% Melee R -10% Magic R +10% Light R -30% Autoskill

Varota [Bows] 📷
ATK: 280
Item delay -2sec, Autoskill+10% DEX&CRT+10, Additional attack chance ASPD-10%, Melee pierce +10%
Item Delay -2.0s Autoskill +10% DEX +10 CRT +10 Melee Pierce +10% ASPD -10% Autoskill Melee R -30% Magic R -30%

Violaceum [Bows] 📷
ATK: 156
Accuracy rate +5%, Hate rise -15% Skill delay -1sec
Accuracy +5% Skill Delay -1.0s Hate Rise -15%

Violafar [Bows] 📷
ATK: 186
Accuracy rate +8%, Hate rise -25% Skill delay -1.4s
Accuracy +8% Skill Delay -1.4s Hate Rise -25%
Notes: ATK = Violakrile +20

Violakarn [Bows] 📷
ATK: 286
Accuracy rate +16%, Hate rise -35% Skill delay -2sec, Reflect+5% Paralysis duration +3sec
Accuracy +16% Skill Delay -2.0s Hate Rise -35% Reflect +5% Paralysis +3.0s

Violakrile [Bows] 📷
ATK: 166
Accuracy rate +6%, Hate rise -20% Skill delay -1.2sec
Accuracy +6% Skill Delay -1.2s Hate Rise -20%
Notes: ATK = Violaceum +10

White Savior [Bows] 📷
ATK: 265
Ailment R +15%, KO time -1sec Additional attack chance by attack ATK+15%, Light element
Melee to Dark +20% ATK +15% Ailment R +15% Knockout -1.0s Autoskill

Wing Bow [Bows] 📷
ATK: 120
Wind element, ASPD+10%
ASPD +10% Melee to Water +20% Melee to Wind -20%

Wing Bow Sturm [Bows] 📷
ATK: 150
DEX+10 CRT+5 ASPD+20% Normal attack x1.25 chance by attack Wind element
DEX +10 CRT +5 ASPD +20% Melee to Water +20% Melee to Wind -20% Autoskill
Notes: ATK = Flugel +20

World Tree Bow [Bows] 📷
ATK: 285
All Elements, ATK+6%, MP cost -20% Heal recovery +30%
Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% ATK +6% MP Cost -20% Heal Recovery +30%

Wreath Bow [Bows]
ATK: 1
Small ATK up by Lv During Xmas, ASPD+10% and halves attack intervals.
[X = 0.02 * Lv] [Jan] [X = 1] [ATK up by X] Autoskill [Xmas] Halves Attack Interval ASPD +10%
Notes: Trade ×

Yggdrasil Bow [Bows] 📷
ATK: 295
All Elements, ATK+12%, MP cost -25% Heal recovery +35%, Damage cut if HP is 25% or less.
Melee to Fire +10% Melee to Water +10% Melee to Wind +10% Melee to Earth +10% Melee to Light +10% Melee to Dark +10% ATK +12% MP Cost -25% Heal Recovery +35% Autoskill

Yumi [Bows] 📷
ATK: 30
VIT+1, Accuracy rate +5% Small ATK up if Lv>99 Special Bow
VIT +1 Accuracy +5% If [Lv > 100] then ATK +60 ATK +2%
Notes: Trade × ATK + 60 if Lv > 99 Setsubun Event Kijimu Lottery

 


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